PlayStation TV

PlayStation TV (abbreviated to PS TV), known in Japan and other parts of Asia as the PlayStation Vita TV or PS Vita TV, is a microconsole,[14][15][16] and a non-handheld variant of the PlayStation Vita handheld game console. It was released in Japan on November 14, 2013,[3] North America on October 14, 2014, and Europe and Australia on November 14, 2014.[4]

Controlled with either the DualShock 3 or DualShock 4 controllers, the PS TV is capable of playing many PlayStation Vita games and applications, either through physical cartridges or downloaded through the PlayStation Store. However, not all content is compatible with the device, since certain features in the PS Vita such as the gyroscope and microphone are not available on the PS TV. Nevertheless, the PS TV is able to emulate touch input for both the Vita's front and rear touchpads using the DS3/DS4 controller.

In Japan, "PlayStation TV" was the name given to PlayStation 3 retail kiosks from 2006 to 2014, which consisted of a PS3 unit, an LCD monitor and a number of controllers.[17]

PlayStation TV
PlayStation Vita TV logo

PlayStation TV logo
Top: Logo used in Asia
Bottom: Logo used outside of Asia
The PlayStation TV console
DeveloperSony Computer Entertainment
ManufacturerSony Computer Entertainment
Product familyPlayStation
GenerationEighth generation
Release date
Introductory price¥9,480 (Japan)[5]
$99 (North America)[6]
€99 (Europe)[4]
MediaPS Vita Card, digital distribution
Operating systemPlayStation Vita system software
CPUQuad-core ARM Cortex-A9 MPCore[3]
Memory512 MB RAM, 128 MB VRAM
Storage1GB internal, expandable via PS Vita memory card (4, 8, 16, 32 or 64 GB)[3]
DisplayHDMI out (720p, 1080i, 480p)[3]
GraphicsQuad-core PowerVR SGX543MP4+[3]
Sound2 channel LPCM[3]
Controller inputDualShock 3, DualShock 4,[3] PlayStation Vita
ConnectivityIEEE 802.11 b/g/n Wi-Fi, Bluetooth 2.1+EDR (A2DP, AVRCP, HSP, HID[13]), Ethernet LAN (10BASE-T, 100BASE-TX)[3]
PowerDC 5V in (max 2.8W)[3]
Online servicesPlayStation Network
Dimensions65.0 × 105.0 × 13.6 mm[3]
Mass110 grams[3]



The system was released in Japan on November 14, 2013. The device on its own sold for 9,954 yen tax inclusive (about US$100), whilst a bundle version with an 8 GB memory card and DualShock 3 controller retailed for 14,994 yen (about US$150).[18]

Andrew House, CEO of Sony Computer Entertainment, explains that Sony hopes to use the PS Vita TV to penetrate the Chinese gaming market, where video game consoles have previously been prohibited.[19] The PS Vita TV was released in five other Southeast Asian countries and the special region of Hong Kong on January 16, 2014.[1] At E3 2014, the system was announced for North America and Europe, under the name PlayStation TV, for release in Q3 2014.[20] Final release dates for the western release were announced at Gamescom 2014.[4]

System software update 3.15 was released on April 30, 2014, which enabled PS4 remote play functionality for the PS Vita TV. As of October 2014 the system can be used with PlayStation Network accounts originating from outside the original launch territories of Japan and Asia following the release of system software firmware version 3.30 update, which also renames the PS Vita TV system to PS TV within the system menus.

Open beta trials for PlayStation Now functionality on the PS TV began on October 14, 2014 in North America,[21] the same day that PS TV was released there. By the end of March, in Europe, Sony has dropped the price of PlayStation TV by 40% with the new price of €59.99. That same week the sales has increased 1272%.[22]

On February 29, 2016, Engadget reported that Sony has stopped shipping the PlayStation TV in Japan.[12] Sony confirmed shipments were discontinued in Americas and Europe at the end of 2015, however will continue in Asia contrary to reports.[11]


Ports on the PlayStation Vita TV

Instead of featuring a display screen, the console connects to a television via HDMI. Users can play using a DualShock 3 controller[23] (with functionality for DualShock 4 controllers added with the 3.10 firmware update released on March 25, 2014[24]), although due to the difference in features between the controller and the handheld, certain games are not compatible with PS Vita TV, such as those that are dependent on the system's microphone, camera, or gyroscopic features.[3] The device is said to be compatible with over 100 PS Vita games,[25] as well as various digital PlayStation Portable, PlayStation, and PC Engine titles, along with a selection of PlayStation 3 titles streamed from the PlayStation Now service.[26] The device is technically referred to by Sony as the VTE-1000 series, to distinguish it from the handheld PCH-1000/2000 series PS Vita models.[27]

According to Muneki Shimada, Sony Director of the Second Division of Software Development, the original PCH-1000 series PlayStation Vita already includes an upscaler that supports up to 1080i resolution, however it was decided that the idea for video output for the original Vita was to be scrapped in favor for releasing the PlayStation Vita TV as a separate device for television connectivity. The in-built scaler has been removed from the PCH-2000 series PlayStation Vita model.[28]

The system supports Remote Play compatibility with the PlayStation 4, allowing players to stream games from the PlayStation 4 to a separate TV connected to PS Vita TV, and also allows users to stream content from video services such as Hulu and Niconico, as well as access the PlayStation Store. PS4 Remote Play functionality for the PS Vita TV gained full support with the release of the 1.70 PS4 firmware update.[29][30] The device includes the software features of the PS Vita, such as the Web browser and email client.[31] There are future plans for media server and DLNA support for remote video streaming and image/audio file transfer.[32]

The console measures 6.5 cm by 10.5 cm, about the size of a pack of playing cards.[33]

It is powered with (and ships with) the same model/type of power adapter that was used for the original PlayStation Portable.


PC World called the device an amazing invention, praising the opportunity to play Vita and PSP games on the big screen. IGN said the console "may be one of Sony's most exciting new products and could provide a critical edge for the PS4."[31]

Various commentators have compared the device to set-top boxes—including media streaming devices (such as Apple TV and Chromecast) and other microconsoles, such as the Ouya.[33] Time said the console could compete well against set-top box competitors with a quality library of games.[34] At launch however, the game library was limited to a subset of PS Vita games, which negatively impacted early reviews.[35]

The PlayStation TV, along with the PlayStation 4, won the 2014 Good Design Award from the Japan Institute of Design Promotion.[36]

The PlayStation TV sold 42,172 units during its debut week of release in Japan.[37] The PlayStation TV was heavily marketed alongside God Eater 2 which was released on the same day as the device,[38] and placed at the top of the Japanese software sales charts for that week.[37]

Compatibility and whitelist hack

Journalist’s criticized the platform’s lack of compatibility with the Vita’s overall software library. Sam Byford of The Verge commented: "Vita TV’s most egregious failure was that it failed at being a Vita. Many games’ reliance on dubious Vita features like the rear touchpad came back to haunt Sony, as vast swathes of the system’s library was rendered incompatible with a regular gaming controller. And even some games that should by rights have worked just didn’t, for whatever reason.[39]. Richard Leadbetter of Eurogamer’s Digital Foundry argued that games such as WipEout 2048 didn't need to be blacklisted, as it only used the touchscreen for the menus and could be accessed using the DualShock 4's touch pointer emulation: "Life as a PlayStation TV owner can be pretty frustrating - especially when a vast array of mobile Vita titles that should work just fine on the under-utilised micro-console fail to load at all, blocked by their lack of inclusion on Sony's whitelist of approved titles."[40]

In 2015 and 2016, hackers found ways to overwrite the PS TV's Whitelist to allow any Vita game to load.[41][42] But while all games will load, compatibility issues persist in certain Vita games reliant on touch and motion controls. But for the most part, the Whitelist hack was well received by journalists. Kyle Orland of Ars Technica reported: "some enterprising hackers have apparently gone a long way toward fixing this problem by increasing the PlayStation TV's software compatibility with a simple hack."[43] Marliella Moon of Engadget even joked about the incompatibility of a stock PS TV in her review of the Whitelist hack: "If you have a PlayStation TV collecting dust in a cabinet somewhere, this might make it useful again."[44]

See also


  1. ^ a b c 2013-11-07, PlayStation Vita TV Leaves Japan For Other Asian Regions In January 2014, Siliconera
  2. ^ 임진모 (November 6, 2013). "신형 PS비타-PS비타 TV, 국내 발매일과 가격 발표". (in Korean). Retrieved January 6, 2015.
  3. ^ a b c d e f g h i j k l m 2013-09-09, SONY COMPUTER ENTERTAINMENT INTRODUCES PLAYSTATION(R) VITA TV (Corporate Release), Sony Computer Entertainment
  4. ^ a b c d e 2014-08-12, Gamescom 2014: PlayStation TV Launches in October, Bringing PS4 Remote Play to Your TV, Gamespot
  5. ^ 2013-09-09, PS Vita TV Release Date: Sony Announces PlayStation Vita TV Console At 2013 SCEJA Press Conference, International Business Times
  6. ^ 2014-10-14, PlayStation TV launches in North America for $99, Mind of the Geek
  7. ^ PlayStation®Vita TV (PS Vita TV), Sony Computer Entertainment Korea (Web archive)
  8. ^ 2014-06-11, Sony reveals PlayStation TV UK price, T3
  9. ^ 2014-06-10, The PlayStation TV Is Coming To Australia, Gizmodo Australia
  10. ^ Hunter, Shaun. "PlayStation TV Heading to New Zealand". Retrieved June 10, 2014.
  11. ^ a b Makuch, Eddie (February 29, 2016). "PlayStation TV Discontinued in the US, Europe". Gamespot.
  12. ^ a b Fingas, Jon. "Sony stops shipping PlayStation TV in Japan". Engadget. Retrieved February 29, 2016.
  13. ^ 2014-10-07, PlayStation TV: The Ultimate FAQ, Sony Computer Entertainment America
  14. ^ Kain, Erik. "Sony Announces $100 'PlayStation Vita TV' Micro-Console". Forbes. Retrieved 2013-10-02.
  15. ^ Gilbert, Ben (September 18, 2013). "Hands-on with the PlayStation Vita TV, Sony's $100 microconsole (update: video!)". Retrieved 2013-10-02.
  16. ^ "News: Sony announces PS Vita TV microconsole". September 9, 2013. Retrieved 2013-10-02.
  17. ^ Gantayat, Anoop (October 26, 2006). "Sony's PlayStation TV". IGN. Retrieved November 15, 2014.
  18. ^ Peckham, Matt (September 9, 2013). "Sony's 'Casual' PS Vita Impresses, but the Vita TV Box Heralds Bigger Things". Retrieved 2013-10-02.
  19. ^ 2013-09-12, Sony not planning to release PlayStation Vita TV in US or Europe 'at this point', Videogamer
  20. ^ Leo Hurley, 2014-06-10, PS Vita TV Coming to Europe in Autumn, Kotaku
  21. ^ 2014-10-07, PlayStation Now open beta coming to PS Vita, PlayStation TV next week, Gematsu
  22. ^ Scammell, David (March 29, 2015). "PlayStation TV sales up 1,272% on Amazon since price cut". Retrieved 2016-02-09.
  23. ^ "PS Vita TV – Release date, price, and specs". September 9, 2013. Retrieved 2013-10-02.
  24. ^ 2014-03-25, PS Vita、PS Vita TVのシステムソフトウェア バージョン3.10が提供開始、カレンダー機能追加など盛りだくさん!, Famitsu
  25. ^ PS Vita TV であそべる PS Vita ゲーム, Sony Computer Entertainment Japan. (WebCite archive)
  26. ^ Reisinger, Don (September 12, 2013). "PlayStation 3 titles could be headed to the PS Vita TV". Retrieved 2014-06-29.
  27. ^ 商品情報, PlayStation Japan
  28. ^ 2013-09-19, PlayStation Vita/Vita TV 開発者インタビュー, AV Watch
  29. ^ 2014-04-17, PS4“システムソフトウェア バージョン1.70”の内容が公開、ニコニコ生放送や各配信サービス内の動画アーカイブへの対応、HDCP信号オフなど, Famitsu
  30. ^ 2014-04-17, PS4がバージョン1.70へのアップデートでニコ生HD配信などに対応!, Weekly ASCII
  31. ^ a b "Why PS Vita TV Could Be a Game Changer". IGN. September 9, 2013. Retrieved 2013-10-02.
  32. ^ 2014-10-07, The ultimate PlayStation TV FAQ, Sony Computer Entertainment Europe
  33. ^ a b Yannick LeJacq (September 9, 2013). "Sony unveils PS Vita TV set-top box for $100". Retrieved 2013-10-02.
  34. ^ Peckham, Matt (September 9, 2013). "Sony's 'Casual' PS Vita Impresses, but the Vita TV Box Heralds Bigger Things". Retrieved 2013-10-02.
  35. ^ "VitaTV review". November 14, 2013. Retrieved 2014-06-10.
  36. ^ 2014-10-01, News: PS4 & PS Vita TV Win “Good Design” Japanese Award, The Games Cabin
  37. ^ a b 2013-11-20, Media Create Sales: 11/11/13 – 11/17/13, Gematsu
  38. ^ 2013-11-14, 「GOD EATER 2」×PlayStation Vita TV合同発売日記念ステージ開催! 「GE2」出荷50万本突破!!, GAME Watch
  39. ^
  40. ^
  41. ^
  42. ^
  43. ^
  44. ^

External links


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Eighth generation of video game consoles

In the history of video games, the eighth generation of consoles is the current generation. It includes those released since 2012 by Nintendo, Microsoft, and Sony. For home consoles, the eighth generation began on November 18, 2012 with the release of the Wii U, and continued with the release of the PlayStation 4 (PS4) on November 15, 2013, and Xbox One (XBO) on November 22, 2013. The Wii U was the first to be discontinued (on January 31, 2017) to make way for the Nintendo Switch on March 3, 2017, which is still considered as part of the eighth generation. These video game consoles follow their seventh generation predecessors from the same three companies: Nintendo's Wii, Sony's PlayStation 3, and Microsoft's Xbox 360, respectively.

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List of PS one Classics (North America)

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List of PlayStation minis

This is a list of all 290 PlayStation minis (PS minis) for the PlayStation Portable, which are games available to download from the PlayStation Store. Many of them are also compatible with the PlayStation 3 (PS3), PlayStation Vita (PSVita) and PlayStation TV (PSTV) as indicated.

List of microconsoles

This is a list of microconsoles from the first created to the present, in chronological order.

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Lists of PlayStation Vita games

These are lists of games for the PlayStation Vita that are distributed through retail via flash storage as well as downloadable from the PlayStation Store. While the PlayStation Vita additionally plays some games of the PlayStation Portable, original PlayStation, PlayStation minis, PC Engine (as purchasable downloads available on Japan PSN only) and PlayStation Mobile, and is able to play PlayStation 4 games through Remote Play and a selection of PlayStation 3 games through Remote Play or PlayStation Now, these lists contain only games that were developed specifically for the system itself.

Physical cartridge retail games are region free and can be played on any device; digitally distributed games and downloadable content are however restricted by the PSN region the user's account is associated with. Although there are no hardware restrictions on the type of regional account that can be used, this page lists the release date of games within the North American, European and Japanese regions.

All PS Vita game formats (physical/digital) can be played with the PlayStation TV; however, for various reasons (i.e. incompatibility with motion sensor/camera) not all games are compatible with it (the touchpad can be emulated on the PS TV). The lists have a column denoting compatibility with the microconsole.

Games that were announced, but cancelled prior to release, are documented at the list of cancelled PlayStation Vita games.

There are currently 1558 games across the Lists of PlayStation Vita games.


A microconsole is a type of video game console. Many of the devices that the term has been used to describe are low-cost Android-based devices that are designed to connect to televisions and play video games downloaded from an application store, such as Google Play.


PlayStation (Japanese: プレイステーション, Hepburn: Pureisutēshon, abbreviated as PS) is a gaming brand that consists of four home video game consoles, as well as a media center, an online service, a line of controllers, two handhelds and a phone, as well as multiple magazines. It is created and owned by Sony Interactive Entertainment since December 3, 1994, with the launch of the original PlayStation in Japan.The original console in the series was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history.The first handheld game console in the PlayStation series, the PlayStation Portable or PSP, sold a total of 80 million units worldwide by November 2013. Its successor, the PlayStation Vita, which launched in Japan on December 17, 2011 and in most other major territories in February 2012, had sold over 4 million units by January 2013. PlayStation TV is a microconsole and a non-portable variant of the PlayStation Vita handheld game console. Other hardware released as part of the PlayStation series includes the PSX, a digital video recorder which was integrated with the PlayStation and PlayStation 2, though it was short lived due to its high price and was never released outside Japan, as well as a Sony Bravia television set which has an integrated PlayStation 2. The main series of controllers utilized by the PlayStation series is the DualShock, which is a line of vibration-feedback gamepad having sold 28 million controllers as of June 28, 2008.The PlayStation Network is an online service with over 110 million users worldwide (as of July 2013). It comprises an online virtual market, the PlayStation Store, which allows the purchase and download of games and various forms of multimedia, a subscription-based online service known as PlayStation Plus and a social gaming networking service called PlayStation Home, which had over 41 million users worldwide at the time of its closure in March 2015. PlayStation Mobile (formerly PlayStation Suite) is a software framework that provides PlayStation content on mobile devices. Version 1.xx supports both PlayStation Vita, PlayStation TV and certain devices that run the Android operating system, whereas version 2.00 released in 2014 would only target PlayStation Vita and (optionally) PlayStation TV. Content set to be released under the framework consist of only original PlayStation games currently.7th generation PlayStation products also use the XrossMediaBar, which is an award-winning graphical user interface. A touch screen-based user interface called LiveArea was launched for the PlayStation Vita, which integrates social networking elements into the interface. Additionally, the PlayStation 2 and PlayStation 3 consoles also featured support for Linux-based operating systems; Linux for PlayStation 2 and OtherOS respectively, though this has since been discontinued. The series has also been known for its numerous marketing campaigns, the latest of which being the "Greatness Awaits" commercials in the United States.

The series also has a strong line-up of first-party titles due to Sony Interactive Entertainment Worldwide Studios, a group of fifteen first-party developers owned by Sony Interactive Entertainment which are dedicated to developing first-party games for the series. In addition, the series features various budget re-releases of titles by Sony with different names for each region; these include the Greatest Hits, Platinum, Essentials, Favorites and The Best ranges of titles.

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PlayStation 4 models

The PlayStation 4 video game console has been produced in various models. At launch, the PlayStation 4 was available with a 500 GB hard disk drive. Since then, Sony have released two further redesigned models, the "Slim" and "Pro" models, with the latter supporting 4K video output. As of January 8, 2019, the total number of units sold is over 91.6 million.

PlayStation Mobile

PlayStation Mobile (formerly PlayStation Suite) was a software framework used to provide downloadable PlayStation content for devices that meet PlayStation Certified requirements. This includes devices that both run Android 2.3 and meet specific unannounced hardware requirements, PlayStation Vita, and PlayStation TV. PlayStation Mobile is based on the Mono platform.The Open Beta was released on April 19, 2012. PlayStation Mobile opened in the United States, Japan, Canada, United Kingdom, France, Germany, Italy, Spain and Australia on October 3, 2012. Sony states that PlayStation Mobile support will continue to be rolled out to more countries over time. It has also been stated that PlayStation Network Trophy integration is being worked on.On 8 May 2013, Sony announced that the publisher license fee of €80/£65/$99 would be waived in an attempt to entice more developers to create games for the service. PlayStation Mobile 2.00 released in 2014 would only target PlayStation Vita and (optionally) PlayStation TV.

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PlayStation Now

PlayStation Now (PS Now) is a cloud gaming subscription service developed by Sony Interactive Entertainment. The platform allows users to access a selection of PlayStation 2, PlayStation 3 and PlayStation 4 games, which can then be streamed to their PlayStation 4 and PC, with PlayStation 2 and PlayStation 4 titles optionally available to download on PlayStation 4.Non-PlayStation devices will need a DualShock 3, 4 or any XInput-compatible controller, such as an Xbox game pad, to use the service. If members intend to stream their games, Sony recommends that players have a 5 Mbps internet connection to achieve good performance.

PlayStation Vita

The PlayStation Vita (officially abbreviated PS Vita or Vita) is a handheld game console developed and released by Sony Computer Entertainment. It is the successor to the PlayStation Portable as part of the PlayStation brand of gaming devices. It was released in Japan on December 17, 2011, with releases in North America, Europe, and other worldwide regions starting on February 22, 2012. It primarily competes with the Nintendo 3DS as part of the eighth generation of video game consoles.

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The system's design was created to meld the experience of big budget, dedicated video game platforms with the then up-and-coming trend of mobile gaming through smart phones and tablets. However, in the year after the device's successful launch, sales of the hardware and its bigger budget games stalled, threatening to end its lifespan. A concentrated effort to attract smaller, indie developers in the West, combined with strong support from mid-level Japanese companies, helped keep the platform afloat. While this led to less diversity in its game library, it did garner strong support in Japanese-developed role-playing video games and visual novels alongside a wealth of Western-developed indie games, leading it to become a moderate seller in Japan, and build a smaller, yet passionate userbase in the West. While Sony has not released exact sales figures, late-lifespan estimates in sales fall around 15 to 16 million units. In the platform's later years, Sony also promoted its ability to work in conjunction with its other gaming products, notably the ability to play PlayStation 4 games on it through the process of Remote Play, similar to the Wii U's function of Off-TV Play. Production of the system and its physical cartridge games are scheduled to end in 2019.

PlayStation Vita system software

The PlayStation Vita system software is the official firmware and operating system for the PlayStation Vita and PlayStation TV video game consoles. It uses the LiveArea as its graphical shell. The PlayStation Vita system software has one optional add-on component, the PlayStation Mobile Runtime Package. The system is built on a Unix-base which is derived from FreeBSD and NetBSD. The current version of the system software is 3.70, which was made available on January 14, 2019.

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Remote Play is a feature of Sony video game consoles that allows the PlayStation 3 and PlayStation 4 to transmit its video and audio output to a PlayStation Portable or PlayStation Vita. Similar functionality is provided on Nintendo's Wii U console, using the Off-TV Play function. This feature essentially allows compatible home console games to be played on the handheld. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and tablets (Z2 and later), and PlayStation Now. In 2016, it was expanded to Microsoft Windows PCs and macOS.

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