Masato Kato

Masato Kato (加藤 正人 Katō Masato, born March 28, 1963) is a Japanese video game artist, scenario writer and director. In the early days of his career, he was credited under the pseudonyms of "Runmaru" and "Runmal".[1] He then joined Square, and was most famous for penning the script of Chrono Trigger (based on a story draft by Yuji Horii), as well as Radical Dreamers, Xenogears, Chrono Cross, Final Fantasy XI and parts of Final Fantasy VII.


Early years

Kato first worked for Tecmo on Captain Tsubasa and the Ninja Gaiden series. On his first three games, he moved from graphics, to graphics and scenario writing, to also directing the action elements. He went on to work for Gainax.

Square Co.

Masato stated that Chrono Cross development encountered difficulty in expanding the game world due to hardware limitations, and that they crammed as much data as they could onto the game disk.[2] Conversely, developing the multiple game endings was seen as easier, on par with Chrono Trigger as a bonus for players who finished the game.[2]

Freelance works

Kato left Square after designing the plot of Final Fantasy XI: Rise of the Zilart to become a freelance scenario writer. In addition to games for different companies, he has continued to work on Square Enix projects such as the World of Mana series, an enhanced port of Chrono Trigger for the Nintendo DS, and three more expansion chapters for Final Fantasy XI.

He is currently working on a spiritual successor to the Chrono series for iOS and Android, titled "Another Eden," set to be released in early Spring 2017. Similar to the SNES hit Chrono Trigger, Another Eden will also involve time travel, where players will get to explore three time periods out of ancient, contemporary, and the future. Additionally, the game features an opening theme created by none other than Yasunori Mitsuda, who also worked on Chrono Trigger‘s music.[3]


In 2005, Masato Kato also collaborated with Yasunori Mitsuda, longtime friend and music composer, to write a short story titled Five Seasons of kiЯitɘ, which Mitsuda accompanied with music on his album kiЯitɘ. The story and soundtrack have also been presented in opera form.[4] Prior to this, Mitsuda composed the soundtrack for several of Kato's games, including Chrono Cross and Xenogears.


Masato Kato has been credited for the following games:[5]

Early games

  • Captain Tsubasa (1988): animation sprites
  • Ninja Gaiden (1988): pictures
  • Ninja Gaiden II: The Dark Sword of Chaos (1990): movie director, scenario, pictures
  • Ninja Gaiden III: The Ancient Ship of Doom (1991): director of action sequences
  • Nadia: The Secret of Blue Water (1992): assistant director, planner, script writer, graphics[6]
  • Princess Maker 2 (1993): planner, script writer, graphics




  1. ^ Parish, Jeremy (October 28, 2009). "The Chrono Trigger - Ninja Gaiden Connection". UGO Entertainment, Inc. Archived from the original on March 7, 2011. Retrieved March 7, 2011.
  2. ^ a b "Interview with Masato Kato". GamePro. Retrieved 2013-03-01.
  3. ^ "Chrono Trigger And Xenogears Writer's Smartphone RPG Another Eden To Be At TGS 2016". September 9, 2016.
  4. ^ Procyon Studio staff. "Five Seasons of kiЯitɘ" (in Japanese). Our Millennial Fair. Archived from the original on April 23, 2012. Retrieved February 16, 2007.
  5. ^ Procyon Studio staff (November 1999). "This month's friend… Masato Kato". Procyon Studio. Archived from the original on July 24, 2011. Retrieved November 22, 2008.
  6. ^ 不思議の海のナディア (in Japanese). Game Staff List. Archived from the original on April 23, 2012. Retrieved November 22, 2008.
  7. ^ a b c d e "The Adventure Continues With Three All-New Final Fantasy XI Expansion Chapters!". Square Enix. November 22, 2008. Archived from the original on January 6, 2009. Retrieved November 22, 2008.
  8. ^ Smith, David (November 22, 2008). "Baten Kaitos Preview". UGO Entertainment, Inc. Archived from the original on May 23, 2011. Retrieved October 11, 2004.
  9. ^ a b McCarroll, John (August 16, 2006). "Deep Labyrinth". RPGFan. Retrieved November 22, 2008.
  10. ^ Boulette, Bryan (November 22, 2008). "Children of Mana's Development Team Announced". RPGamer. Retrieved February 16, 2007.
  11. ^ Boulette, Bryan (September 13, 2006). "Square Enix Unveils Final Fantasy XII Sequel, Three More Games". RPGamer. Retrieved November 22, 2008.
  12. ^ Winkler, Chris (April 23, 2008). "Sega Announces Original DS RPG". RPGFan. Retrieved April 23, 2008.
  13. ^ Spencer (October 7, 2008). "A Clearer Look At Chrono Trigger DS' Additions". Siliconera. Retrieved October 7, 2008.
  14. ^ Ashcraft, Brian. "Final Fantasy VII Writer Sees End of The Nintendo Era". Kotaku. Retrieved 25 May 2018.
  15. ^ Kemps, Heidi (September 21, 2011). "Team Ninja's Yosuke Hayashi Talks Ninja Gaiden 3". G4TV. Retrieved 2013-03-01.
  16. ^ "Another Eden Official Website".
  17. ^ "Tokyo Game Show 2016: Another Eden draft illustrations by Masato Kato". September 17, 2016.
2017 Super Taikyu Series

The 2017 Super Taikyu Series is the 26th season of the Super Taikyu Series. The season will start on 1 April at Twin Ring Motegi and end on 15 October at Okayama International Circuit.

2018 Super Taikyu Series

The 2018 Super Taikyu Series will be the 27th season of the Super Taikyu Series. The season will start on 31 March at Suzuka Circuit and end on 4 November at Okayama International Circuit.

Another Eden

Another Eden: The Cat Beyond Time and Space is a free-to-play role-playing video game developed by Wright Flyer Studios and published by GREE, Inc. The game features the collaboration of writer Masato Kato and composer Yasunori Mitsuda from Xenogears and the Chrono series of role-playing games. Another Eden involves time travel elements, where players explore different points in time. It was self-published and released for Android and iOS in Japan in April 2017, and worldwide in January 2019. A port for the Nintendo Switch is also planned.

Chrono (series)

The Chrono (Japanese: クロノ, Hepburn: Kurono) series is a video game franchise developed and published by Square, and is currently owned by Square Enix. The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross. A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced. As of March 31, 2003, Chrono Trigger was Square Enix's 12th best-selling game, with 2.65 million units shipped. Chrono Cross was the 24th, with 1.5 million units. By March 2012, the two games sold over 5.4 million units combined. The games in the series have been called some of the greatest of all time, with most of the praise going towards Chrono Trigger. The series' original soundtracks, composed by Yasunori Mitsuda, have also been praised, with multiple soundtracks being released for them.

Chrono Break

Chrono Break is a cancelled third mainline entry in the Chrono series of video games by Square (now Square Enix). While never officially announced by the company, commentary from Chrono series developers Masato Kato, Hironobu Sakaguchi, and Takashi Tokita have confirmed early plans for the game, alongside a number of trademarks filed in the game's name. However, the game would ultimately go unproduced, with many members of the internal development team either moving on to Final Fantasy XI or leaving the company in favor of freelance work. The game elicited much commentary from the company and the video game press in the following years, though as of 2019, all trademarks had expired, with no announced plans to work on the game.

Chrono Cross

Chrono Cross (クロノ・クロス, Kurono Kurosu) is a 1999 role-playing video game developed and published by Square for the PlayStation video game console. It is the sequel to Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System. Chrono Cross was designed primarily by scenarist and director Masato Kato, who had help from other designers who also worked on Chrono Trigger, including art director Yasuyuki Honne and composer Yasunori Mitsuda. Nobuteru Yūki designed the characters of the game.

The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. Faced with an alternate reality in which he died as a child, Serge endeavors to discover the truth of the two worlds' divergence. The flashy thief Kid and many other characters assist him in his travels around the tropical archipelago El Nido. Struggling to uncover his past and find the mysterious Frozen Flame, Serge is chiefly challenged by Lynx, a shadowy antagonist working to apprehend him.

Upon its release in Japan in 1999 and North America in 2000, Chrono Cross received critical acclaim, earning a perfect 10.0 score from GameSpot. The game shipped over 1.5 million copies worldwide, leading to a Greatest Hits re-release and continued life in Japan as part of the Ultimate Hits series. Chrono Cross was later re-released for the PlayStation Network in Japan in July 2011, and in North America four months later.

Chrono Trigger

Chrono Trigger is a role-playing video game developed and published by Square for the Super Nintendo Entertainment System in 1995. Chrono Trigger's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, the creator of Square's successful Final Fantasy series; Yuji Horii, a freelance designer and creator of Enix's popular Dragon Quest series; and Akira Toriyama, a manga artist famed for his work with Dragon Quest and Dragon Ball. Kazuhiko Aoki produced the game, Masato Kato wrote most of the plot, while composer Yasunori Mitsuda wrote most of the soundtrack before falling ill and deferring the remaining tracks to Final Fantasy series composer Nobuo Uematsu. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe.

Square re-released a ported version by Tose in Japan for the PlayStation in 1999, later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles in 2001 for the North American market. A slightly enhanced Chrono Trigger, again ported by Tose, was released for the Nintendo DS in North America and Japan in 2008, and PAL regions in 2009.Chrono Trigger was a critical and commercial success upon release, and is frequently cited as one of the best video games of all time. Nintendo Power magazine described aspects of Chrono Trigger as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics. Chrono Trigger was the third best-selling game of 1995 in Japan, shipping 2.65 million copies worldwide by March 2003. The Nintendo DS version sold 790,000 copies by March 2009. Chrono Trigger was also ported to i-mode mobile phones, Virtual Console, the PlayStation Network, iOS devices, Android devices, and Microsoft Windows.

Dawn of Mana

Dawn of Mana, originally released in Japan as Seiken Densetsu 4, is a 2006 action-adventure game for the PlayStation 2. It was developed and published by Square Enix. It is the eighth game of the Mana series and the third entry in the World of Mana subseries, following the release of Children of Mana nine months prior and Friends of Mana two months prior. Set in a high fantasy universe, Dawn of Mana follows a young hero, Keldric, as he journeys to close a portal to a land of darkness that has been opened in the base of the Tree of Mana and is corrupting the world.

While it contains some small role-playing elements, Dawn of Mana diverges from the prior two-dimensional action role-playing game titles of the series to focus directly on action-adventure gameplay in a full 3D world. Incorporating the Havok physics engine, the gameplay focuses on the player grabbing and throwing objects and monsters in order to startle enemies before attacking them with a sword and magic. Keldric grows more powerful as the player journeys through an area, only to reset to his base abilities with each new zone unless difficult extra challenges are met. Unlike many of its predecessors, the game does not feature any cooperative multiplayer component.

Dawn of Mana was designed, directed, and produced by series creator Koichi Ishii. The script was written by Ryo Akagi, based on a story created by Masato Kato, and the music was composed by a group led by Kenji Ito. The game was a moderate commercial success: it sold 229,000 copies in its first ten days of release in Japan, and over 410,000 copies worldwide by the end of 2008. While critics praised the graphics and music as beautiful and lush, they found the leveling system annoying, the combat controls difficult and frustrating, and the story trite.

Deep Labyrinth

Deep Labyrinth (ディープラビリンス, Dīpu Rabirinsu) is a 3D role-playing video game developed by Interactive Brains for mobile phone devices and the Nintendo DS handheld game system. Key contributors for this game include writer Masato Kato and composer Yasunori Mitsuda.

Heroes of Mana

Heroes of Mana, originally released in Japan as Seiken Densetsu: Heroes of Mana, is a 2007 real-time strategy game for the Nintendo DS. It was developed by Brownie Brown and Square Enix and published by Square Enix. It is the ninth game of the Mana series and the fourth entry in the World of Mana subseries, following the release of Dawn of Mana three months prior. Set in a high fantasy universe, Heroes of Mana follows a young soldier, Roget, as he journeys to defend several nations from the ruthless aggression of his own country in a series of battles.

While it contains some small role-playing elements, Heroes of Mana diverges from the prior action role-playing game titles of the series to instead be a real-time strategy game. Composed of a series of strategic battles, the player gathers resources, constructs buildings and units, and fights enemy forces to achieve objectives on fixed isometric grid maps. The Nintendo DS's second screen displays a map of the ongoing battle, and buildings and units are constructed inside of the player's airship and dropped onto the map by the flying base. Players can fight several dozen required and optional battles in the single-player game, as well as local multiplayer matches.

Heroes of Mana was produced by series creator Koichi Ishii and directed by Takeo Oin. The story was written by Masato Kato, and the music was composed by Yoko Shimomura. The game was not a commercial success, selling around 180,000 copies worldwide by the end of 2007, less than contemporary Mana games. While critics generally praised the graphics, they were dismissive of the plot, mixed on the actual gameplay and sharply negative on what they saw as poor artificial intelligence and pathfinding inhibiting actual play.


Kirite (キ リ テ), officially typeset kiЯitɘ (see album art), is a 2005 album composed by Yasunori Mitsuda based on The Five Seasons of Kirite, a story by Masato Kato. Unlike their other previous major collaborations like Chrono Trigger, Xenogears and Chrono Cross, Kirite was never developed and published as a video game, but published as musical album bundled with Masato Kato's story text in Japanese and a collection of artistic nature photographs. The music of Kirite incorporates Celtic music, jazz and ambient noise influences.

Mainichi Film Award for Best Screenplay

The Mainichi Film Award for Best Screenplay is a film award given at the Mainichi Film Awards.


Masato (Japanese: 正人, 雅人, 理人, 眞人, 聖仁, 聖人, 真人, 正外) is a masculine Japanese given name. Notable people with the name include:

Masato (kickboxer) (born 1979), Japanese former welterweight kickboxer, won K-1 WORLD MAX kickboxing tournament in 2003, 2008

Masato Furuoya (古尾谷 雅人, 1957–2003), Japanese actor

Masato Hagiwara (born 1971), Japanese actor

Masato Harada (born 1949), Japanese film director and actor

Masato Hatanaka (born 1975), Japanese musician

Masato Ichishiki (born 1971), author of the SD Gundam comics

Masato Ishioka (石岡 正人, born 1960), Japanese film director and screenwriter

Masato Kato (加藤 正人, born 1963), Japanese game developer and scenario writer

Masato Kawabata (born 1977), professional drifting driver

Masato Kitera, Japanese diplomat

Masato Kurogi (born 1989), Japanese football player for Cerezo Osaka

Masato Mihara (三原 正人, born 1959), Japanese judoka

Masato Morishige (born 1987), Japanese football player for F.C. Tokyo

Masato Nakamura (born 1958), member of the band Dreams Come True

Masato Nakamura (baseball) (中村 真人, born 1982), Japanese baseball player

Masato Osugi (大杉 誠人, born 1983), Japanese footballer

Masato Saito (斉藤 雅人, born 1975), Japanese footballer

Masato Sakai (born 1973), Japanese actor

Masato Watanabe (渡辺 正人, born 1979), Japanese baseball player

Masato Yokoyama (born 1964), perpetrator of the Sarin gas attack on the Tokyo subway

Masato Yoshii (born 1965), Japanese professional baseball player

Ninja Gaiden (NES video game)

Ninja Gaiden, released in Japan as Ninja Ryūkenden (Japanese: 忍者龍剣伝, literally "Legend of the Ninja Dragon Sword") and as Shadow Warriors in Europe, is a side-scrolling cinematic action-platforming video game. Tecmo developed and published it for the Nintendo Entertainment System (NES); its development and release coincided with the beat 'em up arcade version of the same name. It was released in December 1988 in Japan, in March 1989 in North America, and in August 1991 in Europe. It has been ported to several other platforms, including the PC Engine, the Super NES, and mobile phones.

The story follows a ninja named Ryu Hayabusa as he journeys to America to avenge his murdered father. There, he learns that a person named "the Jaquio" plans to take control of the world by unleashing an ancient demon through the power contained in two statues. Featuring platforming gameplay similar to Castlevania, players control Ryu through six "Acts" that comprise 20 levels; they encounter enemies that must be dispatched with Ryu's katana and other secondary weapons.

Ninja Gaiden is renowned for its elaborate story and usage of anime-like cinematic cutscenes. It received extensive coverage and won several awards from video gaming magazines, while criticism focused on its high and unforgiving difficulty, particularly in the later levels. More than fifteen years after its release, the game continued to receive acclaim from print and online publications. It was novelized as part of the Worlds of Power NES game adaptations written by Seth Godin and Peter Lerangis, and it spawned a soundtrack CD.

Ninja Gaiden (arcade game)

Ninja Gaiden, later released in Europe as Shadow Warriors, is a 1988 side-scrolling beat-'em-up originally released by Tecmo as a coin-operated arcade video game. It was first released in North America, and Europe in 1988 and in Japan in 1989. The Ninja Gaiden arcade game was produced and released almost simultaneously with its home console counterpart for the Nintendo Entertainment System, although they are different games with only a few similarities. The designer of the arcade game is only credited as "Strong Shima", but Masato Kato, who worked on the NES version, identified him as one "Mr. Iijima".Home versions of the Ninja Gaiden arcade game were released in Europe under the Shadow Warriors title in 1990 by Ocean Software for five different computer platforms (Amiga, Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC) and in North America for IBM PC by Hi-Tech Expressions. An Atari Lynx version was also released. The arcade version of Ninja Gaiden is also included as a hidden bonus game in Ninja Gaiden Black for the Xbox in 2005. The arcade game was published as a Virtual Console game for the Nintendo Wii in 2009.

Radical Dreamers

Radical Dreamers: Nusumenai Hōseki (Japanese: ラジカル・ドリーマーズ -盗めない宝石-, "Radical Dreamers: The Unstealable Jewel") is a Japanese video game developed by Square in 1996 for the Satellaview add-on for the Super Famicom. It is a text-based visual novel in which the player takes the role of Serge, a young adventurer accompanied by Kid, a teen-aged thief, and Gil, a mysterious masked magician.

The game belongs to the Chrono series and is a gaiden, or side story, to the 1995 game Chrono Trigger. It was released to complement its predecessor's plot, and later served as inspiration for Chrono Cross. It features text-based gameplay with minimal graphics and sound effects, and was scored by composer Yasunori Mitsuda. Unlike many Satellaview titles, Radical Dreamers was not designed to lock after a certain number of playthroughs, so players owning an 8M Memory Pack onto which the game was downloaded can still play today.

Square tried to integrate Radical Dreamers into the Japanese PlayStation port of Chrono Trigger as an Easter egg. Writer and director Masato Kato halted this and other releases, unhappy with the quality of his work. Though the game was never officially released abroad, ROM hackers completed an English fan translation in 2003.

The Legend of Legacy

The Legend of Legacy is a Japanese role-playing video game for the Nintendo 3DS handheld video game console, developed by Cattle Call with assistance from Grezzo and FuRyu. The game was published in Japan by FuRyu in 2015. It was later localized and published in North America by Atlus USA in 2015, and in Europe and Australia by NIS America in 2016. The story takes place on the island of Avalon, where eight adventurers meet up when exploring Avalon's mysteries. Gameplay focuses on the characters exploring Avalon, fighting enemies in turn-based battles and increasing their abilities based on usage.

The production of The Legend of Legacy began in 2013; multiple industry and genre veterans were joined the development staff, including director Masataka Matsuura, designer Kyoji Koizumi, promotional artist Tomomi Kobayashi, writer Masato Kato, and composer Masashi Hamauzu. The game was chosen for localization by Atlus USA due to its positive impression on staff and their previous relationship with FuRyu. Upon release, the game received mixed reviews. The core developers used ideas from the concept stages of The Legend of Legacy to develop The Alliance Alive.

Xenogears Original Soundtrack

The Xenogears Original Soundtrack is the official soundtrack to Square's role-playing video game Xenogears. It was composed by Yasunori Mitsuda and contains 44 tracks, including a Bulgarian choral song and two pieces performed by the Irish singer Joanne Hogg. Though the game was released in both Japan and North America, the album was published in Japan exclusively as a 2-CD set on March 1, 1998.

The soundtrack was composed with strong traditional and Irish music influences, while the lyrics for the vocal tracks were written by the game's director Tetsuya Takahashi and its scenario writer Masato Kato. The soundtrack reached #55 in Japan and was generally well received by critics, though some disagreed on whether the album can be fully appreciated by non-players.

Two arranged versions of the soundtrack, Creid (1998) and Myth: The Xenogears Orchestral Album (2011), were also released by Mitsuda. A remastered version of the original album, Xenogears Original Soundtrack Revival Disc -the first and the last- (2018), was released by Square Enix along with a pair of concerts. The composer, along with Joanne Hogg, reprised their roles for the soundtrack to Xenogears's spiritual prequel Xenosaga Episode I: Der Wille zur Macht in 2002. Tribute albums were also produced by fans.

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