Enemies & Allies

Enemies & Allies is a 2009 novel by American science fiction author Kevin J. Anderson. The book is set in the 1950s, in the midst of the Cold War, and follows Superman and Batman. Though suspicious of each other, they confront Lex Luthor who stages an international nuclear conflict and spreads fear of an alien invasion so that he can sell advanced weapons to governments. Themes used in the novel, reflective of the 1950s era, include alien invasion films, nuclear threats, and Cold War paranoia.

Anderson has written supporting novels in the past in established franchises, such as Star Wars and Dune. He had previously written about Superman in the 2007 novel The Last Days of Krypton. Enemies & Allies was published in May 2009 and met with mixed reviews which noted flat characterization but that it may be entertaining for comic book fans.

Enemies & Allies
Enemies & Allies
AuthorKevin J. Anderson
CountryUnited States
GenreSuperhero fiction
PublisherWilliam Morrow and Company
Publication date
May 2009
Media typePrint (hardcover, paperback), audiobook
Pages326
ISBN978-0-06-166255-3
OCLC244659845

Background

The novel Enemies & Allies uses the DC Comics characters Batman and Superman. It was written by science fiction author Kevin J. Anderson who, at the time of publication, was 47 years old and living in Colorado. He had been writing novels for the past 20 years and had 15 years' experience writing tie-in novels to existing franchises, such as The X-Files and Star Wars. He was best known for his prequel novels in the Dune franchise with co-author Brian Herbert.[1] His latest novels in the Dune series were Paul of Dune, published in September 2008, and The Winds of Dune, which would be released in August 2009, only several months after releasing Enemies & Allies.[2] He gained experience writing in the comic book format by authoring the 2004–05 six issue miniseries, JSA: Strange Adventures featuring the Justice Society of America. He had previously written a novel about the origins of Superman, The Last Days of Krypton published in 2007.

Plot

Our story takes place in the late 1950s. Gotham is a crime-ridden city with corrupt cops, but the crime rate has been hit hard by the vigilante actions of The Batman. Metropolis is the far opposite of Gotham; bright, uncorrupted, and protected by the super powered hero known as Superman. A hero that, when interviewed by Daily Planet reporter Lois Lane, revealed he was an alien from Krypton. But to their surprise, no one, not even businessmen Lex Luthor and Bruce Wayne, believed that statement. Even though someone like Wayne cannot explain how Superman can do what he does.

After fleeing another trap from the police; Batman returns home to meet, as Bruce Wayne, Clark Kent and Jimmy Olsen from Metropolis' Daily Planet for an interview. In Siberia, Luthor meets with his partner, General Ceridov, who reveals his slaves working day and night at the Gulag in search for strange and deadly green rocks. After showing him the violent Mutants that someone can become after long term exposure to the rocks, Luthor asks to have one for his journey home. Editor Perry White gives Lois and Clark the assignment of completing this month's "love advice" column, though Clark has troubles because he doesn't know how to help people by offering honest advice. Lois wants to investigate the possible illegal activates LuthorCorp have been performing, but needs concrete facts first. After Bruce finds out his father and Alfred Pennyworth's friend, Drayling, resigned from Wayne Enterprises because of the board of directors' corruption; Bruce discovers Wayne technology being sold to LuthorCorp from their offices, and bribes, blackmail, and threats, either to them or to their families, from their homes as Batman. Lois meets with LuthorCorp ex-employee, Blanche Rosen, who reveals her and many others were hired to construct a reactor in the Caribbean, but the site was dangerous, leaving many sick and left to die. This leads to Lois sneaking inside LuthorCorp, and reaching the assembly line and the secret maps, all of which prove Rosen's sayings. Clark sees Earth vs the Flying Saucers with Jimmy, a movie that seems to answer why no one believes Superman to be an alien, as well as makes Clark wonder about other existing aliens. His question seems to get answered when a UFO appears, traveling across the country. Superman flies to intercept along with seven F-100D Super Sabres, but a LuthorCorp aircraft fires a pulse beacon to disable the planes, and disappears with the UFO.

Batman heads to Luthor's mansion in Metropolis, and finds further evidence of Luthor's corrupted connections toward Wayne Enterprises. While discovering memos of Luthor being denied "his property" from Area 51; Batman discovers battlesuit designs based on Bruce's own Superman-related experiments, as well as a small case carrying the green rock from Siberia. Seeking poetic justice for the theft against him, Batman steals the green rock, which sets off alarms, Luthor and his security, to Batman's presence. Superman flies to Luthor's mansion to get answers regarding the UFO when he hears the alarms and sees Batman escaping. Knowing who he is, Superman stops Batman and carries him away en route to the authorities. While the two argue over the other being a creation or pawn of Luthor's, Batman removes his cape to escape, only for Superman to find him moments later. Wanting to know what he stole, Batman shows him the green rock, only for Superman to collapse in pain for the first time in his life. Batman uses this time to escape, while Superman tries to regain his strength. The next morning, Clark decides to investigate the UFO, and is assigned to go to Vegas to cover a crash in Arizona with Jimmy. At the same time, Luthor holds a press conference revealing he'd been robbed by Superman and Batman, much to the shock of the press. Lois goes to meet with Rosen again, only to discover she'd been murdered by a passerby. Bruce Wayne meets with his board members unannounced to reveal that he will now take over his family's business away from them, and reveals to the fearful board their dealings with LuthorCorp. Forbidding them to resign, even with the findings sent to Captain James Gordon, he tells them he won't press charges if they send over each department's research results to him, so he can send to Luthor what he wants to send, even if they don't really work.

Clark and Jimmy arrive in Arizona and disappointingly find out the flying saucer they came for is gone, but witnesses reveal where it went: Area 51. Luthor heads to his Caribbean island, self named Luthor Island, and meets with Ceridov again. Luthor shows off to Ceridov his Death Ray that would destroy any incoming missiles, which he plans Ceridov to fire upon the island to show it off. That way, Luthor sells it to the US, and Ceridov uses the "failure" to get more money for his military operations. Clark and Jimmy go see Invasion of the Body Snatchers, which makes them wonder if aliens really live among them. After being stopped from being close to Area 51, Superman heads there come night fall; at the same time, thanks to his connections and investigation, Batman arrives there too. Meeting each other, and after getting their stories straight; both Superman & Batman realize the "flying saucer" is a LuthorCorp prototype; making Batman suspicious, but disappointing Superman. Ceridov fires the Russian warheads to Metropolis just as Clark and Jimmy cover the United Nations meeting with the Americans and Soviets when missile alarms go off. Luthor fires his Death Ray, but to his shock and anger, they malfunction. Luckily, Superman speeds toward the warheads and with his strength, sends them all into space, saving the world. President Eisenhower awards Superman at a ceremony, with Superman happy Lois is there.

Months later, Luthor finishes his battlesuit plans, and meets with Senator McCarthy, and using McCarthy own paranoia, makes him believe that Superman is an alien threat in disguise. Flying around the globe, and watching the Soviets, Superman ends up finding the Gulag in Siberia. When he comes close to the dome protecting the interior, he is hit with the green rocks that forces him to fall underground. News breaks that Russia have arrested a sick Superman, claiming him to be a spy, and the White House is unsure if he'll be free or not. Luthor returns to the Caribbean to fix his Death Ray and destroys Sputnik, hoping to fuel McCarthy's paranoia on an alien invasion. Ceridov calls Luthor and reveals he has Superman. Bruce and Alfred finish the Batplane, and the Dark Knight heads out to Siberia. Lois heads to the Caribbean, against Perry's wishes. Reaching Siberia, Batman sneaks into the Gulag, and frees Superman. The cries of the prisoners alert the guards and sound the alarm. Using mines and covering from their fire, Batman and Superman manage to escape. Ceridov sends out the Mutants, and when they reach the two heroes, Batman lays them down with his traps, making them fail in their pursuit. Ceridov is about to abuse them until they fight back, killing the guards in the process. He is chased into a reactor, sabotaging it from inside, and dying from radiation poisoning. Lois reaches Luthor Island, and is caught by Bertram in his LuthorCorp battlesuit. Lois confronts Luthor over his Soviet dealing, his crimes, and Superman. Luthor claims Superman being an alien makes him mysterious and dangerous, but Lois accuses him of being jealous. Luthor reveals that he will show the world that he is Earth's real protector by giving them a real threat.

Superman and Batman escape Siberia just as the reactor breaches and the Gulag explode. Still weak and trusting him after his help, Superman guides Batman to his Fortress of Solitude in the Arctic. Once inside, the impressed Dark Knight realizes Superman is indeed an alien; a revelation that makes both men one and the same given their origins of being orphans, as well as realizing the green rocks are from Krypton. Huge UFOs appear above Metropolis demanding a surrender of the planet or the cities will be destroyed. This is of course Luthor's doing: fake an alien invasion, come in to "save the day", and he will be everyone's hero. Broadcasting to the world to announce that he will save them, the LuthorCorp building opens to reveal its own Death Ray and destroys the first ship, and makes the other ships fight back. Superman and Batman arrive in Metropolis just as the UFOs are destroying skyscrapers. Knowing they are empty props created by Luthor, Superman and Batman single handedly destroy each ship with the help of the Air Force; Superman saves Batman after the Death Ray attacks his Batplane, and destroys the Ray. Lois gets out of the cell she was in, and sees Superman is freed. Lois gets to a radio and successfully contacts the military to go to Luthor Island just as she's found by Luthor and Bertram. Bertram goes after her in his battlesuit, but destroys the control room by accident, killing island's power. Superman hears from General Lane, Lois' father, where she is and Luthor Island. Flying at supersonic speed; Superman arrives at the island and fights Luthor's battlesuit army. While the fight is tough, Superman wins by knocking the men out inside their indestructible suits. Superman saves Lois from Luthor, ending the ordeal. As the Air Force arrives, Superman gives Lois a lift back home.

Thanks to Lois, Superman & Batman, Luthor is charged with mass murder, terrorism, corruption, and more. All of which Luthor doesn't deny, but credits himself for. Lois wonders why Clark isn't around when Superman appears, but that thought is cut short when Clark, Lois, and Jimmy head out for more adventures. In the Batcave, Bruce ponders the kryptonite he still has, and keeps it for safe keeping, hoping not use it. Luthor is found guilty and sentenced to death, and is happy the electric chair was built by LuthorCorp. Superman and Batman meet again in Gotham, agreeing that they both work best alone, though together can accomplish more. Superman promises not to reveal Batman is Bruce Wayne, a fact he discovered with his x-ray vision; but he is taken aback when Batman reveals not to reveal his secret identity, and calls him Clark.

Style and themes

Kevin J Anderson at Book Signing Toronto Aug 18 2009
Author Kevin J. Anderson at an August 2009 book signing event.

The story is set in the DC Universe but is non-canon, similar to an Elseworlds story.[3] The content is divided into 60 chapters which mostly alternate between the (third person) points-of-view of the two protagonists, Batman/Bruce Wayne and Superman/Clark Kent, though several chapters follow antagonists (Lex Luthor and Soviet General Anatoly Ceridov). While the novel is based on comic book characters, it consists solely of prose. Anderson commented on the difficulty in writing comics as prose stating, "in the comics, several pages of superpowered action can propel the story, but when you read it in a book, it's not quite so interesting. You need more parts to the story..."[1]

Anderson sought to capture the nostalgic feel of the 1950s.[2] In this effort, he used several themes associated with the time period, including alien invasion movies, nuclear threats, Cold War paranoia, and optimism in the future.[3][1] About the time period, Anderson said "it seemed like this was a time when you could say with a straight face, 'I'm fighting for truth, justice and the American way.'"[1] For the characters Anderson was picturing George Reeves's Superman and Noel Neill's Lois Lane as portrayed in the 1950s television series Adventures of Superman.[4] One reviewer noted that Anderson's portrayal of Lex Luthor is that of the post-Crisis on Infinite Earths amoral businessman and Batman was more reminiscent of a 1930s-style or a "Year One"-style Batman where he is actively pursued by the police.[5]

Publication and reception

Enemies & Allies was published by William Morrow and Company, an imprint of HarperCollins. The novel was released as a hardcover in May 2009 and as a paperback in October 2010. Book reviewers had mixed reactions. The review in Publishers Weekly called it a "hokey, contrived imagining" of the team-up of Superman and Batman, concluding that it was "a schlocky mediocrity for die-hard fans only."[6] Stacey Rottiers in Library Journal found Anderson's portrayal of Metropolis and Gotham City, as well as the "imposing feel of the Soviet presence" to be well done.[7] Both the Publishers Weekly and Library Journal reviews noted flat characterization and recommended the novel to comic fans only. In Booklist, Carl Hays had a more positive review, writing "Anderson keeps us guessing throughout with clever plot twists and some intriguing alternate cold war history."[8] The review in Kirkus Reviews was also positive, saying, "this is a refreshing diversion from the grimness of The Dark Knight or the tedious Superman Returns. Injects a welcome dose of retro exuberance into the capes-and-tights routine."[3]

Audiobook

In May 2013, GraphicAudio released a full cast audiobook adaptation based on the novel, with 5 CDs and features a full cast, music, and sound effects.

References

  1. ^ a b c d Radford, Bill (May 3, 2009). "Local author creates Batman-Superman back story". The Gazette. Colorado Springs, Colorado.
  2. ^ a b O'Shea, Tim (May 4, 2009). "Talking Comics with Tim: Kevin J. Anderson". Comic Book Resources. Retrieved January 25, 2011.
  3. ^ a b c "Enemies & Allies". Kirkus Reviews. 77 (5): 48. March 1, 2009. Retrieved August 25, 2011.
  4. ^ Price, Matthew (June 5, 2009). "Cold War enemy links Wayne, Kent". The Oklahoman. Oklahoma City.
  5. ^ Boughner, Bruce (November 15, 2010). "Enemies and Allies". Atlanta Examiner. Examiner.com.
  6. ^ "Enemies & Allies". Publishers Weekly. 256 (10): 27. March 9, 2009. Retrieved July 29, 2011.
  7. ^ Rottiers, Stacey (May 2009). "Enemies & Allies". Library Journal. 134 (8): 69.
  8. ^ Hays, Carl (April 2009). "Enemies & Allies". Booklist. 105 (15): 26.

External links

Action game

The action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games and platform games. Some multiplayer online battle arena and real-time strategy games are also considered action games.

In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a Game over when they run out of lives. Alternatively, the player gets to the end of the game by finishing a sequence of levels and seeing the credits. But some action games, such as early arcade games, are unbeatable and have an indefinite number of levels; with the player's only goal being to get as far as they can to maximize their score.

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Archenemy

An archenemy (sometimes spelled arch-enemy) is the main enemy of someone. In fiction, it is a character who is the hero's or protagonist's most prominent and worst enemy.

Biological pest control

Biological control or biocontrol is a method of controlling pests such as insects, mites, weeds and plant diseases using other organisms. It relies on predation, parasitism, herbivory, or other natural mechanisms, but typically also involves an active human management role. It can be an important component of integrated pest management (IPM) programs.

There are three basic strategies for biological pest control: classical (importation), where a natural enemy of a pest is introduced in the hope of achieving control; inductive (augmentation), in which a large population of natural enemies are administered for quick pest control; and inoculative (conservation), in which measures are taken to maintain natural enemies through regular reestablishment.Natural enemies of insect pests, also known as biological control agents, include predators, parasitoids, pathogens, and competitors. Biological control agents of plant diseases are most often referred to as antagonists. Biological control agents of weeds include seed predators, herbivores and plant pathogens.

Biological control can have side-effects on biodiversity through attacks on non-target species by any of the same mechanisms, especially when a species is introduced without thorough understanding of the possible consequences.

Doom (1993 video game)

Doom (typeset as DOOM in official documents and stylized as DooM in other media) is a 1993 first-person shooter (FPS) video game by id Software for MS-DOS. It is considered one of the most significant and influential titles in video game history, for having helped to pioneer, along with the 1992 Wolfenstein 3D, the now-ubiquitous FPS gameplay type, and has been frequently cited as one of the greatest video games of all time. The original game was divided into three nine-level episodes and was distributed via shareware and mail order. The Ultimate Doom, an updated version featuring a fourth episode, was released in 1995 and sold at retail.

In Doom, players assume the role of an unnamed space marine, who became popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell. With an entire one-third of the game (nine levels) distributed as shareware, Doom was played by an estimated 15–20 million people within two years of its release, popularizing both the business model of online distribution and the FPS mode of gameplay, and spawning a gaming subculture. In addition to popularizing the FPS genre, it pioneered immersive 3D graphics, networked multiplayer gaming, and support for customized additions and modifications via packaged files in a data archive known as "WADs". As a sign of its effect on the industry, FPS games from the genre's boom in the 1990s, helped in no small part by the game's release, became known simply as "Doom clones". Its graphic violence, as well as Hellish imagery, made it the subject of considerable controversy.

The Doom franchise was later continued with the follow-up Doom II: Hell on Earth (1994) and numerous expansion packs, including Master Levels for Doom II (1995) and Final Doom (1996). Originally released for MS-DOS, those games have been ported to numerous other platforms. Once the game's source code was released in 1997, it spawned even more adaptations, as fans further ported the code to countless devices, even to machines that were not designed to run games. The series started to lose mainstream appeal as the technology of the Doom game engine was surpassed in the mid-1990s, although fans have continued making WADs, speedruns, and modifications to the original. The franchise again received popular attention, over ten years after its foundation, in 2004, with the release of Doom 3, a retelling of the original game using the id Tech 4 engine, with an associated 2005 Doom motion picture. A reboot of the series, also simply titled Doom but this time powered by id Tech 6, was released in 2016, and focused on returning to the fast-paced action of the first two games.

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The term enemy of the people is a designation for the political or class opponents of the subgroup in power within a larger group. The term implies that by opposing the ruling subgroup, the "enemies" in question are acting against the larger group, for example against society as a whole. It is similar to the notion of "enemy of the state". The term originated in Roman times as Latin: hostis publicus, typically translated into English as the "public enemy". The term in its "enemy of the people" form has been used for centuries in literature (see An Enemy of the People, the play by Henrik Ibsen, 1882; or Coriolanus, the play by William Shakespeare, c. 1605).

The Soviet Union made extensive use of the term until 1956. Since early 2017 it has been used on multiple occasions by US President Donald Trump to refer to news organizations and journalists whom he considers to be biased.

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The Batman Family's rogues gallery has been well received, considered by many journalists to be one of the greatest superhero rogues galleries in all of comics.

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The eponymous character of the first series is Naruto Uzumaki, an energetic ninja who wishes to become Hokage, the leader of Konohagakure and holds a monster called the Nine Tails in his body. During the early part of the series, Naruto is assigned to Team 7, in which he meets his rival Sasuke Uchiha, a taciturn and highly skilled "genius" of the Uchiha clan; Sakura Haruno, who is infatuated with Sasuke and has Naruto's attention and Kakashi Hatake, the quiet and mysterious leader of the team. Over the course of the series, seeking out Sasuke when he ran away from the village, Naruto interacts with and befriends several fellow ninja in Konohagakure and other villages. He also encounters the series' antagonists, including Orochimaru, a former ninja of Konohagakure scheming to destroy his former home, as well as the elite ninja of the criminal organization Akatsuki who seek out jinchuriki like Gaara for the tailed beasts.

The eponymous character of the second series is Boruto Uzumaki, the son of Naruto and Hinata Hyuga who is assigned to Team Konohamaru also known as Team 7, which includes Sasuke and Sakura's daughter — Sarada Uchiha, Orochimaru's artificially created son — Mitsuki and the group's leader — Konohamaru, the Third Hokage's grandson whom Naruto befriended as a child.

As he developed the series, Kishimoto created the three primary characters as a basis for the designs of the other three-person teams. He also used characters in other shōnen manga as references in his design of the characters, a decision that was criticized by several anime and manga publications. The characters that Kishimoto developed, however, were praised for incorporating many of the better aspects of previous shōnen characters, although many publications lamented the perceived lack of growth beyond such stereotypes. The visual presentation of the characters was commented on by reviewers, with both praise and criticism given to Kishimoto's work in the manga and anime adaptations.

List of Spider-Man enemies

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List of recurring Mario franchise enemies

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Most of these enemies are identical in look and are classified as species. While only those who belong to Bowser or specific antagonists are enemies to Mario or players, other members of these species (usually individuals) have their own life in or out of Mushroom Kingdom (e.g. King Boo; Petey Piranha), similar with Toads or Yoshis. Most of them appear in the Mario role-playing games, and some may even aid Mario in his adventures.

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Nixon's Enemies List

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The list became public knowledge on June 27, 1973, when Dean mentioned during hearings with the Senate Watergate Committee that a list existed containing those whom the president did not like. Journalist Daniel Schorr, who happened to be on the list, managed to obtain a copy of it later that day.A longer second list was made public by Dean on December 20, 1973, during a hearing with the Congressional Joint Committee on Internal Revenue Taxation.

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The universe depicted in the Legend of Zelda series consists of a variety of lands, the most predominant being Hyrule (ハイラル, Hairaru).

Warhammer 40,000

Warhammer 40,000 is a miniature wargame created by Rick Priestley and produced by Games Workshop. The first edition of the rulebook was published in October 1987; the latest edition is the eighth, which was published in June 2017.

As in other miniature wargames, players enact a battle between opposing forces using miniature figurines of warriors and models of fighting vehicles. The playing area is a tabletop model of a battlefield, comprising models of buildings, hills, trees, and other terrain features. Players take turns moving their model warriors and vehicles around the battlefield and pretend the models are fighting each other. The outcome of each fight between the models is resolved through a combination of dice rolls and simple arithmetic.

Warhammer 40,000 is set in the distant future, where a stagnant human civilization is beset by hostile aliens and malevolent supernatural creatures. The models in the game are a mixture of humans, aliens, and supernatural monsters, wielding futuristic weaponry and magical powers.

Warhammer 40,000 is one of the most popular miniature wargames in the world. It has spawned a number of spin-off tabletop games. These include Battlefleet Gothic, which simulates spaceship combat; and Space Hulk, which simulates indoors combat. It has also spawned a large number of video games, such as the Dawn of War series. Finally, it has spawned a large body of novels and comic books, which develop the fictional setting in detail.

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