Final Fantasy All the Bravest

Final Fantasy All the Bravest (Japanese: ファイナルファンタジー オール ザ ブレイベスト Hepburn: Fainaru Fantajī ōru za bureibesuto) is a video game in the Final Fantasy series developed by BitGroove and published by Square Enix released for iOS devices. The game features gameplay, characters, locations and art assets from many different Final Fantasy games.

The game has been met with near universal disapproval, citing a lack of gameplay depth, character customization, no story, and very expensive in app purchases for basic gameplay functionality. Positives mentioned were the humorous flavor text and nostalgia for the games the assets are drawn from. On April 11, 2013 the game was released on the Android platform in Japan and on September 12, 2013 in North America.[1]

Final Fantasy All the Bravest
Final Fantasy All the Bravest
Official app icon
Developer(s)BitGroove
Publisher(s)Square Enix
Director(s)Tatsuya Kando
Producer(s)Ichiro Hazama
Tetsuya Nomura
Designer(s)Kyohei Suzuki
Artist(s)Naomi Sanada
SeriesFinal Fantasy
Platform(s)iOS, Android
ReleaseiOS
  • WW: January 17, 2013
Android
  • JP: April 11, 2013
  • NA: September 12, 2013
Mode(s)Single-player

Gameplay

Combat

Final Fantasy All the Bravest features the player controlling a party of characters, and controlling them to fight an opposing enemy party of characters. Characters traverse an overhead map between battles, and engage in a series of battles culminating in a boss fight.[2] Player parties can hold up to 40 characters.[3] The game features the Active Time Battle (ATB) system. In this system, battles are turn-based, with turns being taken when the gradually increasing ATB gauge reaches its capacity.[4] Upon attacking, the bar is emptied and gradually starts refilling again. Defeating enemies grants experience points the player needs to level up and in turn gain character slots to use for the player's party.[5] When weaponry is found, it's auto equipped to all characters that can wield it.[5] Once every three hours, the Fever option is made available, granting the player the ability to attack without needing the ATB gauge to be refilled.[4]

Features

Battles feature 30 songs from the Final Fantasy franchise, most of which are battle themes from different titles.[6] Progress in the game unlocks 20 different character jobs such as blue mage, knight, and thief.[3] Enemies players encounter include boss characters from previous titles, as well as recurring enemies such as behemoths and cactuars.[7] Players can use Facebook and Twitter within the game to promote the title and earn extra character slots.[7] The game also features leader boards for those who have advanced the farthest.[3]

In-app purchases

When characters have been defeated, they take 3 minutes to revive per character. Golden hourglass items are purchasable in order to revive all defeated characters instantly.[8] Premium characters from previous Final Fantasy games can be purchased in the in-game shop at random.[6] Characters include Tifa, Rinoa, Terra, the chocobo, moogle, a pig from Final Fantasy IV, and others.[9] World tickets are also purchasable to access notable Final Fantasy locations including Zanarkand, Midgar and Archylte Steppe.[10]

Development

The game was hinted at when Square Enix trademarked the name All the Bravest on December 1, 2012, and was speculated to be related to Bravely Default: Flying Fairy.[11] Square Enix later posted a teaser page on their Japanese website with silhouettes of Final Fantasy heroes and enemies, and a date of 1.17.[12] This led to further speculation that the game would be a release of Final Fantasy V or Final Fantasy VI, though both theories were also quickly dismissed.[13] The game was officially unveiled on January 16, 2013 as Final Fantasy All the Bravest despite originally planned to be unveiled the next day.[14]

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings23%[15]
Metacritic25/100[16]
Review scores
PublicationScore
IGN2.5/10[17]
Digital Spy1/5 stars[18]
Gamezebo1.5/5 stars[19]
Pocket Gamer3/10[20]
Slide to Play2/4[21]
TouchArcade1/5 stars[22]

Final Fantasy All the Bravest was critically panned. Critics mainly focused on the "poorly and greedily structured in-app purchases" and "shallow" gameplay. IGN gave the game a "poor" rating, stating that despite a small amount of nostalgia, the game was ultimately criticized for its "insulting in-game purchases and inexcusably mindless & repetitive gameplay", ultimately concluding that it was a "very disappointing black mark on Square-Enix’s long-running franchise."[17] Pocketgamer strongly criticized the gameplay and in-app purchase system stating, "There's hardly a game here to begin with - it's more a series of flashing lights to try and entice you to throw some cash down, cross your fingers, and hope you end up with a character you like."[20] Slide to Play criticized the game for having "No rhyme, reason, or strategy to gameplay; the game is a thinly-disguised piggy bank for in-app purchases."[21] Digital Spy echoed the criticisms on the method of in-app purchases and poor gameplay, stating that it was "almost a parody of the worst examples of free-to-play games" and criticizing "its reliance on predatory in-app purchases that exist solely to make loyal fans waste their money. As a free-to-play cash grab it would have still held some appeal, but the core gameplay is just too shallow without significant rewards to make it even worth the price of admission."[18] 1UP.com also stated, "ATB is essentially a narrow tunnel you blindly run down, and where games typically have choices for you to make -- whether it be what skill to choose, what weapon to pick up, what player to substitute in, what kind of unit to build, or whatever else -- there is nothing here."[23] In a rare move, IGN issued a public service announcement not to buy the game, and later cited the game for making money despite bad reviews and high prices.[24][25] Pocket Tactics also gave a similar public service announcement to not buy the game stating, "I have been an apologist in the past for Square Enix’s unusually high price points for its Final Fantasy iOS ports. [sic] Developers have to make money, and no one should begrudge that. But the way that All The Bravest goes about it is so gauche, so ill-mannered, that it can only be interpreted as a measure of Square Enix’s disdain for its own fans."[26] Kotaku stated that the game is emblematic of Square Enix's lack of respect for fans, and a desire to milk the franchise for money.[27] GamesRadar ranked it as the 44th worst game ever made. The staff accused its developers of cashing in on the Final Fantasy brand.[28] US Gamer cited the game as being the most notable misstep Square Enix had done since CEO Yosuke Matsuda took over, though it also noted that the project had begun under the previous CEO Yoichi Wada.[29]

Gamezebo was slightly more positive, and though it cited common concerns with gameplay and cost, they praised the game for running well without glitches or slowdown, even with a lot of action occurring on-screen.[19] Kotaku identified the flavor text of the menus as hilarious, and the one reason to get the game.[30]

Despite the poor reception, the game still managed to chart at number 25 on the "Top Paid Apps" chart on the iTunes App Store on January 18, 2013.[27]

References

  1. ^ AndrewH (April 11, 2013). "Square Enix releases Final Fantasy: All The Bravest but in Japan only for now". Droidgamers. Retrieved May 10, 2013.
  2. ^ Owen Good (January 16, 2013). "It's Official: Final Fantasy All the Bravest Comes to iOS Tomorrow". Kotaku. Retrieved March 27, 2013.
  3. ^ a b c Sinan Kubba (January 16, 2013). "Final Fantasy All The Bravest hits iOS tomorrow". joystiq. Retrieved March 27, 2013.
  4. ^ a b James Gilmour (January 16, 2013). "Cloud and Terra together at last in Final Fantasy: All The Bravest". Pocket Gamer. Retrieved March 27, 2013.
  5. ^ a b Nicholson, Brad (January 16, 2013). "TA Plays: 'Final Fantasy: All the Bravest' – It's Like 'Final Fantasy,' Except Way Faster". TouchArcade. Retrieved March 27, 2013.
  6. ^ a b "Final Fantasy All the Bravest Coming To iOS; Uses Active Time Battle System". Siliconera. Retrieved February 23, 2013.
  7. ^ a b Connor Sheridan (January 16, 2013). "Final Fantasy: All the Bravest landing tomorrow". gamesradar. Retrieved March 27, 2013.
  8. ^ Mark Brown (January 17, 2013). "Random characters, 69p revivals, day-one DLC - the true cost of Final Fantasy: All the Bravest". Pocket Gamer. Retrieved March 27, 2013.
  9. ^ Spencer (January 17, 2013). "Final Fantasy: All The Bravest's Joke On Players – A Pig Is A Premium Character". Siliconera. Retrieved March 22, 2013.
  10. ^ Ben Kuchera (January 17, 2013). "Final Fantasy: All the Bravest on iOS is a steaming pile of in-app purchasing horseshit". Penny Arcade. Archived from the original on 2013-08-26. Retrieved March 27, 2013.
  11. ^ "Square Enix Are Working On Something Called "All The Bravest"". Siliconera. December 1, 2012. Retrieved March 22, 2013.
  12. ^ Justin Davis (January 16, 2013). "Final Fantasy: All The Bravest Coming This Week". IGN. Retrieved March 22, 2013.
  13. ^ Jason Schreier (January 15, 2013). "Square Enix Will Probably Announce A New, Original Final Fantasy Game For iOS On Thursday". Kotaku. Retrieved March 27, 2013.
  14. ^ Justin Davis (January 16, 2013). "Final Fantasy: All The Bravest Coming This Week". IGN. Retrieved March 28, 2013.
  15. ^ "Final Fantasy: All the Bravest (iPhone/iPod)". GameRankings. Retrieved 2013-02-27.
  16. ^ "Final Fantasy: All the Bravest Critic Reviews for iPhone/iPad". Metacritic. Retrieved 2013-02-27.
  17. ^ a b Davis, Justin (January 18, 2013). "Final Fantasy All The Bravest Review". IGN. Retrieved February 14, 2013.
  18. ^ a b "'Final Fantasy: All The Bravest' review (iPhone): Free-to-play failure". Digital Spy. January 23, 2013. Retrieved February 14, 2013.
  19. ^ a b "Final Fantasy: All the Bravest Review". Gamezebo. January 21, 2013. Retrieved February 14, 2013.
  20. ^ a b "Final Fantasy: All The Bravest review - iPad reviews". Pocket Gamer. January 18, 2013. Retrieved February 14, 2013.
  21. ^ a b Oxford, Nadia (January 21, 2013). "Final Fantasy All the Bravest Review". Slide To Play. Retrieved February 14, 2013.
  22. ^ Ford, Eric (January 18, 2013). "'Final Fantasy: All the Bravest' Review – A Cowardly Cash-grab". TouchArcade. Retrieved June 1, 2018.
  23. ^ Chris Pereira (January 21, 2013). "Final Fantasy: All the Bravest Stands As an Insulting Excuse for a Game". 1up.com. Retrieved March 29, 2013.
  24. ^ Justin Davis (February 4, 2013). "Real Talk: 'Nice Guy' Game Developers Make Less Money". IGN. Retrieved March 27, 2013.
  25. ^ "PSA: Don't Buy Final Fantasy - All the Bravest". IGN. January 17, 2013. Retrieved March 27, 2013.
  26. ^ "PSA: Do not purchase Final Fantasy All The Bravest". PocketTactics. January 17, 2013. Archived from the original on January 27, 2013. Retrieved March 31, 2013.
  27. ^ a b Jason Schreier (January 18, 2013). "The Slow, Excruciating Death Of Final Fantasy". Kotaku. Retrieved March 27, 2013.
  28. ^ "The 50 worst games of all time". GamesRadar. 2013-04-15. Retrieved 2013-12-05.
  29. ^ Parish, Jeremy (2014-09-20). "TGS: Can Final Fantasy XV Bring the Series Back to the Cutting Edge?". US Gamer. Retrieved 2016-06-01.
  30. ^ Mike Fahey (January 21, 2013). "If There's One Reason to Play Final Fantasy: All the Bravest, It's The Hilarious Flavor Text". Kotaku. Retrieved March 27, 2013.

External links

2013 in video gaming

Numerous games were released in 2013, including new installments for well-received franchises, such as Ace Attorney, Ace Combat, Army of Two, Assassin's Creed, Batman: Arkham, Battlefield, BioShock, Call of Duty, Crysis, Dead Rising, Dead Space, Devil May Cry, Final Fantasy, Fire Emblem, Forza Motorsport, God of War, Gears of War, Gran Turismo, Grand Theft Auto, Killer Instinct, Killzone, Lost Planet, Luigi's Mansion,Mario Party, Mega Man, Metro, Need for Speed, Pokémon, Rayman, Saints Row, Shantae, SimCity, Sly Cooper, Sonic The Hedgehog, StarCraft, Super Mario, The Legend of Zelda, Tom Clancy's Splinter Cell, Tomb Raider, Total War and Zoo Tycoon. In addition, it saw the release of many new intellectual properties, such as Beyond: Two Souls, Papers, Please, Tearaway, The Wonderful 101 and The Last of Us. Many awards went to games such as BioShock Infinite, Grand Theft Auto V, The Last of Us and The Legend of Zelda: A Link Between Worlds. Gaming consoles PlayStation 4 from Sony Computer Entertainment and the Xbox One from Microsoft were also released in 2013.

Final Fantasy Record Keeper

Final Fantasy Record Keeper (Japanese: ファイナルファンタジーレコードキーパー, Hepburn: Fainaru Fantajī Rekōdo Kīpā) is a free-to-play role-playing game developed and published by DeNA for iOS and Android. The game features characters, scenarios and battles from the mainline Final Fantasy series. It was released in Japan on September 24, 2014, and worldwide on March 26, 2015.It has achieved over 10 million downloads worldwide and is currently available in Japanese, English, French and Spanish.

Kefka Palazzo

Kefka Palazzo (ケフカ・パラッツォ, Kefuka Parattso, romanized as Cefca Palazzo in the Japanese version) is a character in the Final Fantasy series of video games. Originally designed by Yoshitaka Amano, he appears in the 6th installment of the series - Final Fantasy VI. First introduced as the court jester and army general under Emperor Gestahl, throughout the game he reveals himself to be a nihilistic psychopath after setting in motion events leading to the Apocalypse and pronouncing himself the God of Magic. From that point he acts as the game's primary antagonist.

He is also present in the spin-off fighting game series Dissidia Final Fantasy, wherein he is voiced by Shigeru Chiba (Dave Wittenberg in English localization). As well as these appearances, he shows up in Theatrhythm Final Fantasy, Final Fantasy Artniks, Final Fantasy 14, and Final Fantasy All the Bravest as an enemy boss character.

Kefka has been rated one of the most memorable and most evil video game villains ever created, with critics and fans noting his intense hatred and maniacal laughter as defining characteristics. He has also been compared to the Joker from the Batman universe.

Lightning (Final Fantasy)

Claire Farron, better known by the codename Lightning (ライトニング, Raitoningu), is a fictional character from Square Enix's Final Fantasy series. She first appeared as a playable character and protagonist in the role-playing video game Final Fantasy XIII, in which she features as a resident of the artificial world of Cocoon. After her sister Serah is declared an enemy of Cocoon, Lightning attempts to save her. She and others are then chosen by the fal'Cie, a divided race of demigods who rule the worlds of Gran Pulse and Cocoon, to destroy Cocoon. Lightning reappears as a supporting character in Final Fantasy XIII-2, acting as protector of the Goddess Etro. She is the sole playable character in Lightning Returns: Final Fantasy XIII, wherein she sets out to save her world, which is destined to end in thirteen days. Outside the XIII series, Lightning has been featured in multiple Final Fantasy games and had cameo appearances in other video games.

Lightning was created by Motomu Toriyama, the director and scenario writer of XIII, and designed by Tetsuya Nomura, a regular character artist for the Final Fantasy series. Their idea was to create a strong female protagonist who was adept at combat and less feminine than previous Final Fantasy heroines. Aspects of her early design and personality were later altered, or transferred to other characters. After XIII, Lightning's design was revised several times to reflect her role and development in each game, particularly in Lightning Returns. Her name in Japanese, Éclair Farron (エクレール・ファロン, Ekurēru Faron), was originally a placeholder. Because of its similarity to the name of a pastry, her first name was changed to "Claire" in other countries.

Lightning has received mixed commentary from critics—much of it relating to her cold personality, which was compared to that of Final Fantasy VII's protagonist Cloud Strife. She was criticized for her relative absence in XIII-2. Her role in Lightning Returns met with mixed reception: some critics saw her as underdeveloped and unlikable, while others found her better developed and more human than in previous games. Lightning later appeared on lists, compiled by video game publications, of the best characters in the Final Fantasy series and in video games as a whole. She has been received favorably in polls of public opinion by Famitsu, Square Enix, and other organizations.

List of Final Fantasy video games

Final Fantasy is a video game series developed and published by Square Enix (formerly Square). The first title in the series, the eponymous Final Fantasy, premiered in Japan in 1987, and Final Fantasy games have been released almost every single year since. Fifteen games have been released as part of the main (numbered) series. Sequels, prequels, spin-offs, and related video games have been published, as well as numerous titles in other media forms. Each game in the main series takes place in a different fictional universe rather than serve as direct sequels to prior games, although some titles have received sequels, or prequels, set in the same universe.

Most of the games have been re-released for several different platforms, many of which have been included in bundled releases. The series as a whole is primarily composed of role-playing video games, but also includes massively multiplayer online role-playing games, third-person shooters, tower defense games, and tactical role-playing games. Final Fantasy games have been released on over a dozen video game consoles beginning with the Nintendo Entertainment System, as well as for personal computers and mobile phones. The series is Square Enix's most successful franchise, having sold over 100 million units worldwide as of June 2011, across both the main series and its spin-offs. Final Fantasy's popularity has placed it as one of the best-selling video game franchises.

List of Square Enix mobile games

Square Enix is a Japanese video game development and publishing company formed from the merger on April 1, 2003 of video game developer Square and publisher Enix. The company is best known for its role-playing video game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series. Of its properties, the Final Fantasy franchise is the best-selling, with a total worldwide sales of over 100 million units. The Dragon Quest series has shipped over 57 million units worldwide and is one of the most popular video game series in Japan, while the Kingdom Hearts series has shipped over 12 million copies worldwide. Since its inception, the company has developed or published hundreds of titles in various video game franchises on numerous gaming systems.

Square Enix has owned Taito Corporation, which continues to publish its own video games, since September 2005, and acquired game publisher Eidos Interactive in April 2009, which has been merged with Square Enix's European publishing wing and renamed as Square Enix Europe. This list includes games developed or published by Square Enix after its formation and released for mobile platforms such as non-smartphone mobile phones, mobile operating systems such as iOS and Android, or the GREE service, rather than as retail games. This list does not include games published by Taito, but does include games published by Square Enix Europe. As not all games have been made available by Square Enix for sale or download worldwide, this list denotes if a game has been released in Japan, North America, and the PAL region.

List of video games notable for negative reception

The following video games are noted for their negative reception. They include games that won ironic and humorous awards (such as Golden Mullet Awards), games that have been listed as the "worst" by major video gaming publications or websites, games that have received low review scores from such publications (often determined by low aggregate scores on sites such as Metacritic), and games that have been recognized to be poorly received by players. Some of the older or rarer games have gained attention more recently through videos produced by popular YouTube personalities, such as Angry Video Game Nerd. Games can be considered bad for a number of reasons, including but not limited to: low quality or outdated graphics, large numbers of glitches, or having poor controls.

The list below is not comprehensive, but represents the most visible examples of games with negative reception. With some exceptions, the list below omits licensed tie-in games for movies or television shows, which are generally accepted as shovelware by the industry and not expected to have high production values. For similar reasons, the list also omits indie games, which are developed by smaller teams that typically lack the ability for full quality control of their product, as well as mobile games, of which there are thousands of developers with the ability to self-publish on app stores and frequent copycats of more successful titles driven by unpopular microtransactions. This list excludes games that are subject of short-term review bombing that are unrelated to gameplay aspects.

Shinji Hashimoto

Shinji Hashimoto (橋本 真司, Hashimoto Shinji, born May 24, 1958) is a Japanese game producer at Square Enix. He currently serves as the Final Fantasy series Brand Manager, as an Executive Officer at Square Enix and the Head of Square Enix's Business Division 3. He is also the co-creator of the Kingdom Hearts series. He served as corporate executive of the company's 1st Production Department during its entire existence.

Squall Leonhart

Squall Leonhart (Japanese: スコール・レオンハート, Hepburn: Sukōru Reonhāto) is a fictional character and the primary protagonist of Final Fantasy VIII, a role-playing video game by Square (now Square Enix). In Final Fantasy VIII, Squall is a 17-year-old student at Balamb Garden, a prestigious military academy for elite mercenaries (known as "SeeDs"). He stands 177 cm (5 ft 10 in) tall. As the story progresses, Squall befriends Quistis Trepe, Zell Dincht, Selphie Tilmitt, and Irvine Kinneas, and falls in love with Rinoa Heartilly. These relationships, combined with the game's plot, gradually change him from a loner to an open, caring person. Squall has appeared in several other games, including Chocobo Racing, Itadaki Street Special, and the Kingdom Hearts series, as Leon (レオン, Reon).

Squall was designed by Tetsuya Nomura, with input from game director Yoshinori Kitase. He was modeled after late actor River Phoenix. Squall's weapon, the gunblade, also made so that it would be difficult to master. In order to make players understand Squall's silent attitude, Kazushige Nojima made the character's thoughts open to them. Squall's first voiced appearance was in the first Kingdom Hearts game, voiced by Hideo Ishikawa in Japanese and by David Boreanaz in English; Doug Erholtz has since assumed the role for all other English-speaking appearances.

Squall had a varied reaction from critics, with some judging him poorly compared to other Final Fantasy heroes due to his coldness and angst, and others praising his character development. Nevertheless, the character has been popular, and his relationship with Rinoa resulted in praise.

Terra Branford

Terra Branford, known as Tina Branford (ティナ・ブランフォード, Tina Buranfōdo) in Japanese media, is a character in the Final Fantasy series of role-playing video games published by Square Enix. Designed by Yoshitaka Amano and Tetsuya Nomura for the main series installment Final Fantasy VI, she also appeared in the spin-off fighting games Dissidia Final Fantasy and Dissidia 012 Final Fantasy, and made small appearances in several other games in and outside the Final Fantasy series.

In Final Fantasy VI, Terra is one of the protagonists. She is the daughter of a human and a magic creature known as an "Esper." Mentally enslaved by the antagonistic Gestahlian Empire, which exploits her magic powers for militaristic purposes, she is rescued by rebels at the beginning of the game. The character was very well received by journalists and fans alike.

Tetsuya Nomura

Tetsuya Nomura (野村 哲也, Nomura Tetsuya, born October 8, 1970) is a Japanese video game artist, designer and director working for Square Enix (formerly Square). He designed characters for the Final Fantasy series, debuting with Final Fantasy VI and continuing with various later installments. Additionally, Nomura has helmed the development of the Kingdom Hearts series since its debut in 2002 and was also the director for the CGI film Final Fantasy VII: Advent Children.

Yoshinori Kitase

Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori, born 23 September 1966) is a Japanese game director and producer working for Square Enix. He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series. Kitase is an Executive Officer at Square Enix, the Head of Square Enix's Business Division 1 and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.

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