Tokyo Game Show

Tokyo Game Show (東京ゲームショウ Tōkyō Gēmu Shō), commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The main focus of the show is on Japanese games, but some international video game developers use it to showcase upcoming releases/related hardware. The duration of the event is four days. The first two days of Tokyo Game Show are open only to industry attendees (business) and the general public can attend during the final two days.

Tokyo Game Show
Tokyo Games Show Logo
Sega booth, Tokyo Game Show 20040926b
Former logo of Tokyo Game Show (1996-2010)
GenreVideo games
VenueMakuhari Messe
InauguratedAugust 22, 1996
Attendance268,446 (2015)[1]
Organized byComputer Entertainment Supplier's Association (CESA)
Nikkei Business Publications, Inc.
SponsorMinistry of Economy, Trade and Industry (METI)


Tgs2008 gates
Entry Gate of Tokyo Game Show 2008
Tokyo Game Show 2006 - PS3
PlayStation 3 Booth at TGS 2006

The first Tokyo Game Show was held in 1996.[2] From 1996 to 2002, the show was held twice a year: once in the Spring and once in Autumn (in the Tokyo Big Sight).[3] Since 2002, the show has been held once a year. It attracts more visitors every year. 2011’s show hosted over 200,000 attendees and the 2012 show bringing in 223,753. The busiest TGS was in 2016 with 271,224 people in attendance and 614 companies had exhibits.[4] The event has been held annually since 1996 and was never canceled. The 20th anniversary of TGS was celebrated in 2016.[5]


The TGS layout varies per year. Such as in 2015, the Tokyo Game Show showcased 11 exhibition areas consisting of business, general public, education and other areas to buy merchandise.

General Exhibition

The General Exhibition Area is the heart of the show, taking up the largest amount of space, and is held where digital gaming entertainment or any related products or services are showcased. Many well-known companies such as Namco Bandai, Capcom, Sony Computer Entertainment and Square Enix have demo areas here, in addition to emerging companies.

Game Device

This area covers gaming devices such as headphones, controllers, furniture and other devices associated with home-use gaming consoles and portable gaming devices.

Asia New Stars

An exhibition introduced at the 2012 Tokyo Game Show is geared towards introducing emerging game developers from Asia.

Merchandise Sales

This area is designated for merchandising of game-related goods. Vendors include Konami and Square-Enix.

Smartphone and social games

This area focuses on games for smart devices (smartphones and tablets) and social games. Despite record numbers during TGS 2012, many large companies had a smaller presence. For example, Microsoft, which previously had one of the largest booths, was absent in 2012. Social and mobile gaming surged, filling the gap. Microsoft returned to the show in 2013 with the release of the Xbox One.[6]

Personal computing

The PC area houses major Japanese computing companies, showcasing products such as Japanese desktop and notebook computers.


This area showcases new games that are aimed at a younger audience. Companies such as Taito and Sega are housed there.[7]

Game school

The Game School area showcases information on Japanese universities and colleges offering information about digital art, animation, computer programming, and other programs of study related to the video game industry. These booths also display student work. It houses colleges such as Numazu Professional College of Information Technology and Tokyo Designer Gakuin College.[7]


This is the main area in the games convention where most of the sales and business transactions between companies and consumers are carried out. Companies housed there include Nikkei Business Publications.[7]


Cosplayers of Megurine Luka and Hatsune Miku, Tokyo Game Show 20110917a
Hatsune Miku and Megurine Luka Cosplay, TGS 2011

The Tokyo Game Show attracts many cosplayers. Cure, Japan's largest cosplay community website, hosted a "Moving Cosplay" stage show during the 2012 edition. The show lasted 90 minutes and included a cosplay fashion show, dance numbers and a grand march of robot cosplayers. The event was attended by top cosplayers from Japan and overseas and by local amateurs.

Business solutions

This is the main business area and is not open to the public.[7]

Cloud/data center pavilion

The Cloud/Data Center is dedicated to improving infrastructure and environment of social and network games.

Street Fighter tournaments

The Tokyo Game Show has featured a Mad Catz-sponsored Street Fighter tournament since 2014. The competition is part of Capcom's official Pro Tour, making it a qualifying event for the Capcom Cup. The 2016 event was the first to not be sponsored by Mad Catz, as the company got in severe financial trouble during its 2016 fiscal year.[8]

See also


  1. ^
  2. ^ "Tokyo Game Show". Retrieved 2010-10-14.
  3. ^ "TOKYO GAME SHOW 2001 AUTUMN". 2001-10-12. Archived from the original on 2010-10-08. Retrieved 2010-10-14.
  4. ^ "東京ゲームショウ2016結果速報" (PDF). Tokyo Game Show. September 18, 2016. Retrieved September 20, 2018.
  5. ^ "東京ゲームショウ2016開幕直前情報" (PDF). Tokyo Game Show. September 7, 2016. Retrieved September 20, 2018.
  6. ^ "Microsoft reveals Xbox One plans for Tokyo Game Show 2013". Neowin. Retrieved 2014-06-14.
  7. ^ a b c d "東京ゲームショウ". Computer Entertainment Supplier's Association. Retrieved 22 September 2009.
  8. ^ Jurek, Steven (2016-04-15). "Mad Catz will not sponsor the Capcom Pro Tour event at Tokyo Game Show". The Daily Dot.

External links


Bushiroad Inc. (ブシロード, Bushirōdo) is a Japanese producer of collectible card games and trading cards, which was founded in 2007 by Takaaki Kidani and is headquartered in Tokyo. Bushiroad created and owns the media franchise Tantei Opera Milky Holmes.

On January 29, 2012, Bushiroad announced that it had fully acquired New Japan Pro-Wrestling, a major professional wrestling promotion, for ¥500 million.At the 2012 Tokyo Game Show, Bushiroad announced Bushimo, a new social gaming platform for smartphones, which was released in Winter 2012.

In March 2013, Bushiroad announced the revival of the media franchise Neppu Kairiku Bushi Road, with an anime television that aired on December 31, 2013 as a collaboration between Bushiroad, Bandai Visual, Nitroplus, and Kinema Citrus.Bushiroad introduced a monthly magazine in September 2013 titled Monthly Bushiroad (月刊ブシロード, Gekkan Bushirōdo). It features manga serializations of their various trading card games and other franchises.

Bushiroad created the media franchise BanG Dream! in January 2015, which consists of a musical group, several manga series and an anime television series. It also created the media franchise Shōjo Kageki Revue Starlight in 2017, which consists of a musical and an anime television series.

Computer Entertainment Supplier's Association

Computer Entertainment Supplier's Association (CESA) is a Japanese organization that was established in 1996 to "promote the computer entertainment industry [...] with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles." It organizes the annual Tokyo Game Show and Japan Game Awards.

CESA is located in Tokyo, Japan. Its current (As of 2015) chairman of CESA is Hideki Okamura, the president of Sega Holdings.The Computer Entertainment Rating Organization (CERO), a rating agency, was established in 2002 as a branch of CESA.

Dead or Alive Xtreme 3

Dead or Alive Xtreme 3 is a sports video game in the Dead or Alive series developed by Team Ninja and published by Koei Tecmo as the second sequel to the beach volleyball spin-off title Dead or Alive Xtreme Beach Volleyball. It was released under two titles for the two different platforms, as Dead or Alive Xtreme 3: Fortune for PlayStation 4 and as Dead or Alive Xtreme 3: Venus for PlayStation Vita. The game was distributed exclusively in Asian territories, where it was released on March 24, 2016, although it does contain an English language option. During Tokyo Game Show 2016, a PC web browser version called Dead or Alive Xtreme Venus Vacation was announced to be released in 2017. A Nintendo Switch port, entitled Dead or Alive Xtreme 3: Scarlet, is set launch in Japan on March 20, 2019.

Games Convention

The Games Convention, sometimes called the Leipzig Games Convention and abbreviated as GC, was an annual video game event held in Leipzig, Germany, first held in 2002. Besides video games, the event also covers Infotainment, Hardware, and Edutainment. Its concept was created by the Leipziger Messe (Leipzig Fair) in cooperation with Bundesverband für Interaktive Unterhaltungssoftware (German Federal Association for Entertainment Software) amongst others. The 2010 Gamescon was held August 18 to August 22.

With 183,000 visitors, 2,600 journalists, and 368 exhibitors from 25 countries in 2006, the Games Convention was the second biggest gaming event in the world, together with the Tokyo Game Show, later only superseded by Gamescom, which is also held in Germany. By comparison, both the Leipzig and Tokyo shows, where gamers of all ages could visit the show floor, are three times the size of the trade-only 2006 E3 show in Los Angeles. The Business Centre at Leipzig was reserved for professional visitors. In 2008, the Games Convention had a record of 203,000 visitors. The conference took place in a sprawling modern complex of exhibition halls in Leipzig.

To help identify younger visitors, coloured bracelets were handed out to attendees, indicating their age: "12 years and older" (green), "16 years and older" (blue), and "18 years and older" (red). These colours corresponded to the age indicators used by the USK, the German version of PEGI or ESRB.

In April 2011, it was announced that GCO 2011 would not take place.

History of the Tokyo Game Show

The history of Tokyo Game Show (東京ゲームショウ, Tōkyō Gēmu Shō) began with its creation in 1996 and has continued through the current expo in 2017. It has been held in Chiba, Japan, annually since 1996 by Computer Entertainment Supplier's Association (CESA) and the Nikkei Business Publications.

Japan Cup 2016

The Japan Cup was a Street Fighter V tournament held at the 2016 Tokyo Game Show On September 17, 2016. As a Premier Event of the Capcom Pro Tour, the winner of the event automatically qualified for the 2016 Capcom Cup. The tournament was won by GamerBee, who defeated Poongko in the finale.

Kingdom Hearts Coded

Kingdom Hearts Coded, stylized as Kingdom Hearts coded, is an episodic action role-playing puzzle video game developed and published by Square Enix, in collaboration with Disney Interactive Studios, for mobile phones. Coded was a Japan-only release announced at the 2007 Tokyo Game Show. Its Nintendo DS remake entitled Kingdom Hearts Re:coded was released in Japan, North America, Europe, and Australia. A cinematic remake of the game was included in the Kingdom Hearts HD 2.5 Remix video game compilation for the PlayStation 3 and PlayStation 4.

The gameplay is centered mostly around puzzle solving, with action-RPG gameplay elements, similar to previous Kingdom Hearts games. Mini-games and platforming are also featured, with three dimensional backgrounds and two dimensional characters. In mid-2007, game director Tetsuya Nomura decided to create a Kingdom Hearts spin-off for mobile phones that would have a different gameplay style than previous titles and allow players to explore the game like a playground. The game was originally released in eight parts and one preview to mobile phone gamers from June 2009 to January 2010. To reach a wider audience, it was remade for the Nintendo DS and released internationally.

Kingdom Hearts coded is the fourth installment in the Kingdom Hearts series and is set after Kingdom Hearts II. Jiminy Cricket's journal, chronicling Sora's fight against the Heartless and Organization XIII, is found to have two secret messages written by persons unknown, and after the journal is digitized for further analysis, the contents become corrupted. This leads king Mickey and his friends to make a digital Sora to enter and repair the journal so that the meaning of the hidden messages can be deciphered. The game received mixed reviews, with critics praising the graphics and gameplay variety, but panning the story, camera and controls.

Langrisser Schwarz

Langrisser Schwarz was an upcoming free-to-play massively multiplayer online role-playing game based on the Langrisser series, developed by Gamania. It was first revealed at the Tokyo Game Show in 2010. The game will feature three playable factions.

Left Alive

Left Alive is an upcoming shooter video game developed and published by Square Enix for PlayStation 4 and Microsoft Windows, due for release in Japan on February 28, 2019 and March 5 in the West. It was announced at a press conference by Sony Interactive Entertainment prior to the 2017 Tokyo Game Show. It is set in the Front Mission universe.

Makuhari Messe

Makuhari Messe (幕張メッセ) is a Japanese convention center outside Tokyo, located in the Mihama-ku ward of Chiba city, in the northwest corner of Chiba prefecture. Designed by Fumihiko Maki, it is easily accessible by Tokyo's commuter rail system. Makuhari is the name of the area, and Messe is a German language word meaning "trade fair".

The convention center opened on October 9, 1989. It hosts many high-technology events.

Makuhari Messe is conveniently close to Tokyo Disney Resort in Urayasu, and to Chiba prefecture's black sand beaches. It is easily accessible from Kaihimmakuhari station on the Keiyō Line of East Japan Railway Company (JR East). The center is the host of the annual Tokyo Auto Salon (modified car show, in January), the biennial Tokyo Motor Show (in October), the annual Tokyo Game Show (video game hardware and software exhibition, in September), the annual Jump Festa (manga, anime, and video game exposition, in December), and the biannual Wonder Festival (toys, scale figures, and garage kits exposition, in February and July). The venue was host to several Nintendo Space World events.

Ninety-Nine Nights

Ninety-Nine Nights, (Korean: 나인티-나인 나이츠, Japanese: ナインティ ナイン ナイツ), is a fantasy hack and slash video game developed for the Xbox 360 by an alliance between Q Entertainment and Phantagram; video game designer Tetsuya Mizuguchi served as producer for the game. The game features hundreds of enemies onscreen at any given time, and borrows heavily from other video games of the genre, most notably from the Dynasty Warriors and Kingdom Under Fire series.

The game was released in Japan on April 20, 2006, in North America on August 15, 2006, and in Europe on August 25, 2006. A demo of Ninety-Nine Nights was released on a DVD-ROM as a pre-order bonus in Japan, and on July 28, 2006, one was released on the Xbox Live Marketplace. The demo is free and available in all regions.

A sequel, Ninety-Nine Nights II was announced at Microsoft's Tokyo Game Show press conference in 2008, and released in 2010.

PlayStation Classic

The PlayStation Classic is a dedicated video game console by Sony Interactive Entertainment that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on December 3, 2018, the 24th anniversary of the release of the original. The console has been compared to competitor Nintendo's prior releases of the NES and Super NES Classic Edition mini consoles.

PlayStation Move Ape Escape

PlayStation Move Ape Escape (フリフリ! サルゲッチュ, Furi Furi! Sarugechu, lt. Ape Escape Fury! Fury!), simply titled Ape Escape in Europe and known in Asian countries as Ape Escape On The Move, is a 2010 rail shooter and party video game developed by Sony Computer Entertainment's Japan Studio and published by Sony Computer Entertainment for the PlayStation 3 video game console. The game was originally announced at the Tokyo Game Show 2009 as one of the title supporting the PlayStation Move controller. The title was released on December 9, 2010 in Japan, on June 22, 2011 in Europe, and on July 5, 2011 in North America. An English version of the game in Asia was also released January 31, 2011.

Ridge Racer 7

Ridge Racer 7 is the seventh console installment in the Ridge Racer series of racing games, released on PlayStation 3. The game has around 40 cars, many of which return from Ridge Racer 6 and the PSP incarnations of the game. There are also 22 courses, available in forward, reverse and mirror mode. The game runs at 1080p native resolution and 60 frames per second. It also features Dolby Digital 5.1 surround sound and free online gameplay via the PlayStation Network.

The game was first unveiled at the 2006 E3 event in a teaser trailer, and the first trailer of game footage was shown at the 2006 Tokyo Game Show. Like many other games in the series, it features a full motion video opening that stars Reiko Nagase.

The game received positive reviews from critics, and has since been re-issued under Sony's "Platinum" and "The Best" budget lines. A patch was made available in October 2010 titled "Ridge Racer 7 3D License Version" that enables Ridge Racer 7 to be played in 3D.

Shadow Tower Abyss

Shadow Tower Abyss (シャドウタワーアビス) is a role-playing video game developed and published by FromSoftware for the PlayStation 2. The game is a sequel to Shadow Tower, and features a number of genre and mechanical elements that can also be found in Demon's Souls and the King's Field series. Shadow Tower Abyss was announced on 22 August 2001 and released in Japan on 23 October 2003. An English version was being developed by Agetec, but the project was cancelled by Sony Computer Entertainment America (SCEA), its publisher, prior to completion. A fan translation was released in 2011.

Sonic Jam

Sonic Jam is a video game compilation developed by Sonic Team and published by Sega for the Sega Saturn. It was released in Japan in June 1997, and in North America and Europe two months later. It contains the four main Sonic the Hedgehog games released on the Sega Genesis: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. It also features a 3D environment, "Sonic World", which acts as an interactive museum of Sonic the Hedgehog content.

Development began after the release of Nights into Dreams in July 1996, and was revealed at the 1997 Tokyo Game Show as part of a project to increase market awareness of Sega and the Sonic the Hedgehog brand. The game received mostly positive reviews, and was praised for its value for money, though some criticised the exclusion of Sonic CD and Sonic Spinball. "Sonic World" was praised for its wide range of information and unlockable content, though its graphics gathered mixed responses. A cut-down port for the handheld console was released exclusively in North America in July 1998.

Triangle Studios

Triangle Studios is a mid-sized computer game development company based in Leeuwarden, the Netherlands, founded in 2005. It has developed several games for the PC, the Nintendo DS and iOS and is currently working on a major game for the PlayStation 3 (among other consoles). On March 2, 2010, the company opened a new branch office in Dallas, Texas. They participated in the Tokyo Game Show in 2008 as a part of the Holland Pavilion, in order to establish connections with Japanese publishers and enter the Asian gaming market.

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