Tekken 7

Tekken 7 (鉄拳7) is a fighting game developed and published by Bandai Namco Entertainment. The game is the ninth installment in the Tekken series, and the first to make use of the Unreal Engine. Tekken 7 had a limited arcade release in Japan in March 2015. An updated arcade version, Tekken 7: Fated Retribution, was released in Japan in July 2016, and features expanded content including new stages, costumes, items and characters.[1] The same version was released for Microsoft Windows, PlayStation 4 and Xbox One in June 2017.[2]

Set shortly after the events of Tekken 6, the plot focuses on the events leading up to the final battle between martial artist Heihachi Mishima and his son, Kazuya. Tekken 7 introduces elements for the fighting system such as the Rage and the Power Crush to increase the characters' powers. Tekken 7 was a critical and commercial success, selling three million copies before the game's first anniversary.

Tekken 7
Official Tekken 7 Logo
Cover art featuring Heihachi (left) and Kazuya Mishima (right)
Developer(s)Bandai Namco Studios
Publisher(s)Bandai Namco Entertainment
Director(s)
Producer(s)Motohiro Okubo
Designer(s)Yasuki Nakabayashi
Programmer(s)Kei Kudo
Artist(s)Tomoko Odashima
Composer(s)
SeriesTekken
EngineUnreal Engine 4
Platform(s)
ReleaseArcade
  • JP: March 18, 2015
  • JP: July 5, 2016 (FR)
  • JP: February 13, 2019 (FR:Round2)
PS4, Windows, Xbox One
  • WW: June 2, 2017
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemNamco System ES3
DisplayHorizonal

Gameplay

Tekken 7 focuses on 1v1 battles.[3] Two mechanisms are introduced in the game. The first, Rage Art, allows the player to execute critical attacks that deal roughly 30% damage depending on the character once their health bar is critical, in exchange for inactivating the normal attack power increase. The second, Power Crush, lets the player continue their attacks even while being hit by the enemy, although they would still receive the damage dealt by the enemy's attacks. The mechanic also works for absorbing high and mid attacks.[4] The bound system, which staggers a character to increase opportunity for additional hits, is replaced by Screw Attack, which makes the enemy spin sideways when they are hit airborne, allowing the player to inflict additional hits after they reach the ground. Unlike bound, however, Screw Attack cannot be used to do wall combos. With a new display system, the game's multiplayer allows players to choose which side of the screen to play on.[5] Movement has undergone some changes and is similar to the movement mechanics found in Tekken Revolution, most notably when characters walk backwards.

The arcade version features the traditional stage-based playthrough, in which the player progresses by beating five different opponents one by one, ending with a fixed penultimate and final stage. Matches may be interrupted if another player joins the game. Online mode is available for both local and international play. Character customization is featured, allowing the player to modify characters' appearances.[6] For the first time in the arcade series, the game features a practice mode, which allows players to train moves against an opponent for a limited amount of time, as well as an option to collect in-game rewards, mainly customization items, through "Treasure Box" by winning enough matches.

Fated Retribution features several gameplay changes to the game. The new "Rage Drive" allows the player to empower certain attacks by sacrificing their Rage Mode. Rage Art is also adjusted so that the amount of damage dealt to the enemy is inversely proportional to the player's current health bar. The update introduces meter-type characters, who utilize jump-in attacks and special cancels, and use an EX/Super meter as a limiter for some special attacks in place of Rage Drive. However, they have no 10-hit combo moves. This type is reserved for three characters: Eliza, and the guest characters Akuma from Street Fighter, and Geese Howard from the SNK fighting game series. Meanwhile, Noctis Lucis Caelum from Final Fantasy XV incorporates both aspects of preexisting gameplay types (he has Tekken-type gameplay but possesses jump-in moves). The update also added Wall Bound, which initially only applied to guest character Geese Howard. The Season 2 update eventually added the mechanic for every character.[7]

Further game modes were released as post-release downloadable content (DLC), such as a bowling minigame.[8]

Plot

After the events of Tekken 6, though Azazel was destroyed by Jin Kazama, the war between the Mishima Zaibatsu and G Corporation continues to ravage the world. The game's story is told from the perspective of a reporter whose wife and son are killed in the crossfire, leading him to begin writing an exposé on the Mishima Zaibatsu and G Corporation. Nina Williams leads the Zaibatsu in Jin's absence, attempting to locate him, but Heihachi Mishima takes advantage of the vacuum of power and forces Nina to work for him, regaining control of the Zaibatsu. Heihachi makes a deal with Claudio Serafino, head of the powerful Sirius Marksmen organization, to help him expose his son, G Corporation head Kazuya Mishima, believing public opinion will shift in the Zaibatsu's favor if Kazuya's Devil Gene is revealed. Claudio senses a powerful force in the Far East that is unconnected to either Jin or Kazuya.

The reporter researches the Mishima family history, learning that Heihachi's coup against his father Jinpachi and the death of his wife Kazumi both occurred in the same year he threw his son Kazuya off a ravine. Meanwhile, the United Nations intelligence group has located Jin, but he evades capture long enough to be rescued by his half-uncle Lars Alexandersson. Lars takes Jin to recuperate at Violet Systems, where Jin's adoptive uncle Lee Chaolan has repaired Alisa Bosconovitch following her seemingly permanent shutdown in the previous game. The Zaibatsu attacks the compound, but the trio are able to secure Jin. The reporter, having rendezvoused with Lee and Lars, tries to kill Jin in his sleep, but is discouraged by Lars, who says Jin is the only person capable of stopping the conflict. According to Lee, the reason behind Heihachi fathering Lars was to confirm that he didn’t possess the Devil Gene, proving it originated from the Hachijos, Kazumi's family.

The force sensed by Claudio is eventually revealed to be Akuma, who made a promise to Kazumi that he would kill Heihachi and Kazuya if she fails to, as she predicted both of them would engulf the world in war and destruction. He defeats Heihachi after their temporary alliance on fending off an attack by an army of Jack-6's at the Mishima Dojo, and proceeds to G Corporation's Millennium Tower. Heihachi survives, but declares himself dead to the public to continue his plans in secret. He then captures and spreads images of a transformed Kazuya worldwide before using an orbital laser weapon to obliterate Millennium Tower. Kazuya survives the attack and destroys the satellite, with the wreckage destroying a town and once again slandering the Zaibatsu. The reporter uses this opportunity to inform the Zaibatsu about his exposé, but to his surprise, Heihachi offers to meet him in person. Heihachi recounts his love of Kazumi and the night he learned that she possessed the Devil Gene and was sent by her family to kill him, regretfully being forced to kill her in self-defense, which eventually marked the feud amongst the Mishima clansmen as of the present. Suspecting that Kazuya had inherited the Devil Gene, Heihachi threw him off a cliff, believing the boy's survival would confirm his fears. Heihachi has the reporter escorted out back to Lars before traveling to a volcano for a final battle with Kazuya. Vengeful over his parents' betrayals, with Heihachi being the one who never told him about Kazumi's assassinations on them before her death in the first place, Kazuya finally kills Heihachi in battle and throws his body into the volcano. Moments later, Akuma appears and attacks Kazuya; the result of their battle is unknown.

In the aftermath, Jin awakes and meet up with Lee, Lars, and Alisa, promising to put an end to the war once and for all by killing Kazuya. The reporter, reflecting on all he has learned, completes and publishes his exposé.

Characters

The game has 48 playable fighters (including palette swaps), 20 of whom make up the default cast on launch; other characters are to be added over time. Eight make their debut in this version, along with a new form of Jack, and four guest characters from Capcom's Street Fighter, SNK's fighting game franchises, Square Enix's Final Fantasy, and Image Comics' The Walking Dead.[9][10][11]

New fighters

  • Akuma c d: The dark master of the Satsui no Hado from Capcom's Street Fighter, added in Fated Retribution. Within the story, Kazumi asks him to repay a debt to her by killing Heihachi and Kazuya. The player can fight him in place of Kazumi as the final boss if a certain condition is met.[12]
  • Claudio Serafino: A white-clad man from Italy who's a member of an Anti-Devil organization combating the Devil Gene's threat. Empowered with a Sirius magic.[4]
  • Geese Howard c d g: The crime boss of South Town from SNK's fighting game series Fatal Fury, The King of Fighters and Art of Fighting, added to the console version as post-launch downloadable content. His fighting style is Hakkyokuseiken. Geese was the second most requested character in a fan poll on Harada's Twitter account.[13][14][15]
  • Gigas a: A hulking, red-skinned humanoid who appears to have cybernetics attached to his otherwise nude body. He uses destructive impulse to pummel his opponents. He was discovered in leaked arcade data before his official reveal by Bandai Namco.[16]
  • Jack-7 a: A new model of the Jack series, he has a slightly modified design with red hair and green glowing arms. As with the previous Jack series, he uses brute force to pummel his opponents.
  • Josie Rizal a: A young Filipina woman who wears a yellow top, a blue miniskirt, and a red bow. She practices Eskrima and Kickboxing.[17] Like Gigas, she was first discovered in leaked arcade data[18] before being officially revealed during a Tekken 7 broadcast on Niconico on March 29, 2015.
  • Katarina Alves: A sassy woman who practices the art of Savate. She was designed to be a beginner-friendly character.[19]
  • Kazumi Mishima a / Devil Kazumi b: Heihachi's wife and Kazuya's mother, who possesses the Devil Gene. Kazumi's fighting style is Hachijo Style Karate, which is similar to the Mishima Style Fighting Karate as used by her husband and son, but with additional abilities such as summoning a tiger and levitating. She originally served as the game's unplayable final boss prior to becoming the seventh time release character added after launch. Kazumi also has a devil form, which remains unplayable outside of the final stage in which she is fought.[20]
  • Kid Kazuya c h: He is unofficially a new playable character and, as the name implies, is a younger version of Kazuya Mishima. He is unplayable outside a brief period in the story mode.
  • Lucky Chloe: An idol who wears a kitten-themed costume and has a "freestyle dance" fighting style.
  • Master Raven c: A female ninja with a fighting style very similar to Raven. She is in charge of the organization that the original Raven works for.[21]
  • Negan c d g: A villain from The Walking Dead comic and television series. He wields a baseball bat wrapped in barbed wire, known as Lucille, which he uses to bash his foes. He will be added as post-launch downloadable content.[22]
  • Noctis Lucis Caelum c d g: The prince of the kingdom of Lucis and the main protagonist of Final Fantasy XV, added to the console version as post-launch downloadable content.
  • Shaheen: A keffiyah-wearing Saudi Arabian man who uses a "military self-defense" fighting style. He was also designed to be a beginner-friendly character.[23]

Returning characters

^a Post-release addition (original arcade version)
^b Unplayable character
^c Added in Fated Retribution
^d Guest character
^e In-battle transformation
^f Skin/palette swap
^g Downloadable content
^h Only playable in story mode for a short time

Continuing the trend from Tekken Tag Tournament 2, in addition to Chinese, English, Japanese and Korean, several characters speak with their native languages, including the new characters; thus Eddy, Leo, Lili, and Miguel speak Portuguese, German, French, and Spanish respectively, while newcomers Claudio, Katarina, and Shaheen speak with their native Italian, Portuguese, and Arabic, respectively. This still does not include certain characters with differing nationalities, such as Xiaoyu, Alisa, Lars, Lee, and Lei who continue to speak Japanese and English respectively due to their character backgrounds, along with newcomer Josie, who also speaks in English instead of Filipino.

Development

Katsuhiro Harada - Samedi - Japan Expo 2013 - P1670076
Executive producer Katsuhiro Harada had expressed interest in developing a new Tekken title for PlayStation 4 since early 2014

In January 2014, Tekken series director and producer Katsuhiro Harada expressed interest in continuing the series on PlayStation 4,[24] and later said that PlayStation was the primary platform of development for the new installment.[25] Tekken 7 was announced by Harada on July 13, 2014 during EVO 2014.[26] The announcement was not initially planned, but was done as a last minute response to a leak of the game's announcement trailer that morning.[27] The game was developed using the Unreal Engine 4, which allows for it to be developed for multiple platforms.[28][29] While Tekken games historically have been PlayStation-based in arcades, Harada stated that Tekken 7 runs on an arcade board based on PC architecture.[30]

Location tests of the game were held in Tokyo and Osaka from October 3 to 5, 2014.[31] Trailers released in late 2014 showed the game running in 1080p and 60 frames per second.[32] On January 27, 2015, a live-televised tournament based off the same game build was held in the Nexon Arena in Seoul, South Korea known as "Tekken 7 Crash".[33] During the Japan Amusement Expo (JAEPO) 2015, a newer build of the game was showcased, offering Lucky Chloe and Shaheen as part of the character roster for the first time as well as the traditional stage-based gameplay progression.[34]

Negative reactions to the character Lucky Chloe from several message boards has led to Harada tweeting that he may consider removing her from the North American version of the game, making her exclusive to the East Asian and European versions, and instead replace her with a new well-muscled skinhead for the North American market. It was later revealed that Harada did not intend for the tweets to be taken seriously.[35] Although reaction to the revelation of new character Shaheen was largely positive,[36][37] the reveal eventually led to Harada making a statement on his Twitter in response to those criticizing the inclusion of an Arab character in the game.[38]

While the announcement and reveal of the Filipina Josie Rizal character was also met with mostly positive feedback,[39][40] her revelation was also met with a mix of excitement[41] and derision among Filipino netizens.[42] Among the criticisms around the net were the lack of respect towards the martyred Philippine national hero José Rizal, as well as misrepresentation of Filipino Martial Arts.[43] According to Tekken chief producer Katsuhiro Harada, Mad Catz community manager Mark Julio,[44] and Josie's character designer Mari Shimazaki,[45] Josie Rizal practiced kickboxing and Eskrima, but the move set in her reveal video consisted of mostly generic and recycled moves from earlier existing characters in the Tekken series. Someone claiming to be an official of the National Commission for Culture and the Arts was not quite happy with the way the character of Josie was depicted and stated that they would try to look at steps to remedy how she might affect the image of José Rizal and the Philippines[46] by possibly submitting additional materials for the Tekken Team to use.[47] However, NCCA legal counsel Trixie Cruz-Angeles clarified that the agency had yet to issue any position on the matter in a post she made on her personal Facebook page: "The NCCA has not asked for the deletion of Tekken character Josie Rizal. In fact, the NCCA has not taken cognizance of the issue nor issued an opinion."[48]

In July 2015, Bandai-Namco announced a crossover with The Idolmaster, a property owned by the company, involving Idolmaster costumes for the female characters of Tekken 7.[49] The male characters, meanwhile, are given the option to fight barechested.[50] A Bandai Namco-sponsored tournament, "The King of Iron Fist Tournament 2015, took place in November–December 2015 as well, with a prize of ¥10,000,000 (~$81,000) awarded to the finalists.[51] Two top placers from EVO 2015 were also reserved seats, as were select players from South Korea, North America, and other places.[51]

On March 29, 2018, Bandai Namco announced that the online Tekken-Net service for the original arcade version of Tekken 7 would cease on May 31, 2018 in all regions, effectively ending support for the game. An update patch was issued which allowed the game to run offline.[52]

Fated Retribution

An arcade update title in the same vein as Tekken Tag Tournament 2 Unlimited and Tekken 6 Bloodline Rebellion, titled Tekken 7: Fated Retribution was announced in a trailer released during the grand final of The King of Iron Fist Tournament 2015 tournament, which was held on December 12, 2015, and was released in Japan on July 5, 2016. The location test was held on February 12–14, 2016 in three arcades of Tokyo, Osaka, and Fukuoka.[53] Several gameplay mechanics were introduced in the game, including Rage Drive and an adjusted Rage Art. It features an expanded content, including new customization and stages. Returning characters who have not received newer default costumes are accorded one. Additionally, new characters are featured, including the series' second guest character: Akuma from the Street Fighter series, who has a dedicated EX meter designed to limit some of his special moves. The console and PC versions were based on this update.[1][54]

After The Idolmaster series, a collaboration with another Bandai Namco property, this time the Taiko no Tatsujin rhythm game series on August 31, 2016 added player icons, customization, and other aesthetic features.[55]

A collaboration with New Japan Pro-Wrestling was announced during the "an presents Dai Pro-Wres Matsuri 2017" event on January 2, 2017. An attire inspired by IWGP Heavyweight champion Kazuchika "Rainmaker" Okada was added as an outfit for King. A new Rage Art for King inspired by Rainmaker would accompany the outfit. Additionally, NJPW-themed T-shirts were added for other characters. The event ran from January 23 to February 22, 2017.[56] Another collaboration with NJPW started on November 18, 2017, this time providing a Hiroshi Tanahashi-inspired outfit for Lars accompanied by a new Rage Art and background theme.[57]

A collaboration with Summer Lesson, Bandai Namco's foray into PlayStation VR debuted on April 4, 2018. All female characters received costumes modeled after either of the game's three protagonists: Hikari Miyamoto, Allison Snow, and Chisato Shinjo.[58]

Characters then exclusive for the console version: Eddy Gordo, Eliza, Kuma, Lee Chaolan, Miguel Caballero Rojo, and Panda, were announced on July 12, 2017 to be added for arcades on July 27, 2017.[59] Three out of ten stages added in the console version: G Corp. Helipad, Infinite Azure, and Violet Systems were added for arcades as part of the Ver.Q update on November 14, 2017.[60] The rest were added as part of the Ver.T update on April 3, 2018.[61]

An update titled Tekken 7: Fated Retribution Round 2 was announced at the "Tekken Mastercup.10" event on October 20, 2018 and released for arcades on February 13, 2019.[62] The update brought all content from the console version yet to be added to the arcades at that time, including six characters (Anna Williams, Armor King, Craig Marduk, Geese Howard, Lei Wulong, and Noctis Lucis Caelum) and two stages (Hammerhead and Howard Estate).[63]

Home versions

The PlayStation 4 version was confirmed at Paris Games Week 2015 on October 27, 2015. Bandai Namco also announced that the PlayStation 4 version would feature exclusive content, as well as PlayStation VR support.[64] In addition to previous graphical upgrades in the arcade version, the console versions also received one.[65] Exclusive content on the PlayStation 4 version were released in the form of classic costumes for Jin, Xiaoyu and King, as well as a Tekken jukebox with classic musical tracks.[66]

At E3 2016, Tekken 7 was announced to be released for the Xbox One and Windows platforms in 2017, in addition to the PlayStation 4 version.[67] An official trailer, revealed during same event, showcased some of new features that were included in Fated Retribution, such as graphical updates and stages, as well as a story mode, which adds cutscenes and dialogue during battles.[68]

The game is supported by downloadable content. Players who pre-ordered the game received a code that downloads the character Eliza. She is otherwise available as paid DLC starting on July 28, 2017. Taiko no Tatsujin collaboration items were also made available as free DLC on the same date. The first major batch of DLC, containing the Tekken Bowl minigame, The Idolmaster collaboration outfits, Tekken: Blood Vengeance uniforms for Xiaoyu and Alisa, swimsuits for female characters, fundoshi for male characters, and Vintage 1920's bathing suits was made available on August 31, 2017.[69] The second major batch of DLC, adding Geese Howard as a playable character and the stage Howard Estate, was released on November 30, 2017.[70] The third major batch of DLC, adding Noctis Lucis Caelum as a playable character and the stage Hammerhead, was released on March 20, 2018.[71] These three batches can also be bought together with a season pass.

A free DLC, Season 2, was released on September 6, 2018. It focused on balance changes, several modifications to the characters' moves, the addition of Wall Bound mechanic for every character, as well as Simple Combo and Assist, which were previously exclusive to the Story Mode. On the same date, the fourth and fifth major batches of DLC, adding characters Anna Williams and Lei Wulong, respectively, were also made available for purchase. The sixth and seventh batches of DLC, containing characters Craig Marduk and Armor King, respectively, were released on December 3, 2018. The eighth and ninth batches of DLC, containing characters Julia Chang and Negan, respectively, will be released on February 28, 2019. The six were packaged into the second season pass for a cheaper price.[72][73]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(PC) 82/100[74]
(PS4) 82/100[75]
(XONE) 81/100[76]
Review scores
PublicationScore
Destructoid8/10[77]
EGM7.5/10[78]
Famitsu36/40[79]
Game Informer8/10[80]
Game Revolution4/5 stars[81]
GamesMaster86%[82]
GameSpot8/10[83]
GamesRadar+4/5 stars[84]
IGN9.5/10[85]
PC Gamer (US)79%[86]
Polygon8/10[87]
Metro8/10[88]

Tekken 7 received "generally favorable" reviews, according to review aggregator Metacritic.[74][75][76]

Chris Carter said on Destructoid, "Impressive effort with a few noticeable problems holding it back. Won't astound everyone, but is worth your time and cash," and awarded it a score of 8/10.[77]

Electronic Gaming Monthly's Evan Slead scored the game a 7.5/10 with the consensus "Tekken 7, the latest entry in the long-running franchise, delivers what fighting genre fans love about multiplayer battles, but there isn’t enough new material to make it truly stand out from the increasingly competitive options in the fighting genre."[78]

The game was rated 36 out of 40 for both the PlayStation 4 and Xbox One versions by Famitsu.[79] Eurogamer Italy said, "Tekken 7 is what the fighting game community was waiting for. Awesome gameplay, new mechanics, great characters and a good amount of contents."[89] Metro summarised it as "Tekken with better graphics - the gameplay and characters are still a huge amount of fun."[88] 4Players said that players would be "rewarded with one of the deepest combo-filled fighters out there that will give Injustice 2's superheroes a run for their money."[90]

James Kozanitis from Game Revolution gave the game a score of 4 out of 5 stars saying that "Tekken will always have a place among today's fighting games, but it will always be its own place, and Tekken 7 is the best embodiment of that mentality. They've made very little effort to conform to what other fighting games have taken for granted, even down to Tekken 7's use of 3D arenas where most fighters conformed to a 2D battlefield years ago. Rather than getting hit by typical fighting game tropes, Tekken 7 was able to sidestep them. But it's the ways in which Tekken 7 can still feel fresh despite its classic formula that set it apart from the pack. Even in the few concessions Tekken 7 did make to become more traditional, it did so with its own flair. Its smooth release on PC only goes to bolster the fact that the Tekken series will be around for quite some time, doing its own thing and doing it well.[81]

Matt Elliott of GamesRadar awarded it 4 out of 5 stars stating that "Despite some narrative missteps, Tekken 7 is still a compelling, exhilarating experience. Find the right sparring partner and it will entertain you indefinitely."[84] Polygon stated that the "unforgettable characters and fluid fights are worth the work."[87]

Darry Huskey's score of 9.5/10 on IGN said that "Tekken 7 is a hallmark fighting game that's both accessible and highly technical, with great customization options."[85] GamesMaster agreed, saying it was a "gratifying fighting game".[82]

"A smart, blisteringly fun experience at its core, Tekken 7’s limited singleplayer campaign and poor tutorials marr an otherwise resounding win," was Dave Houghton's conclusion on PC Gamer with a score of 79%.[86]

In Game Informer's Reader's Choice Best of 2017 Awards, the game came in second place for "Best Fighting Game".[91] The game was nominated for "Best PS4 Game" in Destructoid's Game of the Year Awards 2017,[92] and for "Best Fighting Game" in IGN's Best of 2017 Awards.[93] It was also a runner-up each for "Best Multiplayer" and "Game of the Year" in Giant Bomb's 2017 Game of the Year Awards.[94][95]

Sales

In the UK, Tekken 7 was the best selling software in the week of release;[96] this is a first for the series in 19 years, since the debut of Tekken 3 on the original PlayStation.[97] It remained at number 1 in the second week.[98] The game also topped the Japanese charts in its first week, selling 58,736 copies.[99] The release of the game also boosted PlayStation 4 sales.[100] It fell to number 2 in the second week, behind Mario Kart 8 Deluxe.[101] It was number 1 in both Australia and New Zealand.[102] Tekken 7 was also the best selling physical software in North America in the month of June 2017,[103] as well as the 8th best selling download on the US PlayStation Store.[104] It was the 5th most downloaded game on the EU PlayStation Store.[105]

Within the first two months of release, Tekken 7 had sold over two million copies worldwide.[106] Harada was satisfied with these sales as they surpassed the team's own expectations.[107] By the end of the year, Tekken 7 sold over 2.5 million copies.[108] By March 31, 2018 the sales for the game had reached 2.8 million.[109] Harada later revealed that the game sold over 3 million copies before its one year anniversary.[110]

Accolades

Year Award Category Result Ref
2016 Game Critics Awards Best Fighting Game Nominated [111]
2017 The Game Awards 2017 Best Fighting Game Nominated [112]
2018 2018 D.I.C.E. Awards Fighting Game of the Year Nominated [113]
2018 National Academy of Video Game Trade Reviewers Awards Game, Franchise Fighting Won [114][115]
2018 SXSW Gaming Awards eSports Game of the Year Nominated [116][117]

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External links

Combo Breaker 2017

Combo Breaker 2017 was a fighting game event that took place in St. Charles, Illinois on May 26-28, 2017. 20 different tournaments were held during this event, including a 2017 Capcom Pro Tour Premier Event for Street Fighter V, which was won by NuckleDu. Combo Breaker was the debut of the Injustice 2 Pro Series, a tournament which was won by SonicFox.

Craig Marduk

Craig Marduk (Japanese: クレイグ・マードック, Hepburn: Kureigu Mādokku) is a character from the Tekken fighting game series released by Namco Bandai Games. Marduk was introduced in Tekken 4, and he has returned for all subsequent releases, though he is only available in Tekken 7 as a DLC character. Marduk started out as a villain until becoming a reformed hero at the end Tekken 5, as well as the tag-team partner of King.

Echo Fox

Echo Fox is a professional esports organization with teams in League of Legends, Call of Duty: WWII, Counter-Strike: Global Offensive, Street Fighter V, Super Smash Bros. Melee, Super Smash Bros. for Wii U, Gears of War 4, Marvel vs. Capcom 3, Mortal Kombat X, Tekken 7, Dragon Ball FighterZ, Injustice 2, H1Z1, and Vainglory. The organization was founded after Rick Fox bought the League of Legends Championship Series (LCS) spot of Gravity Gaming for around US$1 million. The organization expanded into Counter-Strike: Global Offensive by signing a team called Torqued on January 26, 2016. Jared Jeffries joined as president of the team in 2017.

Evo 2016

The 2016 Evolution Championship Series (commonly referred to as Evo 2016 or EVO 2016) was a fighting game event held in Las Vegas on July 15–17. Being hosted on the twentieth anniversary of the Evolution Championship Series, the event offered tournaments for various video games, including Street Fighter V, Super Smash Bros. Melee, and Pokkén Tournament. Participation reached record-breaking numbers, with over 5,000 people registering for the Street Fighter competition alone. 2016 was the first time the Evo Grand Finals were held in an arena and were broadcast by ESPN2 in addition to Twitch.tv.

The Street Fighter V competition was won by Infiltration, winning over $50,000 USD, with second place going to Fuudo. Hungrybox won the Super Smash Bros. Melee competition for the first time, defeating previous champion Armada with a one-stock difference. Super Smash Bros. for Wii U was won by Elliot "Ally" Carroza-Oyarce for the first time.

Evo 2017

The 2017 Evolution Championship Series, commonly referred to as Evo 2017, was a fighting game event held in Las Vegas on July 14–16 that was part of the long-running Evolution Championship Series. The event offered tournaments for various fighting games, such as Street Fighter V, Tekken 7, and Injustice 2. Over 10,000 people registered for the event with Tekken 7 receiving double the number of players from the previous year.

Evo Japan 2018

The 2018 Japanese Evolution Championship Series, commonly referred to as Evo Japan 2018, was a fighting game event held in Tokyo, Japan on January 26–28. As mentioned in its namesake, the event was the first to take place in Japan and outside of the United States. The event offered tournaments for various fighting games, such as Street Fighter V, Tekken 7, and Super Smash Bros. for Wii U. Over 5,000 people registered for the event with Street Fighter V and Tekken 7's entrant numbers being on par with their respective Evo 2017 numbers.

Geese Howard

Geese Howard (ギース・ハワード, Gīsu Hawādo) is a fictional video game character appearing in SNK's Fatal Fury fighting games series. Debuting in Fatal Fury: King of Fighters, Geese is the local crime boss of the fictional city of South Town. Geese created and hosts a fighting tournament named "The King of Fighters", in which he faces the brothers Terry and Andy Bogard who want to take revenge for their father's death. After several tournaments in the Fatal Fury series, Geese is killed by Terry in Real Bout Fatal Fury. However, he appears in following games without storyline as a "ghost" named Nightmare Geese (ナイトメア・ギース, Naitomea Gīsu). Geese has also appeared in other SNK's games such as The King of Fighters games, in which he seeks to get the power from the creature Orochi and often sends teams representing him. His young self makes an appearance in the second Art of Fighting game as the hidden boss character. He also appears as downloadable content in Bandai Namco's fighting game Tekken 7.

Outside video games, Geese has appeared in the Fatal Fury animated adaptations as well as the CGI series The King of Fighters: Destiny. The character has been popular within both the SNK staff who decided to feature him as an spectre (Nightmare Geese) in games following his death as well as Tekken producer Katsuhiro Harada who believed the character would fit in Tekken 7. Video game journalists have given Geese popular response due to how overpowered Geese acts in his boss appearances across most of his story. Geese's reveal as guest character in Tekken 7 was met with acclaim due to how well he fitted within the series' cast.

Heihachi Mishima

Heihachi Mishima (Japanese: 三島 平八, Hepburn: Mishima Heihachi) is a fictional character of Namco's Tekken fighting game series. Introduced as the boss character from the first Tekken video game from 1994, Heihachi appears as the leader of an empire known as the Mishima Zaibatsu. He was the protagonist of Tekken 2, and was a boss character in two additional installments. He is opposed by many of his relatives who wish his death and taking over the Zaibatsu across the series after Heihachi betrayed them whereas Heihachi wants to defeat his son and grandson, Kazuya Mishima and Jin Kazama respectively, in order to obtain their Devil Gene powers. Heihachi's past and motives are revealed in Tekken 7 which is said to be his final appearance in story.

Outside Tekken spin-off titles, Heihachi also appears in other games such as SCE Santa Monica Studio's PlayStation All-Stars Battle Royale and Capcom's Street Fighter X Tekken as a playable character. He is also featured in the printed, animated and live-action adaptations of the Tekken series. In contrast to the main Tekken games, Heihachi also appeared in many games with a younger appearance.

Tekken producer Katsuhiro Harada referred to Heihachi as one of his favorite characters from the series. Critical reception to Heihachi has been positive with journalists praising his moves and characterization. His popularity has led to often being one of Sony's mascots as well as one of the best characters in fighting games.

Jin Kazama

Jin Kazama (Japanese: 風間 仁, Hepburn: Kazama Jin) is a fictional character and main protagonist of the Tekken fighting game series released by Namco Bandai Games. He was introduced in the 1997 game Tekken 3. Jin has been consistently voiced by Isshin Chiba since he debuted in Tekken 3 and has had multiple English actors across other appearances. Jin was created to be the new protagonist of the series whose constant fights with his family members would eventually lead him to become an antihero, as crafted by Bandai Namco director Katsuhiro Harada.

Trained by his grandfather, Heihachi Mishima, in order to enter the King of Iron Fist Tournament, Jin wishes to avenge the apparent death of his mother Jun Kazama. However, during the tournament it is revealed that Jin possesses the Devil Gene (Japanese: デビルの血, Hepburn: Debiru no Chi (Lit. 'Devil's blood')), a genetic abnormality within his body, and Heihachi betrays him to "take" it. He is also antagonized by his father, Kazuya Mishima, from whom he inherited the gene. While dealing with them, Jin loses control of the Devil Gene, which causes his transformation into an alter ego named Devil Jin (Japanese: デビル仁, Hepburn: Debiru Jin), first introduced as a non-playable character in Tekken 3 and playable ever since Tekken 5. Across the series, Jin develops hatred for both Heihachi and his father, Kazuya, in particular. Jin's hatred of the Devil Gene results in his becoming the apparent antagonist of Tekken 6, creating global chaos in order to end it.

Outside of the video games, Jin has also appeared in the animated and live-action films adapted from the games. Critical reception to the character has been positive, with comments focused on his moves in gameplay and role within the story. Since Tekken 3 Jin has proven to be quite popular, often considered one of the best Tekken characters, and a particularly memorable character for the fighting game genre.

Julia Chang

Julia Chang (Japanese: ジュリア・チャン, Hepburn: Juria Chan) is a character in the Tekken series of fighting games by Namco, where she was introduced in Tekken 3 in 1997. Julia is an adopted daughter of a part-Native American, part-Chinese fighter named Michelle Chang and her storyline typically involves saving her tribe's forest. An alternative version of the character is a masked female lucha libre wrestler known as Jaycee (ジェイシー, Jeishī), or just J.C., appearing incognito in Tekken Tag Tournament 2.

Kazuya Mishima

Kazuya Mishima (Japanese: 三島 一八, Hepburn: Mishima Kazuya) is a fictional character in Bandai Namco's Tekken fighting game series, first featured as the protagonist in the original 1994 game. The son of worldwide conglomerate Mishima Zaibatsu CEO Heihachi Mishima, Kazuya seeks revenge against his father for throwing him down a cliff years earlier. Kazuya becomes corrupted in later games, seeking to obtain more power. Kazuya possesses the Devil Gene, a mutation which can transform him into a demonic being known as Devil (デビル, Debiru). Devil has often appeared as a separate character in various games. Kazuya is also present in related series media and other games.

The character was based on writer Yukio Mishima, with whom he shares a last name. A number of staff members have considered him one of the franchise's strongest characters, which has led to debates about reducing the damage of some of his moves or removing them altogether. Kazuya's devil form was created to bring unrealistic fighters into the series, but the incarnation has made few appearances. Several voice actors have portrayed Kazuya in video games and films related to Tekken.

Kazuya has been positively received by critics. A number of websites have listed him as one of the best Tekken characters and one of the best characters in fighting games. Journalists have praised Kazuya's moves and dark characterization, which rivals that of his father. Critical reception of Kazuya's portrayal in films has been mixed, with critcs finding him generic.

Kuma and Panda

Kuma (Japanese: クマ, Hepburn: lit. meaning "bear") is the name of two characters within the Tekken fighting game series released by Namco Bandai Games. Kuma I was introduced in the first Tekken and returned for Tekken 2, while Kuma II was introduced in Tekken 3 and has returned for all subsequent games. Both of them were bears, bodyguards to Heihachi Mishima as well as father and son towards each other. The female Panda (パンダ) was introduced in Tekken 3 as a palette swap of Kuma, returning for subsequent games.

Lars Alexandersson

Lars Alexandersson (Japanese: ラース・アレクサンダーソン, Hepburn: Rāsu Arekusandāson) is a fictional character from the Tekken fighting game franchise by Bandai Namco Entertainment. First introduced in the 2008 game Tekken 6: Bloodline Rebellion (an updated version of the original Tekken 6 Japanese arcade game), he became the main protagonist in the console versions of Tekken 6.

He is a former member of the Tekken Force paramilitary unit, confronting the corrupt Mishima Zaibatsu corporation, responsible for starting a world war. Revealed to be the illegitimate son of the corporation's former leader Heihachi Mishima, he confronts Heihachi's grandson Jin Kazama who now runs the company, in order to stop the war his half-nephew started during the Tekken 6 storyline. Since Tekken 6, Lars has become a recurring character in the franchise, and has appeared as a guest character in games such as Naruto Shippuden: Ultimate Ninja Storm 2 and Street Fighter X Tekken.

Conceived from a name idea for a Swedish character, Lars was given a moveset fitting with other strong characters in the series, to make him easy to use by newcomers to the franchise. While he became fairly popular among fans of the series, the character had a mixed reception from video game reviewers. While some critics praised his fighting style, even suggesting him to new players of the franchise, his design was met with a negative response; most reviewers found it ridiculous, often referring to his spiky hair.

Lee Chaolan

Lee Chaolan (Chinese: 李 超狼; pinyin: Lǐ Chāoláng; Japanese: リー・チャオラン; Hepburn: Rī Chaoran) is a player character from the Tekken fighting game franchise by Bandai Namco Entertainment. He is an orphan adopted by Heihachi Mishima, head of the Mishima Zaibatsu corporation, and later becoming embroiled in a one-sided rivalry with his adoptive brother, Kazuya Mishima. The defeat of Kazuya is Lee's primary objective in entering the King of Iron Fist fighting tournaments. Since making his debut in the original Tekken, Lee has been a mainstay in the series, appearing in every subsequent game except for Tekken 3, and has at times appeared as an alter ego named Violet, who is additionally playable in several series installments. Outside of the games, Lee has appeared in two animated Tekken films, and he has received critical reception for his flamboyant personality and particularly his Tekken 5 ending.

List of Tekken characters

The following is a list of characters from the fighting game series Tekken. Characters are chronologically listed in order of the games in which they debuted.

Lucky Chloe

Lucky Chloe (ラッキー・クロエ, Rakkī Kuroe), also known simply as Chloe, is a fictional character from the Tekken fighting game franchise by Bandai Namco Entertainment, making her debut in Tekken 7. She is a teenage girl wearing a black, pink and white kitten-themed costume, including cat ears, tail, and paws. She is described as an otaku, having an obsession with Japanese pop culture and speaking in Japanese and English with a Japanese accent, though given her blonde hair and blue eyes, she may be of Caucasian descent. She is hired by G Corporation to be a mascot commercial. Her fighting style involves a lot of kicks, twirls, and flips, somewhat like a hip-hop dancer. As shown in her, Eddy Gordo and Jack-7's own endings, she's a good actor in her idol persona, but is revealed to be mean spirited in real life.

Reception for Lucky Chloe has been mixed, with some criticizing her for an "uninspired and generic" design, while other have defended her by claiming that Tekken has had a number of more "ridiculous" characters than her.

Noctis Lucis Caelum

Noctis Lucis Caelum (ノクティス・ルシス・チェラム, Nokutisu Rushisu Cheramu), "Noct" (ノクト, Nokuto) for short, is a fictional character from Square Enix's Final Fantasy series. He is a playable character and main protagonist of Final Fantasy XV, originally a spin-off titled Final Fantasy Versus XIII. The crown prince and protector of Lucis, Noctis and his allies must defend their country when the empire of Niflheim attacks Lucis in an attempt to take control of its magical Crystal. Alongside Final Fantasy XV, Noctis has appeared in the game's expanded media, including Final Fantasy crossover titles, and other game titles including Puzzle & Dragons and the fighting game Tekken 7.

Noctis was created and co-designed by Tetsuya Nomura, with later design revisions being handled by Yusuke Naora. Nomura created Noctis as a type of protagonist not featured in a leading role in the Final Fantasy series before. He also wanted his personality to be unique in the series, being unlike protagonists like Squall Leonhart or Cloud Strife, instead focusing more on realism. Noctis' clothes were designed by Hiromu Takahara, lead designer for Japanese fashion house Roen. His clothing was created to be both asymmetric, mirroring the fashion house's trademark style, and indicative of the game's themes and atmosphere. Before his design was finalized, Noctis was given a story-inspired temporary outfit used in early trailers.

Since his original reveal, Noctis has been compared with other asocial characters seen in the series' other games based on his appearance. Following the release of the game, Noctis has been positively received by journalists, with many noting his growth over the course of the story, and contrasting him against other Final Fantasy protagonists. His appearances in both the expanded media of Final Fantasy XV and other games have gathered multiple types of responses.

Tekken

Tekken (Japanese: 鉄拳, "Iron Fist") is a fighting video game franchise created, developed, and published by Namco (later Bandai Namco Entertainment). Beginning with the original Tekken released in December 1994, the series has received several sequels as well as updates and spin-off titles. Tekken was one of the first fighting games at the time to use 3D animation. The series has been adapted into three films and other media. There are seven main installments to the series, one installment having an updated version that also made a home release, two non-canonical installments, and a seventh mainline game released on Japanese arcades on 2015 and PC and console on June 2, 2017.

The premise of each game in the main series documents the events of the King of Iron Fist Tournament, hosted by the Mishima Zaibatsu. The prize is typically control of the company, which allows the winner to host the following tournament. After beating the game with each character, an ending cutscene is unlocked and usually one of the endings from each game becomes the continuation of the story into the following installment. The story has largely revolved around the Mishima clan curse, which began narratively with Heihachi Mishima throwing his son Kazuya Mishima from a cliff when he was five years old. Kazuya was nearly killed from the fall, but through the influence of the "Devil Gene" he survived and swore revenge to his father by the time of the King of Iron Fist Tournament.

Tekken 2 and Tekken 3 are considered breakthrough titles and among the greatest games of all time, the latter also being the second best-selling fighting game to date. Tekken is the second best selling fighting game franchise in history.

Tekken 6

Tekken 6 (鉄拳6) is a fighting game developed and published by Bandai Namco Games. It is the seventh main installment in the Tekken franchise. It was released in Japanese arcades on November 26, 2007 as the first game running on the PlayStation 3-based System 357 arcade board. The game received an update, subtitled Bloodline Rebellion, a year later. A home version based on the update was released for PlayStation 3 and Xbox 360 on October 27, 2009 and for PlayStation Portable on November 24, 2009. The game was initially planned as a PlayStation 3 exclusive. An Xbox 360 port was announced on October 8, 2008.While the game retains elements from the previous games, the game introduces a new rage system that increases the strength of the playable characters when they are weakened. It also stars a hack and slash mode focused on a soldier named Lars Alexandersson. Losing his memories on an attack against Jin Kazama's forces, Lars goes on a journey to learn his identity so that he will be able to recover the subject of his mission.

The game received generally positive reviews, especially the PSP version, which got an 82.60% from GameRankings and 82/100 from Metacritic. Sales from the video game have been positive.

A sequel, Tekken 7 was released to Japanese arcades on March 18, 2015, and was ported to PlayStation 4 and Xbox One and released internationally on June 2, 2017.

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