Last updated on 25 June 2017

Ketchapp SARL is a French video game publisher formerly based in Paris, France, specializing in the mobile games market. Founded in March 2014 by brothers Antoine and Michel Morcos, the company first came into the public eye in 2014, through its port of the open-source game 2048. Many of Ketchapp's games are unlicensed variations of popular casual games by other developers. In September 2016, it was announced that Ketchapp had been acquired by Ubisoft, and was sub-organized to their existing mobile operations of the Ubisoft Paris studio in Montreuil.

Ketchapp logo.svg
Ketchapp logo.svg


Ketchapp was founded by brothers Antoine and Michel Morcos on 7 March 2014 in Paris.[1]

In March 2014, the company cloned Gabriele Cirulli's open-source puzzle game 2048 and published it as an iOS app, with advertising and in-app purchases.[2] It eventually reached the top of the iOS App Store charts.[3] Ketchapp became successful by adapting ideas from other popular apps, with many of its releases being variations on existing games, such as reworking the popular 2013 game Flappy Bird as Run Bird Run.[4]

In February 2015, the company released the scrolling reaction game ZigZag,[5] which was praised for not being a clone of an existing game,[4] however, in April 2015, developer Mudloop accused Ketchapp that ZigZag was a version of their game, Zig Zag Boom, that was submitted to but rejected by Ketchapp, and published under a different title without credit.[6] Mudloop later stated that they had learned that their submission of Zig Zag Boom to Ketchapp post-dated Ketchapp having a working version of ZigZag.[7]

As of May 2017, Ketchapp has released 115 games,[8] including Jelly Jump.[9] On 27 September 2016, French video game publisher Ubisoft announced that they had acquired Ketchapp.[10]

On May 16, 2017, Ketchapp released a fidget spinner-themed game, titled simply Fidget Spinner and developed by Estoty. The app received seven million downloads in the first two weeks after it was released,[11] as a result of which Ketchapp set up a Fanfiber store to fulfill a limited availability batch of genuine, Ketchapp-branded fidget spinners.


  1. ^ Stenovec, Tim (26 February 2016). "Two brothers from France have figured out how to take over the App Store — and now they're making a fortune". Business Insider Singapore. Rev Asia. Retrieved 18 May 2017.
  2. ^ Klepek, Patrick (30 April 2015). "The Messy Story Behind A Game Clone". Kotaku Australia. Allure Media. Retrieved 18 May 2017.
  3. ^ Hodgkins, Kelly (4 April 2014). "Daily App: 2048 by ketchapp is a perfect port of the popular web-based numbers game". Engadget. AOL Tech. Retrieved 18 May 2017.
  4. ^ a b Grubb, Jeff (25 March 2015). "How one studio is finding repeated success with Flappy Bird-style games". GamesBeat. VentureBeat. Retrieved 18 May 2017.
  5. ^ Christiansen, Tom (6 February 2015). "Ketchapp's ZigZag Will Test Your Skills and Sanity". GameZebo. Retrieved 18 May 2017.
  6. ^ Dotson, Carter (28 April 2015). "Is Ketchapp Stealing Games That Developers Submit to Them?". TouchArcade. Retrieved 18 May 2017.
  7. ^ Dotson, Carter (28 April 2015). "Was 'Circle Pong' a Ketchapp Clone of Another Game? Signs Point to No.". TouchArcade. Retrieved 18 May 2017.
  8. ^ "Ketchapp Games for iOS and Android". Ketchapp. Ubisoft. Retrieved 18 May 2017.
  9. ^ Oxford, Nadia (5 March 2015). "Jelly Jump is Slippery, Tasty". GameZebo. Retrieved 18 May 2017.
  10. ^ Yin-Poole, Wesley (28 September 2016). "Ubisoft buys mobile game company behind Threes clone, 2048". Eurogamer. Gamer Network. Retrieved 18 May 2017.
  11. ^ Karissa, Bell (2 June 2017). "Fidget spinner apps are totally ridiculous and people can't get enough of them". Mashable. Retrieved 18 May 2017.

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