Bahamut Lagoon

Bahamut Lagoon (バハムート ラグーン) is a Japanese tactical role-playing game developed and published by Square for the Super Famicom and released on February 9, 1996.[1]

Bahamut Lagoon was released on the Virtual Console in Japan on September 29, 2009 for the Wii and on February 5, 2014 for the Wii U.

Bahamut Lagoon
Bahamut Lagoon Coverart
Developer(s)Square
Publisher(s)Square
Director(s)Kazushige Nojima
Producer(s)Tadashi Nomura
Writer(s)Motomu Toriyama
Composer(s)Noriko Matsueda
Platform(s)Super Famicom
ReleaseSuper Famicom
  • JP: February 9, 1996
Wii Virtual Console
  • JP: September 29, 2009
Wii U Virtual Console
  • JP: February 5, 2014
Genre(s)Tactical role-playing
Mode(s)Single-player

Gameplay

Bahamut Lagoon combines RPG mechanics with squad-based combat. Characters have HP, MP (SP for fighter characters), EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs. The player can explore his surroundings, talk to people and visit shops when not in battle, though to a limited degree as there is no world map and no way to leave the current area.

The game's core is its turn-based battles fought on a 2d grid. Characters are assembled into parties of four and the player allowed a maximum of six parties, which are usually well outnumbered. The two opposing sides act in alternating turns so that each party can move once and/or attack once a turn. Attacks are divided into distant and close-up combat. In the former, a party uses a special ability (e.g. casting fireballs, throwing lightning, healing allies) of one of its members at a distance. The range and possible area of effect damage vary per ability. If the attacking party has two or more characters with the same ability, they join in the action to multiply its effectiveness. Distant combat results in less money and generally less damage, but the target cannot retaliate. Distant attacks can also affect the field; fire and ice ignite or extinguish forests and melt or freeze ice, etc. Close-up, each unit in two adjacent opposing parties can act once. Very much like Final Fantasy SNES combat, they can attack an enemy, use an item or a special ability (though these can't be combined and most only affect one target instead of all) or defend.

Dragons have their own stats and gain experience like normal characters do. In battle, each party has a dragon attached to it and draws a large portion of its strength from that of its dragon: if a party's dragon is slain, the party will lose the ability to use special attacks and class-specific abilities for the remainder of the map. The beast acts as a very powerful autonomous unit that moves after its party does and it cannot be controlled beyond very simple commands, e.g. "Come!" Out of battle, dragons will eat anything and raising them by feeding them items is an important part of the game. Feeding can improve their stats as well as affect their behavior on the field, and the dragons develop into new forms as they grow.

The player can change the characters in each of the parties, their formation as well as what dragon represents them at will.

Plot

The story takes place in the sky world called Orelus. It begins at the prologue, a world being consumed by war and the skies turning to the purple color of sadness following the downfall of the Kingdom of Kahna. The Kingdom of Kahna gets conquered by the Granbelos Empire, headed by Emperor Sauzer, taking Princess Yoyo captive and forcing the defenders of the kingdom to withdraw in defeat. After the prologue, the horrible war has come to an end with the Granbelos Empire victorious over all the Lagoons of Orelus. Chapter 1 begins, with the rebel alliance called The Resistance, headed by Byuu, with backup from the former captain of the Kahna's Royal Guard, Matelite, and Sendak, magician and wise man from Kahna, being shaped up with the help of many other heroes from around the other kingdoms (Lagoons) also conquered by the empire, notably the great warrior Taicho from the kingdom of Mahal and his allies among others. As their first act they reclaim the former flagship from the Kahna Dragon Squad, called the Farnheit (Fahrenheit) and with this vessel, they set out on a journey to liberate the skies of Orelus, Lagoon by Lagoon from the clutches of the Granbelos Empire.

If the Resistance fails to win that war, the Granbelos Empire will oppress Orelus. In the fierce battles that follow, The Resistance manage to rescue Princess Yoyo from the Empire, thus claiming its first greater victory, yet, the time spent in captivity has made her heart change. Although she tries to hide it at first, her feelings for Byuu have now turned for the Imperial General Satha Palpaleos, who also seems to be in love with her in turn. Reflecting upon the fact that Kahna was conquered by the Empire as its guardian, The Holy Dragon, Bahamut (Apparently all major Lagoons across Orelus are home to an ancient holy dragon each), never woke up to defend it despite the previous king's attempts, they come then to the conclusion that in order to defeat Emperor Sauzer, they must gather the powers of the Holy Dragons to their side. Princess Yoyo seems to hold the power to communicate with the dragons and harness their powers. The legend of this is that the chosen one, the Dragnar, must control them and usher in a new era of prosperity. Should the person fail, calamities will wrack the world of Orelus. Emperor Sauzer at the same time has somehow acquired this power himself, and wishes to claim the power of the dragons for the empire. The Resistance continues to wage war across the skies of Orelus, liberating its Lagoons one at a time and gaining new allies of both their inhabitants and Holy Dragons, and soon the Empire begins losing its conquered dominions and begins to fracture as some of its most prominent generals, headed by Gudolf, begin plotting against their own emperor, whom they judge weak. Upon their contacting the Holy Dragons, both Yoyo and Emperor Sauzer begin falling ill, as it seems this act drains those linked to them of their spiritual energy. Yoyo, constantly accused by the Holy Dragons of being weak-minded endures, however, while Emperor Sauzer becomes gradually more ill. The awakening of the dragons cause the gates to another dimension, Altair, to open, and demonic creatures begin an invasion of the kingdoms of Orelus. On the eve of this, The Resistance finally arrives on Kahna and upon fighting an army of demons, they gain the alliance of General Palpaleos, secretly ordered to join by Emperor Sauzer himself, who has foreseen a great coming disaster which he feels only The Resistance can stop, even if that means waging war on the very empire he once served with zeal. Reunited with his love, Princess Yoyo, he assists in repelling an Imperial assault of massive proportions, thus, restoring Kahna her lost freedom on a battle in which many of the characters reflect upon their own emotions and motives.

The former resistance now becomes the Orelus Liberation Army and heads straight towards the hearth of the Empire, to end the war once and for all. After a great victory over the Imperial Flagship "Trafalgar", they find Emperor Sauzer, his illness advancing further, and take him in. Here he reveals with great courtesy that in order to obtain the ability to speak with the Holy Dragons he had done a pact with the demons from the other dimension. After admitting this, following a long period of agony, he finally dies, and his body is left to drift away in the never-ending skies of Orelus by Palpaleos, his closest friend. A different situation unfolds on the Granbelos Empire however, as the people witness the "official" burial ceremony of their beloved emperor and Gudolf climbs to the throne as the new ruler while a giant gate with the other dimensions opens itself over the skies of Granbelos. After a great battle, the Liberation Army defeats the Imperial Armies and penetrates deep into the imperial palace, where they defeat Gudolf, thus, claiming the final victory over the empire. Still, the greatest of all threats still looms over Orelus as the gates of Altair remain open. The brave Liberation Army, now with the help from all the Holy Dragons, including mighty Bahamut, fly the Farnheit inside the superior dimension, where they fight hordes of demons and their master, the most powerful of all dragons, Alexander. Alexander seeks to claim the powers of the other Holy Dragons in order to become unstoppable and rule over all worlds. The epic battle, on which the very survival of Orelus is to be decided, follows, and as Alexander is defeated, order is restored. Byuu and all of his friends make their farewells as they all return to their kingdoms to rebuild them under the newly restored order of peace, leaving Byuu along with Bahamut as the wandering guardians of the skies of Orelus.

Development

The game's development staff included many key members from the Final Fantasy series of video games, including Final Fantasy creator Hironobu Sakaguchi, as a supervisor, Kazushige Nojima as director, and Motomu Toriyama as story event planner.

Release

Bahamut Lagoon was released in Japan toward the end of the Super Famicom's lifespan. It was released on February 9, 1996.[1] It had been advertised that it was to be released in North America but was cancelled along with Front Mission due to Nintendo moving their focus towards the Nintendo 64. The game was re-released on Nintendo's Virtual Console; in 2009 for the Wii,[2] and again in 2014, for the Wii U.[3]

Reception

Bahamut Lagoon sold 474,680 copies in Japan in 1996, making it the 17th best selling game of the year.[4] In a retrospective review, Hardcore Gaming 101 called the game "a true classic", comparing it favorably to Fire Emblem and Tactics Ogre.[5]

References

  1. ^ a b "バハムート ラグーン [スーパーファミコン] / ファミ通.com". www.famitsu.com. Retrieved 2018-07-24.
  2. ^ Spencer (August 28, 2009). "Bahamut Lagoon Leads September's Virtual Console Lineup". Siliconera.com. Retrieved 2009-08-28.
  3. ^ "Matters of Import: Bahamut Lagoon Roars Onto The Japanese Wii U eShop - Nintendo Life". nintendolife.com. Retrieved 2014-05-27.
  4. ^ "1996 Top 30 Best Selling Japanese Console Games". The-MagicBox.com. Archived from the original on 8 December 2008. Retrieved 2008-12-21.
  5. ^ http://www.hardcoregaming101.net/bahamut-lagoon/

External links

1996 in video gaming

1996 has seen many sequels and prequels in video games and several new titles such as Blazing Heroes, Super Mario 64, NiGHTS into Dreams..., Crash Bandicoot, Resident Evil, Dead or Alive, Duke Nukem 3D and Tomb Raider.

Blood of Bahamut

Blood of Bahamut (ブラッド オブ バハムート, Buraddo obu Bahamūto) is an action role-playing video game developed by Think & Feel and published by Square Enix. It was released for the Nintendo DS in Japan on August 6, 2009.

Fan translation of video games

In video gaming, a fan translation is an unofficial translation of a video game made by fans.

The fan translation practice grew with the rise of video game console emulation in the late 1990s. A community of people developed that were interested in replaying and modifying the games they played in their youth. The knowledge and tools that came out of this community allowed them to work with translators to localize video game titles that had never been available outside of their original country of origin.

Fan translations of video game console games are usually accomplished by modifying a single binary ROM image of the game. Fan translations of PC games, on the other hand, can involve translation of many binary files throughout the game's directory which are packaged and distributed as fan patch. In dealing with translations of console games, a console emulator is generally utilized to play the final product, although unofficial hardware, hardware mods or software mods can be used to run the translated ROM image on its native hardware.

Hironobu Sakaguchi

Hironobu Sakaguchi (坂口 博信, Sakaguchi Hironobu) (born November 25, 1962) is a Japanese video game designer, director, producer, writer, and film director. He is best known as creator of the Final Fantasy series, which he conceived the original concept for the first title Final Fantasy and also directed several later entries in the franchise, and has had a long career in gaming with over 100 million units of video games sold worldwide. He left Square Enix and founded a studio called Mistwalker in 2004.

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This page lists Japan-related articles with romanized titles beginning with the letter B. For names of people, please list by surname (i.e., "Tarō Yamada" should be listed under "Y", not "T"). Please also ignore particles (e.g. "a", "an", "the") when listing articles (i.e., "A City with No People" should be listed under "City").

Kazushige Nojima

Kazushige Nojima (野島 一成, Nojima Kazushige, born January 20, 1964 in Sapporo) is a Japanese video game writer and is the founder of Stellavista Ltd. He is best known for writing several installments of Square Enix's Final Fantasy video game series—namely Final Fantasy VII, Final Fantasy VIII, Final Fantasy X, Final Fantasy X-2, Final Fantasy VII: Advent Children, Crisis Core: Final Fantasy VII and the Kingdom Hearts series. Nojima also wrote the original lyrics of Liberi Fatali for Final Fantasy VIII and both Suteki da Ne and the Hymn of the Fayth for Final Fantasy X.

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Square Enix is a Japanese video game developer and publisher formed from the merger on April 1, 2003 of video game developer Square and publisher Enix. The company is best known for its role-playing video game franchises, which include the Final Fantasy series, the Dragon Quest series, and the action-RPG Kingdom Hearts series. For many of its games, Square Enix has produced albums of music containing songs from those games or arrangements of those songs. In addition to those albums, it has produced several compilation albums containing music from multiple games or series made by the company. These albums include music directly from the games, as well as arrangements covering a variety of styles, such as orchestral, piano, vocal, and techno. This list includes albums produced by Square, Enix, or Square Enix which contain music from multiple games in the companies' catalog which are not a part of a single series. The first of these was Personal Computer Music by Enix in 1987. Dozens of albums have been published since, primarily through Square Enix's own record label.

Several of the albums have sold well, placing on the Japanese Oricon Albums Chart. Drammatica: The Very Best of Yoko Shimomura reached position 179, as did SQ Chips. SQ Chips 2 reached position 102, Love SQ reached 176, Chill SQ reached 236, Symphonic Fantasies reached 102, More SQ reached 107, Cafe SQ reached 134, Battle SQ reached 72, and Beer SQ reached position 81. The music on the compilation albums was originally composed by numerous composers. Among those well-represented are Nobuo Uematsu, long-time composer of the Final Fantasy series; Masashi Hamauzu, composer of various Final Fantasy, Chocobo, and SaGa games; Yasunori Mitsuda, composer for the Chrono series and Xenogears; Kenji Ito, who composed for several SaGa and Mana games, and Yoko Shimomura, composer for the Kingdom Hearts series.

List of Square video games

Square was a Japanese video game development and publishing company founded in September 1986 by Masashi Miyamoto. It began as a computer game software division of Den-Yu-Sha, a power line construction company owned by Miyamoto's father. Square's first titles were The Death Trap and its sequel Will: The Death Trap II; they sold over 100,000 copies, a major success for the time. In September 1986, Square spun off from Den-Yu-Sha and became an independent company officially named Square Co., Ltd. While its next few games sold poorly, 1987's Final Fantasy sold over 500,000 copies, sparking the company's flagship series.Square was best known for its role-playing video game franchises, which include the Final Fantasy series. Of its properties, this franchise is the best-selling, with total worldwide sales of over 100 million units. During its existence, the company developed or published dozens of titles in various video game franchises on numerous gaming systems. On April 1, 2003, Square merged with video game publisher Enix to form Square Enix. This list includes retail games developed or published by Square during its existence.

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Motomu Toriyama

Motomu Toriyama (鳥山 求, Toriyama Motomu) is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in Bahamut Lagoon and Final Fantasy VII. Toriyama started directing with Final Fantasy X-2 and has continued doing so with large-scale projects such as Final Fantasy XIII and its sequels Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII. Since 2003, he has been directing his own team of scenario writers at the company. He is currently directing Mobius Final Fantasy and is a member of Square Enix's Business Division 1, and part of the Final Fantasy Committee that is tasked with keeping the franchise's releases and content consistent.

Noriko Matsueda

Noriko Matsueda (松枝 賀子, Matsueda Noriko, born December 18, 1971) is a Japanese former video game composer. She is best known for her work on the Front Mission series, The Bouncer, and Final Fantasy X-2. Matsueda collaborated with fellow composer Takahito Eguchi on several games. Composing music at an early age, she began studying the piano and electronic organ when she was three years old. She graduated from the Tokyo Conservatoire Shobi, where she met Eguchi.

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Takahito Eguchi

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Yoshitaka Hirota (弘田佳孝, Hirota Yoshitaka, born September 1, 1971) is a Japanese video game composer and bass guitarist. His most notable works include the soundtracks to the Shadow Hearts series. Hirota was previously a sound effects programmer having worked on various Square titles. His first work as a video game composer was for the 1999 Nintendo 64 game Bomberman 64: The Second Attack.

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