Terra Battle

Terra Battle (テラバトル) is a mobile video game developed by Mistwalker, the company of Final Fantasy creator Hironobu Sakaguchi. It was released for iOS and Android devices on October 9, 2014.

Terra Battle
Director(s)Koji Ohno
Producer(s)Hironobu Sakaguchi
Designer(s)Yuki Nishimura
Programmer(s)Takuto Nakamura
Writer(s)Masaru Hatano
Composer(s)Nobuo Uematsu
Platform(s)iOS, Android
ReleaseOctober 9, 2014
Genre(s)Role-playing video game
Mode(s)Single-player, multiplayer


The game plays as a tile-based tactical role-playing game,[1] with elements of collectible card games and puzzle video games as well.[2]


The earliest reports from the game come from June 2014, when Mistwalker trademarked the name Terra Battle.[3] The game was officially revealed through Famitsu on July 1, 2014.[4] The game was released on iOS and Android on October 9, 2014.[5]

To promote the game, Sakaguchi chose to create a new model of releasing content. Inspired by Kickstarter, he created a means called "Download Starter", where new content would be created based on the number of downloads the game would receive.[6] He enjoyed the fan involvement that came with KickStarter campaigns, but did not like the idea of fans directly financing development.[2] Instead, he chose the "Download Starter" model, which was aimed to create interest in the game after it was already created.[2] At 100,000 downloads, more music from Nobuo Uematsu was created for the game.[7] After the game had been downloaded 1.6 million times, composer Kenji Ito joined the project, with Kingdom Hearts series composer Yoko Shimomura joining him after the game had been downloaded 1.7 million times.[8][9] To commemorate the milestone of 1,800,000 downloads, a new song by famed Chrono series composer Yasunori Mitsuda was added to the game.[10] The final milestone, at 2 million downloads, would be releasing a version of the game on the current generation of video game consoles in some capacity, though Sakaguchi has not explained what that would entail other than it would not be a straight port of the mobile version of the game.[6]


Aggregate score
Review score
TouchArcade4.5/5 stars[12]

Pocket Gamer described their reaction to the preview build of the game as "cautiously optimistic", stating that the game was "an RPG stripped down to its barest bones, and...it works surprisingly well." while citing concern with the minimal graphics and free to play payment model.[13] Joystiq played a version available to play at PAX Prime 2014, and stated that, while the game was overwhelmingly frantic at first, " the slide-and-move-on action was innate and enjoyable enough to encourage continued play."[14] Game Informer praised the core gameplay, but expressed concern over the long-term effects of the game's imposed waiting time periods.[15]


In June 2017, Mistwalker announced a sequel and spinoff to the game, respectively titled Terra Battle 2 and Terra Wars, both for Android and for iOS.[16] Terra Battle 2 was released on September 21, 2017, but its lack of success lead to it being discontinued, with it being removed from storefronts on June 3, 2018 and its servers shutdown in September 2018.[17][18][19]


  1. ^ Megan Farokhmanesh (2014-09-05). "Terra Battle's console version won't be a port, Sakaguchi says". Polygon. Retrieved 2015-02-20.
  2. ^ a b c Mike Suszek. "Final Fantasy creator sees mobile success in download numbers". Joystiq. Retrieved 2015-02-20.
  3. ^ Brenna Hillier (2014-06-27). "Is the father of Final Fantasy's new project called Terra Battle?". VG247. Retrieved 2015-02-20.
  4. ^ Sal Romano (2014-07-14). "Hironobu Sakaguchi announces Terra Battle for smartphones [Update]". Gematsu. Retrieved 2015-02-20.
  5. ^ Eli Hodapp (2014-10-08). "Out Now: 'Dragon Quest II', 'Terra Battle', 'Castaway Paradise', 'Zombie Highway 2', 'Reckless Racing 3', 'iBomber 3' and More". Touch Arcade. Retrieved 2015-02-20.
  6. ^ a b Alex Wawro (2014-10-07). "Final Fantasy creator finds much to learn from mobile game design". Gamasutra. Retrieved 2015-02-20.
  7. ^ Jeffrey Matulef (2014-08-24). "Mistwalker's F2P Terra Battle to get more content based on number of downloads". Eurogamer. Retrieved 2015-02-20.
  8. ^ "Achieved 1.6M downloads!!". terra-battle.com. Retrieved 19 February 2015.
  9. ^ "Achieved 1.7M downloads!!". Terra Battle. Retrieved 4 March 2015.
  10. ^ "Achieved 1.8M downloads! Check out Yasunori's new song! - Terra Battle by MISTWALKER". terra-battle.com.
  11. ^ "Terra Battle for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved June 4, 2018.
  12. ^ Musgrave, Shaun (October 10, 2014). "'Terra Battle' Review – Final Fantasy's Creator Works His Magic On Social RPGs". TouchArcade. Retrieved June 4, 2018.
  13. ^ Harry Slater. "Hands-on with Terra Battle: Is Mistwalker's free to play tactical RPG worthy of its heritage?". Pocket Gamer. Retrieved 2015-02-20.
  14. ^ Thomas Schulenberg. "Sakaguchi's Terra Battle lands on iOS, Android this week". Joystiq. Retrieved 2015-02-20.
  15. ^ Mike Futter (2014-09-01). "Terra Battle: Hironobu Sakaguchi's Terra Battle Requires Nimble Fingers And A Quick Mind". Game Informer. Retrieved 2015-02-20.
  16. ^ "crunchyroll.com". crunchyroll. June 21, 2017. Retrieved June 23, 2017.
  17. ^ "Terra Battle 2 has launched!". terrabattle2.com. Retrieved 14 May 2018.
  18. ^ Hovermale, Chris. "Terra Battle 2 gets the axe in North America". Destructoid. Retrieved 14 June 2018.
  19. ^ Sato. "Terra Battle 2 To End Its Service In Japan On September 28, 2018". Siliconera. Retrieved 29 June 2018.

External links


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Battle for Terra

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Cry On

Cry On (Japanese: クライオン, Hepburn: Kurai On) is a cancelled video game by Final Fantasy creator Hironobu Sakaguchi and his development team Mistwalker. Announced as an upcoming project in 2005 for the Xbox 360, the game's cancellation was later announced in 2008. In late 2014, Sakaguchi released a concept trailer of work done on the game.

Hironobu Sakaguchi

Hironobu Sakaguchi (坂口 博信, Sakaguchi Hironobu) (born November 25, 1962) is a Japanese video game designer, director, producer, writer, and film director. He is best known as creator of the Final Fantasy series, which he conceived the original concept for the first title Final Fantasy and also directed several later entries in the franchise, and has had a long career in gaming with over 100 million units of video games sold worldwide. He left Square Enix and founded a studio called Mistwalker in 2004.

Hitoshi Sakimoto

Hitoshi Sakimoto (崎元 仁, Sakimoto Hitoshi, born February 26, 1969) is a Japanese video game music composer and arranger. He is best known for scoring Final Fantasy Tactics and Final Fantasy XII, though he has composed soundtracks for over 80 other games. He began playing music and video games in elementary school, and began composing video game music for money by the time he was 16. Sakimoto's professional career began a few years later in 1988 when he started composing music professionally as a freelancer, as well as programming sound drivers for games. Five years and 40 games later, he achieved his first mainstream success with the score to Ogre Battle: The March of the Black Queen. In 1997, he joined Square and composed for his first international success, the score to Final Fantasy Tactics.

In 2002, he resigned from Square to form his own music company, Basiscape, through which he continues to compose music for games, along with some anime series. Basiscape has expanded since its founding to 10 composers, and is currently the largest independent video game music production company. In addition to video game soundtracks, over the years Sakimoto has also worked on projects such as anime series and vocal albums. His music has been played at numerous music concerts by groups such as the Eminence Symphony Orchestra, and his work on Final Fantasy XII has been arranged for the piano and published as sheet music.

Kenji Ito

Kenji Ito (伊藤 賢治, Itō Kenji, born July 5, 1968), also known by the nickname Itoken (イトケン), is a Japanese video game composer and musician. He is best known for his work on the Mana and SaGa series, though he has worked on over 30 video games throughout his career as well as composed or arranged music for over 15 other albums, concerts, and plays. He learned to play several instruments at a young age, and joined Square directly out of college as a composer in 1990 at the advice of a professor. He worked there for over a decade, composing many of his best-known scores. In 2001, he left Square to become a freelance composer, but has since continued to collaborate with the company.

Since leaving Square, Ito has composed soundtracks to over a dozen games, and has branched out into composition and production of music for plays and albums for other performers. Ito's work has been performed in a concert dedicated to his pieces as well as general video game music events, and he has played the piano in additional concerts. Pieces of his from the SaGa and Mana series have been arranged as piano solos and published in sheet music books.


Mistwalker Corporation (ミストウォーカー, Misutowōkā) is a Japanese video game development studio founded by Hironobu Sakaguchi (the creator of the popular Final Fantasy series) in 2004, with the financial backing of Microsoft. The logo and name were trademarked in 2001. Based in Tokyo, Mistwalker is a co-developer similar to Red Entertainment and Armor Project, outsourcing development duties to other companies (including Artoon and feelplus), preferring to focus primarily on the story and music portions of game development, as well as generally overseeing the process. Nobuo Uematsu, known for his work in the Final Fantasy series, has written music for various games developed by Mistwalker.

Sakaguchi is the president of the studio, and Kensuke Tanaka, the producer of the PlayOnline system, is the vice president.

Naoto Ohshima

Naoto Ohshima (大島 直人, Ōshima Naoto) (born February 26, 1964) is a Japanese artist and video game designer best known for designing the Sonic the Hedgehog and Dr. Eggman characters from Sega's Sonic the Hedgehog franchise. Although Yuji Naka created the original tech demo around which Sonic's gameplay was based, the character in his prototype was a ball that lacked any specific features. Sonic Team considered numerous potential animal mascots before deciding on Ohshima's design, with an armadillo or hedgehog being the top choices because their spikes worked well with the concept of rolling into enemies.After leaving Sonic Team, Ohshima formed an independent game company called Artoon. There he went on to work on such games as Pinobee and Blinx: The Time Sweeper, and in 2004, the sequel to Blinx, Blinx 2: Masters of Time & Space. In 2010, Artoon was absorbed into AQ Interactive. That same year, he and other key members of Artoon left to form Arzest. Early in his career, he was credited under the nickname "Big Island" in a number of games, which is a literal translation of his family name.

Nobuo Uematsu

Nobuo Uematsu (植松 伸夫, Uematsu Nobuo, born March 21, 1959) is a Japanese video game composer, best known for scoring most of the titles in the Final Fantasy series by Square Enix. He is considered to be one of the most well known composers in the video game industry. Sometimes referred to as the "Beethoven of video games music", he has appeared five times in the top 20 of the annual Classic FM Hall of Fame.

Uematsu, a self-taught musician, began playing the piano at the age of twelve, with English singer-songwriter Elton John as his biggest influence. Uematsu joined Square in 1986, where he first met Final Fantasy creator Hironobu Sakaguchi. The two later worked together on many titles at the company, most notably in the Final Fantasy series. After nearly two decades with Square, Uematsu left in 2004 to create his own production company, which included the Dog Ear Records music label. He has since composed music as a freelancer for other games, including ones developed by Square Enix and Sakaguchi's development studio, Mistwalker.

Many soundtracks and arranged albums of Uematsu's game scores have been released. Pieces from his video game works have been performed in various Final Fantasy concerts, where he has worked with Grammy Award–winning conductor Arnie Roth on several of these performances. From 2002 to 2010, he was in a hard rock band with Square Enix colleagues Kenichiro Fukui and Tsuyoshi Sekito called The Black Mages, in which he played electronic organ and other keyboards. The band played various arranged rock versions of Uematsu's Final Fantasy compositions. He has since performed with Earthbound Papas, which he formed as the successor to The Black Mages in 2011.

Per aspera ad astra

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Recurring elements in the Final Fantasy series

Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. While most entries in the series are separate from each other, they have recurring elements carrying over between entries: these include plot themes and motifs, gameplay mechanics such as the Active Time Battle (ATB) system, and signature character designs from the likes of Yoshitaka Amano and Tetsuya Nomura.

The artwork for the series has been associated with multiple artists: the three most prominent being Amano, Nomura and Akihiko Yoshida: Amano designed characters up to Final Fantasy VI, Nomura has designed characters for multiple games since Final Fantasy VII, and Yoshida has been involved in Final Fantasy XII, XIV and titles associated with the fictional world of Ivalice. The original gameplay created by Akitoshi Kawazu was based around Dungeons & Dragons and Wizardry. Starting with Final Fantasy IV, the Hiroyuki Ito-designed ATB system took prevalence: variations of the ATB system have been used in multiple entries since then. These various aspects have been positively received by critics over the series' lifetime, contributing to its overall worldwide success.

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Silicon Studio is a Japanese computer graphics technology company and video game developer based in Tokyo. As a technology company, Silicon Studio has produced several products in the 3D computer graphics field, including middleware software, such as a post-processing visual effects library called YEBIS, as well as general real-time graphics engines and game development engines, such as OROCHI and Mizuchi, a physically based rendering engine. As a video game developer, Silicon Studio has worked on different titles for several gaming platforms, most notably, the action-adventure game 3D Dot Game Heroes on the PlayStation 3, the role-playing video game Bravely Default on the Nintendo 3DS, and Fantasica on the iOS and Android mobile platforms.

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Tetsuya Nomura

Tetsuya Nomura (野村 哲也, Nomura Tetsuya, born October 8, 1970) is a Japanese video game artist, designer and director working for Square Enix (formerly Square). He designed characters for the Final Fantasy series, debuting with Final Fantasy VI and continuing with various later installments. Additionally, Nomura has helmed the development of the Kingdom Hearts series since its debut in 2002 and was also the director for the CGI film Final Fantasy VII: Advent Children.

Yasumi Matsuno

Yasumi Matsuno (松野 泰己, Matsuno Yasumi, born 1965) is a Japanese video game designer. Formally an employee at Quest Corporation and Square, Matsuno is best known for his work in the tactical role-playing game genre, specifically the Ogre Battle and Final Fantasy Tactics series, in addition to Vagrant Story and Final Fantasy XII.

Yasunori Mitsuda

Yasunori Mitsuda (光田 康典, Mitsuda Yasunori, born January 21, 1972) is a Japanese composer, musician, and sound producer. He is best known for his work in video games, primarily for the Chrono, Xeno, Shadow Hearts, and Inazuma Eleven franchises, among various others. Mitsuda began composing music for his own games in high school, later attending the Junior College of Music in Tokyo. As part of his college course, he was granted an intern position at the game development studio Wolf Team, studying under composer Motoi Sakuraba. Upon graduation in 1992, he joined Square after seeing a magazine advertisement in an office he was visiting with his professor.

Despite his job title as a composer, Mitsuda worked as a sound effects designer for two years. In 1994, after threatening to quit to Square's vice president, Hironobu Sakaguchi, he was assigned to compose the soundtrack to Chrono Trigger. After the game's success and the music's acclaim, he went on to compose several other games for Square, including Xenogears. In 1998, Mitsuda left Square to work as a freelance composer, founding his own music production studio in 2001, Procyon Studio, as well as his own record label, Sleigh Bells. Although Mitsuda continues to compose for video games, he began to expand and produce music for other media throughout the 2010s, such as anime series, films, television specials, and independent albums.

Yoko Shimomura

Yoko Shimomura (下村 陽子, Shimomura Yōko, born October 19, 1967) is a Japanese composer and pianist, primarily known for her work in video games. Shimomura has worked in the video game industry ever since graduating from the Osaka College of Music in 1988. From then until 1993, she worked for Capcom, where she composed wholly or in part the scores for 16 games, including Final Fight and Street Fighter II: The World Warrior.

From 1993 until 2002, Shimomura worked for Square, where she composed for a further eight games. While working for Square, she was best known for her work on the soundtrack for Kingdom Hearts, which was her last game for the company before leaving. Starting with Mario & Luigi: Superstar Saga in 2003, she began working as an active freelancer, starting up a music production company called Midiplex. Despite going freelance, she has continued to work on projects for Square Enix, including all of the titles in the Kingdom Hearts series, as well as for other games such as The 3rd Birthday and Final Fantasy XV.

Her works have gained a great deal of popularity, and have been performed in multiple video game music concerts, including one, Sinfonia Drammatica, that was focused half on her "greatest hits" album, Drammatica: The Very Best of Yoko Shimomura, and half on the music of a previous concert. Music from several of her games have been published as arranged albums, and as piano scores.

Yoshitaka Amano

Yoshitaka Amano (天野 喜孝 (formerly 天野 嘉孝), Amano Yoshitaka, born March 26, 1952) is a Japanese artist, character designer, illustrator and a theatre and film scenic designer and costume designer. He first came into prominence in the late 1960s working on the anime adaptation of Speed Racer. Amano later became the creator of iconic and influential characters such as Gatchaman, Tekkaman: The Space Knight, Hutch the Honeybee and Casshan. In 1982 he went independent and became a freelance artist, finding success as an illustrator for numerous authors, and worked on best-selling novel series, such as The Guin Saga and Vampire Hunter D. He is also known for his commissioned illustrations for the popular video-game franchise Final Fantasy.Since the 1990s Amano has been creating and exhibiting paintings featuring his iconic retro pop icons in galleries around the world, primarily painting on aluminium box panels with acrylic and automotive paint. He is a 5-time winner of the Seiun Award, and also won the 1999 Bram Stoker Award for his collaboration with Neil Gaiman, Sandman: The Dream Hunters.Amano's influences include early Western comic books, art nouveau, and Japanese woodblock prints. In early 2010, he established Studio Devaloka, a film production company.

Yūzō Kayama

Yūzō Kayama (加山 雄三, Kayama Yūzō, born April 11, 1937) is a Japanese popular musician, singer-songwriter and actor. His father, Ken Uehara, was a film star during the mid-twentieth century. Yuzo Kayama became a star in the 1960s in the Wakadaishō ("Young Guy") film series.

He showed his ability for drama when Akira Kurosawa cast him for his 1965 film Red Beard starring Toshirō Mifune.

As a guitarist, he took inspiration from the American instrumental group The Ventures, and performed a form of psychedelic surf music in the 1960s with his Mosrite guitar. One of his best-known instrumentals is "Black Sand Beach". "Kimi to Itsumademo" ("Love Forever"), another of his compositions, sold over two million copies, and was awarded a gold disc in 1965. At that point it was the biggest selling disc in the Japanese recording industry's history.In March 2016, Kayama made a special art piece to commemorate 2,500,000 million downloads for the mobile game Terra Battle, that is featured as the background for the game's title screen.

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