Pocket Gamer

Pocket Gamer is a video game website that focuses on mobile, portable and handheld games. The site launched in 2005 and is published and owned by UK company Steel Media Ltd. The website covers all major portable and mobile gaming formats, including iPhone, iPad, Android, Nintendo Switch and others. It was one of the first to cover the iPhone gaming market. As well as the website, the publication hands out awards for handheld games to recognize them in several categories.[2] The British newspaper The Guardian at one time syndicated a list of recommended mobile games from Pocket Gamer, especially the list of recommended games for each month.[3] In the years since launch, Steel Media Ltd has created many brand spin-offs, including the industry-facing PocketGamer.biz site and a series of conferences called Pocket Gamer Connects.[4]

Pocket Gamer
Pocket Gamer
The March 2009 issue of Your guide to... mobile games by Pocket Gamer
EditorRic Cowley[1]
CategoriesVideo games
PublisherSteel Media Ltd
Year foundedApril 2005
CompanySteel Media
CountryUnited Kingdom
LanguageEnglish
Websitepocketgamer.com

History

Launched in April 2005 with the subtitle 'play as you go', Pocket Gamer set out to provide professional editorial coverage of mobile and handheld gaming formats which they saw as the future of gaming. At launch the site focused on mobile phones (java and brew), the Nokia N-Gage, Nintendo's Game Boy series as well as the then newly launched Nintendo DS. They also mentioned PDAs and handheld console pretenders such as Gizmondo and the Tapwave Zodiac. The Sony PSP was added to the site soon after and as traffic grew Pocket Gamer became a barometer for the portable games industry, tracing the rise and fall of various platforms. When the Apple iPhone arrived in June 2007, followed by the subsequent launches of the iPod Touch in September 2007 and the App Store in July 2008, it grew to increasingly dominate the editorial agenda. The site subsequently added Nintendo 3DS, PlayStation Vita, Android, BlackBerry, Windows Phone 7, MeeGo and Palm to the roster of covered formats, although latterly it's concentrated just on iOS and Android, plus the Nintendo Switch in its portable mode.

In October 2007, Pocket Gamer launched the Pocket Gamer Guide to Mobile Games magazine, which was first featured by T-Mobile, where it is published bi-monthly in all of their stores in the United Kingdom. It was expected to have a circulation of 150,000 copies.[5] A digital version of Pocket Gamer was also available on the websites of Vodafone and 3 UK.[6] In May 2008, British company Steel Media (founders of the Pocket Gamer website http://www.pocketgamer.co.uk) announced that it partnered with O2 to produce the Pocket Gamer Guide to Mobile Games magazine, which had an initial print run of 500,000 copies and was made available in all O2 UK stores, making O2 the 4th UK mobile network to feature the Pocket Gamer magazine.[6] In May 2008, the magazine's circulation reached 700,000 copies, with a total audience of 1.5 million when including web and WAP readership, and syndication reviews to Vodafone live! and the Samsung Fun Club.[7] The website rumored in April 2009 that Sony would release the PlayStation Portable 2 later that year, although ultimately it was the PSPgo which was launched[8]

In May 2008, Steel Media Ltd expanded the Pocket Gamer stable with the launch of a b2b-based sister site. PocketGamer.Biz [9] focuses on covering the business of mobile games. Steel Media Ltd also launched Quality Index [10] which tracks review scores of leading mobile games and publishers. PocketGamer.Biz produces quarterly industry reports.[11]. Ten years later in May 2018, Steel Media Ltd expanded the international reach of PocketGamer.Biz by partnering with Maysalward in Jordan to launch a b2b Arabic-language mobile gaming site, PocketGamer.me.[12]

In October 2008, Pocket Gamer launched its first foreign edition aimed at consumers, PocketGamer.Fr,[13] providing news and reviews on mobile and iPhone apps to a French language audience. The site grew steadily and launched its own iPhone app as well as providing syndicated content to several third party magazines. In August 2010 the site merged with number two in the market, JMobil [14] and relaunched with a new design, new features and coverage of a wider number of platforms including Android.

In October 2018, Steel Media Ltd undertook a major redesign of Pocket Gamer and unveiled a new look for the site, its first refresh in many years. At this point the site changed to a .com domain, to reflect the site's growing international appeal, from its previous .co.uk homepage.

Past Guest Authors on Pocket Gamer

Awards

Since 2010, the Pocket Gamer Awards are handed out every year in March to video games for iPhone, mobile, and handheld devices in eleven categories each. The website also publishes regular features showcasing the 10 best games for each type of device, by genre.[19]

For 2010, on the iPhone, Firemint won "Best Developer", Gameloft won "Best Publisher", and Flight Control won "Game of the Year". For other mobile devices, Digital Chocolate won "Best Developer", Electronic Arts won "Best Publisher", and Mystery Mania won "Game of the Year". Among handhelds, Rockstar Leeds won "Best Developer", Nintendo won "Best Publisher", and Grand Theft Auto: Chinatown Wars won "Game of the Year". Grand Theft Auto: Chinatown Wars also won the overall "Game of the Year" award.[19]

The People's Choice category of Steel Media Ltd's annual Mobile Game Awards is voted for by readers of Pocket Gamer.[20]

Pocket Gamer has been listed as one of the top 100 websites by the Guardian newspaper two years running [21] as well as being named in The Sunday Times newspaper's Top 5 Websites for Gaming [22]/

Podcast

Pocket Gamer launched the weekly Pocket Gamer Podcast on 1 December 2008, featuring a round-up of the biggest news stories from the world of iOS and Android gaming, plus information on the latest releases. Though initially a video podcast, the format changed to audio only on 18 May 2009. The show has seen multiple hosts and is currently helmed by James Gilmour with regular input from other members of the team, including Ric Cowley and Emily Sowden.[23]

References

  1. ^ https://www.pocketgamer.com/articles/076797/ric-cowley-joins-the-pocket-gamer-team-as-our-new-editor/
  2. ^ "Firemint Wins Four Pocket Gamer Awards". Retrieved 20 June 2010.
  3. ^ "Guardian Unlimited: Mobile and iPhone gaming round-up". The Guardian. 2009-06-17.
  4. ^ https://www.pgconnects.com/
  5. ^ "UK - PocketGamer.co.uk launches mobile games guide". Telecompaper UK. 2007-10-23.
  6. ^ a b "UK - O2 UK launches Pocket Gamer mobile games magazine". Telecompaper UK. 2008-05-22.
  7. ^ "Pocket Gamer mobile games magazine launches with 500,000 print-run in all O2 stores". Press release. Retrieved 27 June 2010.
  8. ^ "Rumor: PSP2 Out Before Christmas". PC World. Retrieved 20 June 2010.
  9. ^ "Mobile games industry news, discussion, analysis, opinion, events, jobs, and more - Pocket Gamer.biz - PGbiz". pocketgamer.biz.
  10. ^ "Gameloft made the best mobile games in 2008, says PocketGamer.biz analysis". MCV UK.
  11. ^ http://www.develop-online.net/press-releases/58616/PocketGamerbiz-Mobile-Games-Trends-Report-2010
  12. ^ https://www.pocketgamer.biz/asia/news/68066/pocketgamerbiz-expands-with-new-arabic-language-sister-site-pocketgamerme/
  13. ^ "Jeux portables : jeux iPhone / iPad, jeux Android, jeux PlayStation Vita et jeux Nintendo 3DS". pocketgamer.fr.
  14. ^ "Gamasutra - Press Releases - PocketGamer.fr relaunches with JmobiL". gamasutra.com.
  15. ^ Guest Author (14 September 2011). "XMG's Ray Sharma on why mobile is the remote control for transmedia success". pocketgamer.biz.
  16. ^ Guest Author (25 October 2011). "Papaya Mobile's Si Shen explains what you can learn about freemium whales from e - Pocket Gamer.biz - PGbiz". pocketgamer.biz.
  17. ^ Guest Author (20 September 2011). "From VDC: Exent's Rick Marazzani on why content is now important for Verizon". pocketgamer.biz.
  18. ^ Guest Author (11 October 2011). "Tak Fung on the thinking behind Supermono's ultra-neon, free-to-play, online, co - Pocket Gamer.biz - PGbiz". pocketgamer.biz.
  19. ^ a b "And the award goes to...". Pocket Gamer. Retrieved 27 June 2010.
  20. ^ http://www.mobilegamesawards.com/
  21. ^ Schofield, Jack; Johnson, Bobbie; Arthur, Charles; O'Connor, Stuart; Bunz, Mercedes; Keegan, Victor (9 December 2009). "The 100 essential websites". The Guardian. London.
  22. ^ "The Sunday Times: Pocket Gamer one of the 'best sites for gamers'". Pocket Gamer. 6 July 2010.
  23. ^ https://itunes.apple.com/gb/podcast/the-pocket-gamer-podcast/id300280568

External links

Alto's Adventure

Alto's Adventure is a 2015 endless runner snowboarding video game by Snowman. The player-character automatically moves to the right of the screen through procedurally generated landscapes. The player taps the screen to jump and perform tricks (backflips), and works towards goals, competitive high scores, and upgrades. Snowman, a Toronto-based, three-person indie development team, previously worked on productivity apps before Alto's Adventure. The game was made to emulate the ethereal atmosphere of snowboarding, and was inspired by Journey (2012), Monument Valley (2014), Tony Hawk's Pro Skater 2 (2000), and Windosill (2009).

The game was released on February 19, 2015, initially for iOS devices. In September that year, Snowman announced that Alto's Adventure would launch on Android and Kindle Fire. The game was released for Android on February 11, 2016. On July 8, 2016, the game was released for the Windows platform.According to review score aggregator Metacritic, the game received universal acclaim from critics. Reviewers praised its art style and sense of atmosphere but criticized its gameplay as unoriginal. Pocket Gamer awarded the game their Gold Award.

Backflip Studios

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Broken Sword

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Reset Generation

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The single-player PC version of the game was made available to FilePlanet subscribers on July 25, 2008 in the form of a browser game. It was made available to non-subscribers on August 1, 2008. The full N-Gage and Windows version of the game with included online capability was released on August 4, 2008.

Revolution Software

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Simogo

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Slither.io

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The Colour of Magic is a text adventure game developed by Delta 4 and published by Piranha Games, released in 1986. It was released for the ZX Spectrum, Amstrad CPC, and Commodore 64 computers. It is the first Discworld computer game and so far the only one adapted directly from one of the novels, and follows the plot of the book closely.

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Vampire Rush

Vampire Rush is a Tower Defense/Survival Horror video game developed by Lithuania-based A-Steroids.

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Worms 3 is an artillery turn-based tactics video game, in the Worms series developed and published by Team17 for iOS on August 8, 2013, and released for Android devices via the Play Store and Mac OS X computers in 2014 .

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