Crisis (DC Comics)

A crisis in the DC Universe is an event with potentially great consequences, often involving multiple universes and sometimes even threatening their existence.[1]

From 1963 to 1985 the term "Crisis" was used to describe the annual events in which the Justice League of America of Earth-One and the Justice Society of America of Earth-Two met and worked together, usually in an incident involving one or more of the parallel worlds of the DC Multiverse. This usage culminated in 1985's year-long Crisis on Infinite Earths, a companywide crossover in which the Multiverse was eliminated. After several years of disuse, the term "crisis" was applied to several events with either "universal" stakes or substantial character consequences, such as Zero Hour: Crisis in Time, Identity Crisis, Infinite Crisis, and Final Crisis.[1]

In the two decades after 1985, "Crisis" by itself came to refer specifically to Crisis on Infinite Earths, especially when used in house pre-Crisis and post-Crisis.

Characters in the DC Universe sometimes use the term "Crisis" in the same sense, referring either to any great threat, or as "the Crisis" in reference to the events of Crisis on Infinite Earths, either as they happened or as they were commonly remembered in the revised history after the fact.

With the publication of Infinite Crisis, and Final Crisis, the use of the term within the DC Universe has shifted. The Crisis on Infinite Earths is sometimes referred to as "the First Crisis". The Infinite Crisis has occasionally been referred to as simply "the Crisis", and a character from the 31st century called it "the Middle Crisis"[2] DC did not call other important events such as Forever Evil or Convergence a "Crisis", even explicitly stating that some, such as Doomsday Clock, are not "Crisis" events.[1]

"Flash of Two Worlds"

This story served as a prelude to the Crisis saga as it introduced the idea of the Multiverse[3] to the public's mind and would eventually lead to the later Crisis stories.

This story can be found in The Flash #123.

"Crisis on Earth-One!" and "Crisis on Earth-Two!"

Although there may have been other DC Comics stories with "crisis" in the title before "Crisis on Earth-One!", it was this issue that started the tradition of the annual JLA/JSA crossover, which usually had the word "crisis" in the title of at least one of its issues.

"Crisis on Earth-One!"[4] and "Crisis on Earth-Two!"[5] was the first story in which the JLA and JSA met as teams.[6] Members of the two teams would meet once each year after this until Crisis on Infinite Earths in 1985.

In this first story, the two teams team up in order to battle Chronos, Dr. Alchemy, Felix Faust, the Fiddler, the Icicle, and the Wizard, who have discovered a way to travel between the worlds. Each one of the Crime Champions steals a Million dollars and escapes to the other world. Felix Faust steals from a sunken ship and evades Aquaman, the Martian Manhunter and Atom. Doctor Alchemy robs an armored car and evades Green Arrow and Superman, the Flash not even showing up. Chronos takes his money from the Powers City Bank, despite the efforts of Batman, Wonder Woman, and Green Lantern. Later in a base between worlds the Crime Champions talk over their crimes. The Wizard defeated his world's Green Lantern and Black Canary, the Fiddler escaped Hawkman, his world's Flash (who was able to get to him despite the trap), and his world's Atom, and the Icicle got away from Hourman and Doctor Fate. It is revealed that when the Fiddler was escaping jail with the Wizard and Icicle he tried to escape using his violin, but was accidentally shifted to a music show in Earth-1, which the Earth-1 Crime Champions were about to rob. Seeing them in convict garb, the Earth-1 crooks helped them, and they were all spirited away by Felix Faust. They now plan to go into their other world, where they will not be recognized, and spend their loot without fear of apprehension. They have kidnapped both Flashes, as they can travel between Earths and could recognise the villains, and place them in vibratory spheres. The Earth-Two Crime Champions are tempted by the riches of Earth-1, so decide to capture the JLA, and disguises themselves as the Earth-One Crime Champions using the Wizard's Tibetan magic. They have eight enchanted objects, which will spring a trap when all touched. They rob Casino Town (based on Las Vegas) and 'Felix Faust' tells the JLA that they have ten minutes to get there. The Wizard, disguised as Doctor Alchemy, makes Superman touch metal, and Green Arrow wood. The Icicle, disguised as Chronos, makes Batman touch rubber, Wonder Woman animal, and Green Lantern glass. The Fiddler, disguised as Felix Faust and somehow able to cast spells like him, makes Aquaman touch sand, the Atom touch a Jewel, and the Martian Manhunter touch water. The JLA are transported to and imprisoned in their headquarters. They are unable to get out, or even see it, and Superman says that, due to the fact there was no Kryptonite in the Casino and he was still weakened magic must be being used. Batman suggests they use a crystal ball given to them by Merlin to contact the Flash. The Flash tells them he cannot escape, but suggests they contact the JSA, which they do, bringing them to their headquarters, and causing a joyful meeting. Doctor Fate transports them to Earth-Two, while the JSA stay on Earth-One to defeat their enemies. Meanwhile, the Green Lanterns travel between worlds to free the Flashes. The Earth-2 Atom and Hourman defeat the Fiddler as he tries to rob a museum, Hawkman and Black Canary capture the Wizard after he robs a Jewel Store, and Doctor fate defeats the Icicle as he tries to steal valuable artworks. When Felix Faust tries robbing a charity fair he is met by the Martian Manhunter, Green Arrow, and Earth-1 Atom. He casts a spell that makes them spin in mid-air, but through their combined efforts the Atom is able to knock Faust out and break the spell. Wonder Woman and Batman succeed in disarming and defeating Doctor Alchemy as he tries to hide his loot. Chronos tries to rob a lighthouse of a valuable clock, and when Superman and Aquaman come to arrest him he uses his vibratory watch to put Aquaman into a coma, saying unless he is exposed to a kryptonite meteor's rays he will die. Superman is weakened when he takes Aquaman there to heal, allowing the Time Thief to escape while Aquaman recovers. Aquaman drags Superman away, then contacts the sea creatures to find the location of Chronos. Superman captures him and destroys his vibratory watch. Meanwhile, the Green Lanterns turn the Flashes to light and sound waves so they can escape the vibratory bubbles, as they can see and hear them they know these can pass through the bubbles, the superheroes are transported into cages floating into space. It is revealed the villains did not have the power to spring this trap, but the Green Lanterns supplied the extra power. The heroes are unable to break the cages and the Atom is unable to shrink between the atoms, but he uses the telepathic circuits to contact the Lanterns and says the atoms of their cage may not be treated. The Lanterns shrink themselves down, then enlarge themselves and break the Flash's from their cage, enabling them to break out Wonder Woman and Black Canary. The superheroes travel back to Earth and Felix Faust senses they have escaped. The Fiddler says there must be an Earth-3 and tries to find it, but before he can the heroes get to Earth and defeat the villains, who are then jailed on their respective Earths.

The stories can be found in Justice League of America #21 and 22 published in 1963.

"Crisis on Earth-Three!"

The JLA and the JSA team up to fight the Crime Syndicate of America, five evil versions of Justice League members from Earth-3,[7] who have discovered the other Earths and decide to battle the superheroes as they are out of practice.[8] The second issue of the story is called "The Most Dangerous Earth of All!".[9] The Syndicate had discovered Earth-1 after Ultraman, who gets a new Ultra-Power every time he is exposed to kryptonite, was exposed to one and got Ultra-Vision, enabling him to see between Worlds. However, in case they do not win, Owlman suggests something. They get to Earth-1 and commit crimes, but are defeated by the JLA; however, when each member is defeated he says 'Volthoom,' sending him to Earth-3 along with the member who defeated him. Power Ring revealed he placed a force in their bodies, enabling them to transport themselves to their native Earth when they said the word, Volthoom was the Poonghie (Buddhist Monk) who gave him his Power Ring. They defeat the JLA, and realize they will win on their native Earths, so they decide to fight on a neutral Earth. Ultraman uses his Ultra-Vision to find Earth-2, then Power Ring places the JLA in a trance. The JSA realize someone is watching them, and Dr Fate uses his crystal ball to look into Earth-1, where the JSA is able to talk to them briefly due to Fate's magic, allowing them to warn them of the CSA, and tell them not to make contact with them or they will transport them to Earth-3. The CSA then appear in the headquarters, having had their atoms blended by the Power Ring. They are defeated, but when the JSA members say they won they are transported to Earth-3, as Power Ring had placed a voice-activated vibratory force in their bodies, rather than just transporting them. The JLA are drawn to Earth-2 by the Power Ring and battle their foes, but defeat them by turning their powers against them or making them use too much of it. They see them look worried when they suggest leaving them on Earth-1 or -2, so finally they decide to imprison them between the Earths. Green Lantern uses his ring to command Power Ring's Power ring to tell them why the CSA look worried. It reveals the JSA are imprisoned in a prison which will blow up both Earths if they are released. Green Lantern imprisons the villains in the vibratory barriers between Earths, then he channels the force which would have blown up the Earths into space, where they will blow up dead worlds, before the JSA are freed. He reveals he placed multi-lingual signs on the prison which warn people not to release the villains, and the heroes then return to their own worlds by the powers of Doctor Fate and Green Lantern.

The stories can be found in Justice League of America #29 and 30 published in 1964.

"Crisis on Earth-A!"

The JSA must fight the Earth-One version of Johnny Thunder after he steals his Earth-Two counterpart's Thunderbolt and leaves Johnny in a coma after Johnny accidentally travels to Earth-One, and uses it to erase the JLA from existence,[10] then later gives six crooks the powers of JLA members.[11] The story begins in the tale "Earth Without A Justice League"

The stories can be found in Justice League of America #37 and 38 published in 1965.

"Crisis Between Earth-One and Earth-Two!"

The JLA and JSA must fight the Anti-Matter Man when reality warps caused by a lab assistant of Ray Palmer's sub-space machine causes people to randomly shift between Earth-One and Earth-Two, including Solomon Grundy, Blockbuster, and some of the superheroes, as well as causing the two Earths to move towards each other in Warp space meaning the Spectre has to hold them apart but is weakening due to the presence of antimatter.[12] The machine is turned off, causing Grundy and Blockbuster to switch Earths. But Doctor Fate gets a message from the Spectre, and transports the heroes to Warp-Space. The superheroes battle Anti-Matter Man and are able to stun him. The Atom is able to find a way to get the Earths apart. He tells the Spectre if he shrinks down to an inch in height, then suddenly expands again, the Earths will be thrown apart, though the Spectre will probably be destroyed. The Spectre agrees to this and is blown apart. However he uses an electro-magnetic field to reform himself, and the shockwaves send Anti-Matter Man back to his Universe.[13] The second story in this tale is called "The Bridge Between Earths!"

The stories can be found in Justice League of America #46 and 47 published in 1966.

"The Super-Crisis That Struck Earth-Two!" and "The Negative-Crisis On Earths One-Two!"

The JLA and JSA fight people that have been possessed by the Black Spheres.[14][15]

The stories can be found in Justice League of America #55 and 56 published in 1967. It is the first Silver Age appearance of the Earth-2 Robin.

Undeclared crises

From 1968-1972 and 1974-1975, the Justice League and the Justice Society continued their annual team-ups, none of which were called "Crisis" (although on page 1 of Justice League of America #91, Batman states there is a "Super-Crisis").

Justice League of America #64 (August 1968) - ("The Stormy Return of Red Tornado!")[16]
Justice League of America #65 (September 1968) - ("T. O. Morrow Kills the Justice League -- Today!")[17]
Justice League of America #73 (August 1969) - ("Star Light, Star Bright--Death Star I See Tonight")[18]
Justice League of America #74 (September 1969) - ("Where Death Fears to Tread")[19]
Justice League of America #82 (August 1970) - ("Peril of the Paired Planets")[20]
Justice League of America #83 (September 1970) - ("Where Valor Fails... Will Magic Triumph?")[21]
Justice League of America #91 (August 1971) - ("Earth - The Monster-Maker!")[22]
Justice League of America #92 (September 1971) - ("Solomon Grundy.. The One and Only")[23]
Justice League of America #100 (August 1972) - ("The Unknown Soldier of Victory!")[24]
Justice League of America #101 (September 1972) - ("The Hand That Shook the World")[25]
Justice League of America #102 (October 1972) - ("..And One of Us Must Die!")[26]
Justice League of America #113 (September–October 1974) - ("The Creature in the Velvet Cage!")[27]
Justice League of America #123 (October 1975) - ("Where on Earth Am I?")[28]
Justice League of America #124 (November 1975) - ("Avenging Ghosts of the Justice Society!)[29]

"Crisis on Earth-X!"

After a teleportation accident, the JLA and JSA must help the Freedom Fighters fight the Nazis on Earth-X, where the war never ended, who have used a machine to take over people's minds.[30] [31][32]

The stories can be found in Justice League of America #107 and #108 published in 1973. The story in #108 is called "Thirteen Against the Earth!" The story marked the first introduction of a new alternate Earth to the DC Multiverse since Earth-Three was devised in 1964.

"Crisis in Eternity!", "Crisis on Earth-S!", and "Crisis in Tomorrow!"

The JLA, JSA, the Squadron of Justice (also called Shazam's Squadron of Justice) and the Marvel Family fight King Kull, who has captured the Elders using a device that slowed down their impulses, leaving the Marvel Family unable to summon the lightning, and has arranged a gang of supervillains to wipe out humanity on all three Earths. Mercury, the fastest of the Elders, has escaped. He warns and gathers heroes from all three Earths. On Earth-2, Queen Clea, the Earth-2 Penguin, Ibac, and Blockbuster try to attack the raised Atlantis, but are beaten by Earth-1 Superman, Earth-2 Wonder Woman, Spy Smasher, and Green Arrow. A cloud appears and sinks a nearby island, so Superman uses his super-breath to freeze it and hurls it into space.[33] On Earth-S, a series of destructive and incredibly strange occurrences were happening all over the world. There was a very odd eclipse occurring that kept one side of the planet in perpetual darkness and the other side in continual light. There was volcanic activity in the Canadian Rockies, as witnessed by Hawkman, Hawkgirl, Bulletman, and Bulletgirl, and, when Hawkman flew too near to one of the volcanoes, his shoulder began to petrify into stone. Off the coast of Atlantis, an iceberg was moving through the water at high speed and transforming anything that came near it into ice (including people). Rock formations came to life in the Garden of the Gods in Colorado and began turning people into stone.

Billy Batson, ace anchor at Station WHIZ in New York (and the alter-ego of Captain Marvel), also reported that the steel frame of a building being constructed downtown started walking away, after turning all the construction workers on it into iron. Batman, Robin, Mr. Scarlet, and Pinky were investigating that situation, where Batman had gotten too close to the structure and part of his jaw had turned to iron (making it very difficult for him to talk). They examined the bodies of the transformed workers and found they all had the unique grin usually associated with the effects of the Joker’s poison gas. The Joker (from Earth-Two) was, in fact, working with an old enemy of Bulletman known as the Weeper. The two sent more gas into a local jewelry store, which first acted as laughing gas, then transformed the people inside into living diamonds, and the diamonds and jewels followed the two criminals out of the store to their hideout. Mr. Scarlet noticed the marks on the sidewalk made by the moving gems and the four heroes followed the trail and made quick work of the two villains and their thugs, with Mr. Scarlet being immune to the Weeper's tear gas due to his goggles.

The heroes took a sample of the Joker’s poison gas to Jim Barr (also known as Bulletman) for analysis, as Pinky’s hair had also turned to diamond during the fight. Unfortunately, the analysis revealed that the gas was nothing but nitrous oxide, which meant there was some other force at work on all the inanimate objects. Bulletgirl and the Hawks caught up with the other heroes and had photographs from a news service of some more super-villains causing trouble on the dark side of the world. The heroes of Earths One and Two were able to identify them as Doctor Light and the Shade. The flying heroes switched partners to hopefully confuse the villains, with Bulletman and Hawkman heading after the Shade, and Bulletgirl and Hawkgirl tackling Doctor Light.

The Shade was at the Louvre Museum, where he was causing all the figures in the classical paintings to become real people and move off their canvasses. Bulletman found that, as he got close to any of the figures, his hand began changing, becoming two-dimensional. Hawkman’s wings blew the painted people away, and the two heroes went after the Shade. Bulletman was able to use his Gravity Helmet to repel the Shade’s darkness cane out of his hands. As Hawkman attempted to use it to stop the darkness (which was being caused by an overhead satellite), even the Shade was surprised that nothing happened. Hawkgirl and Bulletgirl went to face Doctor Light at Yellowstone National Park. After Dr. Light’s holographic duplicates tricked them into the paths of some geysers, the two caught up with the villain, who was already petrified into solid stone. Bulletgirl’s arm was also turned to stone when she got too close. Light’s duplicates were sentient and told them to get Light’s weapon to make a satellite “turn day back into night”. One of the satellites is revealed to be acting as a second sun. Bulletgirl retrieved the weapon (apparently with her already petrified arm) and Hawkgirl shot the gun at the satellite in the sky above them, but, again, nothing happened. As the heroes got together again to discuss their options, they decided to use each weapon to move the satellites until they crashed together. The destruction of the two devices caused everything to revert to normal, including the transformed body parts of our heroes.[34][35]

The stories can be found in Justice League of America #135, 136, and 137 published in 1976. This story is notable as the sole JLA/JSA team-up where the Earth-2 Batman is an active participant.

"Crisis in the 30th Century!" and "Crisis in Triplicate!"

The sorcerer Mordru captures the JLA and JSA and forces them to help recover mystical artifacts that were lost when the Justice League Satellite was destroyed. These artifacts will allow Mordru to raise the Demons Three as his servants. The two teams are sent to the 30th Century, where they meet the Legion of Super-Heroes.[36][37] The stories can be found in Justice League of America #147 and 148 (October and November 1977).

"Crisis from Yesterday" and "Crisis from Tomorrow"

The JLA and JSA fight the Black Pirate, Enemy Ace, Jonah Hex, Miss Liberty, and the Viking Prince, who have been taken from their times and given superpowers by the Lord of Time, in an attempt to make the heroes destroy a computer which is about to stop time. He created it and gave the order, before realizing it would destroy the Universe as time would not be able to be restarted. He discovered it could not reject orders.[38] The teams are defeated in the first battle, but follow a trace to 3786. The five beings have been defeated by the computer defenses, as it can summon beings from different times. The Elongated Man is able to slip through the defenses and break the computer just a few seconds before the computer stops time.[39]

The stories can be found in Justice League of America #159 and 160 published in 1978.

"Crisis above Earth-One"

The JLA and JSA fight the Spirit King, who possesses Jay Garrick and kills Mr. Terrific.[40][41][42]

The stories can be found in Justice League of America #171 and 172 published in 1979. The story in issue 172 is called "I Accuse..."

"Crisis on New Genesis", "Crisis Between Two Earths", and "Crisis on Apokolips"

The JLA and JSA go to New Genesis and fight Darkseid alongside the New Gods.[43][44][45]

The stories can be found in Justice League of America #183, 184, and 185 published in 1980.

"Countdown to Crisis" and "Crisis in Limbo"

The JLA and JSA fight the Ultra-Humanite and the Secret Society of Super-Villains.[46][47][48]

The stories can be found in Justice League of America #195, 196, and 197 published in 1981. Issue #195 leads off with a story called "Targets on Two Worlds".

"Crisis on Earth-Prime"

The JLA, JSA, and All-Star Squadron fight Per Degaton on Earth-Two in 1942, who has stolen missiles from Earth-Prime and enlisted the aid of Earth-Three's Crime Syndicate.[49][50][51][52][53][54]

The stories can be found in Justice League of America #207-209; and All-Star Squadron #14-15 published in 1982.

"Crisis in the Thunderbolt Dimension"

The JLA and JSA fight Johnny Thunder again.[55][56]

The stories can be found in Justice League of America #219 and 220 published in 1983. The issue #220 is story called "The Doppelganger Gambit".

"Family Crisis"

The JLA, JSA and Supergirl fight the Commander and the Crime Syndicate.[57][58]

The stories can be found in Justice League of America #231 and 232 published in 1984.

Crisis on Infinite Earths, "Last Crisis on Earth-Two", and "The Final Crisis"

The largest crisis thus far results in the destruction of the Multiverse. The Anti-Monitor plans to destroy every Universe and form a single universe from the remaining Earths.[59][60][61] Crisis on Infinite Earths is sometimes referred to as the "Great Crisis", as when the character Kilowog mentions a "great crisis" which destroyed his homeworld.[62]

"A second Crisis"

Grant Morrison foreshadowed "a second crisis" from Animal Man #18 (December 1989).[63] In #23 and 24 (May and June 1990), the Psycho-Pirate recreates items, characters and comic books which were destroyed along with the multiverse in the Crisis on Infinite Earths. Animal Man manages to avert the crisis.[64][65] Animal Man #1-26 Secret Origins #39

Zero Hour: Crisis in Time!

The JSA is disbanded after a crisis that results in the rebuilding of history caused by Hal Jordan, who has become the supervillain Parallax.[66]

"Crisis Times Five"

The JLA and JSA fight an invasion from the fifth dimension.

Yz, the magical Thunderbolt and partner of Johnny Thunder, is accidentally passed to Jakeem Williams by Jay Garrick. Jakeem accidentally discovers its powers. Another djinn named Lkz ends up in the hands of the destitute Triumph, who offers Lkz the world in exchange for becoming Triumph again. The two djinn meet and begin to fight, warping reality around them. Captain Marvel and Kyle Rayner journey to the 5th dimension, where it is revealed that the battle between Yz and Lkz was set in motion by Qwsp. Kyle appeals to Gsptlsnz to stop the "war between the colors" by getting the pink Yz and blue Lkz to merge. Gsptlsnz fears that if the 3rd dimension is destroyed, her husband Mr. Mxyzptlk may never leave the house again. Captain Marvel passes the message to Yz, and the two djinn merge. Gsptlsnz arrests Qwsp for his crimes. The combined efforts of the JLA and JSA are required to stop Triumph. Final justice is dealt by the reawakened Spectre.[67][68][69][70]

Identity Crisis

The Justice League has to confront the darkest parts of their own past and one another.

Countdown to Infinite Crisis

Blue Beetle investigates a mystery that involves much of the DC Universe.[71]

Infinite Crisis

The Multiverse is recreated by Alexander Luthor and Superboy-Prime. The effects of this would not be fully realized until the series 52.[72][73]

The events of Infinite Crisis may be what a Legion of Super-Heroes member called the "Middle Crisis".[2]

Final Crisis

Darkseid unleashes the Anti-Life Equation on the Earth and puts much of the planet under his heel, while Superman travels through the Multiverse to find that all of the events are being manipulated by a rogue Monitor. The series sees Superman's in-depth exploration of the Multiverse, as well as the perceived death of Batman at the hands of Darkseid's Omega Effect. After he is killed the Multiverse starts to be destroyed, meaning Supermen from other worlds must be called up.


  • Crisis on Multiple Earths
    • Vol. 1 (Justice League of America #21-22, 29-30, 37-38, 46-47) ISBN 1563898950
    • Vol. 2 (Justice League of America #55-56, 64-65, 72-73, 83-84) ISBN 1401200036
    • Vol. 3 (Justice League of America #91-92, 100-102, 107-108, 113) ISBN 1401202314
    • Vol. 4 (Justice League of America #123-124, 135-137, 147-148) ISBN 1401209572
    • Vol. 5 (Justice League of America #159-160, 171-172, 183-185) ISBN 140122623X
    • Vol. 6 (Justice League of America #195-197, 207-209; All-Star Squadron #14-15) ISBN 140123822X
  • Crisis on Multiple Earths: The Team-Ups
    • Vol. 1 (The Flash #123, 129, 137, 151; Green Lantern #40; Showcase #55-56, The Brave and the Bold #61) ISBN 1401204708
    • Vol. 2 (The Flash #170, 173; Green Lantern #45, 52; The Brave and the Bold #62; The Atom #29, 36; The Spectre #3) ISBN 140121228X
  • Crisis on Infinite Earths (#1-12)
    • Hardcover (1998) ISBN 1563894343
    • Trade paperback (2001) ISBN 1563897504
    • Absolute Edition (2005) ISBN 140120712X
  • Zero Hour: Crisis in Time! (#4-0) ISBN 1563891840
  • JLA Vol. 5 Justice For All (collects "Crisis Times Five") ISBN 1563895110
  • Infinite Crisis (#1-7) ISBN 1401209599.
  • Final Crisis (#1-7; Final Crisis: Superman Beyond 3D #1-2; Final Crisis: Submit) ISBN 1401222811

See also


  1. ^ a b c Downey, Meg (2018-01-18). "Tom King May Be Working on DC's First Post-Rebirth Crisis". CBR. Retrieved 2018-03-10.
  2. ^ a b Meltzer, Brad (w), Benes, Ed (p), Benes, Ed (i). "The Lightning Saga Chapter Three Suicide" Justice League of America v2, 9 (July 2007)
  3. ^ McAvennie, Michael; Dolan, Hannah, ed. (2010). "1960s". DC Comics Year By Year A Visual Chronicle. London, United Kingdom: Dorling Kindersley. p. 103. ISBN 978-0-7566-6742-9. This classic Silver Age story resurrected the Golden Age Flash and provided a foundation for the Multiverse from which he and the Silver Age Flash would hail.CS1 maint: Extra text: authors list (link)
  4. ^ Fox, Gardner (w), Sekowsky, Mike (p), Sachs, Bernard (i). "Crisis on Earth-One!" Justice League of America 21 (August 1963)
  5. ^ Fox, Gardner (w), Sekowsky, Mike (p), Sachs, Bernard (i). "Crisis on Earth-Two!" Justice League of America 22 (September 1963)
  6. ^ McAvennie "1960s" in Dolan, p. 109: "The two-part 'Crisis on Earth-One!' and 'Crisis on Earth-Two!' saga represented the first use of the term 'Crisis' in crossovers, as well as the designations 'Earth-1' and 'Earth-2'. In it editor Julius Schwartz, [writer Gardner] Fox, and artist Mike Sekowsky devised a menace worthy of the World's Greatest Heroes."
  7. ^ McAvennie "1960s" in Dolan, p. 112: "Writer Gardner Fox and artist Mike Sekowsky crafted a tale in which the Crime Syndicate...ambushed the JLA on Earth-1."
  8. ^ Fox, Gardner (w), Sekowsky, Mike (p), Sachs, Bernard (i). "Crisis on Earth-Three" Justice League of America 29 (August 1964)
  9. ^ Fox, Gardner (w), Sekowsky, Mike (p), Sachs, Bernard (i). "The Most Dangerous Earth of All" Justice League of America 30 (September 1964)
  10. ^ Fox, Gardner (w), Sekowsky, Mike (p), Sachs, Bernard (i). "Earth--Without a Justice League!" Justice League of America 37 (August 1965)
  11. ^ Fox, Gardner (w), Sekowsky, Mike (p), Sachs, Bernard (i). "Crisis on Earth-A!" Justice League of America 38 (September 1965)
  12. ^ Fox, Gardner (w), Sekowsky, Mike (p), Greene, Sid (i). "Crisis Between Earth-One and Earth-Two!" Justice League of America 46 (August 1966)
  13. ^ Fox, Gardner (w), Sekowsky, Mike (p), Greene, Sid (i). "The Bridge Between Earths!" Justice League of America 47 (September 1966)
  14. ^ Fox, Gardner (w), Sekowsky, Mike (p), Greene, Sid (i). "The Super-Crisis That Struck Earth-Two!" Justice League of America 55 (August 1967)
  15. ^ Fox, Gardner (w), Sekowsky, Mike (p), Greene, Sid (i). "The Negative Crisis on Earths One-Two!" Justice League of America 56 (September 1967)
  16. ^ Fox, Gardner (w), Dillin, Dick (p), Greene, Sid (i). "The Stormy Return of the Red Tornado!" Justice League of America 64 (August 1968)
  17. ^ Fox, Gardner (w), Dillin, Dick (p), Greene, Sid (i). "T. O. Morrow Kills the Justice League -- Today!" Justice League of America 65 (September 1968)
  18. ^ O'Neil, Denny (w), Dillin, Dick (p), Greene, Sid (i). "Star Light, Star Bright--Death Star I See Tonight" Justice League of America 73 (August 1969)
  19. ^ O'Neil, Denny (w), Dillin, Dick (p), Greene, Sid (i). "Where Death Fears to Tread" Justice League of America 74 (September 1969)
  20. ^ O'Neil, Denny (w), Dillin, Dick (p), Giella, Joe (i). "Peril of the Paired Planets" Justice League of America 82 (August 1970)
  21. ^ O'Neil, Denny (w), Dillin, Dick (p), Giella, Joe (i). "Where Valor Fails... Will Magic Triumph?" Justice League of America 83 (September 1970)
  22. ^ Friedrich, Mike (w), Dillin, Dick (p), Giella, Joe (i). "Earth-- The Monster-Maker!" Justice League of America 91 (August 1971)
  23. ^ Friedrich, Mike (w), Dillin, Dick (p), Giella, Joe (i). "Solomon Grundy.. The One and Only!" Justice League of America 92 (September 1971)
  24. ^ Wein, Len (w), Dillin, Dick (p), Giella, Joe (i). "The Unknown Soldier of Victory!" Justice League of America 100 (August 1972)
  25. ^ Wein, Len (w), Dillin, Dick (p), Giella, Joe (i). "The Hand That Shook the World" Justice League of America 101 (September 1972)
  26. ^ Wein, Len (w), Dillin, Dick (p), Giella, Joe; Giordano, Dick (i). "..And One of Us Must Die!" Justice League of America 102 (October 1972)
  27. ^ Wein, Len (w), Dillin, Dick (p), Giordano, Dick (i). "The Creature in the Velvet Cage!" Justice League of America 113 (September–October 1974)
  28. ^ Bates, Cary; Maggin, Elliot S. (w), Dillin, Dick (p), McLaughlin, Frank (i). "Where on Earth Am I?" Justice League of America 123 (October 1975)
  29. ^ Bates, Cary; Maggin, Elliot S. (w), Dillin, Dick (p), McLaughlin, Frank (i). "Avenging Ghosts of the Justice Society!" Justice League of America 124 (November 1975)
  30. ^ McAvennie "1970s" in Dolan, p. 156 "The annual Justice League-Justice Society get-together resulted in scribe Len Wein and artist Dick Dillin transporting both teams to the alternate reality of Earth-X. There, Nazi Germany ruled after winning a prolonged World War II and only a group of champions called the Freedom Fighters remained to oppose the regime."
  31. ^ Wein, Len (w), Dillin, Dick (p), Giordano, Dick (i). "Crisis on Earth-X!" Justice League of America 107 (September–October 1973)
  32. ^ Wein, Len (w), Dillin, Dick (p), Giordano, Dick (i). "Thirteen Against the Earth!" Justice League of America 108 (November–December 1973)
  33. ^ Bridwell, E. Nelson; Pasko, Martin (w), Dillin, Dick (p), McLaughlin, Frank (i). "Crisis in Eternity!" Justice League of America 135 (October 1976)
  34. ^ Bridwell, E. Nelson; Pasko, Martin (w), Dillin, Dick (p), McLaughlin, Frank (i). "Crisis on Earth-S!" Justice League of America 136 (November 1976)
  35. ^ Bridwell, E. Nelson; Pasko, Martin (w), Dillin, Dick (p), McLaughlin, Frank (i). "Crisis in Tomorrow!" Justice League of America 137 (December 1976)
  36. ^ Levitz, Paul; Pasko, Martin (w), Dillin, Dick (p), McLaughlin, Frank (i). "Crisis in the 30th Century!" Justice League of America 147 (October 1977)
  37. ^ Levitz, Paul; Pasko, Martin (w), Dillin, Dick (p), McLaughlin, Frank (i). "Crisis in Triplicate!" Justice League of America 148 (November 1977)
  38. ^ Conway, Gerry (w), Dillin, Dick (p), McLaughlin, Frank (i). "Crisis from Yesterday!" Justice League of America 159 (October 1978)
  39. ^ Conway, Gerry (w), Dillin, Dick (p), McLaughlin, Frank (i). "Crisis from Tomorrow!" Justice League of America 160 (November 1978)
  40. ^ McAvennie "1970s" in Dolan, p. 182: "Writer Gerry Conway and artist Dick Dillin crafted a tale of foul play aboard the JLA satellite, during the team's annual get-together with Earth-2's JSA. Mr. Terrific...was murdered before he could expose a turncoat among the heroes."
  41. ^ Conway, Gerry (w), Dillin, Dick (p), McLaughlin, Frank (i). "The Murderer Among Us: Crisis Above Earth-One!" Justice League of America 171 (October 1979)
  42. ^ Conway, Gerry (w), Dillin, Dick (p), McLaughlin, Frank (i). "I Accuse..." Justice League of America 172 (November 1979)
  43. ^ Conway, Gerry (w), Dillin, Dick (p), McLaughlin, Frank (i). "Crisis on New Genesis or "Where Have All the New Gods Gone?"" Justice League of America 183 (October 1980)
  44. ^ Conway, Gerry (w), Pérez, George (p), McLaughlin, Frank (i). ""Crisis Between Two Earths" or Apokolips Now!" Justice League of America 184 (November 1980)
  45. ^ Conway, Gerry (w), Pérez, George (p), McLaughlin, Frank (i). "Crisis on Apokolips or Darkseid Rising!" Justice League of America 185 (December 1980)
  46. ^ Conway, Gerry (w), Pérez, George (p), Beatty, John (i). "Targets on Two Worlds" Justice League of America 195 (October 1981)
  47. ^ Conway, Gerry (w), Pérez, George (p), Tanghal, Romeo (i). "Countdown to Crisis!" Justice League of America 196 (November 1981)
  48. ^ Conway, Gerry (w), Pollard, Keith; Pérez, George (p), Tanghal, Romeo (i). "Crisis in Limbo!" Justice League of America 197 (December 1981)
  49. ^ Manning, Matthew K. "1980s" in Dolan, p. 198: "The Justice League of America teamed up with the Justice Society of America on a large-scale with 'Crisis on Earth-Prime', a five-part saga that crossed from the pages of Justice League of America into All-Star Squadron."
  50. ^ Conway, Gerry (w), Heck, Don (p), Tanghal, Romeo (i). "Crisis Times Three!" Justice League of America 207 (October 1982)
  51. ^ Thomas, Roy (w), Gonzales, Adrian (p), Ordway, Jerry (i). "The "Mystery Men" of October!" All-Star Squadron 14 (October 1982)
  52. ^ Conway, Gerry (w), Heck, Don (p), Trapani, Sal (i). "The Bomb-Blast Heard 'Round the World!" Justice League of America 208 (November 1982)
  53. ^ Thomas, Roy (w), Gonzales, Adrian (p), Ordway, Jerry (i). "Master of Worlds and Time!" All-Star Squadron 15 (November 1982)
  54. ^ Conway, Gerry (w), Heck, Don (p), Heck, Don (i). "Let Old Acquaintances Be Forgot..." Justice League of America 209 (December 1982)
  55. ^ Thomas, Roy; Conway, Gerry (w), Patton, Chuck (p), Tanghal, Romeo (i). "Crisis in the Thunderbolt Dimension!" Justice League of America 219 (October 1983)
  56. ^ Thomas, Roy (w), Patton, Chuck (p), Tanghal, Romeo; Marcos, Pablo (i). "The Doppelganger Gambit" Justice League of America 220 (November 1983)
  57. ^ Busiek, Kurt (w), Kupperberg, Alan (p), Buckler, Rich (i). "Family Crisis!" Justice League of America 231 (October 1984)
  58. ^ Busiek, Kurt (w), Kupperberg, Alan (p), Kupperberg, Alan (i). "Battlegrounds!" Justice League of America 232 (November 1984)
  59. ^ Wolfman, Marv; Pérez, George. Crisis on Infinite Earths. DC Comics. ISBN 1563894343.
  60. ^ Thomas, Roy; Thomas, Dann (w), McFarlane, Todd (p), Montano, Steve (i). "Last Crisis on Earth-Two" Infinity, Inc. 19 (October 1985)
  61. ^ Conway, Gerry (w), Staton, Joe (p), Machlan, Mike (i). "The Final Crisis" Justice League of America 244 (November 1985)
  62. ^ Byrne, John (w), Byrne, John (p), Giordano, Dick (i). "Green on Green" Action Comics 589 (June 1987)
  63. ^ Morrison, Grant (w), Truog, Chas (p), Hazlewood, Doug (i). "At Play in the Fields of the Lord" Animal Man 18 (December 1989)
  64. ^ Morrison, Grant (w), Truog, Chas (p), Hazlewood, Doug (i). "Crisis" Animal Man 23 (May 1990)
  65. ^ Morrison, Grant (w), Truog, Chas (p), Hazlewood, Doug (i). "Purification Day" Animal Man 24 (June 1990)
  66. ^ Zero Hour: Crisis in Time! #4-0 (issue numbers counted down with each issue)
  67. ^ Morrison, Grant (w), Porter, Howard (p), Dell, John (i). "Crisis Times Five Part One" JLA 28 (April 1999)
  68. ^ Morrison, Grant (w), Porter, Howard (p), Dell, John (i). "Crisis Times Five Part Two World Turned Upside Down..." JLA 29 (May 1999)
  69. ^ Morrison, Grant (w), Porter, Howard (p), Dell, John (i). "Crisis Times Five Part Three Worlds Beyond" JLA 30 (June 1999)
  70. ^ Morrison, Grant (w), Porter, Howard (p), Dell, John (i). "Crisis Times Five Part Four Gods & Monsters" JLA 31 (July 1999)
  71. ^ Johns, Geoff; Rucka, Greg; Winick, Judd (w), Morales, Rags; Benes, Ed; Saiz, Jesus; Reis, Ivan; Jimenez, Phil (p), Bair, Michael; Benes, Ed; Palmiotti, Jim; Campos, Marc; Lanning, Andy (i). DC Countdown 1 (May 2005)
  72. ^ Johns, Geoff; Jimenez, Phil (2006). Infinite Crisis. p. 264. ISBN 1401209599.
  73. ^ Johns, Geoff; Morrison, Grant; Rucka, Greg; Waid, Mark (w), Giffen, Keith; Barrows, Eddy; Batista, Chris; Justiniano; McKone, Mike; Olliffe, Patrick; Robertson, Darick (p), Geraci, Drew; Lanning, Andy; Ramos, Rodney; Robertson, Darick; Wong, Walden (i). "A Year in the Life" 52 52 (May 2, 2007)

External links

Aphrodite (DC Comics)

Aphrodite is a character in DC Comics. She is based on the Greek deity of the same name.

Bouncing Boy

Bouncing Boy is a fictional comic book superhero appearing in publications by DC Comics, usually as a member of the Legion of Super-Heroes. Born on Earth as Caleb Martin, Bouncing Boy has the power to inflate like a giant ball and bounce around. This combination of invulnerability and velocity makes him a surprisingly useful combatant. Born without any powers, he received his abilities by accidentally drinking a super-plastic formula he believed was a soda. Bouncing Boy is known for sharing a long-term romantic relationship with fellow Legionnaire Triplicate Girl of the planet Cargg, whom he eventually marries. In Reboot Legion continuity, Caleb Martin is the Legion's mechanic.

Brad Meltzer

Brad Meltzer (born April 1, 1970) is an American political thriller novelist, non-fiction writer, TV show creator and comic book author.

Captain Future

Captain Future is a science fiction hero – a space-traveling scientist and adventurer – originally published in a namesake pulp magazine from 1940 to 1951. The character was created by editor Mort Weisinger and principally authored by Edmond Hamilton. There have subsequently been a number of adaptations and derivative works. Most significant was a 1978-79 Japanese anime (キャプテン・フューチャー), which was dubbed into several languages and proved very popular, particularly in Spanish, French, German and Arabic.

David López (artist)

David López (born 1975 in Las Palmas de Gran Canaria) is a Spanish comic book artist.

Doctor Sivana

Doctor Thaddeus Bodog Sivana is a fictional supervillain appearing in comic books published by DC Comics. Created by Bill Parker and C. C. Beck, the character first appeared in late 1939, opposite superhero Captain Marvel in Whiz Comics #2 (cover-dated February 1940) by Fawcett Comics. Sivana was soon established as Captain Marvel's enemy and frequent foe, a role that he has kept through to the present, in his appearances in DC Comics, who eventually acquired the rights to those characters from Fawcett. In 2009, Doctor Sivana was ranked as IGN's 82nd Greatest Comic Book Villain of All Time.The character will make his cinematic debut in the upcoming film Shazam!, portrayed by Mark Strong.

Holly Robinson (comics)

Holly Robinson is a fictional character appearing in American comic books published by DC Comics, commonly in association with the superhero Batman. Holly Robinson is a frequent ally and sidekick of Catwoman. She was trained by Wildcat and her friend Selina Kyle, and temporarily became the new Catwoman following the birth of Selina's daughter.In 2004 the Catwoman comic won a GLAAD Media Award for its positive portrayal of Holly as an openly gay character.

Identity Crisis (DC Comics)

Identity Crisis is a seven-issue comic book limited series published by DC Comics from June to December in 2004. It was created by writer Brad Meltzer and the artistic team of penciler Rags Morales and inker Michael Bair.

Identity crisis (disambiguation)

Identity crisis is an internal conflict of and search for identity.

Identity crisis may also refer to:

In comics:

Identity Crisis (DC Comics), DC Comics seven-issue limited series

Spider-Man: Identity Crisis, an eight-part storyline printed in Marvel Comics' Spider-Man family of books in 1998In music:

Identity Crisis (Clea album), a 2004 album by Girl Group Clea

Identity Crisis (Thrice album), the first album by the band Thrice

Identity Crisis (Shelby Lynne album), country music album

Identity Crisis (Sweet album), a 1982 album by Sweet

Identity Crisis (Tedashii album), a 2009 album by TedashiiIn television and film:

Identity Crisis (film), a comedy film directed and edited by Melvin Van Peebles

"Identity Crisis" (The Outer Limits), episode 10 of season 4 of The Outer Limits

"Identity Crisis" (TNG episode), episode 92 of Star Trek: The Next Generation

"Identity Crisis", episode 3 of season 5 of Columbo

"Identity Crisis", episode 13 from season 2 of CSI: Crime Scene Investigation

"Identity Crisis", episode 8 of season 2 of Danny Phantom

"Identity Crisis", episode 8 of season 1 of Numb3rs

"Identity Crisis", episode 3 of season 2 of Law & Order: Criminal Intent

"Identity Crisis", an episode of season 1 of Garfield and Friends

"Identity Crisis", episode 10 of Undergrads

"Identity Crisis Pt 1 & 2", episodes 12 and 13 of season 1 of ReBoot

"Identity Crisis", episode 19 of season 2 of Superman: The Animated Series

Jaguar (Archie Comics)

The Jaguar is a superhero first published in 1961 by Archie Comics. He was created by writer Robert Bernstein and artist John Rosenberger as part of Archie's "Archie Adventure Series". This happened prior to that comics line being camped up as part of their Mighty Comics imprint.

The Jaguar is zoologist Ralph Hardy. While on a dig in Peru, (Hardy, like most Silver Age heroes, is a man of many interests and talents, including archeology), a giant serpent burst forth from the ground and began terrorizing the area. While the others fled, Hardy followed a rare white jaguar into a ruined temple and found a series of cave drawings depicting the ancient Incas battling the same monster, as well as a mystical "nucleon energy belt". The round golden buckle of the belt had the engraved image of a winged Jaguar on the front and on the back an inscription which read: "He who loves the animal kingdom may wear this belt and be transformed into a human Jaguar". Hardy put on the belt and was instantly transformed.

As The Jaguar, he possesses, in addition to the expected feline abilities, all the powers of the animal kingdom, only a thousand times more powerful. The oft-quoted "magnified toughness of a rhinoceros' hide", for example, gives him near Superman-level invulnerability. He also has the Aquaman-style telepathic ability to mentally communicate with and command all animals, including those from alien worlds.

The Jaguar wears a simple, skintight scarlet bodysuit with a flared black collar and the stylized suggestion of a feline face (just the eyes, whiskers, and open mouth) on the chest and jaguar pelt-patterned boots and nucleon belt. The latter has two small rocket packs on either side which gives him the power of supersonic flight. He wears no mask and looks exactly like Ralph Hardy, except that Hardy has a mustache, while The Jaguar does not. (Post-Silver Age comics artists tend to give the latter pointed ears and a more cat-like hairstyle, making him vaguely resemble a cross between the Sub-Mariner and the movie version of Wolverine.)

In many ways The Jaguar is a copy of earlier Archie Comics hero The Fly: magic belt instead of magic ring, powers of the animal kingdom rather than the insect kingdom, etc. The Jaguar first appeared two years after The Fly was introduced.

Unlike The Fly, however, The Jaguar is handsome and has many recurring romantic entanglements. These include the immortal feline sorceress Cat Girl, who had command over the cat kingdom, just as he ruled over the whole animal kingdom. (She was also known as The Sphinx and had originally battled The Fly, but it was quickly decided that she would be a more appropriate foe for The Jaguar.) There is also the green-skinned and white-haired undersea siren Kree-Nal, and Hardy's secretary Jill Ross. Like Pete Ross, she secretly knows that Hardy is her beloved hero The Jaguar and uses that knowledge to help him without him knowing it. Nor were these relationships static; in later stories, Jill left to study nursing so that she could better assist in Hardy's veterinary work.

Cat Girl lost her magic powers due to exposure to highly toxic strontium-90 from atomic testing, retaining only her telepathic mastery over cats. She took on the new mortal identity of jet-set socialite Lydia Fellin, whose "family fortune" was actually a vast treasure trove that she had accumulated over the centuries.

The Jaguar appeared in 15 issues of The Adventures of the Jaguar, as well as a backup feature in other Archie titles: Jughead Jones Comic Digest 7; Laugh Comics 127, 130, 131, 133, 135, 140–142, 144; Laugh Comics Digest 25, 27; Pep Comics 150, 152, 157, 159, and 168. The Jaguar also appears in The Adventures of the Fly #23. When the "Archie Adventure Series" line was canceled and reborn as Archie's "camped up" Mighty Comics line, The Jaguar only made brief appearances in Mighty Crusaders #4 and 5. In #5 The Jaguar would team up with Mr. Justice and Steel Sterling as the "Terrific Three".

The Jaguar would again appear as part of Archie's Red Circle Comics revamp in the 1980s, as a founding member of the new Mighty Crusaders. He was also a backup series in The Fly issues 4–9. In this incarnation it was revealed that the source of The Jaguar's powers was the cherubim-like pre-human god Varigon, Lord of the Animals, a towering golden-winged being with three heads: a bird, a lion, and a bull. Varigon had created the magic belt as a weapon to be worn by his mortal champion in the eternal battle against the scaly green lizard-headed S'ithh, Lord of the Reptiles, who wanted the dinosaurs to rule the Earth once again. The first person to have worn the belt in ancient times was an Incan woman.

It is later revealed that Ralph is the brother of Rose Raymond, the wife of fellow superhero The Web.The most recent appearances of the Ralph Hardy Jaguar have been cameos in Archie's Weird Mysteries #3 and 14 and a cover story crossover appearance in Sabrina the Teenage Witch #30.

A teenage female version of The Jaguar, written by William Messner-Loebs, was used in DC Comics' Impact revamp of the Archie superheroes. She is naive and good-hearted Maria DeGuzman, who came to North America from Rio de Janeiro to study at Elm Harbor University. To her surprise, she inherited from her late aunt the werewolf-like ability to transform into a large, muscular, barefoot and green-eyed Jaguar. Despite wearing a similar, somewhat skimpier skintight red outfit, unlike her male namesake, this ferocious feline's powers are limited to superhuman strength and agility combined with cat-like claws and senses. She eventually marries Impact's version of The Fly at the end of the Crucible miniseries.In the aftermath of the continuity-altering Final Crisis, DC comics once again licensed the Red Circle heroes, this time choosing to bring them directly into the DC Universe. In March 2010 a new Jaguar was set to appear in The Shield #5, a Brazilian man who could transform into a red tattoo-covered "werejaguar".In New Crusaders the role of The Jaguar in the short-lived Red Circle digital comics universe was passed to Ralph Hardy's young apprentice Ivette "Ivy" Velez when the shy, Spanish-speaking orphan was given the cat-like golden helmet of Ai Apaec to become the savage new Jaguar.

List of limited series

In comic books (primarily American comic books), a limited series is a title given to a comic book series that is intended from the outset to have a finite length.

Each list is defined by publisher and the length by which each series ran. For the purposes of the lists, a limited series is defined as being one for which the publisher had announced the final issue number prior to or on the publication of the first issue.

Merlin (DC Comics)

Merlin (also Myrddin) is a fictional character, a comic book magician published by DC Comics. Myrddin debuted in New Comics #3, (February 1936), and was created by Rafael Astarita. The character is based on the mythical wizard Merlin made popular by two of Geoffrey of Monmouth's early works, the Historia Regum Britanniae (History of the Kings of Britain) and the Vita Merlini (Life of Merlin).

New Gods

The New Gods are a fictional race appearing in the eponymous comic book series published by DC Comics, as well as selected other DC titles. Created and designed by Jack Kirby, they first appeared in February 1971 in New Gods #1.

Smallville (comics)

Smallville is a fictional town and the childhood and adolescent hometown of Superman in comic books published by DC Comics. Smallville was first named in Superboy vol. 1 #2 in 1949. It is the setting of many Superboy comics, which depict the original Superboy (Superman as a boy) defending Smallville from various evils as well as, occasionally, the young Lex Luthor.

Supergirl (Kara Zor-El)

Supergirl is a fictional superhero appearing in American comic books published by DC Comics. The character was created by writer Otto Binder and designed by artist Al Plastino. Supergirl first appeared in a story published in Action Comics #252 (May 1959) titled "The Supergirl from Krypton".

Kara Zor-El is the biological cousin of Kal-El (Superman). During the 1980s and the revolution of the Modern Age of Comics, Superman editors believed the character's history had become too convoluted, and desired to re-establish Superman as "The Last Son of Krypton". Supergirl was thus killed during the 1985 limited series Crisis on Infinite Earths and retconned out of existence. In the decades following Crisis, several characters unrelated to Superman used the Supergirl alias.

Kara Zor-El re-entered mainstream continuity in 2004 when DC Comics Senior Vice President and Executive Editor Dan DiDio, along with editor Eddie Berganza and comic book writer Jeph Loeb, reintroduced the character in the Superman/Batman storyline "The Supergirl from Krypton". The title paid homage to the original character's 1959 debut. As the current Supergirl, Kara Zor-El stars in her own monthly comic book series. With DC's 2011 relaunch, Kara, like most of the DC Universe, was revamped. DC relaunched the Supergirl comic in August 2016 as part of their DC Rebirth initiative.Since the character's comic book debut, Kara Zor-El's Supergirl has been adapted into various media, including television and film, having being played by Helen Slater, Laura Vandervoort, and most recently Melissa Benoist in the Arrowverse.

Tawky Tawny

Mister Tawky Tawny is a fictional character, an anthropomorphic tiger who appears as a supporting character of Captain Marvel and the Marvel Family in superhero/funny animal comic book stories published by Fawcett Comics and later DC Comics.

The New Adventures of Superman (TV series)

The New Adventures of Superman is a series of six-minute animated Superman adventures produced by Filmation that were broadcast on CBS from September 10, 1966, to September 5, 1970. The 68 segments appeared as part of three different programs during that time, packaged with similar shorts featuring The Adventures of Superboy and other DC Comics superheroes.

William Moulton Marston

William Moulton Marston (May 9, 1893 – May 2, 1947), also known by the pen name Charles Moulton (), was an American psychologist, inventor of an early prototype of the lie detector, self-help author, and comic book writer who created the character Wonder Woman.Two women, his wife Elizabeth Holloway Marston, and their polyamorous life partner, Olive Byrne, greatly influenced Wonder Woman's creation.He was inducted into the Comic Book Hall of Fame in 2006.

This page is based on a Wikipedia article written by authors (here).
Text is available under the CC BY-SA 3.0 license; additional terms may apply.
Images, videos and audio are available under their respective licenses.