Chocobo

The Chocobo (Japanese: チョコボ Hepburn: Chokobo) is a fictional species from the Final Fantasy video game series made by Square and Square Enix (since 1988). The creature is generally a flightless bird, though certain highly specialized breeds in some titles retain the ability to fly. It bears a resemblance to casuariiformes and ratites, capable of being ridden and otherwise used by player characters during gameplay. Chocobos first appeared in Final Fantasy II and have been featured in almost all subsequent Final Fantasy games, as well as making cameo appearances in numerous other games. A spin-off Chocobo series featuring chocobos has also been created.

Chocobo
Final Fantasy character
Chocobo
A chocobo from Final Fantasy X
First appearanceFinal Fantasy II
Created byKoichi Ishii

Character design

The chocobo was created and designed by Koichi Ishii, a video game director who worked on various Final Fantasy titles.[1] The chocobo appears remarkably similar to and was likely inspired by the prehistoric bird Gastornis. Hiromichi Tanaka has speculated that the chocobo concept may have come from Kyorochan, a character in television advertisements for Morinaga & Company's chocolate candy, which is also a bird with the call of "kweh".[1] Morinaga has also released a tie-in product, Chocobo no Chocoball (チョコボのチョコボール, lit. "Chocobo's Chocoball"). Another likely inspiration was Hayao Miyazaki's Horseclaws, which appear in the manga Nausicaä of the Valley of the Wind and the anime film of the same name, which Final Fantasy creator Hironobu Sakaguchi once cited as an influence on his series.[2] In turn, Miyazaki's Horseclaws were inspired by the extinct Gastornis species.[3] This mythical creature is a “cousin” of the ostrich and is designed to have yellow feathers, but there are rare Chocobo breeds that are capable of giving birth to different-colored chicks.

Attributes

Personality

The Chocobos are known for being intelligent and friendly, assisting heroes and other characters on their journeys by allowing themselves to be ridden like horses. It also on occasion demonstrates an ability to communicate with other sentient creatures. They have on occasion been used for war as well, and can be ferocious in combat.

Outward appearance

While most chocobos that appear in the games are yellow, certain rare breeds are of different colors and have special abilities, including being able to fly or use magic. Chocobos are also occasionally used as lightly armored war mounts, assisting their riders in battle with their beak and claws. A variant is the Fat Chocobo (or Chubby Chocobo) character; an extremely obese yellow or white chocobo that can eat the player's items for storage. The onomatopoeia for a chocobo's call is "kweh" (クエ kue) (sometimes replaced with "wark" in English translations or more recently pronounced as "kway").

Appearances

Final Fantasy series

Most chocobos dwell in forests (although those from Final Fantasy VII live in grasslands and snowfields). While timid in the wild and vicious if threatened, they tame rather easily and act as vehicles, as well as quick and effective cavalry. In this role they tend to be capable of crossing shallow water and are noted for their high speeds. Most often they can be caught in the wild and ridden without fear of random encounters, escaping after the player dismounts. A common food for chocobos, usually used to help tame the bird, are Gysahl Greens, named after a town in Final Fantasy III. Final Fantasy II was the first installment to have chocobos play a role in the plot. Boko (sometimes translated as Boco) went on to become a recurring chocobo name in later installments. In Final Fantasy IV, the party also encounters a black species of chocobo which is capable of flight. In Final Fantasy XIII, the character Sazh Katzroy has a baby chocobo for a pet.[4]

Within Final Fantasy XI, the raising and breeding of chocobos was a long-requested activity, and was enabled in the Summer 2006 update.[5] Chocobo racing began in March 2007. Players were allowed to race player-raised chocobos against non-player characters. Winning racers earn "Chocobucks", which can be used to buy items that assist chocobo breeding.[6] Chocobos have appeared in all numbered installments except the first, in addition to the Final Fantasy Tactics series. Chocobos appear as a summon in Final Fantasy III, IV, V, VII, and VIII. Fat Chocobo appears in Final Fantasy III, IV, V, VII, VIII, and IX. The chocobo Boko appears in Final Fantasy V and VIII, and Final Fantasy Tactics. Black Chocobos, which sometimes possess the ability to fly, are found in Final Fantasy IV, V, VII, XI, and XII, Final Fantasy Tactics, Final Fantasy Tactics A2, and Final Fantasy Fables: Chocobo's Dungeon.

Final Fantasy Mystic Quest features several chocobo-shaped weather vanes in the town of Windia. In Final Fantasy Crystal Chronicles one can obtain the Chocobo Shield and the Chocobo Pocket items, and are included in Final Fantasy Crystal Chronicles: The Crystal Bearers. In the animated sequel to Final Fantasy V, Final Fantasy: Legend of the Crystals, one of the main characters can summon pink, featherless chocobos. In addition, Final Fantasy Adventure featured a chocobo egg which hatched to aid the player. Chocobos are common in the anime series Final Fantasy: Unlimited, and one named Chobi joins the cast in their adventure. Final Fantasy: The Spirits Within[7] and Final Fantasy VII: Advent Children both have chocobo-related easter eggs.

Chocobo series

The Chocobo series is a spin-off series of games first developed by Square Co., and later by Square Enix, featuring a chibi version of the Final Fantasy series mascot, the Chocobo, as the protagonist. These games include Mystery Dungeon installments and a variety of minigame collections, over a wide variety of video game consoles.

Other games

Chocobos appear frequently in other Square and Square Enix games, notably in the Mana series. A chocobo serves as a mount in Seiken Densetsu (Final Fantasy Adventure), and is later changed into a 'Chocobot'. It was removed from the 2003 remake Sword of Mana in favor of the 'Cannon Ball Travel' which originated in Secret of Mana; however, a chocobo can be seen in Sword of Mana by waiting for a certain period of time after the completion of the game. Wild black chocobos appear as monsters in Legend of Mana, while tame yellow chocobos can be hatched by the player from eggs to assist in battle.

There is a chocobo courier in Dota 2, which came with the purchase of FINAL FANTASY TYPE-0™ HD in 2015[8]

In Secret of Evermore, a Chocobo Egg is a rare item. In Kingdom Hearts, there is a Keyblade/keychain ("Metal Chocobo") and a Gummi Ship design that are both named and modeled after a chocobo; there is also a drawing of a chocobo in the cave on the Destiny Islands. In Parasite Eve, a banner depicting a chocobo hangs over the entrance to the American Museum of Natural History, while a chocobo skeleton can be found nearby. In Tobal 2, a chocobo is obtainable as a combatant.[9] Web-based minigames starring chocobos are also featured on Square Enix's member site.[10]

An undead creature appears in The Battle for Wesnoth, described as "ostrich-like large birds once used as mounts by a lost civilization".[11]

A Minecraft mod exists called "ChocoCraft" which adds various breeds of chocobo's and various breeding mechanisms,[12] and is a part of several adventure/exploration-oriented modpacks, like Hexxit.

A Stardew Valley texture mod exists which replaces the horse sprite with a Chocobo. It was made by Chucklefish user Kitsutsune.[13]

In Super Smash Bros. for Nintendo 3DS and Wii U it appears as a costume for the Mii fighters.

Assassin's Creed: Origins features a "kweh" mount which is a camel outfitted to look like a Chocobo.[14]

Other media

The chocobo signature theme is an upbeat ditty that is present in one form or another in all Final Fantasy games since their introduction in Final Fantasy II, frequently as variants or remixes: for instance, the Final Fantasy VII chocobo races have a frantic version, while the futuristic Final Fantasy VIII has a more modern one. These songs are titled with the suffix "de Chocobo" and prefixed by the name of the style in which they are played. For example, "Techno de Chocobo" from Final Fantasy VI features a dance remix inspired by Yellow Magic Orchestra's "Technopolis", while "Cinco de Chocobo" from Final Fantasy VII features a jazz remix (in 5/4 time, cinco being Spanish and Portuguese for the number five). A newer version of the theme, titled "Swing de Chocobo", was created by Nobuo Uematsu for the concerts VOICES and Play!. It has been performed by a number of different orchestras between 2005 and today.

Music composed for chocobo appearances in the Final Fantasy games was used in the Distant Worlds: Music from Final Fantasy concert tour.[15] Chocobos are found in the anime series Dog Days as the main form of transportation in the fantasy world of Flonyard. These giant birds are called chocobos in the series though there appears to be no relation to the chocobos in Final Fantasy or Square Enix.[16]

Cultural impact

Merchandise

Chocobo merchandise has been released, including a rubber duck,[17] a plush baby Chocobo,[18] and coffee mugs.[19] Square Enix designed a chocobo character costume for the release of Chocobo Tales.[20]

Reception

In 2008, Boko the Chocobo from Final Fantasy V was voted by Joystiq as the 20th most desired character to be placed in the Final Fantasy fighting game Dissidia: Final Fantasy.[21] In 2007, the Chocobo was listed by IGN as one of the most likely Square Enix characters that could appear in the Super Smash Bros. series, comparing them to the Slime from Dragon Quest and saying that "the Chocobo could be an excellent enemy for Yoshi".[22] That same year, UGO.com ranked them at number seven on the list of the best video game companions.[23]

See also

References

  1. ^ a b Riley, Adam (February 8, 2007). "Cubed3 Interview with Hiromichi Tanaka". Cubed3. Archived from the original on March 28, 2013. Retrieved April 7, 2013.
  2. ^ Rogers, Tim (March 27, 2006). "In Defense of Final Fantasy XII". Edge. Archived from the original on October 9, 2014. Okay, so the Chocobos -- big, yellow riding birds -- were actually stolen from Hayao Miyazaki's movie Nausicaa and the Valley of the Wind, and Hironobu Sakaguchi freely admitted that way back when.
  3. ^ "Time, Places & Characters // Nausicaä Manga // Nausicaa.net". Archived from the original on 2012-06-16.
  4. ^ V-Jump Magazine (in Japanese). January 2009. p. 24.
  5. ^ Perry, Douglass C. (2006-06-01). "It's Chocobo Breeding Time". IGN. Archived from the original on June 15, 2006. Retrieved 2006-08-15.
  6. ^ Cordeira, Jim (2007-03-27). "Final Fantasy XI: Chocobo Racing to launch this week". Gaming Age. Archived from the original on 2008-02-04. Retrieved 2008-02-24.
  7. ^ Hill, Doug (2001). "Interview with Final Fantasy Producer, Hironobu Sakaguchi". RPGamer. Archived from the original on 2008-12-01. Retrieved 2009-01-16.
  8. ^ "Master Chocobo - Dota 2 Wiki". dota2.gamepedia.com. Archived from the original on 2017-04-11. Retrieved 2017-04-10.
  9. ^ "Tobal 2: Another Smooth Move from Square". Electronic Gaming Monthly. No. 96. Ziff Davis. July 1997. p. 104.
  10. ^ Chris Kohler (March 18, 2008). "'SQUARE ENIX MEMBERS' COMING TO AMERICA". Wired.com. Archived from the original on April 29, 2018.
  11. ^ "Chocobone". Archived from the original on 2014-07-14.
  12. ^ "ChocoCraft". Curse. Archived from the original on 2016-03-25.
  13. ^ "RELEASED - Ride-able Chocobo (FF14 style!) Lavender, coral pink, ect. added! - Chucklefish Forums". Archived from the original on 2016-04-08.
  14. ^ "Assassin's Creed: Origins Players Get A Chocobo-like Camel". siliconera.com. Archived from the original on 2018-01-13.
  15. ^ Brian Davis (2008-03-01). "Distant Worlds: Music from Final Fantasy, Chicago". Music4Games. Archived from the original on 2008-03-31. Retrieved 2008-04-01.
  16. ^ "Dog Days". student. Seven Arcs. Archived from the original on 27 August 2011. Retrieved 28 July 2011.
  17. ^ Michael McWhertor (2008-01-22). "Final Fantasy's Chocobo Goes Rubbery, Ducky". Kotaku. Archived from the original on January 23, 2008. Retrieved 2008-04-01.
  18. ^ "PlayStation: The Official Magazine Holiday Gift Guide '08," PlayStation: The Official Magazine 13 (Holiday 2008): 37.
  19. ^ McWhertor, Michael (2007-05-16). "Chocobo Coffee Mugs". Kotaku. Archived from the original on April 26, 2009. Retrieved 2009-02-17.
  20. ^ Fahey, Mike (2006-12-14). "Chocobos In The Wild". Kotaku. Archived from the original on October 12, 2012. Retrieved 2009-02-18.
  21. ^ Majed Athab (2008-03-28). "Top 20 Final Fantasy characters that should be in Dissidia". Archived from the original on 2012-10-18. Retrieved 2008-03-31.
  22. ^ Lucas M. Thomas (2007-11-09). "Smash It Up! - It's Hip to be Square". IGN. Retrieved 2011-04-06.
  23. ^ Best Video Game Companions - UGO.com Archived 2013-02-22 at WebCite

External links

Choco

Chocó or Choco may refer to:

El Chocó, a region in western Colombia and adjacent parts of Panama and Ecuador

Chocó-Darién moist forests

Pacific/Chocó natural region

Chocó Department, Colombian administrative region

Choco languages, family of Native American languages, in Colombia and Panama

Chocó people, former name of the Embera-Wounaan, a group of semi-nomadic Indians in Panama

Guilherme Choco (born 1990), Brazilian footballerChoco may also be an alternative name for:

A shortening of "chocolate" in Korean and Japanese (in transcriptions into English)

A shortening of the phrase "chocolate soldier", a derogatory name for soldiers of the Australian Army Reserve

Chayote, edible plant

Chocobo, fictional bird, in various Square Enix Final Fantasy games

Choco District

Choco pie, a snack cake

Choco Taco

Mark Williams (Australian footballer, born 1958), former coach of the Port Adelaide Football Club

Chocobo Racing

Chocobo Racing, known in Japan as Chocobo Racing: Genkai e no Rōdo (チョコボレーシング 〜幻界へのロード〜, lit. "Chocobo Racing: Road to the Spirit World"), is a racing game for the PlayStation game console. The game was developed by Square Co., creators of the Final Fantasy series of video games. The game was first released in Japan in March 1999. North American and European releases followed that year.

As a formulaic kart racer, Chocobo Racing is often compared to Mario Kart and Crash Team Racing. The game's star and namesake is the Chocobo, the mascot of the Final Fantasy series. Other figures from the game series, such as Mog the Moogle, the Black Mage, and Cid, fill out the all-Final Fantasy cast. Most of the game's soundtrack is composed using tunes from previous Final Fantasy titles.

The game was later released in Japan alongside Chocobo Stallion and Dice de Chocobo as part of the Chocobo Collection. On December 20, 2001, the game was re-released individually as part of the PSone Books series. The game received generally average reviews, citing its low quality in several aspects of gameplay.It was released in Japan as a PSOne Classic on February 10, 2009.

H.a.n.d.

h.a.n.d. Inc. (ハ・ン・ド, ha.n.do), abbreviation of Hokkaido Artists' Network and Development, is a Japanese video game developer. The company originally started as a service selling Macintosh hardware and software to universities before the Mac platform was widely known. When competition in the field increased, h.a.n.d. reorganized to develop original software.h.a.n.d.'s earliest known game is Treasure Strike: Full Swing, developed in collaboration with publisher, Kid, who released the PC follow-up to the Dreamcast original in 2004. The company consists of two other divisions—North Point Inc. for the development of mobile phone apps and other software, and S.N.S. Inc. who work on social games for Facebook and Mixi for external publishers.

Koichi Ishii

Koichi Ishii (石井 浩一, Ishii Kōichi, born July 9, 1964), sometimes credited as Kouichi Ishii, is a video game designer perhaps best known for creating the Mana series (known as Seiken Densetsu in Japan). He joined Square (now Square Enix) in 1987, where he has directed or produced every game released in the Mana series (as of 2006). He has also contributed to several games in Square Enix's SaGa and Final Fantasy series, and created the well-known chocobo and moogle characters.

List of Chocobo media

The Chocobo series is a collection of video games published by Square, and later by Square Enix, featuring a recurring creature from the Final Fantasy series, the Chocobo, as the protagonist. The creature is a large and normally flightless bird which first appeared in Final Fantasy II and has been featured in almost all subsequent Final Fantasy games, as well as making cameo appearances in numerous other games. The Chocobo series of video games contains over 20 titles for video game consoles, mobile phones, and online platforms. These games include installments of the Mystery Dungeon series of roguelike video games, racing games, adventure games, and minigame collections. Although the various games of the series have different game styles and are generally unrelated except by their inclusion of a Chocobo as the main character, Square Enix considers them to be a distinct series.The first game in the series, Chocobo no Fushigina Dungeon, is a Mystery Dungeon game released in 1997, while the latest is Chocobo no Chocotto Nouen, a 2012 farming game for the GREE mobile platform. Another game in the series, Chocobo Racing 3D, was cancelled in 2013. A new game, Chocobo's Mystery Dungeon Every Buddy, is planned for release in early 2019. In addition to Square and Square Enix, the games have been developed by several other companies, including h.a.n.d., Bottle Cube, and Smile-Lab. Eight albums of music from Chocobo games have been produced and published by Square Enix, DigiCube, and Toshiba EMI, and an additional album of Chocobo-related music from both the Chocobo and Final Fantasy series, Compi de Chocobo, was released in 2013.

List of Final Fantasy video games

Final Fantasy is a video game series developed and published by Square Enix (formerly Square). The first title in the series, the eponymous Final Fantasy, premiered in Japan in 1987, and Final Fantasy games have been released almost every single year since. Fifteen games have been released as part of the main (numbered) series. Sequels, prequels, spin-offs, and related video games have been published, as well as numerous titles in other media forms. Each game in the main series takes place in a different fictional universe rather than serve as direct sequels to prior games, although some titles have received sequels, or prequels, set in the same universe.

Most of the games have been re-released for several different platforms, many of which have been included in bundled releases. The series as a whole is primarily composed of role-playing video games, but also includes massively multiplayer online role-playing games, third-person shooters, tower defense games, and tactical role-playing games. Final Fantasy games have been released on over a dozen video game consoles beginning with the Nintendo Entertainment System, as well as for personal computers and mobile phones. The series is Square Enix's most successful franchise, having sold over 100 million units worldwide as of June 2011, across both the main series and its spin-offs. Final Fantasy's popularity has placed it as one of the best-selling video game franchises.

List of Mystery Dungeon video games

Mystery Dungeon (不思議のダンジョン, Fushigi no Dungeon) is a series of roguelike video games. Most of the titles were developed by Chunsoft; other titles were developed by different companies with permission from Chunsoft to use the trademark. Koichi Nakamura, founder of Chunsoft and co-creator of the Dragon Quest series, conceived the Mystery Dungeon series as Chunsoft's first original work, basing the design on the game Rogue. Most Mystery Dungeon games center on exploring a dungeon with randomly generated layouts and fighting other characters in those dungeons in a turn-based manner; every time the player performs an action, such as attacking or walking, the opponents also take action. The first title, Torneko no Daibōken: Fushigi no Dungeon (1993), starred Torneko, a shopkeeper character from Chunsoft's Dragon Quest IV. The games of the Mystery Dungeon series can be largely divided into five groups: those related to the Dragon Quest series; the Shiren the Wanderer series; those related to the Chocobo series, itself a spinoff of the Final Fantasy series; those related to the Pokémon franchise; and individual spin-off games of other franchises. Of the games, only the Shiren series are based on original characters rather than those of other franchises. The Mystery Dungeon games have had varying levels of success. Of them, the Pokémon games have had the biggest impact, with the first game in the subseries selling millions of copies. Chocobo's Mysterious Dungeon also sold over one million copies.

List of Square Enix compilation albums

Square Enix is a Japanese video game developer and publisher formed from the merger on April 1, 2003 of video game developer Square and publisher Enix. The company is best known for its role-playing video game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series. For many of its games, Square Enix has produced albums of music containing songs from those games or arrangements of those songs. In addition to those albums, it has produced several compilation albums containing music from multiple games or series made by the company. These albums include music directly from the games, as well as arrangements covering a variety of styles, such as orchestral, piano, vocal, and techno. This list includes albums produced by Square, Enix, or Square Enix which contain music from multiple games in the companies' catalog which are not a part of a single series. The first of these was Personal Computer Music by Enix in 1987. Dozens of albums have been published since, primarily through Square Enix's own record label.

Several of the albums have sold well, placing on the Japanese Oricon Albums Chart. Drammatica: The Very Best of Yoko Shimomura reached position 179, as did SQ Chips. SQ Chips 2 reached position 102, Love SQ reached 176, Chill SQ reached 236, Symphonic Fantasies reached 102, More SQ reached 107, Cafe SQ reached 134, Battle SQ reached 72, and Beer SQ reached position 81. The music on the compilation albums was originally composed by numerous composers. Among those well-represented are Nobuo Uematsu, long-time composer of the Final Fantasy series; Masashi Hamauzu, composer of various Final Fantasy, Chocobo, and SaGa games; Yasunori Mitsuda, composer for the Chrono series and Xenogears; Kenji Ito, who composed for several SaGa and Mana games, and Yoko Shimomura, composer for the Kingdom Hearts series.

List of Square video games

Square was a Japanese video game development and publishing company founded in September 1986 by Masashi Miyamoto. It began as a computer game software division of Den-Yu-Sha, a power line construction company owned by Miyamoto's father. Square's first titles were The Death Trap and its sequel Will: The Death Trap II; they sold over 100,000 copies, a major success for the time. In September 1986, Square spun off from Den-Yu-Sha and became an independent company officially named Square Co., Ltd. While its next few games sold poorly, 1987's Final Fantasy sold over 500,000 copies, sparking the company's flagship series.Square was best known for its role-playing video game franchises, which include the Final Fantasy series. Of its properties, this franchise is the best-selling, with total worldwide sales of over 100 million units. During its existence, the company developed or published dozens of titles in various video game franchises on numerous gaming systems. On April 1, 2003, Square merged with video game publisher Enix to form Square Enix. This list includes retail games developed or published by Square during its existence.

Masashi Hamauzu

Masashi Hamauzu (浜渦 正志, Hamauzu Masashi, born September 20, 1971) is a Japanese composer, arranger, pianist, and lyricist. Hamauzu, who was employed at Square Enix from 1996 to 2010, was best known during that time for his work on the Final Fantasy and SaGa video game series. Born into a musical family in Germany, Hamauzu was raised in Japan. He became interested in music while in kindergarten, and took piano lessons from his parents.

Hamauzu was hired by Square as a trainee, and his debut as a solo composer came the following year when he scored Chocobo no Fushigina Dungeon. He has collaborated with his friend and fellow composer Junya Nakano on several games, and has worked closely with synthesizer programmer Ryo Yamazaki on most titles since SaGa Frontier 2.

After Nobuo Uematsu left Square Enix in 2004, Hamauzu took over as the leading composer of the company's music team. He was the sole composer for Final Fantasy XIII. He has also become a renowned piano arranger, and has arranged a number of albums, including Yasunori Mitsuda's Sailing to the World piano score in 2006. His music incorporates various styles, although he mostly uses classical and ambient music in his pieces. In 2010, Hamauzu left Square Enix to start his own studio, MONOMUSIK.

Music of Final Fantasy IV

The music of the video game Final Fantasy IV was composed by regular series composer Nobuo Uematsu. The Final Fantasy IV Original Sound Version, a compilation of almost all of the music in the game, was released by Square Co./NTT Publishing, and subsequently re-released by NTT Publishing. It was released in North America by Tokyopop as Final Fantasy IV Official Soundtrack: Music from Final Fantasy Chronicles, with one additional track. It has since been re-released multiple times with slight changes as part of the Final Fantasy Finest Box and as Final Fantasy IV DS OST. An arranged album entitled Final Fantasy IV Celtic Moon, containing a selection of musical tracks from the game performed in the style of Celtic music by Máire Breatnach, was released by Square and later re-released by NTT Publishing. Additionally, a collection of piano arrangements composed by Nobuo Uematsu and played by Toshiyuki Mori titled Piano Collections Final Fantasy IV was released by NTT Publishing.

The music was overall well received; reviewers have praised the quality of the original composition despite the limitations of the medium, and reacted favorably to the arranged soundtracks. Several tracks, especially "Theme of Love", remain popular today, and have been performed numerous times in orchestral concert series, as well as been published in arranged and compilation albums by Square as well as outside groups.

Music of Final Fantasy XIII-2

Final Fantasy XIII-2 is a role-playing video game developed and published by Square Enix in 2011 as the sequel to Final Fantasy XIII. The music of the game was composed by Masashi Hamauzu, Naoshi Mizuta, and Mitsuto Suzuki. It was intended to sound different from the music of previous Final Fantasy titles, featuring more musical styles and vocal pieces. Since the release of the game, Square Enix has published the 2011 four-disc soundtrack album, Final Fantasy XIII-2 Original Soundtrack, as well as an album of arrangements and alternate versions of tracks from the game, Final Fantasy XIII Original Soundtrack PLUS, in 2012. The theme song for the game, "Yakusoku no Basho" (約束の場所, The Promised Place), was released by singer Mai Fukui as a single in 2011, and the English version of the song, sung by Charice Pempengco and included in the non-Japanese versions of the game, was included on her 2012 album Infinity.

Reviews of the soundtrack album were positive, with critics praising both the variety of styles and quality of the pieces. Several critics noted Mizuta's work as possibly his finest to date. Reviewers of the game were more mixed, with some feeling that some of the styles of music did not match where they were played in the game. Critics were also mixed in their opinions of the arranged album, feeling that several of the pieces were simply inferior versions of the original tracks. Both of the albums and the single sold well enough to place on the Japanese Oricon charts, with the original soundtrack album reaching a peak of #13 and remaining on the charts for eight weeks.

Music of the Chocobo series

The Chocobo video game series is a spin-off series composed of over a dozen games developed by Square Co. and later by Square Enix featuring a super deformed version of the Chocobo, a Final Fantasy series mascot and fictional bird, as the protagonist. Several of the titles have received separate album releases of music from the game. The music of the Chocobo series includes soundtrack albums for the Chocobo's Mysterious Dungeon sub-series—comprising Chocobo's Mysterious Dungeon, Chocobo's Dungeon 2, and Final Fantasy Fables: Chocobo's Dungeon—and soundtrack albums of music from Chocobo Racing, Final Fantasy Fables: Chocobo Tales, and Chocobo and the Magic Picture Book: The Witch, The Maiden, and the Five Heroes, as well as an album of arranged music from Chocobo's Mysterious Dungeon and a single entitled Chocobo no Fushigina Dungeon Toki Wasure No Meikyuu: Door Crawl for the theme song of Final Fantasy Fables: Chocobo's Dungeon.

The first album of the discography released was the soundtrack to Chocobo's Mysterious Dungeon, Chocobo no Fushigina Dungeon Original Soundtrack. It was released by DigiCube in 1997 and was reprinted by Square Enix in 2006. An arranged album of music from that game was released in under the title Chocobo no Fushigina Dungeon Coi Vanni Gialli by DigiCube in 1998, and soundtrack albums to Chocobo's Dungeon 2 and Chocobo Racing were released the following year, also by DigiCube. There were no further album releases in the series until 2006, when Square Enix produced a download-only soundtrack to Final Fantasy Fables: Chocobo Tales. The latest releases in the series are the soundtrack to Final Fantasy Fables: Chocobo's Dungeon and a combined soundtrack for Chocobo Tales and The Witch, The Maiden, and the Five Heroes, both of which were released by Square Enix in 2008.

Music of the Final Fantasy series

Final Fantasy is a media franchise created by Hironobu Sakaguchi and owned by Square Enix that includes video games, motion pictures, and other merchandise. The series began in 1987 as an eponymous role-playing video game developed by Square, spawning a video game series that became the central focus of the franchise. The music of the Final Fantasy series refers to the soundtracks of the Final Fantasy series of video games, as well as the surrounding medley of soundtrack, arranged, and compilation albums. The series' music ranges from very light background music to emotionally intense interweavings of character and situation leitmotifs.

The franchise includes a main series of numbered games as well as several spin-off series such as Crystal Chronicles and the Final Fantasy Tactics series. The primary composer of music for the main series was Nobuo Uematsu, who single-handedly composed the soundtracks for the first nine games, as well as directing the production of many of the albums. Music for the spin-off series and main series games beginning with Final Fantasy X was created by a variety of composers including Masashi Hamauzu, Naoshi Mizuta, Hitoshi Sakimoto, Kumi Tanioka, and Yoko Shimomura.

The majority of Final Fantasy games, including all of the main series games, have received a soundtrack album release. Many have also inspired orchestral, vocal, or piano arrangement albums. In addition to the regular albums, a number of compilation albums of tracks from multiple games have been produced both by Square Enix and outside groups. Music from the original soundtracks of the games has been arranged as sheet music for the piano and published by DOREMI Music Publishing, while sheet music from the piano albums have been published by Yamaha Music Media. The franchise's music has been performed numerous times in concert tours and other live performances such as the Orchestral Game Music Concerts, Symphonic Game Music Concerts, and the Play! A Video Game Symphony and Video Games Live concert tours, as well as forming the basis of specific Final Fantasy concerts such as the Dear Friends and Distant Worlds concert tours.

Mystery Dungeon

Mystery Dungeon is a series of roguelike video games, most of which were developed by Chunsoft (later Spike Chunsoft), with select titles in the series developed by other companies with Chunsoft's permission. The series began when co–creator of Dragon Quest, Koichi Nakamura, was inspired by a fellow developer's experience with the video game Rogue and a desire to create an original series. The franchise has had games across different platforms, starting on the Super Famicom, and later on, among others, the Game Boy, Nintendo 64, Game Boy Advance, Nintendo DS, Wii, and the Nintendo 3DS.

The series has inspired similar titles in Japan, most of which appropriate their games' mechanics from Mystery Dungeon rather than Rogue itself. The series has had moderate popularity, and has found most of its success with the Torneko no Daibōken: Fushigi no Dungeon and Pokémon Mystery Dungeon series, and to a lesser extent the Chocobo games.

Recurring elements in the Final Fantasy series

Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. While most entries in the series are separate from each other, they have recurring elements carrying over between entries: these include plot themes and motifs, gameplay mechanics such as the Active Time Battle (ATB) system, and signature character designs from the likes of Yoshitaka Amano and Tetsuya Nomura.

The artwork for the series has been associated with multiple artists: the three most prominent being Amano, Nomura and Akihiko Yoshida: Amano designed characters up to Final Fantasy VI, Nomura has designed characters for multiple games since Final Fantasy VII, and Yoshida has been involved in Final Fantasy XII, XIV and titles associated with the fictional world of Ivalice. The original gameplay created by Akitoshi Kawazu was based around Dungeons & Dragons and Wizardry. Starting with Final Fantasy IV, the Hiroyuki Ito-designed ATB system took prevalence: variations of the ATB system have been used in multiple entries since then. These various aspects have been positively received by critics over the series' lifetime, contributing to its overall worldwide success.

Samantha Inoue-Harte

Samantha Inoue Harte (born April 21, 1979) is a voice actress and founder of an animation studio called Saiko Studios. She is perhaps most recognized for her role as the Chocobo in Final Fantasy: Unlimited, the anime series, and as Kohran Li in Sakura Wars.

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