The novel was originally serialized in Weird Tales magazine. It appeared in the April, May and June, 1925 issues.
|Invaders from the Dark|
Dust-jacket illustration by Gary Gore.
|Author||Greye La Spina|
|Cover artist||Gary Gore|
|Media type||Print (Hardback)|
The story is set in Brooklyn, New York in the mid-1920s and deals with the widow of an Occultist, Portia Differdale, and Princess Tchernova, a wealthy and beautiful Russian werewolf. Both women desire the same man, Owen Edwardes.
This article presents lists of the literary events and publications in 1960.
– Mervyn Griffith-Jones prosecuting in the Lady Chatterley's Lover caseArkham House
Arkham House is an American publishing house specializing in weird fiction. It was founded in Sauk City, Wisconsin in 1939 by August Derleth and Donald Wandrei to preserve in hardcover the best fiction of H. P. Lovecraft. The company's name is derived from Lovecraft's fictional New England city, Arkham. Arkham House editions are noted for the quality of their printing and binding. The colophon for Arkham House was designed by Frank Utpatel.Greye La Spina
Greye La Spina (July 10, 1880 – September 17, 1969) was an American writer who published more than one hundred short stories, serials, novelettes, and one-act plays. Her stories appeared in Metropolitan, Black Mask, Action Stories, Ten-Story Book, The Thrill Book, Weird Tales, Modern Marriage, Top-Notch Magazine, All-Story, Photoplay, and many other magazines.List of BioWare video games
BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. They signed a partnership with American publisher Interplay Productions to get investment and development resources for their first game Shattered Steel, a mech simulation action game released in 1996. The game was a modest success, but BioWare's second title, Baldur's Gate (1998), achieved overwhelming critical praise and defined the company's future direction. A role-playing video game (RPG) based on Dungeons & Dragons, Baldur's Gate sold more than two million copies and became the most successful Dungeons & Dragons game ever at the time. Two years later, the studio released an acclaimed sequel Baldur's Gate II: Shadows of Amn, which along with the use of BioWare game engines in RPGs such as Planescape: Torment (1999) and Icewind Dale (2000) helped propel the studio to the forefront of the computer RPG genre. Interplay was suffering financially by the early 2000s, so BioWare collaborated with publisher Infogrames to release their next Dungeons & Dragon-based RPG Neverwinter Nights (2002).BioWare was given the opportunity to work on another popular intellectual property, Star Wars, when LucasArts approached them at the turn of the millennium.Star Wars: Knights of the Old Republic released first on Microsoft's Xbox video game console in 2003. While it was not BioWare's first console game, it helped the studio break into the console market since Microsoft Game Studios wanted to partner with them on console exclusive titles, such as Jade Empire (2005) and Mass Effect (2007). In March 2006, BioWare expanded their operations and opened a new studio in Austin, Texas, to helm the development of a massively multiplayer online role-playing game (MMORPG). In October 2007, American publisher Electronic Arts (EA) announced that it had acquired BioWare. Under EA, BioWare established the fantasy RPG series Dragon Age, continued to release games in their science fiction RPG series Mass Effect, and opened a new studio in Montreal. They also revisited the Star Wars franchise with BioWare Austin's MMORPG Star Wars: The Old Republic (2011).In the early 2010s, EA restructured and rebranded several of its other studios under the BioWare label, including Mythic Entertainment and Victory Games which respectively became BioWare Mythic and BioWare Victory. New games from these studios were announced as BioWare projects, but they were cancelled and the studios shut down in the following years. In September 2012, co-founders Muzyka and Zeschuk announced their retirement and departure from BioWare. Following the release of Mass Effect: Andromeda in 2017, BioWare Montreal was merged into an EA's Motive Studios.List of werewolf fiction
This is a list of fiction and media of all kinds of media featuring werewolves, lycanthropy and shape-shifting.Weird Tales
Weird Tales is an American fantasy and horror fiction pulp magazine founded by J. C. Henneberger and J. M. Lansinger in late 1922. The first issue, dated March 1923, appeared on newsstands February 18th. The first editor, Edwin Baird, printed early work by H. P. Lovecraft, Seabury Quinn, and Clark Ashton Smith, all of whom would go on to be popular writers, but within a year the magazine was in financial trouble. Henneberger sold his interest in the publisher, Rural Publishing Corporation, to Lansinger and refinanced Weird Tales, with Farnsworth Wright as the new editor. The first issue under Wright's control was dated November 1924. The magazine was more successful under Wright, and despite occasional financial setbacks it prospered over the next fifteen years. Under Wright's control the magazine lived up to its subtitle, "The Unique Magazine", and published a wide range of unusual fiction.
Lovecraft's Cthulhu mythos stories first appeared in Weird Tales, starting with "The Call of Cthulhu" in 1928. These were well-received, and a group of writers associated with Lovecraft wrote other stories set in the same milieu. Robert E. Howard was a regular contributor, and published several of his Conan the Barbarian stories in the magazine, and Seabury Quinn's series of stories about Jules de Grandin, a detective who specialized in cases involving the supernatural, was very popular with the readers. Other well-liked authors included Nictzin Dyalhis, E. Hoffmann Price, Robert Bloch, and H. Warner Munn. Wright published some science fiction, along with the fantasy and horror, partly because when Weird Tales was launched there were no magazines specializing in science fiction, but he continued this policy even after the launch of magazines such as Amazing Stories in 1926. Edmond Hamilton wrote a good deal of science fiction for Weird Tales, though after a few years he used the magazine for his more fantastic stories, and submitted his space operas elsewhere.
In 1938 the magazine was sold to William Delaney, the publisher of Short Stories, and within two years Wright, who was ill, was replaced by Dorothy McIlwraith as editor. Although some successful new authors and artists, such as Ray Bradbury and Hannes Bok, continued to appear, the magazine is considered by critics to have declined under McIlwraith from its heyday in the 1930s. Weird Tales ceased publication in 1954, but since then numerous attempts have been made to relaunch the magazine, starting in 1973. The longest-lasting version began in 1988 and ran with an occasional hiatus for over 20 years under an assortment of publishers. In the mid-1990s the title was changed to Worlds of Fantasy & Horror because of licensing issues, with the original title returning in 1998. As of 2018, the most recent published issue was dated Spring 2014.
The magazine is regarded by historians of fantasy and science fiction as a legend in the field, with Robert Weinberg, author of a history of the magazine, considering it "the most important and influential of all fantasy magazines". Weinberg's fellow historian, Mike Ashley, is more cautious, describing it as "second only to Unknown in significance and influence", adding that "somewhere in the imagination reservoir of all U.S. (and many non-U.S.) genre-fantasy and horror writers is part of the spirit of Weird Tales".