Adventure

An adventure is an exciting experience that is typically a bold, sometimes risky, undertaking.[1] Adventures may be activities with some potential for physical danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting or participating in extreme sports.

Kjelkeoverisen
Fridtjof Nansen reached a record latitude of 86°14′ during his North Pole expedition of 1893–96.

Motivation

Adventurous experiences create psychological arousal,[2] which can be interpreted as negative (e.g. fear) or positive (e.g. flow). For some people, adventure becomes a major pursuit in and of itself. According to adventurer André Malraux, in his La Condition Humaine (1933), "If a man is not ready to risk his life, where is his dignity?". Similarly, Helen Keller stated that "Life is either a daring adventure or nothing."[3]

Outdoor adventurous activities are typically undertaken for the purposes of recreation or excitement: examples are adventure racing and adventure tourism. Adventurous activities can also lead to gains in knowledge, such as those undertaken by explorers and pioneers – the British adventurer Jason Lewis, for example, uses adventures to draw global sustainability lessons from living within finite environmental constraints on expeditions to share with schoolchildren. Adventure education intentionally uses challenging experiences for learning.

Author Jon Levy suggests that an experience should meet several criteria in order to be considered an adventure:[4]

  1. Be remarkable—that is, worth talking about
  2. Involve adversity and/or perceived risk
  3. Bring about personal growth

Adventure in mythology and fiction

Some of the oldest and most widespread stories in the world are stories of adventure such as Homer's The Odyssey.[5][6][7]

The knight errant was the form the "adventure seeker" character took in the late Middle Ages.

The adventure novel exhibits these "protagonist on adventurous journey" characteristics as do many popular feature films, such as Star Wars[8] and Raiders of the Lost Ark.[9]

Alice's Adventures in Wonderland - Carroll, Robinson - S001 - Cover
Lewis Carroll's Alice's Adventures in Wonderland is a well-known example of a fantasized adventure story.

Outdoors

Adventure books may have the theme of the hero or main character going to face the wilderness or Mother Nature. Examples include books such as Hatchet or My Side of the Mountain. These books are less about "questing", such as in mythology or other adventure novels, but more about surviving on their own, living off the land, gaining new experiences, and becoming closer to the natural world.

Questing

Many adventures are based on the idea of a quest: the hero goes off in pursuit of a reward, whether it be a skill, prize, or perhaps the safety of a person. On the way, the hero must overcome various obstacles. Mythologist Joseph Campbell discussed his notion of the monomyth in his book, The Hero with a Thousand Faces. Campbell proposed that the heroic mythological stories from culture to culture followed a similar underlying pattern, starting with the "call to adventure", followed by a hazardous journey, and eventual triumph.

Video games

Many video games are adventure games.

Adventure in nonfiction

From ancient times, travelers and explorers have written about their adventures. Journals which became best-sellers in their day were written, such as Marco Polo's journal The Travels of Marco Polo or Mark Twain's Roughing It. Others were personal journals, only later published, such as the journals of Lewis and Clark or Captain James Cook's journals. There are also books written by those not directly a part of the adventure in question, such as The Right Stuff by Tom Wolfe, or books written by those participating in the adventure but in a format other than that of a journal, such as Conquistadors of the Useless by Lionel Terray. Documentaries often use the theme of adventure as well.

Adventure sports

There are many sports classified as adventure sports, due to their inherent danger and excitement. Some of these include mountain climbing, skydiving, or other extreme sports.

See also

References

  1. ^ "Adventure". dictionary.com. Retrieved 2013-06-13.
  2. ^ M Gomà-i-Freixanet (2004), "Sensation Seeking and Participation in Physical Risk Sports", On the psychobiology of personality, Elsevier, p. 187, ISBN 978-0-08-044209-9
  3. ^ Keller, Helen (1957). The Open Door.
  4. ^ Snow, Shane (2016-12-02). "The Science of the Perfect Night Out". GQ. Retrieved 2019-02-10.
  5. ^ Adam Mansbach (12 February 2010). "Odysseus Remixed". The New York Times.
  6. ^ Richard Jenkyns (1996-12-22). "Heroic Enterprise – (Book review: The Odyssey translated by Robert Fagles)". nytimes.com. Retrieved 2013-06-13.
  7. ^ Zweig, P. (1974). The adventurer: The fate of adventure in the Western world, New York: Basic Books.
  8. ^ Vincent Canby (26 May 1977). "A Trip to a Far Galaxy That's Fun and Funny". The New York Times.
  9. ^ Vincent Canby (12 June 1981). "Movie Review: Raiders of the Lost Ark". The New York Times.

External links

Action-adventure game

Action-adventure is a video game genre that combine core elements from both the action game and adventure game genres.

With the decline of the adventure game genre from mainstream popularity, the use of the term (and the hybrid term "action-adventure") has been more liberal. It is not uncommon for gamers to apply the term "adventure" or "action" to describe the genre of fiction to which a game belongs, and not the gameplay itself.

Action-adventure is a hybrid genre, and thus the definition is very inclusive, leading it to be perhaps the broadest genre of video games, and can include many games which might better be categorized under narrow genres. Typically, pure adventure games have situational problems for the player to solve, with very little or no action. If there is action, it is generally confined to isolated minigames. Pure action games have gameplay based on real-time interactions that challenge the reflexes. Therefore, action-adventure games engage both reflexes and problem-solving, in both violent and non-violent situations.

Action film

Action film is a film genre in which the protagonist or protagonists are thrust into a series of challenges that typically include violence, extended fighting, physical feats, and frantic chases. Action films tend to feature a resourceful hero struggling against incredible odds, which include life-threatening situations, a villain, or a pursuit which usually concludes in victory for the hero (though a small number of films in this genre have ended in victory for the villain instead). Advancements in CGI have made it cheaper and easier to create action sequences and other visual effects that required the efforts of professional stunt crews in the past. However, reactions to action films containing significant amounts of CGI have been mixed, as films that use computer animations to create unrealistic, highly unbelievable events are often met with criticism. While action has long been a recurring component in films, the "action film" genre began to develop in the 1970s along with the increase of stunts and special effects. Common action scenes in films are generally, but not limited to, car chases, fighting and gunplay or shootouts.

This genre is closely associated with the thriller and adventure genres, and they may also contain elements of spy fiction.

Adventure Time

Adventure Time is an American fantasy animated television series created by Pendleton Ward for Cartoon Network. Produced by Frederator Studios and Cartoon Network Studios, the series follows the adventures of a boy named Finn (voiced by Jeremy Shada) and his best friend and adoptive brother Jake (John DiMaggio)—a dog with the magical power to change shape and size at will. Finn and Jake live in the post-apocalyptic Land of Ooo, where they interact with Princess Bubblegum (Hynden Walch), the Ice King (Tom Kenny), Marceline the Vampire Queen (Olivia Olson), BMO (Niki Yang), and others. The series is based on a 2007 short produced for Nicktoons and Frederator Studios' animation incubator series Random! Cartoons. After the short became a viral hit on the Internet, Cartoon Network commissioned a full-length series, which previewed on March 11, 2010, and officially premiered on April 5, 2010.

The series drew inspiration from a variety of sources, including the fantasy role-playing game Dungeons & Dragons and video games. It was produced using hand-drawn animation; action and dialogue for episodes are decided by storyboarding artists based off rough outlines. Because each episode took roughly eight to nine months to complete, multiple episodes were worked on concurrently. The cast members recorded their lines in group recordings, and the series regularly employed guest actors for minor and recurring characters. Each episode runs for about eleven minutes; pairs of episodes are often telecast to fill half-hour program slots. On September 29, 2016, it was announced that the series would conclude in 2018, after the airing of its tenth season.§ The series finale aired on September 3, 2018.

Adventure Time has been a ratings success for Cartoon Network and some episodes have attracted over 3 million viewers; despite being aimed primarily at children, it has developed a following among teenagers and adults. The show has received positive reviews from critics and won awards including: eight Primetime Emmy Awards, a Peabody Award, three Annie Awards, two British Academy Children's Awards, a Motion Picture Sound Editors Award, a Pixel Award, and a Kerrang! Award. The series has also been nominated for three Critics' Choice Television Awards, two Annecy Festival Awards, a TCA Award, and a Sundance Film Festival Award, among others. Of the many comic book spin-offs based on the series, one received an Eisner Award and two Harvey Awards. Various forms of licensed merchandise, including books, video games and clothing, have been inspired by the series.

Adventure fiction

Adventure fiction is fiction that usually presents danger, or gives the reader a sense of excitement.

Adventure film

Adventure films are a genre of film that typically use their action scenes to display and explore exotic locations in an energetic way.

Adventure game

An adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multi-player design difficult. Colossal Cave Adventure is identified as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, The Secret of Monkey Island, and Myst.

Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with the ability to show graphics, the graphic adventure game format became popular, initially by augmenting player's text commands with graphics, but soon moving towards point and click interfaces. Further computer advancements led to adventure games with more immersive graphics using real-time or pre-rendered three-dimensional scenes or full-motion video taken from the first- or third-person perspective.

For markets in the Western hemisphere, the genre's popularity peaked during the late 1980s to mid-1990s when many considered it to be among the most technically advanced genres, but had become a niche genre in the early 2000s due to the popularity of first-person shooters and became difficult to find publishers to support such ventures. Since then, a resurgence in the genre has occurred spurred on by success of independent video game development, particularly from crowdfunding efforts, the wide availability of digital distribution enabling episodic approaches, and the proliferation of new gaming platforms including portable consoles and mobile devices; The Walking Dead is considered to be a key title that rejuvenated the genre.

Within the Asian markets, adventure games continue to be popular in the form of visual novels, which make up nearly 70% of PC games released in Japan. The Asian markets have also found markets for adventure games for portable and mobile gaming devices. Japanese adventure games tend to be distinct from Western adventure games and have their own separate development history.

Digimon

Digimon (デジモン Dejimon, branded as Digimon: Digital Monsters, stylized as DIGIMON), short for "Digital Monsters" (デジタルモンスター Dejitaru Monsutā), is a Japanese media franchise encompassing virtual pet toys, anime, manga, video games, films and a trading card game. The franchise focuses on Digimon creatures, which are monsters living in a "Digital World", a parallel universe that originated from Earth's various communication networks.

The franchise was first created in 1997 as a series of virtual pets, akin to—and influenced in style by—the contemporary Tamagotchi or nano Giga Pet toys. The creatures were first designed to look cute and iconic even on the devices' small screens; later developments had them created with a harder-edged style influenced by American comics. The franchise gained momentum with its first anime incarnation, Digimon Adventure, and an early video game, Digimon World, both released in 1999. Several seasons of the anime and films based on them have aired, and the video game series has expanded into genres such as role-playing, racing, fighting, and MMORPGs. Other media forms have also been released.

Disney California Adventure

Disney California Adventure Park, commonly referred to as Disney California Adventure, California Adventure, or DCA, is a theme park located in Anaheim, California. It is owned and operated by The Walt Disney Company through its Parks, Experiences and Products division. The 72-acre (29 ha) park is themed after the history and culture of California, which celebrates the fun and adventure of the state through the use of various Disney, Pixar and Marvel properties. The park opened on February 8, 2001 as Disney's California Adventure Park or Disney's California Adventure, and it is the second of two theme parks built at the Disneyland Resort complex, after Disneyland Park.

The concept of a theme park dedicated to California arose from a meeting of Disney executives in 1995, following the cancellation of the WestCOT project. Construction of the park began in 1998 and was completed by early 2001. Disney initially projected high attendance rates at the new park, however, a series of preview openings held in January 2001 led to negative reviews, and after the park officially opened to the public on February 8, 2001, the company's attendance projections were never met. Disney spent the next several years incrementally adding new rides, shows, and attractions, and implementing other promotions aimed at boosting attendance. In 2007, Disney announced a major expansion of the park as well as a major overhaul of a significant portion of the park. Construction lasted for five years and was completed in stages, culminating with the opening of Buena Vista Street and Cars Land in June 2012.

According to the Themed Entertainment Association, the park hosted approximately 9.6 million guests in 2017, making it the 13th-most visited theme park in the world that year.

JoJo's Bizarre Adventure

JoJo's Bizarre Adventure (Japanese: ジョジョの奇妙な冒険, Hepburn: JoJo no Kimyō na Bōken) is a Japanese manga series written and illustrated by Hirohiko Araki. It was originally serialized in Weekly Shōnen Jump from 1987 to 2004 before being transferred to the monthly seinen magazine Ultra Jump in 2005. The current story arc, JoJolion, started in 2011. JoJo's Bizarre Adventure is currently Shueisha's second largest manga series with its chapters collected into 123 tankōbon volumes and counting.

A six-volume original video animation adaptation of the latter half of the series' third story arc was released from 1993 to 1994 by studio A.P.P.P., followed by another seven-volume series covering earlier parts of the arc from 2000 to 2002. A.P.P.P. also produced a theatrical film of the first arc in 2007. In 2012, an anime television series produced by David Production began broadcast on Tokyo MX and covered the first two story arcs of the manga in 26 episodes. A second 48-episode season covering the third arc was broadcast in 2014 and 2015, a 39-episode season adapting the fourth aired between April and December 2016, and a new season adapting the fifth premiered in October 2018.

The JoJo's Bizarre Adventure manga has over 100 million copies in print, making it one of the best-selling manga series in history, and has spawned a large media franchise that includes several novelizations and video games, action figures, a jewelry line, and even snack foods. From 2003 to 2005, Super Techno Arts released both OVA series in North America. Viz Media released a translation of the third part of JoJo's Bizarre Adventure in North America from 2005 to 2010, but began publishing the series from the beginning in 2015.

List of Adventure Time episodes

Adventure Time is an American animated television series created by Pendleton Ward for Cartoon Network. The series follows the adventures of Finn (voiced by Jeremy Shada), a human boy, and his best friend and adoptive brother Jake (John DiMaggio), a dog with magical powers to change shape and grow and shrink at will. Finn and Jake live in the post-apocalyptic Land of Ooo. Throughout the series, they interact with the show's other main characters: Princess Bubblegum (Hynden Walch), the sovereign of the Candy Kingdom and a sentient piece of gum; the Ice King (Tom Kenny), a demented but largely misunderstood ice wizard; Marceline the Vampire Queen (Olivia Olson), a thousand-year-old vampire and rock music enthusiast; Lumpy Space Princess (Pendleton Ward), a melodramatic and immature princess made out of "irradiated stardust"; BMO (Niki Yang), a sentient video game console-shaped robot that lives with Finn and Jake; and Flame Princess (Jessica DiCicco), a flame elemental and ruler of the Fire Kingdom. The pilot first aired in 2007 on Nicktoons Network, where it was later re-aired on the incubator series Random! Cartoons. The pilot eventually leaked onto the internet and became a cult hit on YouTube. After Nickelodeon declined to turn the short into a full-fledged show, Cartoon Network purchased the rights, and Adventure Time launched as a series on April 5, 2010. The series concluded its ten-season run on September 3, 2018.Each Adventure Time episode is about eleven minutes in length; pairs of episodes are often telecast in order to fill a half-hour program time slot. For the first five seasons, the show aired on Monday nights. However, starting with the early sixth-season episode "Breezy", the show began to shift both its timeslot and its day of airing. Upon its debut, Adventure Time was a ratings success for Cartoon Network, with its highest-rated episodes scoring over 3 million viewers. The show received positive reviews from critics and has developed a strong following among teenagers and adults, many of whom are attracted due to the series' animation, stories, and characters. Adventure Time has won three Annie Awards, eight Primetime Emmy Awards, two British Academy Children's Awards, a Motion Picture Sound Editors Award, a Pixel Award, a Peabody Award, and a Kerrang! Award. The series has also been nominated for three Critics' Choice Television Awards, two Annecy Festival Awards, a TCA Award, and a Sundance Film Festival Award, among others. Domestically, several compilation DVDs containing a random assortment of episodes have been released; additionally, all the seasons have been released or are slated for future release on DVD and Blu-ray. A box set containing the entire series is also scheduled for release on both DVD and Blu-ray on April 30, 2019. During its run, Adventure Time was produced by Cartoon Network Studios and Frederator Studios.

List of Game of the Year awards

Game of the Year (abbreviated GotY) is an award given by various gaming publications to a video game that they feel represents the pinnacle of video gaming that year.

List of video games considered the best

This is a list of video games that have consistently been ranked among the best of all time by video game journalists and critics. The games listed here are included on at least five separate "best/greatest of all time" lists from different reliable publications. While any single publication's list reflects its own taste, when the lists are taken in aggregate, a handful of notable games have achieved something approaching critical consensus by multiple appearances in such lists.

Shadow the Hedgehog

Shadow the Hedgehog (Japanese: シャドウ・ザ・ヘッジホッグ, Hepburn: Shadō za Hejjihoggu) is a character appearing in Sega's Sonic the Hedgehog video game franchise. Shadow was created by Takashi Iizuka and Shiro Maekawa, and debuted in the series' 2001 installment Sonic Adventure 2. Although this was intended to be his only appearance, Shadow proved so popular among fans that developer Sonic Team decided to include him in 2003's Sonic Heroes. Shadow has since featured in numerous entries in the franchise, including a self-titled spin-off game in 2005. He also appears in Sonic television adaptations, comics, and merchandise.

Within the Sonic franchise's fictional universe, Shadow is an immortal, anthropomorphic black hedgehog created by Professor Gerald Robotnik, the grandfather of series antagonist Doctor Eggman. After witnessing the murder of his best friend Maria, Shadow vows to keep his promise to her that he would protect the world from danger. An antihero, Shadow has good intentions but will do whatever it takes to accomplish his goals, putting him at odds with series protagonist Sonic the Hedgehog. Shadow shares attributes with Sonic and thus controls similarly in games, but is distinguished by his uses of vehicles and firearms.

The idea for Shadow originated during the development of the original Sonic Adventure in 1998, with Iizuka and Maekawa ensuring he would be a subtle, "cool" character players could care about. His design was influenced by films such as Underworld, Constantine, and Terminator. Although Shadow is one of the series' most popular characters and was named one of the greatest video game characters by Guinness World Records in 2011, he has proven divisive among video game journalists. Some have praised his role in Sonic Adventure 2 and his levels' preservation of the Sonic theme, but others have mocked his dark characterization. Additionally, the Shadow game was panned despite strong sales.

Sherlock Holmes

Sherlock Holmes ( or ) is a fictional private detective created by British author Sir Arthur Conan Doyle. Referring to himself as a "consulting detective" in the stories, Holmes is known for his proficiency with observation, forensic science, and logical reasoning that borders on the fantastic, which he employs when investigating cases for a wide variety of clients, including Scotland Yard.

First appearing in print in 1887's A Study in Scarlet, the character's popularity became widespread with the first series of short stories in The Strand Magazine, beginning with "A Scandal in Bohemia" in 1891; additional tales appeared from then until 1927, eventually totalling four novels and 56 short stories. All but one are set in the Victorian or Edwardian eras, between about 1880 and 1914. Most are narrated by the character of Holmes's friend and biographer Dr. Watson, who usually accompanies Holmes during his investigations and often shares quarters with him at the address of 221B Baker Street, London, where many of the stories begin.

Though not the first fictional detective, Sherlock Holmes is arguably the best known, with Guinness World Records listing him as the "most portrayed movie character" in history. Holmes's popularity and fame are such that many have believed him to be not a fictional character but a real individual; numerous literary and fan societies have been founded that pretend to operate on this principle. Widely considered a British cultural icon, the character and stories have had a profound and lasting effect on mystery writing and popular culture as a whole, with the original tales as well as thousands written by authors other than Conan Doyle being adapted into stage and radio plays, television, films, video games, and other media for over one hundred years.

The Lion King (2019 film)

The Lion King is an upcoming American drama film directed by Jon Favreau and produced by Walt Disney Pictures. It is a photorealistic computer animated remake of Disney's traditionally animated 1994 film of the same name. The film stars the voices of Donald Glover, Seth Rogen, Chiwetel Ejiofor, Billy Eichner, John Oliver, Keegan-Michael Key, Beyoncé, John Kani, and James Earl Jones.

Plans for a remake of The Lion King were confirmed in September 2016 following the success of Favreau's The Jungle Book. Much of the main cast signed in early 2017 and principal photography began in mid-2017 on a blue screen stage in Los Angeles. The film is scheduled to be released on July 19, 2019.

Universal's Islands of Adventure

Universal's Islands of Adventure (formally called Universal Studios Islands of Adventure and often shortened to Islands of Adventure) is a theme park located in Orlando, Florida. It opened on May 28, 1999, along with CityWalk, as part of an expansion that converted Universal Studios Florida into the Universal Orlando Resort. The resort's slogan Vacation Like You Mean It was introduced in 2013.Islands of Adventure is modeled after a journey of exploration, where guests embark on an adventure to visit a variety of themed islands. Initially, the park featured six islands. A seventh, The Wizarding World of Harry Potter, was added in 2010, themed to the popular Harry Potter franchise. It was Universal's largest investment since the resort's founding in 1990. The expansion led to a significant increase in attendance, and in 2013, Islands of Adventure ranked seventh domestically and eleventh internationally after hosting approximately 8.1 million guests. The eighth island, Skull Island, opened on July 13, 2016.

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