Google Stadia

Stadia is a cloud gaming service operated by multinational technology company Google. According to Google, it is capable of streaming video games in 4K resolution at 60 frames per second with support for high-dynamic-range, to players via the company's numerous data centers across the globe, if they are using a sufficiently high-quality Internet connection. It will be accessible through the company's Google Chrome web browser. The service's integration with YouTube, and its "state share" feature which allows viewers of a Stadia stream to launch a game on the service on the same save state as the streamer, has been used as a selling point for the service. It is compatible with HID class USB controllers, though a proprietary controller manufactured by Google with a direct Wi-Fi link to data centers will be made available alongside the service. Known in development as Project Stream, the service was debuted through a closed beta running Assassin's Creed Odyssey in October 2018, with a public release planned in late 2019. It is the direct competitor to Sony Interactive Entertainment's PlayStation Now service, and Microsoft's Project xCloud.

Stadia
Logo for Stadia
Wordmark for Stadia
DeveloperGoogle
Launch date2019
PlatformGoogle Chrome web browser
Websitestadia.dev

Features

Stadia is a cloud gaming service,[1] and requires no additional computer hardware, only requiring the device to have an Internet connection and support for Google Chrome. Stadia works atop YouTube's functionality in streaming media to the user, as game streaming is seen as an extension of watching video game live streams, according to Google's Phil Harrison; the name "Stadia", plural of "stadium", is meant to reflect that it will be a collection of entertainment, which the viewer can choose to sit back and watch, or take an active part in.[2] As Google had built out a large number of data centers across the globe, the company believes that Stadia is in a better position for cloud gaming compared to past endevours like OnLive, PlayStation Now, and Gaikai, as most players would be geographically close to a data center. Stadia supports the streaming of games in HDR at 60 frames per second with 4K resolution, and anticipates eventually reaching 120 frames per second at 8K resolution.[2] Players can start games without having to download new content to their personal device. Players can opt to record or stream their sessions onto YouTube through Stadia. Viewers of such streams can launch the games directly from the stream with the same save state that they were just watching.[2] While Stadia can use any HID-class USB controller, Google developed its own controller which connects via Wi-Fi directly to the Google datacenter in which the game is running, to reduce input latency.[2] During its GDC 2019 keynote reveal, Google confirmed that the controller would also feature Google Assistant, which will automatically search YouTube for relevant, helpful videos related to the game they are currently playing at the touch of a key.[3]

Hardware

Upon launch, Stadia's cloud hardware will initially use a custom Intel [4] x86 processor clocked at 2.7GHz, with AVX2 and 9.5 megabytes of L2+L3 cache.[5] It will also use a custom AMD GPU with HBM2 memory, 56 compute units, and 10.7 teraFLOPS.[5] The service will also have solid-state drive storage, support for 484 gigabytes of bandwith, and 16 gigabytes of RAM shared between the GPU and the CPU.[5]

Development

Google Stadia GDC 2019
Google Stadia booth at the 2019 Game Developers Conference.

Project Stream was Google's first announced sign of interest in video gaming products. The company had previously been rumored as working on a service called Project Yeti since at least 2016. Google had also hired gaming industry executive Phil Harrison and was seen recruiting developers during industry events in 2018.[6] Project Stream's main differentiator from past services, such as OnLive, GeForce Now, and PlayStation Now, is its ability to run in any desktop Chrome browser, rather than specific gaming platforms.[7] The service uses AMD Radeon graphics hardware.[8] Google announced the service in October 2018[9] and soon after, opened invitations to beta testers with access to Assassin's Creed Odyssey. Players could apply for access and those who met an Internet speed minimum could run the game in their Chrome browsers.[10] Those who participated received a free copy of the game when the beta expired.[11] Stadia was formally announced during Google's keynote address at the 2019 Game Developers Conference in March 2019.[12] To support Stadia, Google also announced the formation of Stadia Games and Entertainment, with Jade Raymond as its lead. Besides developing their own games, Stadia Games and Entertainment will help support the transition of third-party titles to the Stadia service.[13]

Games

Three games are planned to launch on Stadia.[14] Assassin's Creed Odyssey, which was used in the Project Stream test in October 2018 in 1080p resolution,[14] and id Software's Doom Eternal, are both planned to launch with 4K resolution, 60 frames per second gameplay, and HDR support.[15][16] An unannounced third game being developed by Q-Games will utilise the platform's "state share" feature.[14] Doom (2016) was also demonstrated at GDC, but it is unknown whether the Stadia port is intended to be publicly available or only as a demonstration.[17] Phil Harrison stated in an interview with Ars Technica that "a couple of leading fighting games" were in development for the platform, but did not mention any specific games. [18] In addition, a first party developer led by Jade Raymond named Stadia Games and Entertainment will develop additional games for the platform.[14]

List of games to be released on Stadia
Title Genre(s) Developer(s) Publisher(s) Release date[a]
Assassin's Creed Odyssey Action role-playing Ubisoft Quebec Ubisoft TBA
Doom Eternal First-person shooter id Software Bethesda Softworks TBA

Reception

Pre-release

During its beta, the service received positive initial impressions from reviewers, exceeding expectations[10][9][7] and making game streaming appear as a viable alternative to PC gaming.[10][9] Reviewers reported that the streaming service had low latency and felt as if the game was being played locally.[10][9] Depending on Wi-Fi speeds, however, the game sometimes compressed its screen resolution or lagged.[10] A test by The Verge found no lag issues over a wired ethernet connection, and occasional stuttering on a shared Wi-Fi connection.[10] However, even on a wired connection, the stream did not output at 4K resolution and occasionally went fuzzy with compression artifacting. The reviewer reported the best experience on Google's Chromebook Pixel.[10] Polygon found the service's audio compression noticeable.[9] Ars Technica remarked that Project Stream's login sequence was far simpler than that of other services.[7] Digital Foundry performed a hands-on with Assassin's Creed Odyssey on a Pixelbook on the service in Beta, and found that on the testing environment, latency seemed acceptable, but there was a noticeable visual hit. They also remarked that Assassin's Creed Odyssey was not the best example for testing, as it was natively already a laggy game.[19][b]

References

Notes

  1. ^ Date of first completed public release, regardless of platform or region.
  2. ^ Assassin's Creed Odyssey was originally designed for gameplay at 30 frames per second.

Citations

  1. ^ Techno, Highly. "Google's Stadia Gaming Platform". HighlyTechno. Shubham. Retrieved March 20, 2019.
  2. ^ a b c d Leadbetter, Richard (March 19, 2019). "The big interview: Phil Harrison and Majd Bakar on Google Stadia". Eurogamer. Retrieved March 19, 2019.
  3. ^ Bowers, Quintlyn (March 19, 2019). "Stadia's Wi-Fi Controller Looks Familiar, But Features Google Assistant". GameSkinny. Retrieved March 19, 2019.
  4. ^ Hruska, Joel (March 25, 2019). "Google Stadia is pozered by Intel, not AMD". ExtremeTech. Retrieved March 26, 2019.
  5. ^ a b c Lilly, Paul (March 19, 2019). "Google Stadia's specs and latency revealed". PC Gamer. Retrieved March 26, 2019.
  6. ^ Amadeo, Ron (October 1, 2018). "Google announces 'Project Stream'—a 'test' of game streaming in Chrome". Ars Technica. Archived from the original on December 25, 2018. Retrieved January 1, 2019.
  7. ^ a b c Machkovech, Sam (October 9, 2018). "Google's Project Stream: That's really a full Assassin's Creed in my browser". Ars Technica. Archived from the original on October 11, 2018. Retrieved January 1, 2019.
  8. ^ Takahashi, Dean (January 9, 2019). "Google's Project Stream cloud gaming will use AMD Radeon Graphics". VentureBeat. Retrieved January 13, 2019.
  9. ^ a b c d e Goslin, Austen (October 8, 2018). "Streaming Assassin's Creed Odyssey in Google Chrome is surprisingly great". Polygon. Archived from the original on December 17, 2018. Retrieved January 1, 2019.
  10. ^ a b c d e f g Etienne, Stefan (October 8, 2018). "Google's Project Stream is a working preview of the future of game streaming". The Verge. Archived from the original on December 26, 2018. Retrieved January 1, 2019.
  11. ^ Good, Owen S. (December 15, 2018). "Get free Assassin's Creed Odyssey on PC for testing Google's Project Stream". Polygon. Archived from the original on December 23, 2018. Retrieved January 1, 2019.
  12. ^ Wilde, Tyler (March 19, 2019). "Google announces Stadia, a game streaming service 'for everyone'". PC Gamer. Retrieved March 19, 2019.
  13. ^ Chalk, Andy (March 19, 2019). "Jade Raymond is heading Google's first-party game studio". PC Gamer. Retrieved March 19, 2019.
  14. ^ a b c d Thier, David (March 20, 2019). "All 3 Games Confirmed For Google Stadia". Forbes. Archived from the original on March 21, 2019. Retrieved March 21, 2019. Assassin's Creed Odyssey was the test case for Project Stream, and people have already played a remote version of this game in a web browser. [...] Google confirmed that Dylan Cuthbert's Q-Games would be building a game around the "state share" feature that will allow you to instantly start playing a game at the same moment as a Youtube video or a live Youtube stream. [...] it's hired AAA gaming industry very Jade Raymond to head up a studio called Stadia Games and Entertainment.
  15. ^ Capel, Chris J (March 21, 2019). "Google Stadia can run Doom Eternal at 4K with HDR at 60fps". PCGamesN. Archived from the original on March 21, 2019. Retrieved March 21, 2019. ...including true 4K resolutions, HDR colour, and running with a framerate of 60fps.
  16. ^ Farokhmanesh, Megan (March 19, 2019). "Doom Eternal is coming to Google's cloud gaming service, Stadia". The Verge. Archived from the original on March 21, 2019. Retrieved March 21, 2019. It will run on Stadia at 4K resolution with HDR color at 60 fps.
  17. ^ https://www.tomsguide.com/us/doom-on-google-stadia,news-29683.html
  18. ^ https://arstechnica.com/gaming/2019/03/google-makes-ambitious-promises-about-stadia-streaming-speed-latency/
  19. ^ "Google Stadia hands-on: streaming analysis and controller impressions". Eurogamer. March 19, 2019. Retrieved March 24, 2019. Assassin's Creed Odyssey is perhaps not the best example for testing, as it's natively a fairly laggy game, so it will be interesting to test faster 60fps titles (...) Stadia is perfectly playable and presentable here, but it's clear that there is a noticeable visual hit when the encoder is presented with more a more detail-rich, fast-moving scene process.

Further reading

External links

Assassin's Creed Odyssey

Assassin's Creed Odyssey is an action role-playing video game developed by Ubisoft Quebec and published by Ubisoft. It is the 11th major installment, and 21st overall, in the Assassin's Creed series and the successor to 2017's Assassin's Creed Origins. Set in the year 431 BC, the plot tells a fictional history of the Peloponnesian War between Athens and Sparta. Players control a male or female mercenary (Ancient Greek: μίσθιος misthios) who fights for both sides as they attempt to unite their family and uncover a malign cult.

The game was released worldwide for Microsoft Windows, PlayStation 4, Xbox One, and (in Japan only) for Nintendo Switch on October 5, 2018, with a Google Stadia version launching alongside the service in 2019. It received generally positive reviews, with praise for its open world, visuals, combat, story, and characters, while receiving criticism for some reliance on grinding, microtransactions, and for feeling bloated.

D-pad

A D-pad (short for directional pad or digital pad; also known as a control pad) is a flat, usually thumb-operated four-way directional control with one button on each point, found on nearly all modern video game console gamepads, game controllers, on the remote control units of some television and DVD players, and smart phones. Like early video game joysticks, the vast majority of D-pads are digital; in other words, only the directions provided on the D-pad buttons can be used, with no intermediate values. However, combinations of two directions (up and left, for example) do provide diagonals and many modern D-pads can be used to provide eight-directional input if appropriate.

Although digital D-pads offer less flexibility than analog sticks, they can easily be manipulated (requiring little movement of the thumb) with very high accuracy. They are also far less demanding in maintenance and do not protrude very far from the controller, making them ideal for portable consoles such as the Game Boy, DS and the PSP.

D-pads have appeared on other kinds of electronic equipment, including A/V remote controls (especially since the appearance of DVD players, which are heavily menu driven), calculators, PDAs, smartphones, and car stereos such as the AutoPC.

Doom (franchise)

The Doom (stylized as DOOM) franchise is a series of first-person shooter video games developed by id Software, and related novels, comics, board games, and major flm adaptation. The series focuses on the exploits of an unnamed space marine operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead.

Doom is considered to be one of the pioneering first-person shooter games, introducing, to IBM-compatible computers, features such as 3D graphics, third-dimension spatiality, networked multiplayer gameplay, and support for player-created modifications with the Doom WAD format. Since the release of Doom in 1993, the series has spawned numerous sequels, expansion packs, and two films.Since its debut, over 10 million copies of games in the Doom series have been sold.

Google

Google LLC is an American multinational technology company that specializes in Internet-related services and products, which include online advertising technologies, search engine, cloud computing, software, and hardware. It is considered one of the Big Four technology companies, alongside Amazon, Apple and Facebook.Google was founded in 1998 by Larry Page and Sergey Brin while they were Ph.D. students at Stanford University in California. Together they own about 14 percent of its shares and control 56 percent of the stockholder voting power through supervoting stock. They incorporated Google as a privately held company on September 4, 1998. An initial public offering (IPO) took place on August 19, 2004, and Google moved to its headquarters in Mountain View, California, nicknamed the Googleplex. In August 2015, Google announced plans to reorganize its various interests as a conglomerate called Alphabet Inc. Google is Alphabet's leading subsidiary and will continue to be the umbrella company for Alphabet's Internet interests. Sundar Pichai was appointed CEO of Google, replacing Larry Page who became the CEO of Alphabet.

The company's rapid growth since incorporation has triggered a chain of products, acquisitions, and partnerships beyond Google's core search engine (Google Search). It offers services designed for work and productivity (Google Docs, Google Sheets, and Google Slides), email (Gmail/Inbox), scheduling and time management (Google Calendar), cloud storage (Google Drive), instant messaging and video chat (Google Allo, Duo, Hangouts), language translation (Google Translate), mapping and navigation (Google Maps, Waze, Google Earth, Street View), video sharing (YouTube), note-taking (Google Keep), and photo organizing and editing (Google Photos). The company leads the development of the Android mobile operating system, the Google Chrome web browser, and Chrome OS, a lightweight operating system based on the Chrome browser. Google has moved increasingly into hardware; from 2010 to 2015, it partnered with major electronics manufacturers in the production of its Nexus devices, and it released multiple hardware products in October 2016, including the Google Pixel smartphone, Google Home smart speaker, Google Wifi mesh wireless router, and Google Daydream virtual reality headset. Google has also experimented with becoming an Internet carrier (Google Fiber, Project Fi, and Google Station).Google.com is the most visited website in the world. Several other Google services also figure in the top 100 most visited websites, including YouTube and Blogger. Google is the most valuable brand in the world as of 2017, but has received significant criticism involving issues such as privacy concerns, tax avoidance, antitrust, censorship, and search neutrality. Google's mission statement is "to organize the world's information and make it universally accessible and useful". The companies unofficial slogan "Don't be evil" was removed from the company's code of conduct around May 2018.

Id Tech 7

id Tech 7 is a multiplatform proprietary game engine developed by id Software. As part of the id Tech series of game engines, it is the successor to id Tech 6. The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal.

Jade Raymond

Jade Raymond (born 28 August 1975) is a Canadian video game producer and executive in charge of Stadia Games and Entertainment, best known as founder of Ubisoft Toronto and Motive Studios.

Konami Code

The Konami Code (Japanese: コナミコマンド, Konami komando, "Konami command") is a cheat code that appears in many Konami video games, and some non-Konami games. The player can press the following sequence of buttons on the game controller to enable a cheat or other effects:

↑↑↓↓←→←→BA

The code has also found a place in popular culture as a reference to the third generation of video game consoles, and is present as an Easter egg in a number of websites.

List of controversial video games

This is a list of video games considered controversial. Some of the video games on this list have been banned or regionally censored.

Phil Harrison

Phil Harrison is a vice president and general manager for Google, leading the Stadia product. He was a former corporate vice president of Microsoft. Previously, Phil was the British corporate executive and a representative director of Sony Computer Entertainment, Inc. (SCEI) and Executive Vice President of Sony Computer Entertainment Europe (SCEE). At E3 in 2005 he showcased the first public realtime demonstrations of PlayStation 3 development hardware which included the famous ducks demo. On 3 March 2008, Infogrames Entertainment SA announced Harrison was their new President and Directeur Général Délégué. On 29 May 2009, it was announced that Harrison had become the non-executive director of Atari, formerly Infogrames Entertainment SA.

Q-Games

Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan which works closely with both Nintendo and Sony.

Stadia

Stadia may refer to:

One of the plurals of stadium, along with "stadiums"

The plural of stadion, an ancient unit of distance

Stadia (Caria), a town of ancient Caria, now in Turkey

Stadia mark, marks on a telescopic sight's reticle that permit stadiametric rangefinding or altitude measurements

Stadia rod, a related surveying tool used with telescopic based survey instruments

Stadiametric rangefinding, a way of measuring distance using a telescope and triangulation

Helsinki Polytechnic Stadia, a multidisciplinary institution of higher education in Finland

Google Stadia, a video game streaming service planned to be launched worldwide in 2019

Tequila Works

Tequila Works S.L. is a Spanish video game developer located in Madrid, founded in 2009 by Raúl Rubio and Luz Sancho. The company is best known for developing Deadlight and Rime.

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