Overtime or extra time is an additional period of play specified under the rules of a sport to bring a game to a decision and avoid declaring the match a tie or draw where the scores are the same. In some sports, this extra period is played only if the game is required to have a clear winner, as in single-elimination tournaments where only one team or players can advance to the next round or win the tournament. In other sports, particularly those prominently played in North America where ties are generally disfavored, some form of overtime is employed for all games.
The rules of overtime or extra time vary between sports and even different competitions. Some may employ "sudden death", where the first player or team who scores immediately wins the game. In others, play continues until a specified time has elapsed, and only then is the winner declared. If the contest remains tied after the extra session, depending on the rules, the match may immediately end as a draw, additional periods may be played, or a different tiebreaking procedure such as a penalty shootout may be used instead.
The terms "overtime" and "in overtime" (abbreviated "OT" or "IOT") are primarily used in North America, whereas the terms "extra time" and "after extra time" (abbreviated "a.e.t.") are usually used in other continents. However, in basketball, the terms "overtime" and "in overtime" are used worldwide.
In association football knock-out competitions or competition stages, teams play an extra 30 minutes, called extra time, when the deciding leg (or replay of a tie) has not produced a winner by the end of normal or full-time. It follows a short break where players remain on or around the field of play and comprises two straight 15-minute periods, with teams changing ends in between. Although Laws of the Game states that extra time is one of the approved methods on deciding winner, competitions are not bound to adopting extra time, and each competition are free to choose any one or more methods designated in Laws of the Game on deciding winner.
In a one-off tie or deciding replay, level scores nearly always go to extra time. In games played over two legs (such as the UEFA Champions League or FIFA World Cup qualification) or even at lower levels (such as the English Football League play-offs), teams only play extra time in the second leg where the aggregate score – then normally followed by an away goals rule – has not produced a winner first. Ties in the FA Cup used to be decided by as many replays as necessary until one produces a winner within normal time rather than have any extra time or shootouts though, nowadays, replays are limited to just the one with the second going to extra time if teams are still level. Equally, CONMEBOL has historically never used extra time in any of the competitions it directly organises, such as the Copa Libertadores. Today, it uses extra time only in the final match of a competition. The score in games or ties resorting to extra time are often recorded with the abbreviation a.e.t. (after extra time) usually accompanying the earlier score after regulation time.
Ties that are still without a winner after extra time are usually broken by kicks from the penalty spot, commonly called a penalty shootout. In the late 1990s and early 2000s, many international matches tried to reduce this by employing the golden goal (also called "sudden death") or silver goal rules (the game ending if a team has the lead after the first 15-minute period of extra time), but competitions have not retained these.
In NCAA college soccer rules, all matches that remain tied after ninety minutes have an overtime period. A sudden death golden goal rule is applied, with the game ending as soon as an overtime goal is scored. If neither team scores in the two ten-minute halves, the match ends in a draw unless it is a conference or national championship tournament match. A playoff game tied after two overtime periods then moves to a penalty kick shoot-out with the winner determined by the teams alternating kicks from the penalty mark.
High school rules vary depending on the state and conference, but most will have a sudden-death overtime procedure wherein the game ends upon scoring a golden goal, although in some instances the overtime will go until completion with the team in the lead after time expires (i.e., silver goal rules) declared the winner. The overtime period length may vary, but it is commonly 10 minutes long. Depending on the state, if the game is still tied at the end of the first overtime:
The NFL introduced overtime for any divisional tiebreak games beginning in 1940, and for championship games beginning in 1946. The first postseason game to be played under these rules was the 1958 NFL Championship Game between the Baltimore Colts and New York Giants (the "Greatest Game Ever Played").
In 1974 the NFL adopted sudden death overtime for regular season and preseason games. If the score is tied after regulation time has expired, one additional period is played. Until the 2016 season, the period was 15 minutes in all games. Since 2017, it is 10 minutes for exhibition/regular season games. The captains meet with the officials for a coin toss, and then one side kicks off to the other, as at the start of a game. Under the original regular season format used through 2011, whoever scored first during the extra period won the game. Additionally, during regular season games, fourth quarter timing rules were in effect throughout the period, including a two-minute warning if necessary. In the regular season, if the overtime period is completed without either side scoring, the game ends in a tie.
Because there cannot be a tie in the playoffs, the teams would switch ends of the field and start multiple 15-minute overtime periods until one side scored, and all clock rules were as if a game had started over. Therefore, if a game was still tied with two minutes to go in the second (or fourth) overtime, there would be a two-minute warning (but not during the first overtime period as in the regular season). If it was still tied at the end of the second overtime, the team that lost the overtime coin toss would have the option to kick or receive, or to choose which direction to play; at the end of the fourth overtime, there is a new coin toss, and play continues.
The longest NFL game played to date is 82 minutes, 40 seconds in the 1971–72 NFL playoffs on Christmas Day 1971 (the Chiefs' last-ever game at Municipal Stadium); Miami kicker Garo Yepremian kicked a 37-yard field goal at 7:40 of the second overtime. The longest game in all modern American professional football is 93 minutes, 33 seconds in a 1984 United States Football League playoff game, also using the true sudden death rule, in which the Los Angeles Express defeated the Michigan Panthers 27–21.
As a consequence of the 1974 rule changes, the number of tie games dropped dramatically. Only 24 NFL games have ended in a tie since then. The most recent was on 16 September 2018 when the Minnesota Vikings & Green Bay Packers fought to a 29-all tie, the 11th game to end that way since 1990.
Scoreless ties were common in the early years of the NFL, but none has happened since 1943, in part due to innovations added by Hugh "Shorty" Ray to encourage more scoring.
In March 2010, NFL owners voted to amend overtime rules for postseason games; the changes were extended to the regular season in 2012. The changes preserved sudden death with one notable exception: if the team that receives the opening kickoff scores a field goal, the team that initially kicked off gets one possession to tie or win the game; any other score on the opening possession ends the game immediately. In postseason games, if both teams are still tied after the first overtime, the procedure is repeated until a winner is declared; in regular-season games, if the score is tied after 10 minutes, the game ends. No 2010 postseason game went into overtime, so the first overtime game played after the implementation of this rule came in the wild-card round in 2011. Incidentally, this was also the shortest overtime in NFL history; Pittsburgh Steelers kicker Shaun Suisham kicked off and the ball went out of the back of the end zone, resulting in a touchback and no time off the clock. Tim Tebow, then with the Denver Broncos, threw an 80-yard touchdown pass on the first play to Demaryius Thomas to give the Broncos the win in only 11 seconds.
The first time the "first possession field goal" rule was enforced occurred on 9 September 2012, the first week of the season, in a game between the Minnesota Vikings and Jacksonville Jaguars. Minnesota's Blair Walsh kicked a 38-yard field goal on the Vikings' first drive. When Jacksonville regained possession, they failed to gain a first down, losing possession and the game on a failed fourth-down conversion. The first overtime in which both teams scored occurred on 18 November 2012, in a game between the Houston Texans and Jacksonville Jaguars; the Texans won 43–37. The first overtime game that ended in a tie after both teams scored in overtime occurred on 24 November 2013, when the Minnesota Vikings and Green Bay Packers played to a 26–all tie. On 5 February 2017, a Super Bowl went into overtime for the first time ever, with the New England Patriots defeating the Atlanta Falcons, 34–28; the Patriots scored a touchdown on their initial possession, so the Falcons never received the ball in overtime.
The Arena Football League and NFL Europe used a variant in which each team is guaranteed one possession. Whoever is leading after one possession wins the game; if the teams remain tied after one possession, the game goes to sudden death. This procedure was used by the United Football League in its inaugural 2009 season. This includes both games of all semifinals series. All overtime periods thereafter are true sudden death periods.
The short-lived World Football League, for its inaugural 1974 season (the same year the NFL established sudden death in the regular season), used a fifteen-minute quarter of extra time, divided into two halves. It was not sudden death.
The New York Pro Football League, a 1910s-era league that eventually had several of its teams join the NFL, used the replay to settle ties in its playoff tournament. The replay was used in the 1919 tournament to decide the championship between the Buffalo Prospects and the Rochester Jeffersons. The teams had played to a tie on Thanksgiving; Buffalo won the replay 20–0 to win the championship.
In college (since the 1996 season) and high school football, as well as the Canadian Football League (since the 1986 season) and the short-lived Alliance of American Football, an overtime procedure is used to determine the winner. This method is sometimes referred to as a "Kansas Playoff", or "Kansas Plan" because of its origins for high school football in that state. A brief summary of the rules:
On two occasions, just two plays were required to determine an overtime winner in an NCAA football game: on 26 September 2002, when Louisville defeated Florida State 26–20 and on 27 September 2003, when Georgia Tech defeated Vanderbilt 24–17.
It is possible for a college game to end after a single play in overtime if the team on defense secures a turnover and returns it for a touchdown: on 9 September 2005, Ohio defeated Pittsburgh 16–10 on an 85-yard interception return by Dion Byrum on the third play of overtime. It is also possible for the defense to get a safety on the first play of overtime (which would also end the game), but this would require the offense to lose 75 yards on the play, which is extremely unlikely (such a scenario is attested in regular play from scrimmage in college football but never in an overtime period).
As of 2016, the Tennessee Volunteers have competed in the most overtime college football games, totalling 19.
The development of this "Kansas System" was implemented in 1970. The original Kansas System had each team start on the 10-yard line. Throughout the state that first year, seventy games went into overtime with one game requiring five overtime periods to determine a winner. After the system was reviewed positively by the majority of state's coaches and administrators, Kansas State High School Activities Association leadership presented the system to the National Federation of State High School Associations, who approved giving state associations the option of using the overtime system for two years. Two years later the overtime system became a permanent option for state associations use.
Another type of overtime system was once used by the California Interscholastic Federation. Known as the "California tiebreaker", it was used in high school football from 1968 through the 1970s and ’80s. The California tiebreaker starts with the ball placed at the 50-yard line, and the teams run four plays each (a coin toss decides who gets to go first), alternating possession at the spot of the ball after every play. If no one manages to score (field goals aren’t allowed), then the team that’s in its opponents’ territory at the conclusion of the eight plays is awarded one point and declared the winner. When the California tiebreaker was finally phased out, it was replaced by the Kansas tiebreaker.
The short-lived XFL used a modified Kansas Playoff, where the series would start on the 20-yard line and have four downs to score. However, if the first team to play overtime scored a touchdown in less than four downs, the second team would have to score in just as many plays (for instance, if the first team scored a touchdown on three downs, the second team would only have three downs to score a touchdown). Neither team could kick a field goal until the fourth down (a rule imposed to prevent teams from turning the overtime period into the equivalent of a penalty shootout). Although such a scenario never happened in the league's short life, the XFL rules did not explain what would happen should a turnover occur and the set of four downs end prematurely. Rather than a coin toss, the winner of the opening scramble at the beginning of the game also got to choose to go first or second in overtime.
The 2020 revival of the XFL plans on using a five-round shootout: teams will alternate, one play at a time, attempting to score a one-point touchdown on a single play from the five-yard line, with each team's respective offense and defense occupying opposite sides of the field simultaneously. Any interception or defensive fumble recovery would score a single point for the defense.
In basketball, if the score is tied at the end of regulation play, the teams play multiple five-minute overtime periods until a winner is decided. In levels below collegiate/Olympic play, an overtime period is half the length of a standard quarter, i.e., four minutes for high school varsity. 3x3 (originally FIBA 33), a formalized version of the halfcourt three-on-three game, uses an untimed overtime (the former FIBA 33 rules called for two-minute periods). The alternating possession rule is used to start all overtime periods under international rules for full-court basketball, while a jump ball is used under high school and NCAA rules, with the arrow reset based on the results of the jump ball to start each overtime. The (Women's) National Basketball Association, which use a quarter-possession rule to start periods after the opening jump, also use a jump ball. In 3x3, whose current rules do not allow for a jump ball at any time in the game, the first possession in overtime is based on the result of a pregame coin toss; the winner of the toss can choose to take possession of the ball either at the start of the game or at the start of a potential overtime. The entire overtime period is played; there is no sudden-death provision. The only exception is in 3x3, in which the game ends once either team has scored 2 points in overtime, with baskets made from behind the "three-point" arc worth 2 points and all other successful shots worth 1 point. All counts of personal fouls against players are carried over for the purpose of disqualifying players (except in 3x3, where individual foul counts are not kept, but team foul counts are). If the score remains tied after an overtime period, this procedure is repeated.
As many as six overtime periods have been necessary to determine a winner in an NBA game.
In exhibition games (non-competitive play), it is upon the discretion of the coaches and organizers if an overtime is to be played especially if it is a non-tournament game (a one-off event).
Starting in the 2009–10 season, Euroleague Basketball, the organizer of the EuroLeague and EuroCup, introduced a new rule for two-legged ties that eliminated overtime unless necessary to break a tie on aggregate. The rule was first used in the 2009–10 EuroCup quarterfinals (which consist of two-legged ties), although no game in that phase of the competition ended in a regulation draw. Euroleague Basketball extended this rule to all two-legged ties in its competitions, including the EuroLeague, in 2010–11. One game in the qualifying rounds of that season (the only phase of the EuroLeague that uses two-legged ties), specifically the second leg of the third qualifying round tie between Spirou Charleroi and ALBA Berlin, ended in a draw after regulation. No overtime was played in that game because Spirou had won the first leg, and the two-legged tie. Although other competitions use two-legged ties at various stages, the FIBA Europe competitions are the only ones known to use overtime only if the aggregate score after the second game is tied.
A rule change in the FIBA rules effective 1 October 2017 (Article D.4.2) permits drawn games at the end of the either leg of the two-legged tie. The definition states, "If the score is tied at the end of the first game, no extra period shall be played."
In The Basketball Tournament, a 64-team single-elimination tournament held each summer in the U.S. with a $2 million winner-take-all prize, overtime has been abolished effective with the 2018 event. Games now employ the "Elam Ending", named after its creator, Ball State University professor Nick Elam. Upon the first dead ball (time-out, foul, violation) with up to 4 minutes remaining in the fourth period, the game clock is turned off (though the shot clock remains active). A target score is set at the current score of the leading team (or both teams if tied) plus 7 points, and the first team to reach or surpass the target wins.
Ties are common in ice hockey due to the game's low-scoring nature. If the score is tied at the end of regulation play, certain leagues play overtime.
When a tie needs to be broken in handball, two straight 5-minute overtimes are played. If the teams are still tied after that, this overtime procedure is repeated once more; a further draw will result in a penalty shootout.
Baseball and softball are unique among the popular North American team sports in that they do not use a game clock. However, if the regulation number of innings are complete (normally nine in baseball and seven in softball) and the score is even, extra innings are played to determine a winner. Complete innings are played, so if a team scores in the top half of the inning, the other team has the chance to play the bottom half of the inning; they will extend the game by tying the score again and win if they take the lead before their third out. The longest professional baseball game ever played, a 1981 minor league baseball game between the Pawtucket Red Sox and the Rochester Red Wings required 33 innings and over eight hours to complete. The Red Wings had scored in the top half of the 21st inning, but Pawtucket tied the game in the bottom half, extending the game.
Major League Baseball games normally end in a tie only if the game is called off due to weather conditions. In the early decades of baseball (up to the 1920s), a game could also be called off due to nightfall, but this ceased to be a problem once stadiums began installing lights in the 1930s. Two Major League Baseball All-Star Games have ended in a tie; the second 1961 game was called due to rain with the teams tied 1-1 after the ninth inning, and the 2002 game was called after the eleventh inning after both teams had exhausted their supply of pitchers.
The exceptions to this are in Nippon Professional Baseball, Chinese Professional Baseball League, and the Korea Baseball Organization, where the game cannot go beyond 12 innings (in Japan Series, first 7 games only; no such limit thereafter). During the 2011 season the NPB had a game time limit of 3½ hours during the regular season; ties are allowed to stand in the regular season and postseason ties are resolved in a full replay, extending a series if necessary. Extra innings are not played in KBO doubleheaders' first game.
In 2017, the Arizona League and Gulf Coast League served as testing grounds for the softball version of the World Baseball Softball Confederation extra inning rule that will automatically place a runner on second base to start an extra inning of play.
Rugby league games in some competitions are decided using overtime systems if scores are level at full-time (80 minutes). One extra time system is golden point, where any score (try, penalty goal, or field goal) by a team immediately wins the game. This entails a five-minute period of golden point time, after which the teams switch ends and a second five-minute period begins. Depending on the game's status, a scoreless extra time period ends the game as a draw, otherwise play continues until a winner is found.
In the knockout stages of rugby competitions, most notably the Rugby World Cup, two full-length extra time periods of 10 minutes each are played (with an interval of 5 minutes in between) if the game is tied after full-time. If scores are level after 100 minutes, the rules call for a period of sudden-death extra time to be played. Originally, this sudden-death period was 20 minutes, but is now 10 minutes. If the sudden-death extra time period results in no scoring, standard World Rugby rules call for a kicking competition to be used to determine the winner. Domestic leagues may use other tiebreakers; for example, playoff games in the French professional leagues that are level at the end of extra time use a set of tiebreakers before going to a kicking competition, with the first tiebreaker being tries scored.
However, no match in the history of the Rugby World Cup has gone past 100 minutes into a sudden-death extra time period.
In the sevens variant of rugby union, extra time is used only in knockout stages of competitions, such as the World Rugby Sevens Series and Rugby World Cup Sevens. Extra time begins one minute after the end of full-time, and is played in multiple 5-minute periods. Unlike the 15-man game, extra time in sevens is true sudden-death, with the first score by either team winning the match. If neither team has scored at the end of a period, the teams change ends. This procedure is repeated until one team scores.
Since 2019, college football & Texas middle & high school football treats quintuple overtime & thereafter as two-point conversions.
The longest rugby league game at senior level is 104 minutes, during the 1997 Super League Tri-series final between NSW and QLD. Normal game time is 80 minutes, but with scores level a further 20 minutes was played. When the scores remained level after 100 minutes, golden point extra time was invoked, a Noel Goldthorpe field goal decided the game after 104 minutes.
The Isner–Mahut match at the 2010 Wimbledon Championships was a first round Men's Singles match, in which the American 23rd seed John Isner played French qualifier Nicolas Mahut. In total, the match took 11 hours, 5 minutes of play over three days, with a final score of 6–4, 3–6, 6–7(7), 7–6(3), 70–68 for a total of 183 games. It remains by far the longest match in tennis history, measured both by time and number of games. The final set alone was longer than the previous longest match.
The official longest tie-break on record, 50 points, came in the first round of Wimbledon in 1985 when Michael Mortensen and Jan Gunnarson defeated John Frawley and Victor Pecci 6-4, 6-4, 3-6, 7-6 (24). Of note is an even longer tie-break of 70 points, with Benjamin Balleret defeating Guillaume Couillard 7-6 (34), 6-1. The match, held in Plantation, FL in 2013, was only a qualifying match in a Futures event, the lowest level tournament in pro tennis. All matches in qualifying are played without any chair umpire or any lines people. Without any official scorecard, this record is not official.
Since 2019, all 5th-set tiebreakers for men's (3rd-set for women's) are broken using the "super tiebreaker", with the first to reach 10 points winning the match; this began with the Australian Open. If the tiebreaker game deciding the match is tied at 9–all, whoever scores two straight points wins. It wouldn't apply to the French Open.
Length is in minutes unless otherwise specified.
|Sport||Competition||Length in minutes||Percent of length||Number of extra periods allowed||Sudden death?||If still tied at the end of the overtime period(s)||Applicable to|
|Overtime period||Entire match|
|Gridiron football||NFL regular season||10||60||17%||1||Modified sudden death||The match will end in a tie.||All matches|
|NFL playoffs||15||25%||Until a winner is produced||Modified sudden death||Another overtime period will be played.|
|Untimed||N/A||2 (CFL regular season)
Until a winner is produced (NCAA, CFL playoffs, NFHS)
|Each team has one possession||Regular-season games in the CFL end in a tie after two overtime procedures (another overtime procedure is played during postseason games). In the NCAA and the NFHS, another overtime procedure is played; games can only end in a tie if inclement weather forces a game stoppage and curfew are in place.|
|Association football||universal||30||90||33%||1 (divided into 2 halves)||1992–2004 (golden goal)||The match will proceed to a best-of-5 penalty shootout, then sudden death penalty shootouts if still tied. The golden goal procedure is used in NCAA and NFHS matches only.||Decisive matches only|
|Basketball||NBA preseason||5||48||10%||Until winner is determined||Rarely used||Another overtime period will be played. Following the first overtime period, double overtime and thereafter could be sudden death due to time constraints (but only during preseason games and Summer League games).||Competitive matches only|
|NBA regular season/playoffs||No|
|FIBA 3x3||Untimed||10||N/A||1||Yes||A tie at the end of overtime is impossible. An overtime in 3x3 will end once either team has scored 2 points in overtime, equal to one basket from behind the "three-point" arc or any combination of two regular baskets and free throws.|
|NFHS||4||32||13%||Until a winner is produced||No||Another overtime period will be played.|
FIBA World Cup
|Gaelic games (Gaelic football, hurling, camogie)||Senior inter-county Gaelic football and hurling||20||70||29%||1 (divided into 2 halves)||No||The match is replayed at a later date. In some competitions, a free-taking contest will decide the winner.||Knockout competitions only|
|All other games||20||60||33%||1 (divided into 2 halves)||No||The match is replayed at a later date. In some competitions, a free-taking contest will decide the winner.||Knockout competitions only|
|Ice hockey||North American professional regular season||5||60||8%||1||Yes||The match will proceed to a 3-on-3 shootout, then additional sudden-death shootout rounds if still tied.||Competitive matches only|
|Professional playoffs||20||60||33%||Until a winner is produced||Yes||Another overtime period will be played.||All matches|
|Team handball||universal||10||60||17%||2 (each divided into two halves)||No||The match will proceed to sudden-death penalty shootouts.||Certain matches only|
|Roller derby||WFTDA/MRDA rules||2||60||3%||Until a winner is produced||No||Another overtime jam will be played.||All matches|
|Rugby league||Certain leagues||10||80||13%||1 (divided into two halves)||No||Either the match will end in a draw, or another overtime period will be played.||Certain matches only|
|Rugby sevens||universal||5||14[a 1]||36%[a 2]||Until a winner is produced||Yes||Another overtime period will be played.||Decisive matches only|
|Rugby union||universal||20 (first)
|2 (first period divided into two halves)||Only during second extra time period||If the match remains tied after the first 20 minutes of extra time, 10 minutes of sudden-death extra time are played. If still level, the match will proceed to a kicking competition.||Decisive matches only|
On Friday, Laboral Kuxta Vitoria Gasteiz edged FC Barcelona Lassa 78-81 after overtime in a rare home defeat in the Top 16 for the hosts.
The 2000 Atlantic 10 Men's Basketball Tournament was played from March 8 to March 11, 2000. The tournament was played at The Spectrum in Philadelphia, Pennsylvania. The winner was named champion of the Atlantic 10 Conference and received an automatic bid to the 2000 NCAA Men's Division I Basketball Tournament. The top two teams in each division received a first-round bye in the conference tournament. Temple University won the tournament. Dayton and St. Bonaventure also received bids to the NCAA Tournament. Quincy Wadley of Temple was named the tournament's Most Outstanding Player. Future NBA players Mark Karcher and Pepe Sánchez of Temple were among those joining Wadley on the All-Championship Team.2001 Atlantic 10 Men's Basketball Tournament
The 2001 Atlantic 10 Men's Basketball Tournament was played from March 7 to March 10, 2001. The tournament was played at the Spectrum in Philadelphia, Pennsylvania. The winner was named champion of the Atlantic 10 Conference and received an automatic bid to the 2001 NCAA Men's Division I Basketball Tournament. With eleven teams in the conference following the departure of Virginia Tech, the top five teams in the conference received a first-round bye in the tournament. Temple University won the tournament for the second year in a row. Saint Joseph's and Xavier also received bids to the NCAA Tournament. In addition, St. Bonaventure and Dayton received bids to the 2001 National Invitation Tournament. Lynn Greer of Temple was named the tournament's Most Outstanding Player.2003 Mountain West Conference Men's Basketball Tournament
The 2003 Mountain West Conference men's basketball tournament was played at the Thomas & Mack Center in Las Vegas, Nevada from March 13–15, 2003. Colorado State upset host school University of Nevada at Las Vegas, 62–61, in the championship game to win the Mountain West Conference Tournament and the league's automatic NCAA Tournament bid.
Colorado State became, and as of 2011, remains the lowest seed (6) to ever win the MWC Tournament. They supplanted San Diego State who, just one year earlier, had won the tournament as a number 5 seed. They also had upset UNLV in the tournament championship game.
In 2004 the tournament would move to the Pepsi Center in Denver where it would stay for the next three years. It would return in 2007, where it has remained since.2004 Atlantic 10 Men's Basketball Tournament
The 2004 Atlantic 10 Men's Basketball Tournament was played from March 10 to March 13, 2004, at the University of Dayton Arena in Dayton, Ohio. The winner was named champion of the Atlantic 10 Conference and received an automatic bid to the 2004 NCAA Men's Division I Basketball Tournament. Xavier University won the tournament. The top two teams in each division received first-round byes. Saint Joseph's University entered the tournament undefeated, but lost to Xavier in the quarterfinals. Dayton, Richmond, Saint Joseph's, and Xavier all received bids to the NCAA tournament, with the latter two teams losing in the regional finals.2004 Norwegian Football Cup
The 2004 Norwegian Football Cup was the 99th edition of the Norwegian Football Cup. The tournament was contested by 128 teams, going through 7 rounds before a winner could be declared. The final match was played on 7 November at Ullevaal stadion in Oslo. Brann won their 6th Norwegian Championship title after defeating Lyn in the final with the score 4–1.
The clubs from Tippeligaen all made it to round 3 (round of 32). However, six Tippeligaen teams - Vålerenga, Odd Grenland, Viking, Fredrikstad, Molde, and Sogndal - were knocked out in round 3. Round 4 (round of 16) saw two more - Tromsø and Bodø/Glimt - being knocked out, leaving six Tippeligaen teams and two 1. divisjon teams in round 5 (the quarter finals).
Brann won the cup, beating Lyn 4-1 in the final match.2005 Atlantic 10 Men's Basketball Tournament
The 2005 Atlantic 10 Men's Basketball Tournament was played from March 9 to March 12, 2005, at U.S. Bank Arena in Cincinnati, Ohio. The winner was named champion of the Atlantic 10 Conference and received an automatic bid to the 2005 NCAA Men's Division I Basketball Tournament. George Washington won the tournament. The top two teams in each division received first-round byes. George Washington earned the conference's only bid to the NCAA tournament.2006 Atlantic 10 Men's Basketball Tournament
The 2006 Atlantic 10 Men's Basketball Tournament was played from March 8 to March 11, 2006, at U.S. Bank Arena in Cincinnati, Ohio. The winner was named champion of the Atlantic 10 Conference and received an automatic bid to the 2006 NCAA Men's Division I Basketball Tournament. Xavier University won the tournament. The top four teams in the conference received first-round byes, while Duquesne University and St. Bonaventure University were left out of the tournament as the bottom two teams in the conference standings. George Washington University entered the tournament undefeated in Atlantic 10 play, but lost to Temple University in the quarterfinals. George Washington earned an at-large bid to the NCAA tournament.ABC Monday Night Football (video game)
ABC Monday Night Football (ABCマンデーナイトフットボール, ABC Mande Naito Futtoboru) is a football computer game named after the television broadcast of the same name.
It was licensed by ABC Sports, but did not obtain an NFL or NFLPA license, and as such contains made-up teams, such as the Indianapolis Rays and the Miami Sharks.
A different game under the same name, developed by Overtime Sports,was released in 1996 for Microsoft Windows.Additional time
Additional time may refer to:
Stoppage time, extra game time at the end of a half in association football (soccer)
Overtime (sports), additional period of play in sportsFarewell to Breather Tour
Farewell to Breather Tour is a concert tour by American heavy metal band I, the Breather. It is set to be their farewell tour.Jake Delhomme
Jake Christopher Delhomme (; born January 10, 1975) is a former American football quarterback who played professionally in the National Football League (NFL). Delhomme played college football at the University of Louisiana at Lafayette, then known as the University of Southwestern Louisiana, before being signed by the New Orleans Saints as an undrafted free agent after the 1997 NFL Draft. Delhomme began his professional career as a practice squad player with the Saints in 1997 and 1998 and played in the NFL Europe for two years in between NFL seasons. Returning to the Saints, Delhomme played his first NFL games in 1999. Delhomme played as the Carolina Panthers starting quarterback from 2003 to 2009. Delhomme held most of Carolina's quarterback records until Cam Newton broke most of them. Delhomme led the team to Super Bowl XXXVIII in his first season with Carolina. After his departure from Carolina, Delhomme also played for the Cleveland Browns in 2010 and Houston Texans in 2011.Jason Kidd
Jason Frederick Kidd (born March 23, 1973) is an American professional basketball coach and former player. He currently serves as an assistant coach of the Los Angeles Lakers of the National Basketball Association (NBA). Previously a point guard in the NBA, Kidd was a 10-time NBA All-Star, a five-time All-NBA First Team member, and a nine-time NBA All-Defensive Team member. He won an NBA Championship in 2011 as a member of the Dallas Mavericks, and was a two-time Olympic Gold Medal winner during his pro career, as part of Team USA in 2000 and 2008. He was inducted as a player into the Naismith Memorial Basketball Hall of Fame.
Kidd played college basketball for the California Golden Bears and was drafted second overall by the Dallas Mavericks in the first round of the 1994 NBA draft. He was named co-NBA Rookie of the Year in his first season with the Mavericks. Then, from 1996 to 2001, Kidd played for the Phoenix Suns and later for the New Jersey Nets from 2001 to 2008. He led the Nets to two consecutive NBA Finals appearances in 2002 and 2003. In the middle of the 2007–08 season, Kidd was traded back to Dallas. At age 38, Kidd won his only NBA championship when Dallas defeated Miami in the 2011 NBA Finals. He finished his playing career in 2013 with the New York Knicks. The following season, he became the head coach of the Nets, who had relocated from New Jersey to Brooklyn. After one season, he was traded to the Milwaukee Bucks, where he coached for four seasons until he was fired mid-season in 2018.
Kidd's ability to pass and rebound made him a regular triple-double threat, and he retired ranked third all-time in the NBA for regular season triple-doubles with a career total of 107 and third in playoff triple-doubles with a career total of 11. He ranks second on the NBA all-time lists in career assists and steals and ninth in 3-point field goals made.Malik Zaire
Malik Jamaal Zaire (born February 28, 1995) is an American football quarterback who is currently a free agent. He began his college football career at Notre Dame, before transferring to the University of Florida as a graduate transfer. Zaire currently works for the sports media company Overtime (sports network) as on-air talent and as a producer.Newton Cable
Newton Cable was a small cable provider in Canada serving communities in Northern Toronto from its offices in Downsview, Ontario.
Newton Cable, or Newton Cable Communications Ltd, was founded in the late 1960s and originally known as Willowdowns Cable. The Newton family got a grant of a cable television (CATV) licence by the Department of Communications (DOC) for parts of Downsview and Willowdale.
The cable system covered a geographic area with Sheppard Avenue as its southern border, Steeles Avenue its northern border, Bathurst Street its eastern border, and Dufferin Street its western border. The main offices, production studio, and head end was originally located at 979 Alness Street and later located at 78 Martin Ross Avenue.
By the early 1990s, cable television operators gradually came under increased pressure from satellite operators and local telephone companies, which sought to compete in the delivery of video and other data services. Cable TV operators, having a strategic advantage in network architecture, responded by beginning to invest heavily to make their systems two-way capable, in part through the use of fibre optic cables and optical transmission systems to allow the delivery of services such as video-on-demand, internet, and more.
But these significant changes away from traditional CATV services, and the requirement of heavy new investment, prompted the owners to sell Newton to one of the multiple system operators (MSOs) in Canada. After much speculation, the business was sold in 1992 to Rogers Cable.Overtime (sports network)
Overtime is a sports network focused on young, digital-native sports fans. The company’s programming focuses on talented young athletes, in particular high school athletes who play basketball and football.
Overtime is a distributed sports network. Instead of offering content through a single channel, Overtime’s programming is available across Instagram, Twitter, Facebook, YouTube, Snapchat, on TV (through a partnership with regional sports network SportsNet New York) and through Overtime itself.
Other sports networks, websites, blogs and fans frequently re-share Overtime videos, helping Overtime reach an even larger audience on social, the web, on mobile and on TV.
Overtime has helped a number of young high-school athletes reach a national audience, including Rex Cassady , Trae Young, Jordan McCabe and Shareef O'Neal, among others.Its short-form programming is provided by a network of paid contributors, who attend games and upload highlights in real-time from their mobile phones using a special app that makes it easy to capture and produce highlights. Overtime’s longer-form programming (like "Challenge", "Overtime All Access", and "The Book of Luther") is produced by an in-house team.Sudden death (sport)
In a sport or game, sudden death (also sudden-death or a sudden-death round) is a form of competition where play ends as soon as one competitor is ahead of the others, with that competitor becoming the winner. Sudden death is typically used as a tiebreaker when a contest is tied at the end of regulation (normal) playing time or the completion of the normal playing task.
An alternative tiebreaker method to sudden death is to play an extra, shortened segment of the game. In association football 30 minutes of extra time (overtime) after 90 minutes of normal time, or in golf one playoff round (18 holes) after four standard rounds (72 holes) are two alternatives. Sudden death playoffs typically end more quickly than the shortened play alternative. Reducing the variability of the event's duration assists those scheduling television time and team travel. Fans may see sudden death as exciting and suspenseful, or they may view the format as compromising the sport, compared to play during regulation time. For example, prior to 2012, the National Football League (American football) used a sudden-death rule that encouraged the team possessing the ball to just kick a field goal to end the game rather than striving to score a touchdown.
Sudden death yields a victor for the contest without requiring a specific period of time. It may be called "next score wins" or similar, although in some games, the winner may result from penalizing the other competitor for a mistake. Sudden death has been called sudden victory to avoid the mention of death and serious disease, particularly in sports with a high risk of physical injury. This euphemism became one of announcer Curt Gowdy's idiosyncrasies in 1971 when the AFC divisional championship game between the Kansas City Chiefs and Miami Dolphins went into overtime.
North American professional sports using a sudden death method of settling a tied game include the modified version now employed by the National Football League, the National Hockey League and, also in a modified sense, the PGA Tour (golf). Baseball uses a unique method of tie-breaking that incorporates elements of sudden death. In baseball, a winning run scored by the home team in an extra inning is often referred to as a walk-off, as the players can immediately walk off the field.
In some goal-scoring games sudden death extra time may be given in which the first goal scored wins. In association football it is called the golden goal, although it was abolished from the Laws of the Game in 2004 by FIFA.Vermont Catamounts
The Vermont Catamounts are the varsity intercollegiate athletic programs of the University of Vermont, based in Burlington, Vermont, United States. The school sponsors 18 athletic programs (8 men's, 10 women's), most of which compete in the NCAA Division I America East Conference (AEC), of which the school has been a member since 1979. The men's and women's ice hockey programs compete in Hockey East. The men's and women's alpine and nordic skiing teams compete in the Eastern Intercollegiate Ski Association (EISA). The school's athletic director is Robert Corran.The Catamounts have won six national championships, all in skiing. The program's mascot is Rally and colors are green and gold.