In serial fiction, a reboot is a new start to an established fictional universe, work, or series that discards all continuity to re-create its characters, plotlines and backstory from the beginning. It has been described as a way to "rebrand" or "restart an entertainment universe that has already been established". The term has been criticised for being a vague and "confusing" "buzzword", and a neologism for remake, a concept which has been losing popularity in the 2010s.
Reboots cut out non-essential elements associated with a pre-established franchise and start it anew, distilling it down to the core elements that made the source material popular. For audiences, reboots allow easier entry for newcomers unfamiliar with earlier titles in a series.
In comic books, a long-running title may have its continuity erased to start over from the beginning, enabling writers to redefine characters and open up new story opportunities, allowing the title to bring in new readers. Comic books sometimes use an in-universe explanation for a reboot, such as merging parallel worlds and timelines together, or destroying a fictional universe and recreating it from the beginning.
With reboots, filmmakers revamp and reinvigorate a film series to attract new fans and stimulate revenue. A reboot can renew interest in a series that has grown stale. Reboots act as a safe project for a studio, since a reboot with an established fanbase is less risky (in terms of expected profit) than an entirely original work, while at the same time allowing the studio to explore new demographics. Reboots also allow directors and producers to cast a new set of younger actors for the familiar roles of a film series to attract a younger audience. Unlike a remake, however, a reboot often presupposes a working familiarity on the part of the audience with the original work.
Reboots are common in the video game industry, particularly with franchises that have multiple entries in the series. Reboots in video games are used to refresh the storyline and elements of the game.
A remake is a film, television series or some other form of entertainment that is based on an earlier product and tells the same, or a very similar, story.Revisionism (fictional)
In analysis of works of fiction, revisionism denotes the retelling of a conventional or established narrative with significant variations which deliberately "revise" the view shown in the original work. For example, the film Dances with Wolves may be regarded as a revisionist western because it portrays Native Americans sympathetically instead of as the savages of traditional westerns.
Many original works of fantasy appear to retell fairy tales in a revisionist manner. The genre of "Arthurian literature" includes innumerable variations from themes of the classic tales of King Arthur. It is debatable whether any particular examples set out to create a revised view.Sequel
A sequel is a literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same fictional universe as an earlier work, usually chronologically following the events of that work.In many cases, the sequel continues elements of the original story, often with the same characters and settings. A sequel can lead to a series, in which key elements appear repeatedly. Although the difference between more than one sequel and a series is somewhat arbitrary, it is clear that some media franchises have enough sequels to become a series, whether originally planned as such or not.Sequels are attractive to creators and to publishers because there is less risk involved in returning to a story with known popularity rather than developing new and untested characters and settings. Audiences are sometimes eager for more stories about popular characters or settings, making the production of sequels financially appealing.In movies, sequels are common. There are many name formats for sequels. Sometimes, they either have unrelated titles or have a letter added on the end. More commonly, they have numbers at the end or have an added word on the end. It is also common for a sequel to have a variation of the original title or have a subtitle. In the 1930s, many musical sequels had the year included in the title. Sometimes sequels are released with different titles in different countries, because of the perceived brand recognition. There are several ways that subsequent works can be related to the chronology of the original. Various neologisms have been coined to describe them.Soft reboot
Soft reboot may refer to:
A warm reboot, where a computer system restarts without the need to interrupt the power
A reboot (fiction) in which continuity is retained