The RPG-2 (Russian: РПГ-2, Ручной противотанковый гранатомёт, Ruchnoy Protivotankovy Granatomyot; English: "hand-held antitank grenade launcher") was a man-portable, shoulder-fired anti-tank weapon designed in the Soviet Union. It was the first successful anti-tank weapon of its type, a response to the earlier and unsuccessful RPG-1. The RPG-2 offered better range and armor penetration, making it useful against late and post-World War II tanks where the RPG-1 was of marginal use. The basic design and layout was further upgraded to produce the ubiquitous RPG-7.

RPG2 and PG2 TBiU 37
RPG-2 antitank grenade launcher with PG-2 grenade
TypeRecoilless gun[1]
Place of originSoviet Union
Service history
In service1954–1960 (Soviet Union)
Used bySee Users
WarsVietnam War
Laotian Civil War
Cambodian Civil War
Nigerian Civil War
Rhodesian Bush War
Portuguese Colonial War
Moro conflict
Cambodian-Vietnamese War
Sino-Vietnamese War
Lebanese Civil War
Salvadoran Civil War
Thai–Laotian Border War
Somali Civil War
Yugoslav Wars
2008 Cambodian-Thai stand-off
2010–12 Burma border clashes
Libyan Civil War
War in Afghanistan
Iraq War
Kivu Conflict[2]
Iraqi Civil War (2014–2017)
Syrian Civil War
Battle of Marawi[3]
Production history
ManufacturerState Factories
VariantsM57 (Socialist Federal Republic of Yugoslavia)
B-40 and B-50 (Vietnam)
Type 56 RPG (China)
Mass2.83 kg (6.24 lb) (unarmed)
4.67 kg (10.30 lb) (ready to fire)
Length1,200 mm (47.2 in)
Crew2 including:
Grenadier (carries the launcher with three grenades in special backpack)
Assistant (armed with assault rifle and carries three more grenades)

ShellPG-2 HEAT round
Caliber40 mm barrel
82mm warhead
Rate of fire3–4 rounds per minute
Effective firing range100–150 m
Maximum firing range200 m


Studying German and US anti-tank rocket designs, in 1944 the Soviets began development of the RPG-1 with the goal of combining the best features of the German Panzerfaust with the US Bazooka. Propelled by a 30 mm cartridge, the 70 millimetres (2.8 in) HEAT round could penetrate about 150 millimetres (5.9 in) of homogeneous armour.[4]

Early testing displayed a number of minor problems, but, by the time these were being solved, the 150 mm of penetration was no longer considered effective against modern tanks, even late-war designs like the Panther. The warhead was already straining the capabilities of the cartridge and its range was already considered too low.[4] Modifications to improve this began, but in 1947 the RPG-2 program started as a parallel project. Development of the RPG-2 was carried out by the GSKB-30 design bureau, originally part of the Commissariat for Munitions, but in the post-war period handed to the Ministry of Agriculture to help design farm equipment.[5]

The main difference in performance between the two were due to size. The RPG-2 used a custom designed 40 millimetres (1.6 in) cartridge to provide much greater power, and the warhead enlarged to 80 millimetres (3.1 in). This improved penetration to 180 millimetres (7.1 in), which allowed it to penetrate the frontal armor of all but very heaviest tanks, and the side and rear armor of any tank. The larger cartridge gave the PG-2 warhead slightly better practical range as well, about 150 metres (490 ft) against stationary targets.[5]

The design of the PG-2 was considerably different than the PG-1 of the RPG-1. The rear section of the PG-1 consisted of a central tube holding the propelling charge, and a second tube around this carrying the fins. When the round was inserted in the launcher, the second tube was outside the launcher tube, requiring the front of the launcher to be free of any fittings. The PG-2 replaced the fins with small metal leafs attached to the inner tube, and eliminated the outer tube found on the PG-1. This allowed the entire propellant section to be inserted in the launcher, which in turn allowed the sights and trigger assembly to be mounted right at the front of the launcher. This slightly reduced the length compared to the RPG-1, made the entire assembly more robust, and allowed the use of conventional fore-and-aft sights.[5]

The new design was such an improvement on the earlier design that development of the RPG-1 ended in 1948. The first production versions of the RPG-2 entered service with the Soviet Army's infantry squads in 1954.[6] Although the RPG-2 could be operated by one man, standard military practice called for a two-man crew: a grenadier carrying the launcher and a purpose-built backpack containing three grenades and an assistant armed with a rifle and carrying another three-grenade backpack.[5]

In 1957, the launcher was adapted to be able to mount the NSP-2 infrared (IR) night-sight system, which consisted of an IR spotlight and a detector, together weighing (with batteries) 6 kilograms (13 lb). The NSP-2 was usable to 150 to 200 metres (490–660 ft) under good conditions. When fitted with the NSP-2, the launcher became known as the RPG-2N.[7]

Widely distributed to allies of the Soviet Union, it was also produced under license by China, North Vietnam and North Korea. Widely used against the U.S. military in the Vietnam War, its Vietnamese variants were called the B40 (Ba Do Ka (Bazooka) 40mm) and B50.[6] B-50 was an enlarged version of B40, with a bore caliber of 50mm.[8]

North Vietnamese troops with RPG-2 (B-40), 1968.


PG-2 grenade Kyiv 1
PG-2 HEAT projectile

The RPG-2 anti tank grenade launcher is a simple 40 millimeter steel tube into which the PG-2 grenade is fitted. The tailboom of the grenade inserts into the launcher. The diameter of the PG-2 warhead is 80mm. The center section of the tube has a thin wooden covering to protect the user from the heat generated by the grenade launch. The wooden covering also makes using the weapon in extreme cold conditions easier.

RPG 2 TBiU 37 2
A Polish soldier with an RPG-2 launcher.

The total length of the weapon with a grenade fitted was 120 centimeters (47 inches) and it weighed 4.48 kilograms (9.8 pounds). Only a simple iron sight was provided for aiming.

Only one type of grenade, the PG-2 HEAT (High Explosive Anti-Tank), was used in the RPG-2. The propellant, consisting of granulated powder was in a rolled cardboard case treated with wax that had to be attached to the grenade before loading. Once attached to the propellant charge, the grenade was inserted into the smooth-bore launcher from the front. A tab on the body of the grenade indexes in a notch cut in the tube so that the primer in the propelling charge aligns with the firing pin and hammer mechanism.

PG-2 rocket
A cutaway of a PG-2 rocket grenade.

To fire the RPG-2, the grenadier cocked an external hammer with his thumb, aimed, and pulled the trigger to fire. Upon launch, six stabilizer fins unfolded from the grenade.

The weapon was accurate, depending on the soldier's experience, against stationary targets up to 150 meters and against moving targets at ranges of less than 100 meters. It had a muzzle velocity of 84 meters per second and could penetrate armor up to 180 millimeters (7.17 inches) thick.


Former users

See also


  • Rottman, Gordon L. (2010). The Rocket Propelled Grenade. Weapon 2. Osprey Publishing. ISBN 978-1-84908-153-5.
  1. ^ http://world.guns.ru/grenade/rus/rpg-2-e.html
  2. ^ a b Small Arms Survey (2015). "Waning Cohesion: The Rise and Fall of the FDLR–FOCA" (PDF). Small Arms Survey 2015: weapons and the world (PDF). Cambridge University Press. p. 201.
  3. ^ [1]
  4. ^ a b Rottman 2010, p. 16.
  5. ^ a b c d Rottman 2010, p. 17.
  6. ^ a b c d e Rottman 2010, p. 19.
  7. ^ a b Rottman 2010, p. 20.
  8. ^ Rottman 2010, p. 40-41.
  9. ^ Small Arms Survey (2012). "Surveying the Battlefield: Illicit Arms In Afghanistan, Iraq, and Somalia" (PDF). Small Arms Survey 2012: Moving Targets. Cambridge University Press. p. 341. ISBN 978-0-521-19714-4.
  10. ^ "La 104ème brigade de la Garde républicaine syrienne, troupe d'élite et étendard du régime de Damas". France-Soir (in French). 20 March 2017.
  11. ^ Jowett, Philip (2016). Modern African Wars (5): The Nigerian-Biafran War 1967-70. Oxford: Osprey Publishing Press. p. 23. ISBN 978-1472816092.
  12. ^ http://www.smallarmssurvey.org/files/sas/publications/w_papers_pdf/WP/WP4_Cambodia.pdf
  13. ^ Rottman 2010, p. 36.
  14. ^ Lugosi, József (2008). "Gyalogsági fegyverek 1868–2008". In Lugosi, József; Markó, György (eds.). Hazánk dicsőségére: 160 éves a Magyar Honvédség. Budapest: Zrínyi Kiadó. p. 389. ISBN 978-963-327-461-3.
  15. ^ Abbott, Peter (2005). Modern African Wars (2): Angola and Mozambique 1961–1974. Oxford: Osprey Publishing. p. 15. ISBN 978-0-85045-843-5.
  16. ^ Reyeg, Fernando M.; Marsh, Ned B. (December 2011). The Filipino Way of War: Irregular Warfare through the Centuries (Master Thesis). Naval Postgraduate School. p. 114. hdl:10945/10681.
  17. ^ Anthony Trethowan. Delta Scout: Ground Coverage operator (2008 ed.). 30deg South Publishers. p. 185. ISBN 978-1-920143-21-3.
  18. ^ McNab, Chris (2002). 20th Century Military Uniforms (2nd ed.). Kent: Grange Books. p. 306. ISBN 1-84013-476-3.
  19. ^ Grant, Neil (2015). Rhodesian Light Infantryman: 1961-1980. Warrior 177. Osprey Publishing. p. 8. ISBN 9781472809629.

External links

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Battle of Minh Thanh Road

The Battle of Minh Thanh Road took place on 9 July 1966 when a Viet Cong force attacked a 1st Infantry Division convoy triggering a prepared US ambush, in which an overwhelming response of armour, artillery and airpower reacted to an ambushed convoy. The Viet Cong, primarily armed with RPG-2, recoil-less rifles and small-arms had engaged and destroyed some vehicles in a convoy but were prevented from overwhelming the convoy through a massive response of US armoured, artillery and aerial support. Much of the attacking ambush had slipped past the aerial and armoured cordon set-up.

Battle of Prek Klok II

The Battle of Prek Klok II occurred on March 10, 1967, during Operation Junction City when American military forces were conducting a search and destroy operation against the Viet Cong (VC) forces in Tay Ninh Province west of the capital of South Vietnam, Saigon. During the course of the operation they had already had a significant engagement in the Battle of Prek Klok I. During the night, Artillery Fire Support Patrol Base II at Prek Klok was attacked by two communist battalions, resulting in a short battle. This was the second major battle of Operation Junction City. The VC started by mortaring the base and launching anti-tank fire at the M113 armored personnel carriers (APCs) surrounding the base. Attacks came from the north and east, followed by an infantry charge out of wooded areas from the southwest. With the help of air strikes from nearby planes, as well as artillery and ample supplies flown in by helicopter, the Americans easily repelled the communist attack. The Americans killed 197 VC but lost only three of their men.

Battle of Suoi Tre

The Battle of Suoi Tre (Vietnamese: suối Tre) occurred during the early morning of 21 March 1967 during Operation Junction City, a search and destroy mission by American military forces in Tay Ninh Province of South Vietnam, to the west of the capital Saigon. After being challenged heavily to begin with, the Americans gained the upper hand and completed a convincing victory over the Viet Cong (VC). They claimed to have found 647 bodies and captured seven prisoners, while recovering 65 crew-served and 94 individual weapons. The Americans losses were 36 dead and 190 wounded, a fatality ratio of more than twenty to one in their favour.

On 19 March, American helicopters dropped two infantry battalions off in a clearing near Suoi Tre to build a fire support base to be used in search and destroy missions against the VC. During the airlift, seven helicopters were damaged. On March 21, a VC attack started before dawn at 6:30 a.m., headlined by mortars, and followed by a large-scale infantry charge. They overwhelmed parts of the American perimeter at first, and forced them to withdraw inwards. After a period, American reinforcements broke through the VC envelope to assist their besieged colleagues, and firepower and artillery helped them gain the upper hand. The VC stubbornly fought on, with some carrying wounded compatriots forward in follow-up infantry charges, but they were eventually forced to withdraw with heavy casualties.

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List of Naruto video games

Naruto video games have appeared for various consoles from Nintendo, Sony and Microsoft. Most of them are fighting games in which the player directly controls one of a select few characters based on their counterparts in the Naruto anime and manga. The player pits their character against another character controlled by the game's AI or by another player, depending on the mode the player is in. The objective is to reduce the opponent's health to zero using basic attacks and special techniques unique to each character derived from techniques they use in the Naruto anime or manga. The first Naruto video game was Naruto: Konoha Ninpōchō, which was released in Japan on March 27, 2003, for the WonderSwan Color. Most Naruto video games have been released only in Japan. The first games released outside Japan were the Naruto: Gekitou Ninja Taisen series and the Naruto: Saikyou Ninja Daikesshu series, released in North America under the titles of Naruto: Clash of Ninja and Naruto: Ninja Council. In January 2012, Namco Bandai announced that they have sold 10 million Naruto games worldwide.


The Panzerfaust (German: [ˈpantsɐˌfaʊst], lit. "armor fist" or "tank fist", plural: Panzerfäuste) is an inexpensive, single shot, recoilless German anti-tank weapon of World War II. It consists of a small, disposable pre-loaded launch tube firing a high-explosive anti-tank warhead, and was intended to be operated by a single soldier. The Panzerfaust's direct ancestor was the similar, smaller-warhead Faustpatrone ordnance device. The Panzerfaust was in use from 1943 until the end of the war.

The weapon's concepts played an important part in the development of the later Russian RPG weapon systems such as the RPG-2. Most notably, the RPG-7 added a sustainer rocket motor to the grenade.

Paper Mario

Paper Mario is a role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64 home video game console. It was first released in Japan in 2000 and in the rest of the world in 2001. Paper Mario was re-released for Nintendo's Wii Virtual Console in July 2007 as well as Wii U Virtual Console in 2015.

Paper Mario is set in the Mushroom Kingdom as the protagonist Mario tries to rescue Princess Peach from Bowser, who has imprisoned the seven "Star Spirits", lifted her castle into the sky and has successfully defeated his foe after stealing the Star Rod from Star Haven and making himself invulnerable to any attacks. To save Mushroom Kingdom, rescue Peach, get the castle back, and defeat Bowser, Mario must locate the Star Spirits, who can negate the effects of the stolen Star Rod, by defeating Bowser's minions guarding the star spirits. The player controls Mario and a number of partners to solve puzzles in the game's overworld and defeat enemies in a turn-based battle system. The battles are unique in that the player can influence the effectiveness of attacks by performing required controller inputs known as "action commands".

Paper Mario is the second Mario role-playing game to be released (following Super Mario RPG) and is the first installment for the Paper Mario series. Paper Mario is the predecessor to the GameCube game Paper Mario: The Thousand-Year Door, the Wii game Super Paper Mario, the 3DS game Paper Mario: Sticker Star and the Wii U game Paper Mario: Color Splash. The game received critical acclaim upon release, attaining an aggregate score of 88% from GameRankings and 93% from Metacritic. It was rated the 63rd best game made on a Nintendo system in Nintendo Power's "Top 200 Games" list in 2006.


The RPG-1 (Russian: РПГ-1, Ручной противотанковый гранатомёт, Ruchnoy Protivotankovy Granatomyot; English: hand-held anti-tank grenade launcher) was a Soviet lightweight anti-tank rocket equipped with a shaped charge warhead. The design was inspired by similar weapons being introduced by the US and Germany in the late-World War II period. Work on the design began in 1944 and continued until 1948, but it was not put into production, as the RPG-2 was selected for this role instead. The RPG-1 introduced the basic physical and mechanical layout that was also used on the RPG-2 and the much more famous and ubiquitous RPG-7.


The RPG-7 (Russian: РПГ-7) is a portable, reusable, unguided, shoulder-launched, anti-tank rocket-propelled grenade launcher. Originally the RPG-7 (Ручной Противотанковый Гранатомёт – Ruchnoy Protivotankoviy Granatomyot – Hand-held anti-tank grenade launcher) and its predecessor, the RPG-2, were designed by the Soviet Union; it is now manufactured by the Russian company Bazalt. The weapon has the GRAU index (Russian armed forces index) 6G3.

The ruggedness, simplicity, low cost, and effectiveness of the RPG-7 has made it the most widely used anti-armor weapon in the world. Currently around 40 countries use the weapon, and it is manufactured in several variants by nine countries. It is popular with irregular and guerrilla forces. The RPG has been used in almost all conflicts across all continents since the mid-1960s from the Vietnam War to the late 2010s Syrian Civil War.

Widely produced, the most commonly seen major variations are the RPG-7D (десантник - desantnik - paratrooper) model, which can be broken into two parts for easier carrying; and the lighter Chinese Type 69 RPG. DIO of Iran manufactures RPG-7s with olive green handguards, H&K pistol grips, and a Commando variant.

The RPG-7 was first delivered to the Soviet Army in 1961 and deployed at squad level. It replaced the RPG-2, having clearly out-performed the intermediate RPG-4 design during testing. The current model produced by the Russian Federation is the RPG-7V2, capable of firing standard and dual high explosive anti-tank (HEAT) rounds, high explosive/fragmentation, and thermobaric warheads (see below), with a UP-7V sighting device fitted (used in tandem with the standard 2.7× PGO-7 optical sight) to allow the use of extended range ammunition. The RPG-7D3 is the equivalent paratrooper model. Both the RPG-7V2 and RPG-7D3 were adopted by the Russian Ground Forces in 2001.

Rocket-propelled grenade

A rocket-propelled grenade (often abbreviated RPG) is a shoulder-fired anti-tank weapon system that fires rockets equipped with an explosive warhead. Most RPGs can be carried by an individual soldier. These warheads are affixed to a rocket motor which propels the RPG towards the target and they are stabilized in flight with fins. Some types of RPG are reloadable with new rocket-propelled grenades, while others are single-use. RPGs, with some exceptions, are generally loaded from the muzzle.RPGs with high explosive anti-tank warheads (HEAT) are very effective against armored vehicles such as armoured personnel carriers (APCs). However, heavily armored vehicles from the 2010s, such as main battle tanks, are generally too well armored (with thick composite and/or reactive armor) to be penetrated by an RPG, unless less armored sections of vehicle are exploited. Various warheads are also capable of causing secondary damage to vulnerable systems (especially sights, tracks, rear and roof of turrets) and other unarmored targets.

The term "rocket-propelled grenade" stems from the Russian language РПГ or ручной противотанковый гранатомёт (transliterated as "ruchnoy protivotankovy granatomyot"), meaning "hand-held anti-tank grenade launcher", the name given to early Russian designs.

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The Super A'can was a home video game console that was released exclusively in Taiwan in 1995 by Funtech/Dunhuang Technology. Inside was a Motorola 68000, also used in the Sega Genesis and Neo Geo. Twelve games have been confirmed to exist for the system.

Weapons of the Vietnam War

This article is about the weapons used in the Vietnam War, which involved the People's Army of Vietnam (PAVN) or North Vietnamese Army (NVA), National Liberation Front for South Vietnam (NLF) or Viet Cong (VC), and the armed forces of the Army of the Republic of Vietnam (ARVN), United States, Republic of Korea, Philippines, Thailand, and the Australian, New Zealand defence forces, and a variety of irregular troops.

Nearly all United States-allied forces were armed with U.S. weapons including the M1 Garand, M1 carbine, M-14 and M-16. The Australian and New Zealand forces employed the 7.62 mm L1A1 Self-Loading Rifle as their service rifle, with the occasional US M16.

The PAVN, although having inherited a variety of American, French, and Japanese weapons from World War II and the First Indochina War (aka French Indochina War), were largely armed and supplied by the People's Republic of China, the Soviet Union, and its Warsaw Pact allies. In addition, some weapons—notably anti-personnel explosives, the K-50M (a PPSh-41 copy), and "home-made" versions of the RPG-2—were manufactured in North Vietnam. By 1969 the US Army had identified 40 rifle/carbine types, 22 machine gun types, 17 types of mortar, 20 recoilless rifle or rocket launcher types, nine types of antitank weapons, and 14 anti-aircraft artillery weapons used by ground troops on all sides. Also in use, primarily by anti-communist forces, were the 24 types of armored vehicles and self-propelled artillery, and 26 types of field artillery and rocket launchers.

Yasin (RPG)

The Yasin (Arabic: ياسين ‎) anti-tank rocket launcher is a weapon developed by Hamas' Ezzedeen-al-Qassam brigades named after the group's spiritual leader, Sheik Ahmed Yasin, killed by the Israeli Defense Forces (IDF) on March 22, 2004.

Russian and former Soviet Union RPG series
Reusable launchers
One-shot launchers
Thermobaric launchers
Multipurpose warheads
Hand grenades

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