Zack Fair

Zack Fair (ザックス・フェア Zakkusu Fea) is a fictional character first introduced as a non-player character in the 1997 role-playing video game Final Fantasy VII by Square (now Square Enix), and subsequently expanded upon in the metaseries Compilation of Final Fantasy VII.

In the original game, Zack is a late member of the paramilitary organization SOLDIER, the military wing of the megacorporation Shinra. During the game, Zack is revealed to have been Aerith Gainsborough's first boyfriend, as well as a friend of Cloud Strife, the game's protagonist. Zack ultimately died in the weeks leading up to the opening of the game protecting Cloud from Shinra's army after they had escaped from imprisonment and being the subjects of genetic experimentation. He is the second owner of the Buster Sword (バスターソード Basutā Sōdo), and wielded it before Cloud, giving it to him as he died. Zack also appears in the Compilation titles Before Crisis: Final Fantasy VII, Last Order: Final Fantasy VII, Final Fantasy VII: Advent Children and, most significantly, Crisis Core: Final Fantasy VII, a prequel in which he is the protagonist.

Zack Fair was originally not a part of Final Fantasy VII. However, scenario writer Kazushige Nojima wanted to bring a sense of mystery to the title, and created the character to help complicate Cloud's backstory. He was designed by Tetsuya Nomura, and his name derived from "fair weather," to contrast with Cloud Strife's name. With Zack's conceptual backstory in place for Final Fantasy VII, the staff decided to use Compilation of Final Fantasy VII to expand upon his character. Zack is voiced by Kenichi Suzumura in Japanese and Rick Gomez in English. Suzumura was chosen specifically by Nomura for his voice, and was given the role without an audition. Western critics have praised Zack's character, commenting on his development since Final Fantasy VII.

Zack Fair
Final Fantasy character
Zack Fair
Zack Fair in Crisis Core: Final Fantasy VII, holding the Buster Sword
First gameFinal Fantasy VII (1997)
Created byKazushige Nojima
Designed byTetsuya Nomura
Voiced by
ClassSOLDIER 1st Class

Concept and creation

Zack did not exist in the original scenario of Final Fantasy VII, but was created only when scenario writer Kazushige Nojima decided to add some mystery to the plot, most notably in relation to Cloud Strife's background.[1] Nojima had always planned for Cloud Strife's memories of his life to be proven false as the game went on, but he had not decided on how to implement this until he hit on the character of Zack. Nojima also used Zack to link Cloud and Aerith Gainsborough, as Aerith had seen something of Zack in Cloud. Zack was Aerith's first boyfriend, thus creating an emotional connection between herself and Cloud, because he reminds her of him. Originally, the role of her first boyfriend was to have been fulfilled by the game's antagonist Sephiroth. As the game continued in its development, Nojima worked out the mysteries regarding Zack and Cloud, which led to some of the scenes in the game needing revision. Director Yoshinori Kitase was surprised by the revelation of Cloud's and Zack's connection, as until the later stages of development, even he did not know about Zack. Character designer Tetsuya Nomura got the request to design Zack when Final Fantasy VII was reaching the end of development. Prior to the late addition of Zack, Nojima had asked the staff to add details to some scenes so as to give clues about him, despite the fact that he did not reveal to the staff Zack's existence until later.[1]

Zack appears as a young man with spiky black hair, standing 185 cm (6 ft 1 in) tall.[2] He wears the SOLDIER 1st class uniform, consisting of a black, sleeveless turtleneck, black boots, and armor. In Crisis Core, Zack has two attires; his Final Fantasy VII outfit and a different outfit worn during the start of the game, which he changes after fighting Angeal Hewley.[3] Zack's full name was first revealed in an article in Dengeki PlayStation. Nomura stated that Zack's name was derived from 'fair weather' and specifically chosen because it contrasted with Cloud Strife's name.[4]

For Final Fantasy VII: Advent Children, Zack made only a couple of brief appearances, and as such, was not difficult to animate; the team had also acquired his design early in production, allowing modeling of his character to be taken care of.[5] Nomura had wanted Zack to have a "nice, upbeat voice," which influenced his decision to cast Kenichi Suzumura.[5] Beforehand, Nomura had had dinner with Suzumura, where he had decided that "at that point [Nomura] wanted him to be in one of his projects if the opportunity ever presented itself." Suzumura was offered the role without an audition. Nomura explained that, because Zack had been chosen to be the lead in Last Order: Final Fantasy VII, he needed "someone who could handle [the] role well."[5] The staff used Last Order as an opportunity to portray Zack "properly" as a "handsome, light-hearted man [who] was in everyone's memory."[6] In English, Zack is voiced by Rick Gomez.[7]

In an interview with IGN whilst promoting Crisis Core, Yoshinori Kitase explained that when the original game was created, "Zack was a rather minor character," although Nomura had created art design, and Nojima had created a "basic concept of [Zack's] story."[8] Kitase further explained that "you could say that the idea [for the storyline of Crisis Core] has been cooking for 10 years."[8] Before Crisis Core began development, the staff had planned to create a PlayStation Portable port of Before Crisis: Final Fantasy VII, but soon changed their minds to create a game that focused on Zack, whose fate was already predetermined; fans knew how the game was going to end.[1][9] Throughout the game, the staff decided to use a blue sky in cutscenes to represent Zack, while other features in such scenes are meant to symbolize his connections. A number of Zack's actions from the game were also designed so as to augment the similarities that Aerith finds between him and Cloud in Final Fantasy VII.[3] Zack and Cloud's connection was also meant to be expanded upon near the game's ending, with both of them planning to flee to Midgar. However, due to limitations in the console's hardware, these scenes could not be implemented, and instead, they decided to focus on Zack's role as a warrior.[10]


Zack had only a small role in the original Final Fantasy VII. He is first mentioned by name in Gongaga, his hometown, where his parents are oblivious as to what became of him after he left to join SOLDIER, and are worried for his safety after not hearing from him for years. It is at this point that Aerith explains Zack was her first love.[11] Cloud later realizes that some of his memories and even aspects of his personality were actually Zack's, and not his own.[12] Flashbacks reveal that both Zack and Cloud battled Sephiroth after he burned the town of Nibelheim upon discovering he was the result of a scientific experiment. After Cloud defeated Sephiroth, both Zack and Cloud were taken to be used in experiments by Shinra. Eventually, Zack woke up and was able to escape with a semi-conscious Cloud to the city Midgar, but on the edge of the city, he was gunned down by Shinra troops.[2] While Zack's and Cloud's flashback escape is optional in the North American and European releases of Final Fantasy VII and the Japanese International version,[13] it was originally planned to be shown once Cloud discovered the results of Shinra's experiments.[14]

Zack's character and backstory is expanded upon throughout the Compilation of Final Fantasy VII. In the prequel game Before Crisis, Zack supports Shinra in their fight against the eco-terrorist group AVALANCHE. During the game, two of his SOLDIER acquaintances are captured and experimented upon, and though Zack is able to bring them back to their senses, he is unable to save them. Zack also makes an appearance during the chapter covering the Nibelheim incident, and later as a boss character when he and Cloud are fugitives from Shinra and are being pursued by the Turks.[2] The OVA Last Order: Final Fantasy VII follows Zack and Cloud's journey to Midgar with flashbacks of the Nibelheim incident.[15] Zack also has a small role in the film sequel Advent Children, where most of his appearances are flashbacks from Cloud's point of view. He also appears at the end of the film, where he and the now deceased Aerith speak to Cloud.[2] In the director's cut version, Advent Children Complete, his role is expanded, and he makes an appearance during Cloud's battle with Sephiroth. His death is also shown in the film, where he gives Cloud the Buster Sword and tells him to become his "living legacy".[16]

Zack is the protagonist of Crisis Core, a prequel to Final Fantasy VII, which deals primarily with Zack's backstory. In the game, Zack is trained as a SOLDIER by his close friend, Angeal Hewley, and hopes to become a hero while working for Shinra.[17] When Angeal, and another SOLDIER, Genesis Rhapsodos, betray Shinra, Zack and Sephiroth are dispatched to kill them, but they decide to avoid doing that if possible.[18][19] He and Sephiroth learn that both Angeal and Genesis were the result of a Shinra experiment called "Project G", where they were injected with Jenova cells prior to being born in an effort to create perfect SOLDIERs. However, both Angeal and Genesis are suffering from secondary effects which led them to antagonize Shinra in the hopes of finding a cure.[20][21] In the course of the game, Zack befriends Cloud and begins dating Aerith.[2][22] During a mission to find Angeal and Genesis, Angeal forces Zack to kill him, as he wants to stop hurting people because of his mutations. Before dying, Angeal thanks Zack for stopping him and gives him his Buster Sword.[23] Later, while Zack and Sephiroth search for Genesis and the former Shinra scientist Dr. Hollander, they go to Nibelheim where Sephiroth learns that he too was the result of genetic experimentation involving Jenova. The game then depicts the Nibelheim incident, leading to Zack and Cloud being taken captive and subjected to experiments themselves.[24] Four years pass, Zack and Cloud are able to escape, and Zack learns that Genesis has come to believe the only way he can be cured is by being injected with Sephiroth's cells. As Sephiroth is thought dead, the only source of these cells is now Cloud, and Zack realises that Genesis plans to kill Cloud.[25][26] Zack decides to stop Genesis, and after defeating him, he and Cloud head to Midgar, where he hopes to be reunited with Aerith.[27] However, Zack and Cloud are intercepted by Shinra infantry, and Zack is killed. In his dying breath, Zack gives the Buster Sword to Cloud, telling him to be his living legacy.[28] As Cloud stumbles off towards Midgar, Zack is pulled into the sky by Angeal, and wonders if he has become a hero.[29]

Zack has served as the basis for several forms of merchandise, such as being pictured on the Final Fantasy VII 10th Anniversary Potion soft drink cans.[30][31] Outside the Final Fantasy VII series, Zack is an unlockable character in the PlayStation version of the fighting game Ehrgeiz, where is playable in arcade, versus, and minigame events.[32] He made his debut appearance in the Kingdom Hearts series in the prequel Kingdom Hearts Birth by Sleep for the PlayStation Portable, where he has a more youthful appearance than in his Final Fantasy incarnation. He is featured prominently in the Olympus Coliseum, commonly participating in tournaments in order to achieve his dream of becoming a hero.[33] As the game is a prequel to the other Kingdom Hearts titles, the staff chose him as they wanted a character from a Final Fantasy prequel.[34]


Critical response to Zack's character has generally been positive. In IGN's 2008 list of Final Fantasy VII top ten characters list, Zack made sixth place, with IGN's Dave Smith noting that "his check-out scene in Crisis Core is just about as epic as it gets in videogames."[35] In 2010, Famitsu readers voted Zack as the 37th most popular video game character in Japan.[36] GamesRadar's Jim Sterling found Zack to be one of video game's most sexually appealing male characters due to his personality and look.[37] In 2013, Complex ranked Zack as the 18th greatest Final Fantasy character of all time, as well as the sixth greatest soldier in video games.[38][39]

Zack's role in Crisis Core has received a mainly positive reaction. IGN's Ryan Clements particularly praised Zack's relationships with the other main characters.[40]'s Jeremy Parish agreed with Clements, arguing that Zack's story contrasted with other RPG plots, calling it "the heart of the game."[41] Kevin VanOrd from GameSpot labelled Zack a "likable and complex hero," arguing that he "transcends the usual spiky-haired heroism and teenage angst with an uncommon maturity that develops as the game continues."[42] GameSpy's Gerald Villoria described Zack as "King of the Nice Guys," noting that even though he can be a "pretty hate-worthy character if you're the jaded type who mocks the typical Final Fantasy storyline," players who dislike him could come to appreciate him.[43] Zack was also called an "endearing main character" by Game Revolution who stated that despite what the character goes through during the game, he still retains his friendly attitude.[44] Like other reviewers, RPGamer viewed him to have the "full, soulful carriage of a Final Fantasy hero" due to his personal conflicts, despite his "artfully teased hair and devil-may-care grin."[45] Although Eurogamer's Simon Parkin found Zack's physical appearance to be highly similar to Cloud's, he added that "this fan service doesn't put a foot wrong until he reaches into his [Zack's] pocket, pulls out a mobile phone and speaks."[46] He also praised Zack's English voice actor for doing a good job, noting "his character's maturing and developing over the 15-hour storyline."[47] IGN AU's Patrick Kolan agreed, calling Rick Gomez's work as "pretty likeable."[48] GamesRadar's AJ Glasser commented that the way Zack obtains the Buster Sword and the way he gives it to Cloud is the "ultimate payoff" of Crisis Core, stating that the fact gamers know how the game will end is a serious detraction.[49] When Ayaka finished the song "Why" for Crisis Core, she mentioned that she wanted to deliver it alongside Zack's fate "to the hearts of many people."[50] IGN UK's Dave McCarthy noted how Zack's role in the Compilation of Final Fantasy VII evolved as the series developed, to the point of him getting his own game.[51]

On the other hand, PSXextreme's Ben Dutka, felt that Zack was not worthy of his own game, believing that only players with "halfway decent memories" and a "hardcore completionist mentality" will be able to remember Zack's appearances in the original Final Fantasy VII.[52] IGN UK expressed a mixed opinion about the character, feeling his personality was sometimes annoying, although it served to contrast with the serious attitudes of the other main characters.[51] Similarly,'s Wesley Yin-Poole called Zack Cloud's "identical twin in all but hair colour," and complained about his personality being "annoying" during the first half of the game.[53] Destructoid agreed, telling players not to expect to enjoy Zack if they do not like "cocky teenagers," and even labelling him an "annoying cockhole."[54] Gameplanet criticized Rick Gomez' acting, finding it more immature than they expected.[55] PALGN called Zack an unfamiliar character in the series since his only appearances were in backstories.[56]

See also

Media related to Zack Fair at Wikimedia Commons


  1. ^ a b c Final Fantasy VII 10th Anniversary Ultimania (Revised Edition) (in Japanese). Square-Enix. 2009. pp. 8–13. ISBN 978-4-7575-2560-3.
  2. ^ a b c d e Final Fantasy VII 10th Anniversary Ultimania (Revised Edition) (in Japanese). Square-Enix. 2009. pp. 82–85. ISBN 978-4-7575-2560-3.
  3. ^ a b Crisis Core: Final Fantasy VII 10th Ultimania (in Japanese). Square-Enix. 2007. ISBN 978-4-7575-2126-1.
  4. ^ Dengeki Staff (March 2007). "Tetsuya Nomura Interview". Dengeki PlayStation (in Japanese). ASCII Media Works: 146.
  5. ^ a b c SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square-Enix. p. 59. ISBN 4-7973-3498-3.
  6. ^ SoftBank, ed. (2006). Final Fantasy VII Advent Children: Reunion Files (in Japanese and English). Square-Enix. pp. 94–95. ISBN 4-7973-3498-3.
  7. ^ Mielke, James (March 13, 2008). "FFVII Advent Children". IGN Entertainment Inc. Archived from the original on February 21, 2012. Retrieved August 25, 2010.
  8. ^ a b McCarthy, Dave. "Crisis Core: Final Fantasy VII UK Interview". IGN. IGN Entertainment Inc. Retrieved March 2, 2009.
  9. ^ Mielke, James (March 19, 2008). "Final Fantasy VII: Crisis Core (PSP) Preview". IGN Entertainment Inc. Archived from the original on September 21, 2016. Retrieved July 22, 2010.
  10. ^ Gantayat, Anoop (October 14, 2010). "The 3rd Birthday Has Skippable Event Scenes". Amdriasang. Retrieved October 15, 2010.
  11. ^ Square (September 7, 1997). Final Fantasy VII. PlayStation. SCE America. Aeris: What a shock..... I didn't know Zack was from this town. / Cloud: You know him? / Aeris: Didn't I tell you? He was my first love.
  12. ^ Square (September 7, 1997). Final Fantasy VII. PlayStation. SCE America. Cloud: I never was in SOLDIER. I made up the stories about what happened to me five years ago, about being in SOLDIER. I left my village looking for glory, but never made it in to SOLDIER...... I was so ashamed of being so weak; then I heard this story from my friend Zack... And I created an illusion of myself made up of what I had seen in my life..... And I continued to play the charade as if it were true.
  13. ^ Dodson, Joe (March 28, 2008). "Franchise Player: Final Fantasy VII Video Feature". GameSpot. CBS Interactive. Retrieved September 8, 2010.
  14. ^ Studio BentStuff, ed. (2005). Final Fantasy VII Ultimania Ω (in Japanese). Square-Enix. p. 529. ISBN 4-7575-1520-0.
  15. ^ Last Order: Final Fantasy VII (DVD). Square Enix. April 10, 2009.
  16. ^ Tetsuya Nomura (Director) (June 2, 2009). Final Fantasy VII Advent Children Complete (Blu-ray Disc). Square Enix. Cloud: That's right. I am your living legacy.
  17. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Lazard: By the way, what is your dream? "To become 1st"... is it? / Zack: No... To become a hero!
  18. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Lazard: The company has decided eliminate Genesis and his cohorts. This includes Angeal as well. /.../ Sephiroth: They believe your emotions will hamper your judgment. / Zack: Well, of course! / Sephiroth: That's why I'm going too.
  19. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Sephiroth: Angeal has been sighted./Zack: So it's search and destroy?/Sephiroth: The army is mobilizing, but there's still time. You and I will find them before they do, and... / Zack: And WHAT?/ Sephiroth: fail to eliminate them.
  20. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Sephiroth: Project G gave birth to the man we know as Genesis.
  21. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Zack: Working for Hollander now? / ... / Angeal: I've become a monster. /.../ Angeal: Angels dream of one thing. / Zack: Please tell me. / Angeal: To be human. /.../ Angeal: Defend yourself!
  22. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Zack: Good news, Tseng! Me and... / Cloud: Cloud / Zack: Me and Cloud here are both backwater experts. Oh yeah!
  23. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Angeal: Zack. You have my thanks. This... is for you. Protect your honor, always...
  24. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Zack: By the way, where are we going? / Sephiroth: To Nibelheim.
  25. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Genesis: The gift of the goddess... A pure S cell sample will stop the degradation process.
  26. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Hollander: That infantryman carries within his body the last pure S-cells in the world.
  27. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Aerith's letter: I wish I knew where were you. It's already been four years now. /.../ Zack: Aerith, wait for me.
  28. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Zack: Continue living. You are proof that I existed. My dreams and pride, I give it all to you. / Cloud: I am proof that you existed.
  29. ^ Square Enix (August 24, 2008). Crisis Core: Final Fantasy VII. PlayStation Portable. Zack: Those wings... I want them too. It feels good. If you see Aerith, say hi for me. Hey, would you say I became a hero?
  30. ^ "Final Fantasy VII 10th Anniversary Potion (canned softdrink)". Play-Asia. Retrieved March 7, 2009.
  31. ^ "Final Fantasy VII 10th Anniversary Potion with Trading Arts Mini Figure". Play-Asia. Retrieved March 7, 2009.
  32. ^ "Ehrgeiz Hints & Cheats". GameSpot. CBS Interactive. Retrieved August 15, 2009.
  33. ^ Square Enix (September 7, 2010). Kingdom Hearts Birth by Sleep. PlayStation Portable. Zack: C'mon. Phil, please. I really wanna be a hero.
  34. ^ "Kingdom Hearts: Birth by Sleep Q&A". GameSpot. CBS Interactive. July 19, 2010. Retrieved August 9, 2010.
  35. ^ Smith, Dave. "Final Fantasy VII: Top 10 Characters". IGN. IGN Entertainment Inc. Retrieved January 7, 2009.
  36. ^ Glifford, Kevin (February 10, 2010). "Snake Beats Mario, Is Coolest Video Game Character Ever". IGN Entertainment Inc. Archived from the original on September 8, 2010. Retrieved March 10, 2010.
  37. ^ Sterling, Jim. "Videogame characters we'd go gay for". GamesRadar. Future plc. Retrieved August 8, 2010.
  38. ^ "Zack Fair — The 20 Greatest Final Fantasy Characters of All Time". Complex. 2013-10-08. Retrieved 2013-11-22.
  39. ^ Chad Hunter, Michael Rougeau, The 50 Greatest Soldiers In Video Games,, May 25, 2013.
  40. ^ Clements, Ryan. "IGN: Crisis Core: Final Fantasy VII Review". IGN. IGN Entertainment Inc. Retrieved February 13, 2009.
  41. ^ Parish, Jeremy (March 19, 2008). "Final Fantasy VII: Crisis Core Review". IGN Entertainment Inc. Retrieved August 9, 2010.
  42. ^ VanOrd, Kevin. "Crisis Core: Final Fantasy VII Review". GameSpot. CBS Interactive. Retrieved March 7, 2009.
  43. ^ Villoria, Gerald (March 19, 2009). "Crisis Core: Final Fantasy VII Review". GameSpy. IGN Entertainment. Retrieved August 17, 2009.
  44. ^ Tan, Nick (August 8, 2008). "Crisis Core: Final Fantasy VII - PSP". Game Revolution. Retrieved August 9, 2010.
  45. ^ Welhouse, Zach. "Starring Sephiroth and Some Other Chumps". RPGamer. Retrieved August 25, 2010.
  46. ^ Simon, Parkin (June 23, 2008). "Crisis Core - Final Fantasy VII Review (PSP)". Eurogamer. Gamer Network. Retrieved August 17, 2009.
  47. ^ Simon, Parkin (June 23, 2008). "Crisis Core - Final Fantasy VII Review (PSP), page 2". Eurogamer. Gamer Network. Retrieved August 17, 2009.
  48. ^ Kolan, Patrick. "Crisis Core: Final Fantasy VII AU Review". IGN AU. IGN Entertainment Inc. Retrieved August 26, 2010.
  49. ^ Glasser, AJ (July 8, 2008). "Crisis Core: Final Fantasy VII review". GamesRadar. Future plc. Retrieved July 25, 2010.
  50. ^ "Crisis Core Gets a Star". IGN. IGN Entertainment Inc. May 18, 2007. Retrieved July 24, 2010.
  51. ^ a b McCarthy, Dave (June 13, 2008). "Crisis Core: Final Fantasy VII UK Review". IGN UK. IGN Entertainment Inc. Retrieved August 26, 2010.
  52. ^ Dutka, Ben (December 19, 2006). "Crisis Core: Final Fantasy VII Preview". PSXextreme. Present Poise Media. Retrieved July 24, 2010.
  53. ^ Yin Poole, Wesley (June 23, 2008). "Crisis Core - FFVII Review". Retrieved August 26, 2010.
  54. ^ Bennett, Colette (March 27, 2008). "Destructoid Review: Final Fantasy VII Crisis Core". Destructoid. Crave Online. Retrieved August 26, 2010.
  55. ^ Gunn, Micky (March 19, 2008). "Crisis Core: Final Fantasy VII review". Gameplanet. Retrieved August 26, 2010.
  56. ^ Ellis, Kimberley (June 24, 2008). "PALGN: Crisis Core: Final Fantasy VII". PALGN. Archived from the original on December 26, 2013. Retrieved July 24, 2010.
Aerith Gainsborough

Aerith Gainsborough (Japanese: エアリス・ゲインズブール, Hepburn: Earisu Geinzubūru), transliterated as Aeris Gainsborough in the English releases of Final Fantasy VII and Final Fantasy Tactics—is a player character in Square's (now Square Enix) role-playing video game Final Fantasy VII. She was designed by Tetsuya Nomura with influence from Yoshinori Kitase, Hironobu Sakaguchi and Yoshitaka Amano.

In Final Fantasy VII, she is a young woman who joins the eco-terrorist organization AVALANCHE. As the story progresses, AVALANCHE begin to pursue the game's antagonist Sephiroth, and the player learns that she is the last surviving Cetra, or "Ancient", one of the planet's oldest races. She has also appeared in the later-released Compilation of Final Fantasy VII and Kingdom Hearts series.

Her voice actor is Maaya Sakamoto in Japanese. In English releases, her voice actors are singer and actress Mandy Moore in Kingdom Hearts, actress Mena Suvari in Kingdom Hearts II and Final Fantasy VII Advent Children, and actress Andrea Bowen in Crisis Core: Final Fantasy VII. The character and the events surrounding her death in Final Fantasy VII have met with an overall positive reception from critics and fans.

Characters of Final Fantasy VIII

Final Fantasy VIII, a 1999 best-selling role-playing video game by Squaresoft, features an elite group of mercenaries called "SeeD", as well as soldiers, rebels, and political leaders of various nations and cities. Thirteen weeks after its release, Final Fantasy VIII had earned more than US$50 million in sales, making it the fastest selling Final Fantasy title at the time. The game has shipped 8.15 million units worldwide as of March 2003. Additionally, Final Fantasy VIII was voted the 22nd-best game of all time by readers of the Japanese magazine Famitsu in 2006. The game's characters were created by Tetsuya Nomura, and are the first in the series to be realistically proportioned in all aspects of the game. This graphical shift, as well as the cast itself, has received generally positive reviews from gaming magazines and websites.The six main playable characters in Final Fantasy VIII are Squall Leonhart, a loner who avoids vulnerability by focusing on his duty; Rinoa Heartilly, an outspoken and passionate young woman who follows her heart; Quistis Trepe, an instructor with a serious yet patient attitude; Zell Dincht, an energetic martial artist with a fondness for hot dogs; Selphie Tilmitt, a cheerful girl who loves trains and flies the airship Ragnarok; and Irvine Kinneas, a marksman and womanizer who uses his charm to mask his insecurities. Temporarily playable characters include Laguna Loire, Kiros Seagill, and Ward Zabac, who appear in "flashback" sequences; SeeD cadet-turned-antagonist Seifer Almasy; and sorceress Edea Kramer. The main antagonist is Ultimecia, a sorceress from the future who wishes to compress time.

Characters of the Final Fantasy VII series

Final Fantasy VII, a role-playing video game developed by Square (now Square Enix) and originally released in 1997, features a large number of fictional characters in both major and minor roles. VII has been followed by multiple sequels and prequels, grouped into the multimedia series Compilation of Final Fantasy VII: these include the 2004 mobile game Before Crisis, the 2005 movie sequel Advent Children, the 2006 shooter spinoff Dirge of Cerberus, and the 2007 action game Crisis Core. Other media include spin-off books and the original video animation Last Order. The setting of Final Fantasy VII is a world that has been described as an industrial or post-industrial science fiction setting. It is referred to as "the Planet" in most of the games, and was retroactively named "Gaia" in some Square Enix promotional material.VII follows Cloud Strife, a troubled mercenary who joins with an eco-terrorist group to stop Shinra from draining the life of the Planet to use as an energy source. As the story progresses, conflicts escalate and the world's safety becomes their central concern as new forces emerge to challenge the original group. Cloud and his team eventually face off against the game's antagonist, Sephiroth. Other important characters in the series include Aerith Gainsborough, a flower seller who becomes a good friend to Cloud; Zack Fair, Cloud's friend, a former soldier of Shinra and the protagonist of Crisis Core; and Vincent Valentine, a man made immortal by Shinra experimentation and the protagonist of Dirge of Cerberus. The conflict between Cloud and Sephiroth forms the core narrative around which many of the series' stories are built. Other characters include the Turks, a covert group which originally worked for Shinra.

The original characters were designed by Tetsuya Nomura, who had done monster designs for Final Fantasy VI and was chosen for the role after his designs impressed producer Hironobu Sakaguchi. Nomura was responsible for many of the characters and their stories. The scenario for the original game was written by Sakaguchi, Yoshinori Kitase and Kazushige Nojima. Nomura, Kitase and Nojima have been involved in other titles in the Compilation. The characters of VII have met with positive reception in contemporary and modern reviews, while their portrayal in the Compilation titles has been mixed: while Crisis Core was generally praised, the focus on secondary characters in Dirge of Cerberus drew mixed opinions from some, while their appearance in Advent Children was generally cited as confusing or poor for newcomers to the series. The entire cast, along with multiple side characters and villains, have remained popular among critics and series fans over the years, with many lists and opinion polls citing them as some of the best characters in the Final Fantasy series.

Clemens Ostermann

Clemens Victor Ostermann (11 June 1984 - 30 April 2007) was a German voice actor and musician from Munich. Ostermann was the son of musicians, having been exposed to music since his early childhood. As a musician, Ostermann was a cellist, bassist, singer, and trumpeter in the classical/hip-hop band Einshoch6. Ostermann died unexpectedly from a pneumothorax on 30 April 2007 at the age of 22.

Compilation of Final Fantasy VII

The Compilation of Final Fantasy VII is a metaseries produced by Square Enix. A subseries stemming from the main Final Fantasy series, it is a collection of video games, animated features and short stories based in the world and continuity of Final Fantasy VII. Officially announced in 2003 with the reveal of Final Fantasy VII: Advent Children, the series' core products are three video games and one movie release. Alongside these are tie-in products and spin-offs including books, mobile games and an original video animation. Advent Children and the mobile title Before Crisis: Final Fantasy VII are a sequel and prequel to VII, respectively focusing on Cloud Strife, the original game's main protagonist, and covert operatives known as the Turks. Crisis Core: Final Fantasy VII follows the story of Zack Fair, an important major character in VII, while Dirge of Cerberus: Final Fantasy VII, which acts as a sequel to Advent Children, follows Vincent Valentine, one of the original's optional characters.

The series was conceived by Yoshinori Kitase, the original game's director, and Tetsuya Nomura, the main character designer. Nomura would become the main designer for each entry in the Compilation. Other returning staff include writer Kazushige Nojima, art director Yusuke Naora, and composer Nobuo Uematsu. The video games belong to different genres, with none of them being traditional role-playing games due to production pressures related to the genre. While the first title revealed was Advent Children, it ran into delays during post-production, so the first Compilation title to be released was the mobile game Before Crisis.

Of the core titles, Before Crisis is the only one still unreleased in the west due to issues with overseas platform compatibility and staff changes. Reception of titles in the Compilation has been mixed, with Advent Children being praised for its visuals and criticized for its confusing nature. Before Crisis and Crisis Core have received praise, while Dirge of Cerberus garnered a mixed response. The presentation of the Compilation as a whole has met with a mixed response, and later staff linked it to the decline of the Final Fantasy series' prestige in the West. The Compilation inspired the creation of Fabula Nova Crystallis Final Fantasy, a similar subseries of linked video games.


Ehrgeiz (エアガイツ, Eagaitsu, German: [ˈeːɐ̯ɡaɪ̯ts] "Ambition"), fully titled Ehrgeiz: God Bless The Ring, is a 3D fighting video game developed by DreamFactory and published by Namco in 1998 for the arcade platform. It was first ported to the PlayStation and published by Square Co. in 1998, then to Japan's PlayStation Network by Square Enix in 2008.

Perhaps the most noteworthy feature of the game is the inclusion of characters from Final Fantasy VII. Cloud Strife and Tifa Lockhart are playable in the arcade and the PlayStation versions; in addition, Sephiroth, Yuffie Kisaragi, Vincent Valentine, Red XIII, and Zack Fair were added to the PlayStation version's roster.

Final Fantasy VII

Final Fantasy VII is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the Final Fantasy series. Published in Japan by Square, it was released in other regions by Sony Computer Entertainment and became the first in the main series to see a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Events send Cloud and his allies in pursuit of Sephiroth, a superhuman intent on destroying their planet. During the journey, Cloud builds close friendships with his party members, including Aerith Gainsborough, who holds the secret to saving their world.

Development began in 1994, originally for the Super Nintendo Entertainment System. After delays and technical difficulties from experimenting on several platforms, Square moved production to the PlayStation, largely due to the advantages of the CD-ROM format. Veteran Final Fantasy staff returned, including series creator and producer Hironobu Sakaguchi, director Yoshinori Kitase, and composer Nobuo Uematsu. The title became the first in the series to use full motion video and 3D computer graphics, which featured 3D character models superimposed over 2D pre-rendered backgrounds. Although the gameplay systems remained mostly unchanged from previous entries, Final Fantasy VII introduced more widespread science fiction elements and a more realistic presentation. The game had a staff of over 100, with a combined development and marketing budget of around US$80 million.

Assisted by a large promotional campaign, Final Fantasy VII received widespread commercial and critical success and remains widely regarded as a landmark title and one of the greatest games of all time. The title won numerous Game of the Year awards and was acknowledged for boosting the sales of the PlayStation and popularizing Japanese role-playing games worldwide. Critics praised its graphics, gameplay, music, and story, although some criticism was directed towards its English localization. Its success has led to enhanced ports on various platforms, a multimedia subseries called the Compilation of Final Fantasy VII and an upcoming high-definition remake for the PlayStation 4.

Final Fantasy VII Remake

Final Fantasy VII Remake is an upcoming action role-playing game developed and published by Square Enix for the PlayStation 4. It is a remake of the 1997 PlayStation game Final Fantasy VII, retelling the original story following mercenary Cloud Strife as he and eco-terrorist group AVALANCHE battle against the corrupt Shinra megacorporation, and the rogue former Shinra soldier Sephiroth. Gameplay is planned to be a fusion of real-time action similar to Dissidia Final Fantasy, and strategic elements, and the game will be released as a multipart series.

Rumors and demands for a remake of VII existed for many years, but multiple reasons were given for why the project was not being developed. Four key original staff members returned to help with Remake: original character designer Tetsuya Nomura returned as both director and main character designer, original director Yoshinori Kitase acted as producer, Kazushige Nojima returned to write the script, and composer Nobuo Uematsu is also involved. The decision to release Remake in multiple parts was taken so the team did not have to cut any of the original content. They also decided to add new content and adjust the original character designs to balance between realism and stylization.

Kenichi Suzumura

Kenichi Suzumura (鈴村 健一, Suzumura Ken'ichi, born September 12, 1974) is a Japanese voice actor and singer who is the founder and representative of the INTENTION, a voice acting company he founded in March 2012. He was raised in Osaka Prefecture. He voiced Morley in Macross 7, Hikaru Hitachiin in Ouran High School Host Club, Masato Hijirikawa in Uta no Prince-sama, Atsushi Murasakibara in Kuroko's Basketball, Momotaro Mikoshiba in Free!, Shinn Asuka in Mobile Suit Gundam SEED Destiny, Leo Stenbuck in Zone of the Enders: The 2nd Runner, Sōgo Okita in Gin Tama, Rogue Cheney in Fairy Tail, Lavi in D.Gray-man, and Ryutaros in Kamen Rider Den-O. He is called Suzu and Muraken by Soichiro Hoshi and his fans and Suzuken by other voice actors and fans. He is part of the group Nazo no Shin Unit Starmen (謎の新ユニットSTA☆MEN) with Junichi Suwabe, Daisuke Kishio, Hiroki Takahashi, Hiroyuki Yoshino, Makoto Yasumura, and Kosuke Toriumi. He is married to fellow voice actress Maaya Sakamoto.

Nozomu Sasaki

Nozomu Sasaki (佐々木 望, Sasaki Nozomu, born January 25, 1967) is a Japanese voice actor and singer. He is represented by the voice actor management firm, 81 Produce, and was previously represented by Arts Vision. In 1988, he voiced the character Tetsuo Shima in the movie Akira, which was adapted from the manga of the same name. He also provided the voice of Yusuke Urameshi in the anime adaptation of the manga YuYu Hakusho and returned to that role in video games for that franchise. He is sometimes mistaken for fellow voice actress Nozomi Sasaki, whose name is written the same way. Sasaki has emerged the victor of the Seiyū Grand Prix (in which votes were collected to compile a top ten list of voice actors) more times than any other voice actor.

Rick Gomez

For the actor from Philippines, see Richard Gomez.Richard Harper "Rick" Gomez (born June 1, 1972) is an American actor and voice actor. He is known for portraying Technician 4th Grade George Luz in the HBO television miniseries Band of Brothers, and as "Endless Mike" Hellstrom in the Nickelodeon TV series The Adventures of Pete and Pete. He is the older brother of actor Joshua Gomez.

Sephiroth (Final Fantasy)

Sephiroth (Japanese: セフィロス, Hepburn: Sefirosu) is a fictional character and main antagonist in the role-playing video game Final Fantasy VII developed by Square (now Square Enix). Character designer Tetsuya Nomura conceived and designed Sephiroth as an antagonist to - and direct physical opposite of - the game's main character, Cloud Strife. The character was voiced in Japanese by voice actor Toshiyuki Morikawa and in English by both Lance Bass in Kingdom Hearts and George Newbern in all his subsequent appearances.

Sephiroth is later revealed to be the result of an experiment by the megacorporation Shinra, in which they injected him with cells from the extraterrestrial lifeform Jenova when he was still a fetus. Upon discovering this, Sephiroth decides to follow what he believes to be his destiny and take control of the Planet, while Cloud and the game's other protagonists attempt to stop him. Sephiroth's background and role in the story are expanded in the Compilation of Final Fantasy VII. Additionally, he appears as a boss character in the Kingdom Hearts series and other video games developed by Square. Sephiroth has been well-received within the video game community and is highly ranked on many lists of the best video game villains and Final Fantasy characters.

Terra (Kingdom Hearts)

Terra (Japanese: テラ, Hepburn: Tera) is a fictional character from Square Enix's video game franchise Kingdom Hearts, prominently featured in Kingdom Hearts Birth by Sleep as one of the game's three playable protagonists. He appears in-game as a pupil of Master Eraqus who trains alongside his friends Aqua and Ventus to become a master of the Keyblade weapon. Terra's storyline highlights his struggle to tame his inner darkness, a negative attribute that serves as a source of both power and corruption for him. Prior to Birth by Sleep, he had a cameo appearance in a secret ending of Kingdom Hearts II and its re-release Kingdom Hearts II Final Mix; the later game included an optional boss fight against the Lingering Will (留まりし思念, Todomarishi Shinen), a hollow armor containing Terra's mind.

Series director Tetsuya Nomura designed Terra's character when preparing the secret endings of Kingdom Hearts II and Kingdom Hearts II Final Mix. He was developed to be reminiscent of series antagonist Xehanort as he appears in previous titles, as well as having a connection with Riku, one of the series' main characters. Ryōtarō Okiayu has done the voice of Terra in Japanese and Jason Dohring in the English version. Video game publications gave mixed responses to Terra's character, with many noting his similarity to the Final Fantasy VII character Zack Fair, and later commenting on his naive portrayal in Birth by Sleep.

Yuffie Kisaragi

Yuffie Kisaragi (ユフィ・キサラギ, Yufi Kisaragi) is a video game character from Square Enix's Final Fantasy series. Designed by Tetsuya Nomura, she was first introduced in the 1997 role-playing video game Final Fantasy VII as a young female ninja princess and thief. She can become one of the game's player characters after finishing a special sidequest. Yuffie reappears in the Compilation of Final Fantasy VII series, expanding her background and showing her after the events of the original game.

Yuffie has further been featured in other Square Enix games, most notably the Kingdom Hearts crossover series, voiced by Yumi Kakazu in the Japanese versions of the games. In the English versions, Christy Carlson Romano provides her voice for Kingdom Hearts and Final Fantasy VII: Advent Children, and Mae Whitman is Yuffie's voice for Kingdom Hearts II and Dirge of Cerberus: Final Fantasy VII. The character has achieved a high level of popularity in Japan, but the English-language media reception has been more mixed.

Zack (personal name)

Zack (and variant spellings Zach, Zac, Zak, Zakk) is sometimes a given name, but more often it is a hypocorism or short form of another given name, usually Zachary.

This page is based on a Wikipedia article written by authors (here).
Text is available under the CC BY-SA 3.0 license; additional terms may apply.
Images, videos and audio are available under their respective licenses.