Matball

Matball, known in some areas as Big Base,[1], is a sport, usually played indoors but also sometimes outdoors.[2] Matball is a safe haven game (sometimes termed a bat-and-ball game, despite the lack of a bat) similar to kickball, but with the key difference that bases are larger, often gym mats (giving the names "matball" and "big base"), and multiple runners can be on each base.

Object

The object of Matball is similar to kickball in which there are two opposing teams, each trying to score by kicking the ball and then running the bases (represented by mats) successfully. The team with the most runs scored is the declared the winner.[3]

Matball
This is an example of a matball field while a game is in progress. Red denotes defense, while green denotes offense.

Rules

Although rule details vary from site to site, and even from game to game, there are a few standard rules.

The game is very similar to kickball, with one team kicking (sometimes called "batting" despite the lack of bats) and the other team fielding. The primary difference is that, rather than small bases intended for a single runner per base, large bases that can accommodate multiple runners are used, giving the game its names, "big base" or "matball" (when played indoors, in a gym, mats are often used for the bases). As a result of allowing multiple runners, usually unlimited, per base, there are usually no force-outs,[2] although some variants limit the number of runners per base and allow force-outs. In some cases, a kicking team is retired after a set number of outs (often three or five),[4] but in other cases outs are not counted, and play continues until all members of the kicking team have kicked, ensuring that everyone gets to participate. The number of innings varies, often changing even from game to game, to fit the game to an allotted time;[5] when outs are not counted each inning is longer, and so fewer innings are played.

As in kickball, a ball is put in play when the pitcher rolls it to home base and the kicker kicks it into the designated field of play. The kicker must then run to at least first base.[4] In most cases, when a player steps off a mat, sometimes just with one foot, that player must continue to the next base,[2] though an exception is often made for an incoming runner whose momentum carries them a step or two beyond the base.[4] Outs occur when a pop-fly is caught, the ball beats the runner to first base on the initial kick, a runner is touched by the ball while not on base, or runners do not tag-up after a pop-fly is caught.

Because there is no standard field of play, rules about fair and foul balls and home runs vary widely. Common variants include the following:

  • A ball kicked behind home plate is a foul.
  • A ball that hits the gym ceiling before travelling a certain distance forward is often a foul or an automatic out.[2]
  • Gym doors in front of home plate (in the fielding area) are sometimes left open, and a ball travelling through the doors may continue to be live, forcing the fielding team to retrieve it, or such a ball may be designated a home run.
  • Hitting certain parts of the gym, such as balconies or upper levels, may be designated a home run.
  • Hitting certain elements of the gym, such as a scoreboard or basketball backboard, may be designated a home run. In some cases a basketball backboard is in play, and only balls passing through the basket result in home runs.
  • To avoid damage, hitting certain elements of the gym, such as a scoreboard, may be designated as an automatic out.

Common variants include the following:

  • The pitcher may be a member of the kicking team rather than the fielding team, to ensure easy pitches to put the ball into play.
  • Scoring a run often requires passing home base and safely reaching first base, or even making two full base circuits.[2]
    • In such games, home base is often not a safe haven, and runners must tag home base and continue immediately to first base.
    • When two full circuits are required, runners passing home base are often required to grab a flag or rag, to make it clear which base runners are on their first circuit and which are on their second.[2]
  • Some schools use four bases in a square or rectangle, rather than the traditional softball diamond, with the kicker standing between the first and fourth bases.
  • Instead of a catch counting as an out, it is sometimes counted as a point against the kicking team's score, decreasing the score by however many pop-fly catches are made.
  • Instead of a home run, kicks to designated areas or beyond the field of play may result in one point for the kicking team and the advancement of all on-base runners to third base.
  • Forward kicks that fail to travel a certain distance may be designated foul, to eliminate the need for a catcher and remove the option of bunting.
  • Schools might also implement the rule of "No-catch outs", meaning a ball is not out if it's caught
  • Runners may be allowed to travel clockwise or counterclockwise. However, once a runner starts they must continue in the same direction.
  • Runners must reverse direction after touching home plate. Scoring requires a runner to touch all the bases going counterclockwise and then clockwise back to home base.
  • Obstacles may be placed in the base paths.[2]
  • Runners might be required to complete a certain activity at each base, such as a specific exercise, before they can resume running.[2]
  • As each kicker puts the ball in play, a second player also begins a base run.[2]
  • You can bunt a kicked ball like in volleyball until a certain defensive player (sometimes called an all-star) catches it. If the ball happens to touch the ground, the ball is still live.

References

  1. ^ "Pupils in grades 7 to 9 invited to play matball". Syracuse Post Standard. Sep. 21, 2006.
  2. ^ a b c d e f g h i Moss, Dick (2010), Games: Matball variations, Physical Education Update, retrieved 2012-06-06
  3. ^ Wellington School. "Wellington Matball". Accessed March 17, 2007.
  4. ^ a b c Physical Education Unit #15: Mat Ball, Indian Hill Middle School (Cincinnati, Ohio), retrieved 2012-06-06
  5. ^ Mat Ball Rules, Mayor's Youth Council, Sioux Falls, South Dakota, retrieved 2012-06-06
Bat-and-ball games

Bat-ballgames (or safe haven games to avoid being confused with club games such as golf and hockey) are field games played by two opposing teams. The teams alternate between "batting" (offensive) roles, sometimes called "in at bat", and "out in the field" (defensive), or simply in and out. Only the batting team may score, but teams have equal opportunities in both roles. The game is counted rather than timed.

A player on the fielding (defensive) team puts the ball in play with a delivery whose restriction depends on the game. A player on the batting team attempts to strike the delivered ball, commonly with a "bat", which is a club governed by the rules of the game. After striking the ball, the batter may become a runner trying to reach a safe haven or "base". While in contact with a base, the runner is safe from the fielding team and in a position to score runs. Leaving a safe haven places the runner in danger of being put out. The teams switch roles when the fielding team puts the batting team out, which varies by game.

In modern baseball the fielders put three players out; in cricket they retire all players but one. Some games permit multiple runners and some have multiple bases to run in sequence. Batting may occur, and running begin, at one of the bases. The movement between those "safe havens" is governed by the rules of the particular sport.

Kickball

Kickball (also known as soccer baseball in most of Canada) is a game and league game, similar to baseball, invented in the United States by Nicholas C Seuss. As in baseball, one team tries to score by having its players return a ball from home base to the field and then circle the bases, while the other team tries to stop them by tagging them "out" with the ball before they can return to the home base. Instead of hitting a small, hard ball with a bat, players kick an inflated rubber ball; this makes it more accessible to young children. As in baseball, teams alternate half-innings. The team with the most runs after a predefined number of innings wins.

Kickball is a popular playground game and is typically played among young, school-age children. The lack of both specialized equipment and highly skill-based positions (like pitcher) makes the game an accessible introduction to other sports. It is just as popular among adults, who are more commonly known to play similar games like softball and baseball."The game seems to afford equal enjoyment to the children and it gives a better understanding of the national game (Baseball), and at the same time affords them an exercise that is not too violent and is full of fun."

Kī-o-rahi

Kī-o-rahi is a ball sport played in New Zealand with a small round ball called a 'kī'. It is a fast-paced game incorporating skills similar to rugby union, netball and touch. Two teams of seven players play on a circular field divided into zones, and score points by touching the 'pou' (boundary markers) and hitting a central 'tupu' or target. The game is played with varying rules (e.g. number of people, size of field, tag ripping rules etc.) depending on the geographic area it is played in. A process called Tatu, before the game, determines which rules the two teams will use.

In 2005 kī-o-rahi was chosen to represent New Zealand by global fast-food chain McDonald's as part of its 'Passport to Play' programme to teach physical play activities in 31,000 American schools.

The programme will give instruction in 15 ethnic games to seven million primary school children.The New Zealand kī-o-rahi representative organisation, Kī-o-Rahi Akotanga Iho, formed with men's and women's national teams, completed a 14 match tour of Europe in September and October 2010. The men's team included 22-test All Black veteran Wayne Shelford who led the team to a 57–10 test win against Kī-o-Rahi Dieppe Organisation, the French Kī-o-Rahi federation.

Shelford's kī-o-rahi test jersey made him the first kī-o-rahi/rugby double international for NZ. The women's team coached by Andrea Cameron (Head of PE at Tikipunga High School) also won by 33–0. These were the first historic test matches between NZ and France.

List of sports

The following is a list of sports/games, divided by category.

According to the World Sports Encyclopedia (2003), there are 8,000 indigenous sports and sporting games.

Maimonides School

Maimonides School (Hebrew: ישיבת רמב"ם Yeshivat Rambam) is a coeducational, Modern Orthodox, Jewish day school located in Brookline, Massachusetts. The school was founded in 1937 by Rabbi Joseph Soloveitchik and his wife Tonya Soloveitchik. It is named after Rabbi Moses Maimonides.

Today, Maimonides is a Torah institution with approximately 550 students from early childhood (2-4 years) through grade twelve with over 2,000 alumni, including multiple Rhodes Scholars, National Merit Scholars, prominent professors, scientists and business leaders. More than 325 of them are living in Israel.

Quidditch (sport)

Quidditch is a sport of two teams of seven players each mounted on broomsticks played on a hockey rink-sized pitch. It is based on a fictional game of the same name invented by author J. K. Rowling, which is featured in the Harry Potter series of novels and related media.[3] The game is also sometimes referred to as muggle quidditch to distinguish it from the fictional game, which involves magical elements such as flying broomsticks and enchanted balls. In the Harry Potter universe, a "muggle" is a person without the power to use magic.

The pitch is rectangular with rounded corners 55 meters (60 yards) by 33 meters (36 yards) with three hoops of varying heights at either end.[4] The sport was created in 2005 and is therefore still quite young. However, quidditch is played around the world and actively growing.[5] The ultimate goal is to have more points than the other team by the time the snitch, a tennis ball inside a long sock hanging from the shorts of an impartial official dressed in yellow, is caught. Rules of the sport are governed by the International Quidditch Association, or the IQA, and events are sanctioned by either the IQA or that nation's governing body.

To score points, chasers or keepers must get the quaffle, a slightly deflated volleyball, into one of three of the opposing hoops which scores the team 10 points.[6] To impede the quaffle from advancing down the pitch, chasers and keepers are able to tackle opposing chasers and keepers at the same time as beaters using their bludgers—dodgeballs—to take out opposing players. Once a player is hit by an opposing bludger, that player must dismount their broom, drop any ball being held, and return to and touch their hoops before being allowed back into play.[7] The game is ended once the snitch is caught by one of the seekers, awarding that team 30 points.[8]A team consists of minimum seven (maximum 21) players, of which six are always on the pitch, those being the three chasers, one keeper, and two beaters. Besides the seeker who is off-pitch, the six players are required to abide by the gender rule, which states that a team may have a maximum of four players who identify as the same gender, making quidditch one of the few sports that not only offers a co-ed environment but an open community to those who do not identify with the gender binary.[10] Matches or games often run about 30 to 40 minutes but tend to be subject to varying lengths of time due to the unpredictable nature of the snitch catch. If the score at the end of the match including the 30 point snitch catch is tied (such that the team that caught the snitch was 30 points behind the other), the game moves to overtime where the snitch is constrained to the pitch's dimensions and the game ends after five minutes or when the snitch is legally caught.

Basket sports
Football codes
Bat-and-ball games
Stick and ball sports
Net sports
Other sports

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